Simple matching terms, definitions and diagrams Circle Properties activity.
Young people love trading games…Share out to everyone the cards…they then roam the room trading one for one until they make up matching sets. Once they get a matching set they check with the adult who gives them a token if right.
This set has 22 matching sets of 3 cards - a massive piece of work!
You need to plan carefully how you are going to use it, what the ability is of your users and how collaborative they can be. Then print out onto A4 white card & chop up. Share out most of the cards to your learners.
Learners then need to collect matching sets. Once they have a matching stack you issue tokens and give them another few cards so that they can continue playing until you call time.
You can give some element of control to this by first insisting that they first only trade with their table partners. This helps to identify who is going to struggle (and/or go off task). You can then manage them trading with another particular table and eventually it becomes a free for all and they all get up.
The tokens really do help to give the element of competition.
Watch out for students who give all their cards away and then opt out. Or small groups of students who go to one corner and share with each other and then don’t move around the room (although the tokens usually motivate most).
Also included
- Circle or Not Activity
- Poster templates for students.
- Mr Wrong Mastery exercise - print onto A4 2x7 labels
- two match up definitions to key words work sheets
- Circle Area Circumference Glossary Knowledge Test MCQ Senteo SMART Response THREE Quizes . (Two versions of one quiz included)
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