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Game to Learn

Average Rating4.97
(based on 1102 reviews)

I am passionate about educational learning games in all year groups including A level. Learning should be fun and games in lessons stimulate the students' motivation and engagement, their creativity and their team spirit. Games encourage discussions with one another and learning from each other. I hope my resources help students to be "game to learn".

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I am passionate about educational learning games in all year groups including A level. Learning should be fun and games in lessons stimulate the students' motivation and engagement, their creativity and their team spirit. Games encourage discussions with one another and learning from each other. I hope my resources help students to be "game to learn".
Back to School - "Who can see it first?" Card Game (KS1/2/3)
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Back to School - "Who can see it first?" Card Game (KS1/2/3)

(2)
“Back to School” or “First day at school” card game with lots of school and classroom icons. A fun way to start school or a first lesson after the holidays… 31 cards with 6 symbols each Cards are distributed between players. One card is placed in the middle. Players hold their cards as a pile with the top card showing symbols. The player who can first find the matching symbol between his top card and the card in the middle calls out that symbol and places his top card in the middle. Now the matching symbol of that card with the players’ top cards has to be found. The player who manages to get rid of all his cards first is the winner.
On the Farm - "Who can see it first?" Card Game (KS1/2)
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On the Farm - "Who can see it first?" Card Game (KS1/2)

(2)
Fun card game with 31 images around farm life Cards are distributed between players. One card is placed in the middle. Players hold their cards as a pile with the top card showing symbols. The player who can first find the matching symbol between his top card and the card in the middle calls out that symbol and places his top card in the middle. Now the matching symbol of that card with the players’ top cards has to be found. The player who manages to get rid of all his cards first is the winner.
IGCSE Biology (9-1) - 4x Sample Revision Cards (KS4)
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IGCSE Biology (9-1) - 4x Sample Revision Cards (KS4)

(0)
4x different revision cards for Biology iGCSE Can be printed and cut out in postcard size. Or used for revision from ipad (ipad file) Each revision card is a summary of key concepts and keywords of Topic 1 based on the official Edexcel IGCSE Biology Student book. More revision cards for other IGCSE Biology topics (Topics 1-10) available from my shop (either individual topics or as bundle of 48 cards)
Structure of the heart - Mini-test (KS5)
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Structure of the heart - Mini-test (KS5)

(1)
A quick (10 min) starter / assessment activity with 15 questions to test vocabulary and understanding of the heart structure including heart chambers, blood vessels, valves, heart strings, coronary arteries, cardiac veins, pericardium, system circulation, … designed for Edexcel SNAB Biology Topic 1 (Lifestyle, health and risk) includes feedback boxes and Mark scheme.
Digestive System - Digital Learning Wall (KS3/4)
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Digestive System - Digital Learning Wall (KS3/4)

(1)
Digital learning wall where students can highlight keywords in different colours (by moving orange, blue or green boxes over the words) depending on whether they know them, have heard of them, don’t know them. They can then review this (change box colour) at the end of the lesson / topic to assess their learning.
Animals - "Who can see it first?" Card Game (KS1/2/3)
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Animals - "Who can see it first?" Card Game (KS1/2/3)

(0)
Fast card game in which players need to find animals. Only 1 animal between two cards is the same. Who can see it first? square - for easy cutting up 30 cards with 6 symbols each. Great as starter / plenary activity in lessons or for form time. Cards are distributed between players. One card is placed in the middle. Players hold their cards as a pile with the top card showing symbols. The player who can first find the matching symbol between his top card and the card in the middle calls out that symbol and places his top card in the middle. Now the matching symbol of that card with the players’ top cards has to be found. The player who manages to get rid of all his cards first is the winner. Clipart from dailyarthub.com
Weihnachten - Matching Pair Game
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Weihnachten - Matching Pair Game

(0)
Card sort / memory game / matching pair game on key characters, items and vocabulary from the Weihnachtsgeschichte / nativity story 48 cards per set. Students need to match image with description / explanation. Includes a copy of the Christmas story from Luke and Matthew in German which students can use as reference Great as starter / plenary activity in German lessons to learn Christmas vocabulary during advent / Christmas season.
Telling the time - "Who can see it first?" Card Game (KS1/2)
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Telling the time - "Who can see it first?" Card Game (KS1/2)

(0)
Fun and quick card game with a twist. Students not only have to spot the matching symbols but have to tell the time on that symbol as they claim the card. How to play: Cards are distributed between players. One card is placed in the middle. Players hold their cards as a pile with the top card showing symbols. The player who can first find the matching symbol between his top card and the card in the middle calls out that symbol and places his top card in the middle. Now the matching symbol of that card with the players’ top cards has to be found. The player who manages to get rid of all his cards first is the winner. A great and fun revision activity for learning to tell the time. 30 cards with 6 symbols each. For 3-5 players. Print and laminate several copies for a class set.
Proteins - "Who can see it first?" Card game (KS5)
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Proteins - "Who can see it first?" Card game (KS5)

(2)
Fun card game for KS5 students who are learning about protein structure. Can they spot the 1 protein that is the same between two cards? 21 cards per set Cards are distributed between players. One card is placed in the middle. Players hold their cards as a pile with the top card showing symbols. The player who can first find the matching symbol between his top card and the card in the middle calls out that symbol and places his top card in the middle. Now the matching symbol of that card with the players’ top cards has to be found. The player who manages to get rid of all his cards first is the winner.
Carbon Cycle - 7x Activities and Games (KS3/KS4)
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Carbon Cycle - 7x Activities and Games (KS3/KS4)

7 Resources
Bundle including: • Carbon Cycle - Loop game • Carbon Cycle - Crossword • Carbon Cycle - Board Game • Carbon Cycle - Tarsia • Carbon Cycle - Mini-test • Powerpoint presentation 27 slides with starter, plenary and other activities • Worksheet (2 pages)
Ecology - Loop Game (KS3/4)
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Ecology - Loop Game (KS3/4)

(2)
Loop game on key terms of ecology topic 24 cards per set great as starter, plenary or revision activity includes jumbled up student version and solution
Ecology - Card Sort (KS3/4)
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Ecology - Card Sort (KS3/4)

(2)
Card sort on key terms from ecology topic. Students sort 48 cards into triplets (keyword, description, example) that go together. Can also be played as triple memory game where cards are turned upside down and students alternate turning over 3 cards to find matching triplets. includes solution and jumbled up student version Great as starter, plenary or revision activity.