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Rocket countdown maths game
Practice counting backwards from 50 in this fun rocket countdown maths game for KS1!
In this engaging maths game, students will learn to countdown backwards using different steps, i.e. 1s, 2s, 3s, 5s and 10s. This resource will prepare learners to count to and across to 50, forwards and backwards, beginning with zero or from any given number. Learners will release balloon ‘rockets’ to enhance engagement when each countdown reaches zero.
This activity could be used as a main lesson to teach learners how to count backwards using the prompts in the teacher presentation below.
Activity: Racket countdown maths game
This activity is one of a set of resources developed with the theme of the James Webb Space Telescope (JWST) to support the teaching of the primary national curriculum. These resources are designed to support the delivery of key topics within maths and science. This resource focuses on numbers and the ability to count backwards to zero using different number intervals.
What is the James Webb Space Telescope?
The James Webb Space Telescope (JWST) is the largest and most powerful telescope ever to be launched into space. It is a monumental leap in space exploration, building on the legacy of the Hubble Space Telescope. The JWST is the next great space science observatory, with a primary mission to unravel the mysteries of the universe. It will address lingering questions and achieve groundbreaking revelations across all fields of astronomy.
The JWST is equipped with a suite of cutting-edge instruments that will allow it to study the universe in unprecedented detail. These instruments will help us better understand the Solar System, the formation of stars and planets, and the evolution of galaxies. The JWST is a revolutionary telescope that will blaze new trails in exploration. It is already making headlines with its first images, and it is sure to continue to amaze us for years to come.
Suggested learning outcomes
By the end of this activity, students will be able to count backwards from numbers up to 50, and they will be able to count backwards in steps of 1s, 2s, 3s, 5s and 10s.
The engineering context
A grasp of number combinations and mathematical operations is essential for engineers solving various intriguing challenges. For instance, electronic engineers use countdown timers to inform drivers about the transition of a traffic light from red to green, ensuring a safe departure for motorists.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations: England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Solar power in space
Investigate the photovoltaic effect and manufacture a simple circuit in this free activity.
In this engaging task, students will explore the photovoltaic effect by creating a simple circuit and incorporating it into a product—specifically, a solar-powered version of the well-known jitterbug project called a “solarbug”
This activity can serve as a targeted hands-on exercise for subjects like Electronics or Product Design under the umbrella of Design & Technology. Alternatively, it could be included as a component of a study on the application of solar energy in the field of science.
Activity: Solar power in space
Photovoltaic cells, also known as solar cells, are used as a power source by the James Webb Space Telescope (JWST).
This activity is one of a set of STEM resources developed with the theme of the James Webb Space Telescope to support the teaching of Science, Design & Technology, Engineering and Mathematics.
The ‘Photovoltaic cells’ scheme of work involves investigating how photovoltaic cells are used and then using this technology to make a series of increasingly complex electronic circuits.
What is the James Webb Space Telescope?
The James Webb Space Telescope (JWST) is the largest and most powerful telescope ever to be launched into space. It is a monumental leap in space exploration, building on the legacy of the Hubble Space Telescope. The JWST is the next great space science observatory, with a primary mission to unravel the mysteries of the universe. It will address lingering questions and achieve groundbreaking revelations across all fields of astronomy.
The JWST is equipped with a suite of cutting-edge instruments that will allow it to study the universe in unprecedented detail. These instruments will help us better understand the Solar System, the formation of stars and planets, and the evolution of galaxies. The JWST is a revolutionary telescope that will blaze new trails in exploration. It is already making headlines with its first images, and it is sure to continue to amaze us for years to come.
Suggested learning outcomes
By the end of this activity, students will understand how photovoltaic cells work, how they can be used in a circuit and how to make a simple circuit.
The engineering context
The James Webb Space Telescope uses photovoltaic cells as its power source.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Investigate the James Webb Space Telescope
Examine the materials used on the James Webb Space Telescope in this free activity.
In this engaging STEM activity for KS3, we will delve into the groundbreaking technologies used in the construction of the James Webb Space Telescope (JWST), one of humanity’s most impressive space observatories.
As budding engineers, students will have the unique opportunity to investigate the engineered materials that make the JWST a marvel of modern engineering. Get ready to uncover the secrets behind the telescope’s incredible capabilities, discover the innovative materials that withstand the harsh conditions of space, and gain a deeper understanding of how scientific ingenuity allows us to peer into the universe’s farthest reaches.
Activity: Investigate the James Webb Space Telescope
In this activity, students will investigate an engineered material and share the results of their research with the class. This unit has a predominantly design & technology, and engineering focus, although it could be used in science. It could also be used as a main lesson or a research activity to develop an understanding of materials and their properties.
What is the James Webb Space Telescope?
The James Webb Space Telescope (JWST) is the largest and most powerful telescope ever to be launched into space. It is a monumental leap in space exploration, building on the legacy of the Hubble Space Telescope. The JWST is the next great space science observatory, with a primary mission to unravel the mysteries of the universe. It will address lingering questions and achieve groundbreaking revelations across all fields of astronomy.
Suggested learning outcomes
By the end of this activity, students will be able to understand that materials can be selected for specific characteristics and purposes, they will be able to identify the properties of materials required for a particular function, and they will be able to explore a range of engineered materials, understanding why they are used.
The engineering context
The materials students will examine are used in the JWST or aerospace applications.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Energy transfer
Explore energy transfer and energy efficiency using wind turbines
The concept of energy transfer is brought to life in this activity, showing students how the kinetic energy of wind can be harnessed to power homes and businesses. Windmills and wind turbines are based upon the principle of trying to create a shape where air flow causes the maximum possible change in kinetic energy. The hands-on nature of this task, which involves modifying a basic wind turbine to generate electricity, will appeal to students’ curiosity and creativity.
This is one of a set of resources developed to support the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within science and design and technology (DT).
Tools/resources needed
Electric fans
Turbines at 5 angles (Most blades can be bought as kits, or partial kits can be purchased where students can build their own blades)
Wires
Rulers
Crocodile clips
Voltmeter
Ammeter or multimeter
Model Generator
Activity: Explore energy transfer and energy efficiency using wind turbines
This activity gives students the opportunity to explore how the energy efficiency of turbines is directly affected by their design (shape and angle, which can be determined through the study of aerodynamics).
The engineering context
This activity provides a real-world context, introducing students to the principles of aerodynamics and energy efficiency in engineering design. As they explore how the shape and angle of turbine blades affect energy conversion, they’re learning vital principles relevant to fields such as renewable energy engineering, mechanical engineering, and environmental engineering.
Suggested learning outcomes
By the end of this activity, students should be able to describe how energy is transferred using turbines and explain the importance of efficiency in devices. They will have designed an investigation to determine the relationship between efficiency and turbine design (shape and angle). Students will also have developed critical thinking skills as they control variables and analyse results to improve accuracy. In addition, they’ll gain a broader understanding of renewable energy resources, highlighting the need to develop alternative ways to generate electricity.
Download our activity sheet and related teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation.
Product design: create an ergonomic shopping bag
Designing an ergonomic shopping bag carrier for older adults
In this activity students will design an ergonomic product aimed at older adults aged 60 and above. They will make use of anthropometric data to ensure that the product is fit for purpose.
It’s an ideal product design lesson as it focusses on how ergonomics and anthropometric data can be used for making a shopping bag.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in design and technology (DT).
Our teaching resources explain the concepts of ergonomics and anthropometrics. Using this information students will design a product that assists with carrying several shopping bags in just one hand, ensuring it’s ergonomically designed for the carrier’s comfort. They’ll use anthropometric data to tailor the product to the target audience while considering its aesthetic appeal.
After sketching and annotating their shopping bag designs, students share their work with a partner who will give feedback on what works well as well as what might be improved.
Download our activity overview and presentation and ergonomic product design handout for a detailed lesson plan for teaching students about ergonomic design.
What does anthropometric mean in design and technology (DT)?
In design and technology (DT), anthropometric data refers to measurements of the human body. This might include measurements like hand size, height, and limb proportions. When students design products, they can use anthropometric data to ensure their product designs are comfortable, safe, and efficient for the intended users.
The engineering context
Designers must consider how people will interact with their products and systems. The use of ergonomics and anthropometric data allows them to make sure their products are comfortable and efficient to use.
Suggested learning outcomes
Students will be able to design an ergonomic product (specifically, a shopping bag) that meets the needs of older adults. They’ll understand what is meant by anthropometric data and be able to use it for aid the design of a product. They’ll also be able to communicate their design ideas using sketches, notes and annotations.
Download our activity sheet and related teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation.
Electromagnetic spectrum
Compare different types of electromagnetic waves
The electromagnetic spectrum is a fundamental part of our universe, influencing everything from the warmth of sunlight to the functionality of our electronics.
This activity delves into different types of electromagnetic waves and their everyday applications. It ties into key concepts like the electromagnetic spectrum, infra-red, wave, and frequency.
By investigating the technology used in the Nintendo Wii and designing an interactive ‘tag’ game, students will enjoy a hands-on, practical approach to learning.
As part of the ‘Time for a game’ scheme of work, this activity provides an electronics systems context for students to explore infrared technologies. Other activities include Inputs and outputs of design and Binary numbers.
This is one of a set of resources developed to support the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within mathematics and design and technology (DT).
Activity: Compare different types of electromagnetic waves
This is an engaging activity in which students investigate the technology used in the Nintendo Wii, exploring infrared communication. They can then apply this knowledge and understanding into the design of an interactive ‘tag’ game.
Download our activity overview and PowerPoint presentation for a detailed lesson plan for teaching students how to compare different types of electromagnetic waves.
The engineering context
Learning about the electromagnetic spectrum introduces them to principles critical to electrical and telecommunications engineering, such as understanding wave behaviour and frequencies.
Suggested learning outcomes
By the end of this activity, students will gain a solid understanding of how light and infrared travel as waves. They will comprehend the electromagnetic spectrum and its applications, as well as understand the link between frequency and wavelength. Furthermore, this activity nurtures critical thinking and independent investigation skills, providing a broader understanding of communication methods and technologies.
Download our activity sheet and related teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation.
Coding a geometric construction
Following coded instructions for bisecting an angle
In this activity students will learn how to code a geometric construction. They’ll do this by matching a set of instructions to the correct geometric construction.
Learners will be introduced to the concept of Computer Numeric Controlled (CNC) machines. They’ll also be taught about the role of coding in executing precise tasks, such as bisecting an angle.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in maths or design & technology (D&T).
Activity: Following coded instructions for bisecting an angle
Students will use Robocompass, a web tool that lets leaners simulate geometric constructions on a computer screen. They will match each diagram with the correct instruction and arrange them so that they can create a storyboard of how to draw and bisect an angle.
Download our activity overview for a detailed lesson plan for teaching students about coding a geometric construction.
The engineering context
Computer Numeric Controlled (CNC) machines follow pre-programmed instructions to execute tasks with precision, much like the coded geometric constructions students will work on in this activity. For example, CNC machines are used by engineers in manufacturing industries for common tasks such as cutting, drilling, and shaping materials.
Suggested learning outcomes
Students will learn how to bisect an angle while also learning how coded instructions can be used to execute geometric constructions.
Download our activity sheet and related teaching resources for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation.
Micro:bit traffic light project
Creating a pedestrian crossing system
This activity tasks students with creating a scale model and working prototype for a pedestrian crossing system for a school, using the BBC micro:bit.
This micro:bit traffic light project is an ideal activity for teaching students how to integrate a programmable system into a product design. It’s one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in computing and design & technology (D&T).
Hundreds of people are killed in accidents on roads in the United Kingdom every year. When schools are situated close to roads there is particular danger to children crossing them. A good, well programmed pedestrian control system can minimise risk and enable people to cross the road safely.
The engineering context
Designing and prototyping are essential processes used by engineers for research and development in manufacturing and product design. Students will how learn how elements of electrical, software and systems engineering can come together to create one final product that can be used by society.
Suggested learning outcomes
This activity will teach students to integrate a programmable system into a prototype scale model. It will help students develop modelling and prototyping skills, allowing them to show creativity and the ability to avoid stereotypical responses when creating design solutions.
Download our activity sheet and related teaching resources for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation
Data logging - difference calculations
Making calculations and applying formulas to a spreadsheet of data
In this maths activity students will be asked to estimate the number of visitors within an aquarium. They’ll do this by using a spreadsheet mathematical formula that calculates the difference between the number of people entering and the number of people leaving the building.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in maths.
Activity: Making calculations and applying formulas to a spreadsheet of data
Students will view a dataset that has monitored the number of visitors entering and leaving a large aquarium. Learners will be asked questions based on this data, including how many visitors were in the building at a specific time. They will also be given a spreadsheet formula for calculating the difference between the number of people entering and exiting the building and be asked to adapt that formula for the different times of the day.
Download our activity overview and presentation for a detailed lesson plan for teaching students about data logging.
The engineering context
Learning how to use maths formulas within spreadsheets saves a significant amount of time and brainpower, allowing engineers to quickly extract information from raw data.
Devices that allow public buildings to monitor the number of visitors that are within a building at any one time are an example of data logging in practice. This may be essential for fire safety regulations or to prevent various areas from getting overcrowded.
Suggested learning outcomes
This data logging activity will give students the opportunity to identify and then attempt to explain numerical patterns and sequences. It also allows students to practice using formulas within spreadsheets such as Excel or Google Sheets.
Download our activity sheet and related teaching resources for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation.
System analysis and design with the BBC micro:bit
What security systems’ features would deter a burglar from breaking into a home?
For this introductory activity, students will analyse the needs of a home security system so that they can design a product that is tailored to meet a specific set of requirements. It is part of a unit of learning that tasks learners with researching, programming and developing a working door access and alarm system using the BBC micro:bit.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3. It is part of our series of resources designed to support the use of the BBC micro:bit in secondary school design & technology (DT), computing and engineering lessons. Following this lesson, students can move on to design a home security system with the BBC micro:bit.
Activity: Researching and designing a home security system for the BBC micro:bit
In this activity, learners will look at the requirements for a good home security system from the perspective of a burglar. They’ll do this by watching a home security video featuring home safety tips from an ex-burglar so that they can understand what deters burglars from breaking into a property.
They will then use this information to develop at least four design criteria for the alarm system (such as inputs, outputs, programmable features, etc).
The engineering context
System analysis is used by engineers in software development, product design and other forms of systems engineering such as mechanical and electrical engineering. It’s a key part of understanding users’ needs so that products can be developed and improved through technical or scientific innovations.
A home security system will give students a useful context for learning about programmable components and embedded intelligence in products. It is also an ideal vehicle for using the BBC micro:bit in the classroom and developing the programming skills of learners.
Suggested learning outcomes
By the end of this lesson students will be able to identify and analyse the needs of a home security system, and then be able to determine key design criteria for developing the system.
Download our activity sheet (classroom lesson plan, student handout and PowerPoint presentation) resources for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download (including videos!), and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation.
Reverse engineering
Developing a new design for earphones and headphones
In this activity, students will develop a new design for earphones and headphones using reverse engineering. The activity will also teach the importance of fitness for purpose when designing new products.
It is essential that products used in our everyday lives are fit for purpose. In order to design a product which will be useful to the customer it is important to understand how different products function and why different materials and components are suitable for different applications.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in design and technology (DT). It can be used as a starter activity to be followed by our Materials for design lesson.
Activity: Developing a new design for earphones and headphones
Students will answer a series of questions provided in our worksheet and focus on identifying the target audience for each of these designs, evaluating technology and style, and exploring the balance between form and function.
They will also take part in a discussion that relates the design changes to societal and technological advancements and then use what they’ve learned to produce a design of their own, focusing on areas where they’d develop existing technology.
The engineering context
Engineers might reverse engineer a competitor’s product to understand its strengths, weaknesses, and how it compares to their own offerings. This can help them improve their own designs or develop innovative new features.
Sometimes engineers will have to do this using just photographic or video evidence. For example, Ferrari and Mercedes F1 engineers might want to learn how a rival racing team like Red Bull have built their car but they will not be able to closely examine the car itself. They will have to rely on visual evidence for their reverse engineering analysis.
It’s important to remember that there are ethical implications related to copying and intellectual property, and therefore reverse engineering should only be used for inspiration and to improve your existing understanding of a particular piece of technology.
Suggested learning outcomes
At the end of this lesson students will understand the construction and function of an engineered product or system for the purposes of reverse engineering.
Download our activity sheet and related teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation
Discover mass, volume and density
In this exciting STEM activity, you will be given a variety of objects made from different materials. You will weigh each object and then measure its volume by immersing it in water. You will then use this information to calculate the density of each object.
Activity to discover mass, volume and density
This activity could be used as a main lesson to teach learners how to collect data through measurement and use number skills in a practical context. It could also be used as one of several activities within a wider scheme of learning, focusing on using maths and science to understand the properties of materials.
How do you calculate density?
Density = Mass / Volume
What is the James Webb Space Telescope?
The James Webb Space Telescope (JWST) is the largest and most powerful telescope ever to be launched into space. It is a monumental leap in space exploration, building on the legacy of the Hubble Space Telescope. The JWST is the next great space science observatory, with a primary mission to unravel the mysteries of the universe. It will address lingering questions and achieve groundbreaking revelations across all fields of astronomy.
The JWST is equipped with a suite of cutting-edge instruments that will allow it to study the universe in unprecedented detail. These instruments will help us better understand the Solar System, the formation of stars and planets, and the evolution of galaxies. The JWST is a revolutionary telescope that will blaze new trails in exploration. It is already making headlines with its first images, and it is sure to continue to amaze us for years to come.
Suggested learning outcomes
By the end of this activity, students will be able to compare materials based on their density, and they will be able to measure the volume of water and the weight of an object. Students will also learn how to calculate density, and they will be able to communicate measurements using appropriate SI units.
The engineering context
Space Engineers must have a good understanding of density when they load cargo onto a spacecraft. They need to know the density of the materials they are loading to ensure the rockets have enough power to allow the spacecraft to lift off.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations: England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Micro:bit food temperature probe project
Creating a working prototype of a food temperature probe
This activity tasks students with using the micro:bit to develop a prototype for a food temperature probe that will warn people when their food is too cold.
It’s an ideal lesson for introducing students to programming, allowing them to develop their skills, make use of programmable components and even embed intelligence into a product’s design.
This is one of a series of resources to support the use of the BBC micro:bit in design and technology (DT) or computing lessons. It can be taught as a main lesson activity with Programmable systems as a starter activity, and Product integration as an extension activity.
Activity: Creating a working prototype of a food temperature probe
The activity starts with students being briefed on the importance of food being prepared or cooked to the correct temperature. Too cold and it could cause food poisoning, too hot and it could burn. Learners will then be asked to use this knowledge to develop a temperature monitoring system using the BBC micro:bit.
The engineering context
Being able to accurately monitor temperature is important within several industries including food, healthcare, electronics, energy, defence and chemical manufacturing. Engineers must therefore design systems that can not only easily monitor temperature but also automatically trigger warnings (such as alarms) or safety mechanisms (such as cooling systems) to regulate temperature.
Suggested learning outcomes
Learners will be able to understand a block systems diagram of the food temperature probe system. They’ll be able to successfully program the BBC micro:bit so that the system meets the design criteria, being able to choose appropriate inputs and output device for the system they’ve designed.
Download our activity sheet and related teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation.
Materials for design
Choosing materials for a new design
It is essential that products used in our everyday lives are fit for purpose. To design a product which will be useful to the customer it is important to understand how different products function and why different materials and components are suitable for different applications.
With this in mind, students will dismantle an engineering product to help them better understand its construction and function. They will then use this experience to create a test that will help in choosing which materials are fit for purpose when designing a new product.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in design and technology (DT). The lesson accompanies our Reverse engineering activity, which should ideally be completed before this lesson.
Activity: Choosing materials for a new design
In this activity students will be given a pair of headphones to dismantle (this must be done carefully, as the headphones will need reassembling afterwards!).
Using our Product investigation booklet, students will conduct a product analysis to investigate its construction. They will be asked to create a test that will help manufactures determine if different materials are fit for purpose to aid choosing materials for new designs.
The engineering context
Engineers may choose to review older products, or competitor products, in order to help them choose materials for certain design or engineering projects. These materials may be the same as what has already been used in what they’ve examined, or the examination may lead them towards producing superior materials.
Suggested learning outcomes
At the end of this lesson students will be able to effectively dismantle and investigate an engineered product to determine how it was made along with its function/purpose.
Download our activity sheet and related teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation.
Engineering design processes
This activity introduces students to engineering design processes
The lesson gives learners an in-depth understanding of some commonly used engineering materials and how they are currently developed for use in industry. The activity is inspired by the casting process used to make the D3O smart material into a ‘usable’ form. This links to industrial practices such as quality control, standardisation, and casting manufacture. It is designed to challenge the students by requiring them to apply the knowledge and understanding of engineering materials through a ‘batch’ production experience.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in design and technology (DT).
Activity: Understanding the concept of modular design and the casting process
The lesson includes two short tasks to support students’ understanding of the application of the casting process and the concept of modular (repeat) design.
Firstly, students will view the Cast Products presentation for an introduction to casting as a manufacturing method. By looking at each of the products that have been casted students will explore the advantages of casting (e.g., creating complex shapes, standardisation, batch production, fine detail quality, etc). Next, students will view the Modular Products presentation to identify the common characteristics of these products.
The engineering context
Engineers not only need to consider the properties of smart materials, they also need to think about the best way to use these materials within manufacturing so that they can be mass produced in an economical way.
The casting process offers a way to use smart materials like D30 to mass-produce all sorts of goods cost-effectively. The material is particularly advantageous because of its shock absorption properties and can be used for the creation of snowboards and other sporting goods, along with safety gear such as helmets and limb protectors. It can even be used with phones and other devices that benefit from being built with impact protection in mind.
Suggested learning outcomes
By the end of the lesson students will know how to describe the characteristics of a cast product. They’ll also be able to explain why a designer may use a repeating module.
Download our activity sheet and related teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download (including video clips), and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation.
Water pollution
This starter activity provides a quick, engaging introduction to a lesson focusing on the link between water pollution and health by considering the role of engineers in providing us with healthy water supplies
Water is crucial to human life, but it can also be a killer. Water contaminated with micro-organisms or chemicals, which if then used for drinking or cooking, is a leading cause of disease and death across the world. Poor facilities for the disposal of sewage and other waste water can quickly lead to the spread of dangerous diseases.
The lesson therefore encourages students to think about the role of engineers in providing us with healthy water supplies and waste-water disposal systems. The activity also asks students to think more broadly about how engineers play a role in society, at times saving our lives.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in science, geography and engineering.
Activity: Considering the role of engineers in providing us with healthy water supplies
Students will watch our Safe drinking water film, and discuss how engineers play a role in saving peoples lives.
Following this, students can work through our Running water handout, which provides information about the problems associated with water supplies and water pollution and how engineers work to solve these problems so that we can access clean water.
Finally, students can take our quiz on the importance of water to human life.
Download our activity overview for a detailed lesson plan for teaching students about design materials.
The engineering context
To help ensure that we can access clean water freely, engineers can develop filtration systems to remove impurities, build water networks for distribution, and use chemical treatments to purify waste. They can also make reservoirs to make sure that there’s a reliable water supply as well as build wastewater treatment systems protect the environment. In areas with limited freshwater, engineers even design desalination plants to transform seawater into drinking water.
Suggested learning outcomes
At the end of this lesson students will be aware that clean water supplies and effective methods of waste-water disposal are essential for human health. They’ll also understand some of the methods that engineers create and use to make water safe.
Download our activity sheet and related teaching resources for free
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download (including video clips), and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation.
Entrepreneurial challenge
In this entrepreneurial role-play activity, students will research and create a pitch to sell a remote surgery system.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in design and technology (DT).
Activity: Researching and pitching the technology for a remote surgery system
This activity tasks students with an exciting entrepreneurial challenge.
Students must role play being a senior engineer who has been tasked with creating a compelling video pitch to sell your custom remote surgery systems to the Faratron Medical Institute.
The system includes a surgeon interface, a communications link, and a patient interface. The Faratron Medical Institute wants answers to critical technical concerns:
Students will review a list of several technical questions from the institute and prepare a video response that addresses at least three of these questions, demonstrating technical solutions and building confidence in remote surgery system. Students can use visuals, props, or a direct presentation style.
Download our activity overview for a detailed lesson plan on our entrepreneurial challenge.
The engineering context
Engineers often need to be able to explain how their innovations work in order to gain backing for their projects, or even to secure funding to build their designs. Entrepreneurial skills can also inspire engineers to invent new things and set up their own start-up companies – which can often lead to exciting breakthroughs in the world of technology.
Suggested learning outcomes
Students will learn how to use research to approach problem solving. They’ll develop their communication skills while learning about how different engineering fields converge to solve complex medical problems.
Download our activity sheet and related teaching resources for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download (including video clips), and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation.
How to make flowcharts for programming
Write a flowchart program to meet a given design brief
Programming is an essential skill in the 21st century world. From mobile phones and tablet computers, to large ‘fly by wire’ passenger jet aircraft, our everyday lives are shaped by systems that have been programmed. These systems keep us safe, get us to work/school or allow us to communicate with our friends and family.
The work of programmers is all around us. Almost all modern electronic systems and products have been programmed to perform different tasks. Learning how to program has therefore become an essential skill for both product and systems designers.
Activity info, teachers’ notes and curriculum links
An engaging activity which enables students to understand and be able to create flowcharts. This is one of the two main methods of programming (the other being raw code/programming language).
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Download the activity sheets for free!
All activity sheets and supporting resources (including film clips!) are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
You can stream and download the related films by clicking on the appropriate link in the related resources section below.
And please do share your classroom learning highlights with us @IETeducation
Fault detectors using circles
In this activity students will calculate the area of a circle to design a fault detector system.
They’ll use a GeoGebra file to measure the size of the defect in hot steel bars produced by the company. They’ll then have to organise the information they receive into an understandable table.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in mathematics.
Activity: Organising mathematical information to choose the optimum size for a ‘fault detector’ coil
In this lesson students will engage in a roleplay activity that uses mathematical calculations to figure out the ideal size for a fault detection coil.
A company has invented a system to find defects in hot steel bars. The hot cylindrical bar must pass through a defect detector which is shaped like a ring. To work properly the bar must fill between 60 to 80% of the area inside the detector ring.
The activity starts with a warm-up question related to circles and percentages to introduce the concept of fault detectors used in factories, where students can check their answers with the fault detectors GeoGebra file.
Then, students will need to use reasoning to work out a more challenging problem related to fault detector design. Students will use the same GeoGebra file but they’ll need to work out how to organise the given information to answer the question.
Download our activity overview and presentation for a detailed lesson plan and worksheet with answers on making fault detectors using the area of a circle.
The engineering context
Engineers rely on fault detectors as an essential tool in various manufacturing processes to guarantee the quality of their products. To ensure the safety and dependability of products, engineers must carefully design fault detectors capable of precisely identifying any imperfections or defects.
Suggested learning outcomes
Working with both diameter and radius, students will be able to use a formula to calculate the area of a circle. They’ll also be able to organise data using tables.
Download our activity sheet and related teaching resources for free
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation.
Heating effect of infra-red
In this activity students will consider the heating effects of infrared energy, and how this is used in a range of products. They will then develop an experiment to measure the heat output from different devices.
It’s one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in science (specifically physics) and design & technology (D&T).
Activity: Considering the heating effects of infrared energy and how this is used in a range of products
At the start of the activity students will brainstorm different ways energy appears in the home and what colour they associate with heat. In pairs, students will then discuss the ultimate fate of most energy (becoming heat) and why devices like TVs and computers get warm.
They’ll view our Cooking Devices presentation to identify the energy used to heat food. They’ll also examine appliances that produce infrared heat before designing an experiment to measure how much heat different devices produce.
Results must be recorded using our Results Table worksheet so that they can be analysed in terms of which devices heat most effectively. Students will then be asked a series of questions which reflect on how infrared energy is connected to the temperature changes.
Download our activity overview for a detailed lesson plan on infrared energy.
The engineering context
Understanding the principles of infrared heat can lead engineers to create and improve devices that warm objects directly, unlike convection heating which heats the air around an object.
Suggested learning outcomes
At the end of this lesson students will know how light and infrared travels as a wave. They’ll also understand the electromagnetic spectrum and its applications., as well as convection and the link between frequency and wavelength.
Download our activity sheet and related teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation