Free Educational Resources from Mr. Noureddine Tadjerout
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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
Project Overview: KS3 STEAM Project - Water Rocketry 2024
This comprehensive STEAM project engages Year 8 students in the exciting world of water rocketry. Students will design, build, and test a water rocket with the goal of achieving the highest possible altitude. The project integrates principles from mathematics, physics, and chemistry, providing a hands-on, interdisciplinary learning experience.
Key Activities:
Research: Investigate a space launch complex and create a detailed report and model.
Experimentation: Conduct experiments to understand the variables affecting rocket performance.
Design and Build: Apply research and experimental data to construct and test a high-performing water rocket.
Presentation: Present findings, processes, and final designs to peers, teachers, and parents.
Learning Outcomes:
Develop critical thinking and problem-solving skills.
Apply scientific principles to real-world scenarios.
Enhance teamwork and communication abilities.
This project not only fosters a deep understanding of STEAM subjects but also inspires creativity and innovation among students. Perfect for engaging young minds and making learning fun!
IB DP Academic integrity policy
Academic integrity is a guiding principle in education and a choice to act in a responsible way whereby
others can have trust in us as individuals. It is the foundation for ethical decision-making and behaviour in
the production of legitimate, authentic and honest scholarly work.
Academic integrity goes beyond a definition and a well-structured school policy; it should also be part of an
“ethical culture” of any educational institution, be that a primary school or a university. It is an obligation
that must be embraced and fostered by the entire school community, so students continue their future life,
whether in higher education or in the workplace, in strict adherence to this principle.
Fostering an academic integrity culture, and a personal positive attitude towards it, requires the design of a
school strategy that combines policies and good academic practice, while understanding the fundamental
dimension it has in the authentic construction of meaning and learning in all IB programmes.
The guiding principle of academic integrity can be seen as built up from a number of simpler concepts in
education, that can start early during the Primary Years Programme (PYP), be reinforced during the Middle
Years Programme (MYP) and cemented later through the Diploma Programme (DP) and Career-related
Programme (CP). Expectations should be clearly communicated and modelled at an age-appropriate level
so that all IB students understand:
• their responsibility for producing authentic and genuine individual and group work
• how to correctly attribute sources, acknowledging the work and ideas of others
• the responsible use of information technology and social media
• how to observe and adhere to ethical and honest practice during examinations.
Educators supporting IB students in their learning should understand their own central role in developing
the approaches to learning and reinforce the principle of academic integrity through all teaching, learning
and assessment practices
Dear colleagues,
Welcome to the comprehensive resource hub for Cambridge IGCSE Computer Science (0478) students preparing for their Paper 1 and Paper 2 exams in 2024. I understand the importance of effective exam preparation for your students , and I am here to provide you with valuable materials to help you excel in your students IGCSE Computer Science exams with nearly 300 questions and Answers.
What’s Included:
IGCSE CS 0478 Paper 1 and 2 Revision Exams (2024): nearly 500 questions and Answer from chapter 1/2/3/4/5/6/7/8
These carefully curated revision exams are designed to simulate the actual IGCSE Computer Science Paper 1 and Paper 2 exams for 2024. They include a wide range of questions covering key topics and concepts outlined in the syllabus, ensuring that you are well-prepared for the real assessment.
2. Bonus Past Exams Data Analysis for Paper 1 (2023):
In addition to the 2024 revision exams, I am delighted to provide you with a bonus: a detailed data analysis of the IGCSE Computer Science Paper 1 from 2023 exams. This insightful analysis will help your students understand the trends in previous exams, identify common question types, and refine your students exam-taking strategies. It’s an invaluable tool for enhancing your students performance in the upcoming Paper 1and 2 exam.
How to Make the Most of These Resources:
Make sure your students start theirs revision early to ensure a thorough understanding of the topics.
Use all past exams revision as practice papers to test students knowledge and time management skills.
Dive into the bonus data analysis to gain insights into the Paper 1 exam trends.
Collaborate with your students and make them work in peers to discuss challenging concepts and problem-solving strategies.
Make sure to ask your students to stay organized, create a study schedule, and to stay consistent in theirs efforts.
I hope that these resources will empower your students success in the IGCSE Computer Science exams. Remember that to advice your students that consistent practice and a deep understanding of the subject matter are key to achieving excellent results.
Best of luck to prepare your students for the IGCSE exams!
Sincerely,
Noureddine Tadjerout
Pseudocode Guide for Teachers
Cambridge International
AS & A Level
Computer Science 9618
The following information sets out how pseudocode will appear within the examined components and is provided to allow you to give learners familiarity before the exam.
•Understand and use pseudocode for assignment, using ←
•understand and use pseudocode, using the following conditional statements:
IF
… THEN … ELSE … ENDIF
CASE
… OF … OTHERWISE … ENDCASE
•U nderstand and use pseudocode, using the following loop structures:
FOR
… TO … NEXT
REPEAT
… UNTIL
WHILE
DO … ENDWHILE
•U nderstand and use pseudocode, using the following commands and statements:
INPUT and OUTPUT (e.g. READ and PRINT)
totalling (e.g. Sum ← Sum +
counting (e.g. Count ← Count +
•U nderstand and use standard flowchart symbols to represent the above statements,
Key Objectives in this unite 2- Pseudocode and flowcharts are to revise:
Pseudocode:
Assignment
Loop structures
Input and output
Standard actions
Flowcharts:
Symbols
IGCSE Revision Network hardware and Programming concepts ((e) Understand and use the concept of string handling) and Algorithm design and problem-solving (validation and verification check)
Pseudocode Guide for Teacher and Students Cambridge International AS & A Level Computer Science 9618
Please click the link below to follow Pseudocode in examined components:
The following information sets out how pseudocode will appear within the examined components and is provided to allow you to give learners familiarity before the exam.
Also Python vs Pseudocode for IGCSE and AS/A level,. Thanks to the professional teacher Awab Aqib for his Kind contribution
We will cover all the chapter of Cambridge IGCSE Computer Science 0478 Revision (Questions and Answers)
Paper 1: Computer systems ( Past Paper 1 Exams with (Q&A)
1 Data representation
2 Data transmission
3 Hardware
4 Software
5 The internet and its uses
6 Automated and emerging technologies