Hello! My name is Delia and I´ve been teaching English and Spanish as foreign languages for more than 15 years now.
At present, I teach Spanish in the PYP system.
The resources I sell in my shop are mainly card games. I use them to spice up my lessons and have the kids talk in the target language as much as possible.
I hope you find them useful and enjoyable!
Hello! My name is Delia and I´ve been teaching English and Spanish as foreign languages for more than 15 years now.
At present, I teach Spanish in the PYP system.
The resources I sell in my shop are mainly card games. I use them to spice up my lessons and have the kids talk in the target language as much as possible.
I hope you find them useful and enjoyable!
This game is a version of the I-Have-Who-Has game.
It is designed to practice talking about the days of the week in Romanian and the adverbs today, yesterday, tomorrow.
DIRECTIONS:
Print the document one-sided, laminate and cut out the cards.
Distribute all the cards randomly to the students.
The ideal number of players is 3 (4 cards for each student), but it will also work with 2 to 6 players. For bigger classes, you might want to print several copies.
Select a student to begin by reading his card out loud and then putting it down.
The other students listen attentively to each question, answer it if they have the answer card and then they read the next question. The game is over when all the cards are down.
It is a great game to practice the newly taught vocabulary, as well as reading and listening skills.
This bundle consists of 4 I have … Who has…? -type of games and one board game.
The games are designed to practice Spanish vocabulary related to the calendar, weather and clothes.
With these games, the students will learn through play, practicing the following:
naming and identifying clothes
the agreement between nouns and adjectives (clothes and colours)
asking and answering about the weather
naming and identifying seasons, months of the year and days of the week
naming some of the main cities in Spain
asking and answering about dates and birthdays
cardinal and ordinal numbers
associating clothes with a specific type of weather or seasons or months with seasons
This game is designed to practice vocabulary related to environmental issues.
I usually split the students into groups and give each group a set of cards, as competition motivates them. It is a good idea to print each set on different colored paper, to prevent the sets from mixing. If you do not have colored paper at hand, you could also mark the back of the cards with a different colored marker or highlighter BEFORE you laminate them.
There are 2 different versions of this game.
Game 1 (blue frame) includes 16 cards with the definitions in Spanish of different environmental issues and 16 cards with their corresponding images and names.
Print the document one-sided, laminate and cut out.
This is a classic matching pairs game. It can be played in several ways:
The teacher deals the picture-name cards to the students and saves the definition cards in a pile. The teacher reads the definition out loud and elicits the correct term.
Next class, after the students have already had some practice with it, they can try reading the definitions themselves or to a partner and pair up the cards.
As a memory game - In small groups or pairs, students arrange the cards face down in rows and columns. They take turns in turning over 2 cards until they find a pair. They get to keep the pairs they find and count them at the end of the game. Whoever has more pairs, wins the game.
Game 2 (green frame) is a Spanish version of the I-Have-Who-Has game. It includes
There are 16 cards.
Print the document one-sided, laminate and cut out the cards.
Distribute all the cards randomly to the students.
The ideal number of players is 4 (4 cards for each student), but it will also work with 2 to 8 players. For bigger classes, you might want to print several copies.
Select a student to begin the game by reading the definition on his card out loud and then putting it down. The other students listen attentively to each definition, and say the matching word if they have the answer card and then they read the next definition. The game is over when all the cards are down.
It is a great game to practice the newly taught vocabulary, as well as reading and listening skills.
This game is a classic game of matching cards.
There are 40 word cards with their corresponding 40 picture cards.
I use it to introduce the new vocabulary through inquiry, asking the students to match the words to the pictures, with the help of cognates, previous knowledge, group or pair work etc.
I usually split the students into groups and give each group a set of cards, as competition motivates them. It is a good idea to print each set on different colored paper, to prevent the sets from mixing. If you do not have colored paper at hand, you could also mark the back of the cards with a different colored marker or highlighter BEFORE you laminate them.
INSTRUCTIONS
Print the document one-sided, laminate and cut out.
Give all the cards to the students and ask them to pair up pictures and words.
More ways of using the cards:
As a memory game - In small groups or pairs, students arrange the cards face down in rows and columns. They take turns in turning over 2 cards until they find a pair. They get to keep the pairs they find and count them at the end of the game. Whoever has more pairs, wins the game.
In pairs, students take any 4 to 6 picture cards and they take turns in showing one card each to their partner and eliciting the word for it. Students who say the correct word, keep the card and count them at the end of the game. Whoever has more cards, wins the game. When they finish with their cards, they can swap their cards with another pair’s cards.
Similar to Spoon game - Deal all the cards to the students. The objective is to make as many pairs as possible without showing your cards to anyone. At the teacher’s signal, students put down one card to their left and then take the card on their right. When they make a pair, they put it down and continue until they get rid of all their cards.Whoever finishes the cards first, wins.
The teacher deals all the word cards to the students and keeps the picture cards in a pile. Teacher shows the picture cards one by one and elicits the word. If the student who has that card knows the word and says it out loud, they take the card to make a pair. If they don’t, the teacher puts the picture card away. Students count their pairs at the end of the game. Whoever has more pairs, wins the game. This can be done vice versa, too, with the teacher dealing the picture cards and keeping the word cards.
This game is a French version of the classic " I have… Who has …? " game, designed to practice asking and answering basic questions (name, age, nationality, family, siblings, pets, preferences etc)
This is an easy-to-play game and a great way to practice essential language concepts with the whole class. As students match up the answers on their cards with questions on other students’ cards, they get valuable practice with vocabulary, as well as reading and listening skills.
Directions:
Cut out the cards along the dotted line and laminate. For bigger classes, you might want to print several copies of each set.
Give out all the cards in the set to the students. It is important to use all the cards.
Choose a student to go first. I usually do that by a counting rhyme.
Have the selected student read the question at the bottom of the card aloud and then put the card down.
The student who has the card with the answer then reads that answer aloud.
This student will then read the question at the bottom of their card and put the card down. Play continues in this fashion until all of the cards have been played. The game will end with the same student who started play.
Every card in the set is connected to a card before it and a card after it. To keep the game moving at a quick pace, all students need to pay attention to every question that has been asked.
I tell my younger students that this is a magic game and that the magic only works if you pay attention, which is actually true. The magic happens in the end, when the question on the last card actually matches the answer on the very first card.
Enjoy!
This game is a French version of the classic " I have… Who has …? " game, designed to practice the names of the clothes, the colours, the agreement between nouns and adjectives and the verb “wear”.
This is an easy-to-play game and a great way to practice essential language concepts with the whole class. As students match up the answers on their cards with questions on other students’ cards, they get valuable practice with vocabulary, as well as reading and listening skills.
Directions:
Cut out the cards along the dotted line and laminate. For bigger classes, you might want to print several copies of each set.
Give out all the cards in the set to the students. It is important to use all the cards.
Choose a student to go first. I usually do that by a counting rhyme.
Have the selected student read the question at the bottom of the card aloud and then put the card down.
The student who has the card with the answer then reads that answer aloud.
This student will then read the question at the bottom of their card and put the card down. Play continues in this fashion until all of the cards have been played. The game will end with the same student who started play.
Every card in the set is connected to a card before it and a card after it. To keep the game moving at a quick pace, all students need to pay attention to every question that has been asked.
I tell my younger students that this is a magic game and that the magic only works if you pay attention, which is actually true. The magic happens in the end, when the question on the last card actually matches the answer on the very first card.
Enjoy!
This game is designed to practice the names of different products, prices and asking for and giving the price of products in Spanish.
Print the document one-sided, laminate it and cut out the cards.
Distribute all the cards randomly to the students.
Select a student to begin by reading his card out loud and then putting it down.
The other students listen attentively to each question, answer it if they have the answer card and then they read the next question. The game is over when all the cards are down.
It is a great game to practice the newly taught vocabulary, as well as reading and listening skills.
This game is a French version of the classic " I have… Who has …? " game, designed to practice the classroom objects and what we use them for (verbs like write, read, colour, paint, cut, erase etc).
This is an easy-to-play game and a great way to practice essential language concepts with the whole class. As students match up the answers on their cards with questions on other students’ cards, they get valuable practice with vocabulary, as well as reading and listening skills.
Directions:
Cut out the cards along the dotted line and laminate. For bigger classes, you might want to print several copies of each set.
Give out all the cards in the set to the students. It is important to use all the cards.
Choose a student to go first. I usually do that by a counting rhyme.
Have the selected student read the question at the bottom of the card aloud and then put the card down.
The student who has the card with the answer then reads that answer aloud.
This student will then read the question at the bottom of their card and put the card down. Play continues in this fashion until all of the cards have been played. The game will end with the same student who started play.
Every card in the set is connected to a card before it and a card after it. To keep the game moving at a quick pace, all students need to pay attention to every question that has been asked.
I tell my younger students that this is a magic game and that the magic only works if you pay attention, which is actually true. The magic happens in the end, when the question on the last card actually matches the answer on the very first card.
Enjoy!
This game is a French version of the classic " I have… Who has …? " game, designed to practice the classroom objects.
This is an easy-to-play game and a great way to practice essential language concepts with the whole class. As students match up the answers on their cards with questions on other students’ cards, they get valuable practice with vocabulary, as well as reading and listening skills.
Directions:
Cut out the cards along the dotted line and laminate. For bigger classes, you might want to print several copies of each set.
Give out all the cards in the set to the students. It is important to use all the cards.
Choose a student to go first. I usually do that by a counting rhyme.
Have the selected student read the question at the bottom of the card aloud and then put the card down.
The student who has the card with the answer then reads that answer aloud.
This student will then read the question at the bottom of their card and put the card down. Play continues in this fashion until all of the cards have been played. The game will end with the same student who started play.
Every card in the set is connected to a card before it and a card after it. To keep the game moving at a quick pace, all students need to pay attention to every question that has been asked.
I tell my younger students that this is a magic game and that the magic only works if you pay attention, which is actually true. The magic happens in the end, when the question on the last card actually matches the answer on the very first card.
Enjoy!
This game is designed to practice food, drink and the question ¨What do you have for breakfast/lunch/dinner?¨
Print the document one-sided, laminate it and cut out the cards.
Distribute all the cards randomly to the students.
Select a student to begin by reading his card out loud and then putting it down.
The other students listen attentively to each question, answer it if they have the answer card and then they read the next question. The game is over when all the cards are down.
It is a great game to practice the newly taught vocabulary, as well as reading and listening skills.
These activities are designed to practice the Spanish alphabet, spelling out words or writing down spelled words.
This bundle contains the following:
a poster of the Spanish alphabet
a worksheet
a Bingo game
a card game
a workbook to revise letters and vocabulary
INSTRUCTIONS FOR THE BINGO GAME
There are 10 bingo boards and 2 letter boards.
The game can be played by a maximum of 10 students.
Laminate all the boards.
Print the Bingo boards and the Bingo letters.
Cut out the Bingo letters and keep them in a plastic bag.
Give each student a bingo board. There are two versions of each board, one with the letters printed (easy) and one blank (difficult). Choose whichever suits your students.
Take out a letter from the bag and say its name out loud.
The first student who calls out Bingo gets the letter.
The first student who fills in the Bingo board with all the letters wins.
INSTRUCTIONS FOR THE CARD GAME
This is a version of the classic I-Have-Who-Has Game.
Print the document one-sided, laminate and cut out the cards.
Distribute all the cards randomly to the students.
The ideal number of players is 8 (4 cards for each student), but it will also work with 2 to 16 players. For bigger classes, you might want to print several copies.
Select a student to begin by reading his card out loud and then putting it down.
The other students listen attentively to each question, answer it if they have the answer card and then they read the next question. The game is over when all the cards are down.
It is a great game to practice reading and listening skills.
INSTRUCTIONS FOR THE WORK BOOKLET
Print the document in Booklet format.
Make 7 more photocopies of the page with the drawing box.
Put all the pages together, fold and staple to make a booklet.
You can also print it in A4 format, but you will be using a lot more paper.
Give each student one booklet and ask them to write down:
the capital letter
the lowercase letter
the name of the letter in Spanish
Then, ask students to draw an object whose name in Spanish starts with that letter.
Example:
J j jota
(and they draw a 'juguete")
I use this booklet as an activity to fill the students’time when they have finished a task before the others. It can also be used as a revision activity at the end of the year.
This game is designed to practice naming and identifying clothes in Spanish, as well as the agreement between noun and adjective (colors).
INSTRUCTIONS
This game is a version of the classic I-Have-Who-Has game.
Print the document one-sided, laminate and cut out the cards.
Distribute all the cards randomly to the students.
The ideal number of players is 6 (4 cards for each student), but it will also work with 2 to 12 players. For bigger classes, you might want to print several copies.
Select a student to begin the game by reading his card out loud and then putting it down.
The other students listen attentively to each question, answer it if they have the answer card and then they read the next question. The game is over when all the cards are down.
It is a great game to practice the newly taught vocabulary, as well as reading and listening skills.
This activity is designed to introduce and practice identifying and naming clothes and professions.
INSTRUCTIONS
Print the document one sided.
Laminate if you want to preserve for later.
Cut out the cards.
If you have a big class of kids, you might want to print several copies, split the students into groups of 6 and give each group one set. It is a good idea to print each set on differently colored paper.
Ask the students to match the picture cards with the sentence cards, using their prior knowledge, making connection with the help of cognates etc.
Follow up with the booklet, worksheet and card game in the Los disfraces de Pingu Bundle.
This booklet is designed to introduce and/or practice the vocabulary related to calendar (months) clothes and jobs. The story is about Pingu, a penguin who like to dress up every month.
INSTRUCTIONS FOR THE STORY BOOKLET
The story booklet can be projected on the interactive board. This is a good way to make sure all the students are engaged during the reading.
Just open it in Adobe Acrobat Reader and choose Full Screen Mode from the View menu. Scroll down to turn pages.
Print the document in Booklet size on normal A4 paper.
Fold the pages in the middle and staple them.
If you do not have an interactive board in the classroom, it is a good idea to print the story in normal size to make a bigger copy that all the students can see and follow.
After you have read the story once with the kids, ask some comprehension questions. You might want to revise colors, months of the year, professions and some verbs that appear in the story, as well as any unknown vocabulary.
Students can go on reading the story again in pairs.
When they have had enough practice with the reading, they may go on with the worksheet.
This game is designed to practice naming and identifying clothes in Romanian, as well as the agreement between noun and adjective (colors).
INSTRUCTIONS
This game is a version of the classic I-Have-Who-Has game.
Print the document one-sided, laminate and cut out the cards.
Distribute all the cards randomly to the students.
The ideal number of players is 6 (4 cards for each student), but it will also work with 2 to 12 players. For bigger classes, you might want to print several copies.
Select a student to begin the game by reading his card out loud and then putting it down.
The other students listen attentively to each question, answer it if they have the answer card and then they read the next question. The game is over when all the cards are down.
It is a great game to practice the newly taught vocabulary, as well as reading and listening skills.
This game is designed to practice the vocabulary related to Mexico and the Cinco de Mayo celebration.
INSTRUCTIONS
This game is a version of the classic I-Have-Who-Has game.
Print the document one-sided, laminate and cut out the cards.
Distribute all the cards randomly to the students.
The ideal number of players is 5 (4 cards for each student), but it will also work with 2 to 10 players. For bigger classes, you might want to print several copies.
Select a student to begin the game by reading his card out loud and then putting it down.
The other students listen attentively to each question, answer it if they have the answer card and then they read the next question. The game is over when all the cards are down.
It is a great game to practice the newly taught vocabulary, as well as reading and listening skills.