26 weeks worth of lessons / resources / tasks and mock exams for the Unit 1 Media Representations unit in the Creative Media Production Level 3 BTEC course.
Prepped and delivered to Games students (each week is an approx. 2 hour lesson).
The price is for the resources I have made only. Mock exams have been included that are freely available online. These belong to BTEC and are not a factor in the pricing. They have been included for convenience.
There is over 90 hours of planning in these resources. Once purchased you are free to adapt them as you see fit.
An introduction to computer networks for Year 5 (could easily be adapted for other KS2/3 year groups).
Includes: teacher notes, scheme of work, resources, homework tasks and an end of topic assessment.
Covers: what is a network? Mapping the school network (you’ll need a site plan for your school that learners can write on), network topologies and an assessment.
A great resource ready to go or ready to be adapted for your department.
The purpose of this unit is to enable learners to develop the skills required to support both business and private users with differing levels of expertise.
The unit will also enable learners to source and communicate detailed technical information when dealing with technical faults.
Throughout this unit learners will need to understand the importance of questioning techniques and effective communication.
What are the steps involved in troubleshooting?
Do I have the skills to repair a system?
What diagnostic tools are available to help with troubleshooting?
How can I test that an issue has been resolved?
Do I need to document troubleshooting?
How should technical support be offered to me?
Theory behind LO 1, 3 and 4 included, along with tasks.
City & guilds Level 3 (Technical) Certificate/Diploma in Digital technologies (5220-30/31/32)
The purpose of this unit is for you to have the opportunity to, in theory, build, configure and test a functioning computer network encompassing a wide variety of networking devices.
Learners will explore how to implement a range of different user account types with appropriate permissions. Learners will also understand the importance of documenting the complete installation, configuration and testing of their network.
The purpose of this unit is for learners to explore the various tools typically available to promote business enterprise through the Internet. These tools include but are not limited to social media, ecommerce, blogs, internet etc. It is about how these can be used along with the main components of enterprise for specific purposes.
Learners may be introduced to this unit by asking themselves questions such as:
What is enterprise technology?
How is enterprise technology regulated?
What are the main components of enterprise technology?
How is enterprise technology changing the way business is conducted?
1. identify tools and components that can be used for enterprise technology
2. determine how online financial transactions can be carried out and the associated regulations.
LOs 1 -3 covered (theory).
The purpose of this unit is for learners to acquire and demonstrate a range of skills involved in research.
The collection and analysis of data can encompass both digital and non-digital research.
This unit is intended to explore the concepts of collecting and analysing data in order that it can support other units. In particular, this unit will support any unit that requires a feasibility study to be conducted or research to justify a given design.
In this unit, learners will be able to:
1. recognise the concepts of data analysis
2. determine the techniques used to collect data for analysis
3. determine how to present the results from data analysis
4. perform collection and analysis of data.
The purpose of this unit is for learners to understand how programs are developed, the different purposes of programming languages, and the components that exist within them.
Learners will be able to identify the most appropriate programming language to use for given projects, the impact that data type declarations have on memory and existing technologies that can be used for e-commerce purposes.
This unit is only intended to give learners the background knowledge necessary to progress to using aprogramming language for a specific purpose.
In this unit, learners will be able to:
1. determine the design of programming languages
2. recognise common programming language data structures
3. determine application software for business purposes
4. create documented code.
The theory elements behind this unit are included in this resource.
The purpose of this unit is for learners to get an understanding of the various ways individuals and
businesses can communicate online, the advantages and disadvantages of each and how to
communicate safely.
The unit covers how individuals communicate using a range of digital tools whilst ensuring their own
personal safety and promoting their own personal brand. As part of this unit learners will explore the
use of a variety of social networks to communicate with others.
Learners will also analyse how businesses are using a range of digital communication tools to
communicate with their audience.
The unit will include discussion and use of the following digital communication technology:
emails
collaboration tools
social networks
blogs
a range of creative digital tools (including imaging, video and infographics)