This is a scheme of work I use with year 9 (although it could be any KS3 cohort) to introduce them to a DAW, in this case FL studio although it could be adapted for any DAW.
It requires students to design a basic platform game, compose a theme for it and then create different levels of the game (ie a water or forest level) using their initial melody and thus creating the variations. The first variation is a water level for all and looks at Aquarium from Carnival of the Animals and then the subsequent variation is a free choice. The key musical features covered, in addition to learning how to use DAW software is T&V structure, a variety of textures and timbres.
Any stars within the PowerPoint have a link to a video attached.
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