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EYFS Maths Games

Average Rating4.19
(based on 25 reviews)

Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.

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Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
Subitizing 5 Footballs
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Subitizing 5 Footballs

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A simple IWB game designed in Powerpoint to develop the early skills of subitizing to five with a Football World Cup theme. An ideal starter for whole class teaching and learning and small guided group sessions. Children are presented with varying arrangements of footballs from 1 to 5 and are invited to match the correct amount of footballs with the symbolic number digit card. Varying random arrangements of footballs shown - ideal to practice perceptual and conceptual subitizing skills within five. (31 slides in length) This resource also includes 20 FREE football subitizing cards ready to print off and ideal for mathematical Football themed activities in continuous provision. If you are pleased with this resource then please give us a positive review.
Counting to 10 Delivering Presents with Rudolf
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Counting to 10 Delivering Presents with Rudolf

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A simple IWB maths game to develop children’s early counting, number recognition and cardinality skills. Help Rudolf deliver the correct number of presents to each house. Santa has written numbers on the door of each house so he can match the right amount of presents to each family. Children are invited to count the number of presents shown in each ten-frame and click on the matching amount shown on the doors of the house. A super simple IWB maths game to support teaching and learning of numbers within ten. (30 slides in length) To follow up, children could make houses from cardboard boxes and write on the numbers of presents to be delivered during continuous provision. This activity fits well with WhiteRose Maths planning for the Autumn term. This activity is easily adapted to calculate one more or one less present. If you like this resource please leave us a positive review.
Counting 5 Frogs
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Counting 5 Frogs

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A simple IWB game ideal for introducing how to count five frogs using a 5-frame. Links well with WhiteRose Spring EYFS planning unit Alive in 5! Children are invited to count the frogs in the 5-frame and click on the matching symbolic number. Different arrangements from one to five are shown in the 5-frame and this resource is easily editable to show one more or one less.
Counting to 20 - Christmas Rudolf
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Counting to 20 - Christmas Rudolf

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A simple IWB game designed in Powerpoint to support the development of children’s early number knowledge from 1 to 20. Help Rudolf to find the matching number card. Children are invited to count the numicon pieces shown and click on the matching symbolic number. An ideal activity to practice number recognition and amounts from 11 to 20. Easy to edit content with a Christmas theme.
Counting to 20 Bonfire Night
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Counting to 20 Bonfire Night

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A simple IWB game to support the development of number recognition from 11 to 20. Children are invited to match the amounts presented (using coloured numicon pieces) and click on the correct number digit card to set off the rocket. Ideal to support counting on from 10 and develop number knowledge of amounts from 11 to 20. For example, “Ten in my head” and count on six …11, 12, 13, 14, 15, 16. Children can count down from the number shown on the screen before the firework (rocket) goes off. A fun way to practice and revise numbers from 11 to 20. Easily editable content.
Measuring Mass - At the Airport
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Measuring Mass - At the Airport

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Measuring Mass at the airport is a simple interactive Maths game designed in PowerPoint to support early measuring skills in tens and ones within 20. This interactive whiteboard game is designed to be used with the whole class and may provide an ideal teaching tool to introduce measuring mass in kilograms. Children are invited to measure the mass of each suitcase at the airport. Children click on the matching mass on the number track to show how many kilograms each bag weighs. This powerpoint is easily editable (32 slides in length). This IWB mathematics game is ideal to reinforce the concept of measuring mass and develops knowledge of teens numbers by using amounts in tens and ones within 20. If you enjoy playing this game with your class then please leave us a positive review. You may also wish to join our growing online community on Twitter @Eyfsgames . Thanks for your support.
Ten Frame How many Minibeasts?
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Ten Frame How many Minibeasts?

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A simple IWB maths game, designed in Powerpoint to support children’s early number skills and recognition of numerals from 1 to 10. Children say how many mini-beasts they can see presented in the ten frame and click the matching numeral on the number track. Following this, children say how many more mini-beasts would need to be added to make 10 and click the matching numeral on the number track. This game helps to support the development of children’s early number skills using a ten-frame. This resource is easily editable to include other arrangements of mini-beasts. This IWB resource inks well with Spring Term White Rose planning and the Unit Building 9, 10 (though is not endorsed by WRM). This resource also includes mini-beast themed ten-frames that can be printed off, laminated and used to support children’s early number skills during whole class provision. I f you enjoy using this game to support teaching and learning in your class then do give us a positive review. Many thanks.
How many Pancakes? Using a Ten-Frame
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How many Pancakes? Using a Ten-Frame

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An ideal Math game to celebrate Pancake Day. A simple IWB maths game, designed in PowerPoint to support the development of children’s early number skills within 10. Children say the numbr of pancakes they can see in the ten-frame and click on the matching numeral on the number track. This game is fully interactive and works well as part of whole class teaching and learning. It may also work well as part of small guided group work or during continuous provision. This resource aligns well with Spring Term EYFS White Rose Maths Planning and the Building 9,10 Unit of work, although is not endorsed or approved by WRM. It can be easily adapted to create other arrangements of ten. For example, to show numicon amounts or any other arrangements you wish. This simple maths game is 37 slides in length and fully editable. If you enjoy using this Maths game to support teaching and learning in your classroom then do please leave us a postive review. You may also wish to join our growing online community on Twitter @Eyfsgames to hear about our latest FREE games.
5-Frame Subitising Snowmen
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5-Frame Subitising Snowmen

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A simple IWB Maths game designed in PowerPoint to support the development of early number skills. Children subitise (see without counting) the snowmen shown in the 5-frame and click on the matching number from 1 to 5. This is an ideal game to model how to use a 5-frame (subitising snowmen) as part of whole class teaching and learning. This simple number game may also work well as part of a small guided group session. Different arrangements of snowmen are shown in the 5-frames. This game is easily adaptable to explore one more or one less snowman. (28 slides in length) Share the slideshow and press play to start. If you enjoy using this resource to support teaching and learning please post a positive review. Many thanks.
Fish Subitising 4 and 5
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Fish Subitising 4 and 5

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A simple interactive whiteboard game designed in Powerpoint to support the development of subitising skills. Children are presented with varying arrangements of fish in the porthole. Children subitise amounts (4 or 5 fish) and click on the matching symbolic number. This game supports Spring Term Alive in 5! WhiteRose Maths planning for Reception. The game can be played as part of whole class teaching and learning or can be used to support small group sessions focused on developing children’s early number skills. The game may also provide a useful assessment tool to assess whether children are able to subitise amounts within 5 - a key early learning goal in maths. This game is easily editable and is 32 slides in length. If you are pleased with this resource then please give us a positive review and share your experience on social media. Many thanks.
Subitizing Space Rockets 4 or 5?
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Subitizing Space Rockets 4 or 5?

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A simple interactive whiteboard game designed in PowerPoint to develop early subitizing skills. Children say how many rockets they can see and click on the matching symbolic number. This game will make an ideal whole class starter and links well to Spring Term Alive in 5! WhiteRose Maths planning. Different random arrangements of space rockets are presented (amounts 4 and 5) and children need to say as fast as they can how many space rockets they can see. This resource is easily editable and is 32 slides in length. This game may also provide a quick assessment tool to see whether children are able to subitize within 5 - a key early learning goal. If you are pleased with this resource to support teaching and learning then please leave us a positive review and share your experiences on social media. Many thanks.
Space Aliens Subitising 4 or 5?
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Space Aliens Subitising 4 or 5?

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A simple IWB game designed in Powerpoint to develop early perceptual subitising skills. This Space Alien themed game is ideal for whole-class teaching and learning and or small guided group work using the interactive whiteboard. Children are presented with varying amounts of Space aliens (4 or 5?) and need to match the appropriate symbolic number digit card as fast as they can. This game is 32 slides in length and easily editable. This game links well with the Spring Term Alive in 5! WhiteRoseMaths unit exploring the composition of four and five. This game may also provide a good individual assessment tool to see whether children can confidently subitise amounts within 5 - a key early learning goal. If you are happy with this Subitising game please give us a positive review. We are now on Twitter @eyfsgames so please feel welcome to follow us and hear more about our latest games. Many thanks for all your support and suggestions.
How many spots? Domino Subitising Maths Game
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How many spots? Domino Subitising Maths Game

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A simple interactive whiteboard maths game to support the development of children’s early number skills. Children are invited to subitise the spots on the domino from one to five (see how many without counting) and click on the matching symbolic number card. This game fits well with WhiteRose Maths Spring Term Unit Alive in Five and supports subisiting skills within five - a key early learning goal in Reception. This interactive maths game can be used to introduce different ways of making amounts within five. It can be an ideal introduction to independent learning activities and maths investigation, exploring domino patterns and different ways of making amounts within five. For example, children can match and sort all the different ways of making four and five and begin to create and design their own arrangements using resources from @spotonnumber. This game is easily editable and 32 slides in length. This maths game can be played as a whole class or during small-group or 1-1 adult-led sessions. It could also be used to assess whether children are able to confidently subitise numbers within five. If you enjoy playing our Maths games please leave us a positive review and join our rapidly growing online community on Twitter @eyfsgames to hear about our latest games.
Ten Black Dots
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Ten Black Dots

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A simple IWB Maths Game to support the development of children’s early conceptual subitising and addition skills within ten. Children are presented with various domino arrangements (total amounts from six to ten) and say the number of spots they can see altogether. Help the Dinosaur count the spots. Children calculate the total amount of spots and click on the matching number card to reveal the answer. Although this IWB Maths game is not endorsed by WRM, it is strongly aligned to the EYFS Spring Term WhiteRose Maths Units Growing 6,7,8 and Building 9 and 10. This IWB Maths game works well as part of whole class teaching and learning or as a small adult-led guided group session. Children can write the addition calculation on small whiteboards or show the answer with their fingers. This game helps to consolidate children’s conceptual subitising skills and addition within ten. This game is designed in PowerPoint and therefore easily editable (24 slides in length and fully interactive). If you enjoy using this FREE IWB Maths game with your class please give us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest games. Share a positive review about our resources in the next six months and we will send you a game of your own choice to say thanks for all your support.
Ten-frame Christmas Reindeer
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Ten-frame Christmas Reindeer

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A simple IWB game designed in Powerpoint to support early number skills - cardinality and symbolic number recognition. Children say how many reindeer they can see presented in each ten-frame and click on the matching symbolic number (varying amounts within 10). This game is ideal for use in whole class teaching and provides a good introduction or daily practise of number recognition skills using a ten-frame This Maths number game has a Christmas Reindeer theme (40 slides in length and is easily adaptable) This resource also includes free ten-frames with different arrangements of reindeer - amounts within 10 and matching number digit cards. This activity is ideal to print for continuous provision or small guided group work. Children are invited to match amounts of reindeer presented in the ten-frame with the correct symbolic number card. Extra Challenge - find number pairs of numbers that make 10. If you are pleased with this resource please leave us a positive review. Many thanks.
Easter Eggs Ten-Frame
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Easter Eggs Ten-Frame

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A simple interactive (IWB) Maths game, designed in Powerpoint to support children’s early number skills using amounts from 1 to 20. Children subitize the the number of Easter Eggs presented in each of the tens frame. Children click on the matching symbolic number card from 1 to 20. This IWB maths game is ideal for developing early number skills and thinking about the composition of number from eleven to twenty. For example, 10 and 2 more makes 12. This game will work well as part of whole class teaching and learning or as part of a small adult led guided Maths group session. Number amounts within 20 are presented in varying arrangements in the ten-frames. The content is easy to edit. 32 slides are included in the Maths game. If you enjoy using this IWB Maths Game with your class please post a positive review. Join our growing online community on Twitter @Eyfsgames to hear more about latest games. Thank you for your support.
Making 5 Spring is Here!
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Making 5 Spring is Here!

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A simple IWB maths game, designed in Powerpoint to support children’s understanding of making 5. Children say the amount of chicks presented in the 5-frame and click the matching numeral on the number track. Following this the children explore what is one more and one less and click the right answer on the number track. A super simple Maths mental starter with an Easter Chick / Sping theme. If you enjoy using our games please post a positive review. Many thanks.
Growing Beans - Subitizing Cards from 1 to 6
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Growing Beans - Subitizing Cards from 1 to 6

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A set of 36 FREE Growing Beans themed subitizing cards showing different arrangements of 1 to 6 beans. These cards (6 per A4 sheet) can be printed off and laminated as part of whole class daily provision. An ideal resource for children in EYFS to practise subiziting and to explore different ways of arranging the beans, in patterns from one to six. Simple games to play with the cards: Subitizing - Pick a card and say the number of beans as fast as you can with a friend - how many can you do using a 1 minute timer? Matching and Grouping - Find all the matching pairs / arrangements showing 1, 2, 3, 4, 5 and 6 beans as fast as you can Exploration - Explore all the different ways of arranging 1 to 6 beans Addition - Pick two cards - Find the total of the beans by count on from the largest number e.g., 5 + 2 = 7 beans Ordering - Order the beans cards from smallest to largest number (i.e., 1 to 6) and write the corresponding number digit
Subitising How many Gingerbread buttons?
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Subitising How many Gingerbread buttons?

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A simple interactive whiteboard Maths game to develop children’s early subitising skills. Children are presented with various arrangements of buttons. Children show their answer with their fingers and or click on the matching number card. This simple maths game fits well with WhiteRose Maths planning and Spring Term unit Alive in Five and develops early number knowledge within five. This game might be played as part of whole class teaching and learning or work well as part of a small adult-led session to explore different compositions of buttons within five. (33 slides in length and easily editable in PowerPoint to suit the needs of your class). A gingerbread mat is also included at the end of this game that can be printed off and used by the children to create different arrangements of five buttons during continuous provision. If you enjoy using this game to develop children’s early number skills please leave us a positive review. Please follow us on Twitter @EyfsGames to find out about our latest FREE games. Many thanks.
Beans Ten-Frame
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Beans Ten-Frame

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A simple FREE IWB Maths game, designed in Powerpoint to support the development of children’s early number skills. Children say how many beans they can see in the ten-frame and click on the matching amount on the number track. Works well to support whole class teaching of number recognition within 10. An ideal maths game to play using a ten-frame. If you enjoy using our games, please leave us a positive review. Post any positive review in the next six months and we will send you a free maths game to say thanks for your support.