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Count using hieroglyphics
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Count using hieroglyphics

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Learn how to write numbers in hieroglyphics Through this activity students will learn what hieroglyphics are and how they were used by the ancient Egyptians. They will then discover how to write numbers in hieroglyphics and how to use them to carry out basic numeracy functions. This fun activity will test students’ maths abilities, as well as teach them historical facts about ancient Egypt. Resources are included to provide support for teachers. Activity info, teachers’ notes and curriculum links In this activity learners will discover how to write numbers in hieroglyphics. This could be used as a main lesson activity, to teach learners about the works of the ancient Egyptians contributing to learning in D&T, History and Mathematics or as an alternative method of reinforcing learning in basic numeracy. Additionally, this could be used to start a discussion on Ancient Egypt or to introduce the concept of people using different languages. It could also be used in conjunction with the other IET activities in this theme, ‘Making Papyrus’ and ‘Write like an Egyptian’. All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your learning highlights and final creations with us on social media @IETeducation or send them via email to IETEducation@theiet.org to be featured in our online gallery. Downloadable content • Count using hieroglyphics activity • Count using hieroglyphics presentation Tools/resources required • Paper • Pens/pencils The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
Understanding the equation for a sound wave
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Understanding the equation for a sound wave

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Learn about sound waves in this free STEM with this free lesson plan for KS3 From founding communications, such as the fire beacon, to being able to communicate with space, there is no denying that developments in communication have advanced at a rapid speed. This topic presents students with communications of the past, present and future, helping them to understand the principles that form the basis for these developments. This engaging STEM activity is aimed at KS3 students and deals with how animals use sounds and how sounds change in natural phenomena. This is so that a student can understand how sound waves travel. The teacher will first distribute a copy of the ‘Animal Sounds’ handout, which can be downloaded below, to each student. Make sure students understand sound is a longitudinal wave of compressions and rarefactions of the material. Soundwaves follow the laws of wave behaviour, so they are a useful introduction to wave properties. This activity can be simplified (particularly for less able students) by creating a discussion on why different animals have different hearing ranges and their experience of phenomena such as the Doppler effect. Use the handout to discuss different sounds and what they might have learned in other lessons (e.g. music) about pitch, frequency, amplitude etc. As an extension students could produce a display from low to high frequency, showing where the sound ranges used by different animals lie. Students could consider how sounds outside the normal spectrum could be used to develop new products. For example, to make ‘silent’ devices to broadcast sound or data between two points. This is a quick and simple activity that will take approximately 15 minutes. Tools/resources required Calculators The engineering context Sounds are vibrations travelling through materials. Many animals make sounds, either for communication or for location. Sound travels at different speeds in different materials. Generally, the denser the material, the faster the sound will travel. Sound is a longitudinal wave of compressions and rarefactions of the material (a rarefaction involves particles in the material being more spread out than usual). Sound waves follow the laws of wave behaviour, so they are a useful introduction to wave properties. Suggested learning outcomes By the end of this free resource students will know that sound is produced by objects vibrating and they will understand that sound is a longitudinal wave. They will also know about the range of frequencies that can be heard by humans and other animals and they will understand that sound travels at different speeds in different mediums. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Easter diorama box project
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Easter diorama box project

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A graphics project that makes an Easter box diorama In this Easter engineering activity for secondary school students’, learners will use net templates to make card parts to allow them to assemble an Easter box diorama. This is a lesson plan for an engaging Easter box diorama project. This could be used as a main lesson activity, to teach learners how to use nets to make useable objects. It could also be used as one of several activities within a wider scheme of learning focussing on the use of maths to understand the use of nets. Alternatively, it can be used as a part of a wider group of resources that use the Easter theme to build knowledge and skills in Design and Technology. This graphics project is one of a series of free resources designed to allow learners to use Easter themes to develop their knowledge and skills in Design and Technology and Mathematics. This resources focusses on the making of Easter boxes using folded card. Nets are used for the box and egg designs. Nets are important as they allow 3D objects to be made when folded. Download the free activity sheet for more detailed instructions and for optional extension work. Also included is a fun bonus wordsearch with words used in the activity to enhance learning. This exercise will take approximately 50 – 80 minutes. Tools/resources required Projector/whiteboard Scissors Glue sticks Card Rulers The engineering context Understanding how nets are used is considered in the making of products and is an important part of the new GCSE courses in Design and Technology and Engineering. Engineers are required to use mathematics knowledge and skills regularly as part of their everyday job. It is therefore essential that they are able to use nets to allow them to make scale models of buildings and other structures. Suggested learning outcomes By the end of this fun graphic design project students will know how nets are used to make Easter boxes. They will also be able to fold and glue parts together to make an Easter diorama box. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Water wheel construction
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Water wheel construction

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Calculating the angles and lengths of components in a water wheel In this starter activity students will use a water wheel model to determine various angles and lengths. This is one of a set of resources developed to aid the class teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within mathematics and engineering. Activity: Calculating the angles and lengths of components in a water wheel Students will review our presentation, which explains the structure of a water wheel. Students are tasked with calculating the central angle of the water wheeling by diving 360 degrees by the number of equally spaced spokes. Learners must then find the size of a specified angle and two sides of a shape by identifying familiar shapes within our water wheel diagram (e.g., a type of triangle). Students can approach this in more than one way, using either trigonometry or by sketching a scale drawing. After the lesson is complete, there can be a class discussion on the accuracy and usefulness of both methods. Download our activity overview for an introductory lesson plan on calculating angles and lengths in a water wheel for free. The engineering context Mathematical modelling is often used in manufacturing, construction, and civil engineering, where mathematical shapes and principles are used by engineers to inform design specifications, architectural drawings, and design schematics. Suggested learning outcomes In this activity students will learn about the angle properties of a regular polygon and an isosceles triangle. Learners will use the knowledge of trigonometry to find the length of a side and also be able to draw a scale diagram of a triangle for the purposes of construction. Download our activity sheet and other teaching resources The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your class’s and your schools’ needs. You can download our classroom lesson plan for free! Please do share your highlights with us @IETeducation
Sports logo developement
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Sports logo developement

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A project to design a sports logo This STEM activity is inspired by the Olympics. Students will learn about logo design by designing and creating a sports logo for a sports team of their choice. This free resource, aimed at secondary school students, will develop learners’ knowledge and skills in design and technology and engineering. Activity sheets for students and resources for teachers are provided below. This fun resource could be used as a one-off main lesson activity to build knowledge of branding and logos. It could also be used as part of a wider scheme of learning focussing on developing creative skills within graphics and graphic design. Imagine that a sports team is designing a new kit and your students have been asked to design a new logo for the team. They want the logo to represent the sport and be eye-catching. Your students will design a sports logo for a sports team of their choice. Their design should use an image or a simple shape that represents the sport. They need to think about how a sports logo is created from a single image. How are colours used to show movement on an object? How can an image of a sports person be converted into a sports logo? How can different shapes be used to add a background to the image? How do you add text to the logo? Then sketch their idea for a sports logo that meets the needs of both the brief and the design criteria given. Designs can be produced on the handout provided or on blank A4/43 paper. Once finished, ask three other people to suggest one improvement each to the design. Then select one of these suggested improvements and use it to update the design. This exercise should take approximately 50-60 minutes to complete. What you will need: Projector/whiteboard Sketching equipment Coloured pencils The engineering context Many top sport teams have logos that have become famous and appear on all their branded products. Suggest learning outcome By the end of this activity students will be able to design a sports team logo. They will also be able to communicate design ideas using sketches, notes and annotations. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. And please do remember to share your activity highlights with us @IETeducation
Sports logo design
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Sports logo design

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Learn how to design a new logo for a sports team This STEM activity for kids is inspired by the Football World Cup but can be linked to any sporting event, the Olympics for example. Students will learn about logo design by designing and creating a sports logo for a sports team of their choice. This exercise, aimed at primary school students, will develop learners’ knowledge and skills in design and technology and engineering. Activity sheets for students and resources for teachers are provided. This fun resource could be used as a one-off main lesson activity to build knowledge of branding and logos. It could also be used as part of a wider scheme of learning focussing on developing creative skills within graphics and graphic design. Imagine that a sports team is designing a new kit and your students have been asked to design a new logo for the team. They want to logo to represent the sport and be eye-catching. Your students will design a sports logo for a sports team of their choice. Their design should use an image or a simple shape that represents the sport. They will need to think about how a sports logo is created from a single image. How are colours used to show movement on an object? How can an image of a sports person be converted into a sports logo? How can different shapes be used to add a background to the image? How do you add text to the logo? This exercise should take approximately 50-60 minutes to complete. What you will need Projector/whiteboard Sketching equipment Coloured pencils The engineering context Many top sport teams have logos that have become famous and appear on all their branded products. Suggested learning outcomes By the end of this activity students will be able to design a sports team logo. They will also be able to communicate design ideas using sketches, notes and annotations. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Make international flag biscuits
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Make international flag biscuits

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Create biscuits in national flag colours to celebrate an international sporting event Combine science, maths and design skills to celebrate the different nations taking part in international sporing events such as the Football World Cup and the Olympics. This fun STEM activity focusses on making and decorating biscuits with flags from the different nations. Students will consider the colours and shapes used in different national flags. They will then make and use icing to colour their biscuits in national flag colours from each teams. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. You can download our step-by-step instructions as a classroom lesson plan and PowerPoint presentation. And please do share your learning highlights and final creations with us on social media @IETeducation
Make an Egyptian necklace
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Make an Egyptian necklace

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**Discover how to make a necklace inspired by ancient Egyptian jewellery ** In this activity for kids, students will learn how to make an item of jewellery inspired by ancient Egyptian jewellery. This activity will teach students historical facts about ancient Egypt and encourage them to design and create. Resources are provided for teachers to help students make a necklace inspired by the jewellery of the ancient Egyptians. Activity info, teachers’ notes and curriculum links In this activity learners will make an example of a necklace inspired by ancient Egyptian jewellery from easily sourced materials. There are related activities that involve making an alternative form of necklace and bracelets. All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your learning highlights and final creations with us on social media @IETeducation or send them via email to IETEducation@theiet.org to be featured in our online gallery. Downloadable content • Make an Egyptian necklace activity • Make an Egyptian necklace presentation Tools/resources required Metallic card Kitchen roll/toilet roll tube x3 Gold/silver/bronze paint PVA Glue/glue dots Scissors Rope/cord pre-cut into three lengths The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
How does a Sat Nav system work?
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How does a Sat Nav system work?

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Learn about the technology behind satellite navigation systems and discuss the pros and cons of using them Can your students consider how a GPS system functions and discuss the advantages and disadvantages of using them? This activity is suitable for KS3 and KS4 and encourages students to undertake research and produce a visual display. This activity is an engaging investigation into the uses of communication technology in the modern world. This activity is an individual activity and could be run in an ICT suite to allow students to use the internet for research. Distribute the Sat Nav handout to students. This handout gives some outline information about satellites and an un-annotated diagram. Students can cut out or copy the un-annotated diagram and add information to this to produce a visual display of how a Sat Nav system works. There are a series of questions on the Sat Nav handout. Questions 1-4 are designed to get students to undertake research on the topic of satellites and their functionalities and capabilities. This is a simple activity that will take approximately 30 minutes to complete. How does a Sat Nav system work? What we often refer to as ‘Sat Nav’ is properly called the Global Positioning System (GPS). This uses satellites that continually transmit a signal. They are like an accurate orbiting clock. The signal from at least three and up to seven satellites is received and compared by the Sat Nav device. Using some complicated maths, the Sat Nav device can work out not only where it is on the Earth’s surface, but at what altitude it is as well. The position information is compared with a map downloaded and stored by the Sat Nav device. The satellites tell you where you are, and the mapping hardware fills in the pictures of the road around you. The satellites need to have a clear path through the air to the Sat Nav device – this is normally called a clear line of ‘sight’. The engineering context Living in a highly technological world, where access to information and entertainment is at our fingertips, the Inform and Entertain Me topic is a gateway to engage and introduce students to the principles and technology that form the basis for communication devices that are used in our everyday lives. Download the free How does a Sat Nav system work? activity sheet! All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Changing perceptions with design 2
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Changing perceptions with design 2

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An engaging activity in which students will develop a marketing strategy and advertising materials for the product. It will be taught through teamwork mirroring the design process within a ‘design consultancy.’ Each team will pitch for the tender at the end of the unit, presenting ideas to the class. This activity could be taught in design & technology, with the emphasis on product design or graphics.
Build a bunny craft activity
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Build a bunny craft activity

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Making structures from card strips and assembling these into animal forms In this fun Easter themed STEM activity for kids, students will learn about 3D structures within a graphical project. Learners will build a bunny using card strips from a template. This free resource, aimed at primary school children, could be used as a main lesson activity, to teach learners about simple structures made from separate parts. This is one of a set of resources designed to allow learners to use Easter themes to develop their knowledge and skills in Design and Technology and Mathematics. This resource focuses on building a card structure, to make a bunny. The teacher will first print the free activity sheet, which can be found below, onto thin card and distribute to the learners. Learners can then follow this step-by-step guide to build their own DIY Easter bunny. If time allows learners could decorate their Easter bunnies. They will then share their completed bunnies with the class. This activity will take approximately 50 – 80 minutes. Tools/resources required Build a bunny handout Scissors Glue Colouring pencils/pens (optional to colour in your bunny before assembly) The engineering context Engineers use nets and card to allow them to make scaled 3D models of buildings and other structures, as well as packaging for products. Suggested learning outcomes By the end of this STEM challenge learners will be able to understand how structures are made using separate parts and they will be able to make and assemble a bunny structure from card strips. Download the free Build a bunny activity sheet below! Also includes a bonus worksearch to enhance sticky learning. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
CAD design project
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CAD design project

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Producing a CAD drawing of a design idea This activity involves using CAD to design a modular product that could be made in batches using the casting process. Students will be tasked with creating a mould that could be used to make this product. The aim of this activity is to design a shape that can be tessellated, have a practical application, and would look aesthetically pleasing as a modular set of products that can lock together. This project is part of a series of resources designed to challenge the students by requiring them to apply the knowledge and understanding of engineering materials through a ‘batch’ production experience. This activity should be followed by Investigating batch production . Also included in the series are Engineering design processes and Investigating cast products. It’s one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in engineering and design and technology (D&T). Activity: Producing a CAD drawing of a design idea In this activity students will design a modular product that could be made in batches using the casting process and create a mould that could be used to make this product. Students will be asked to design a set of identical products that interlock (are modular). The products must be suitable for batch production made by casting and be made from PoP (plaster of Paris). They’ll need to produce sketches of some design ideas and then choose one for modelling using CAD software. Students will next create a card model to test the interlocking feature and aesthetics of their design. After this they can make any necessary adjustments to their CAD drawing, and use use CAD/CAM to create an MDF mould. The engineering context Engineers will use CAD design as part of the process of making products. Items that have been designed this way are also ideal for batch production as they can be easily replicated. This links to industrial practices such as quality control, standardisation, and casting manufacture. Suggested learning outcomes This activity will teach students to analyse a design brief as well as generate ideas for a tessellated product that is suitable for batch manufacture. Students will also learn how to produce a CAD drawing of a design idea. Download our activity sheet and other teaching resources The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation
Make a sensor to test a waterlogged sports pitch
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Make a sensor to test a waterlogged sports pitch

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Making a moisture sensor to check that a sports pitch is fit to play on In this engineering activity, designed for secondary school students, students will make and test a moisture sensor that referees can use to check the playability of a football pitch. This is one of a series of resources designed to allow learners to use the theme of the sport to develop their knowledge and skills in design and technology and engineering. This free resource focuses on making and testing a moisture sensor that referees can use to check the playability of the pitch. Activity introduction Your task is to make a waterlogging sensor that a referee can use to check whether the playing field is fit to play on. It should indicate when the pitch is too wet for play to safely take place. Follow the steps outlined in our free activity sheet to assemble your own moisture sensor circuit. Once the sensor is assembled place the moisture sensor in wet soil or grass to see if it works! After you have tested your moisture sensor circuit you can discuss with your teacher how successful the making of it has been. This activity will take approximately 50-80 minutes. What you will need A soldering iron, stand, sponge and mat/base Solder Moisture sensor circuit board A 9-volt battery and battery snap A 470-ohm, 1 kiloohm and 1.2 kiloohm resistor A transistor A 5 mm red LED A sticky pad The engineering context Sporting events require engineers of a wide range of disciplines to make sure that it runs smoothly and effectively. From structural engineers in charge of stadium design to textile engineers producing the players’ kits, the importance of engineers is huge. Electrical and electronic engineers need to have basic skills in circuit construction, including soldering components and testing electronic PCBs. Suggested learning outcomes By the end of this activity students will be able to make a moisture sensor circuit, they will be able to fit and solder components to a PCB and they will be able to test the moisture sensor circuit to check how well it works. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Select a Golden Ball recipient maths activity
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Select a Golden Ball recipient maths activity

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Use fractions, percentages and averages to decide the best footballer In this engaging activity students will explore statistics and use them to decide on a ranking of football players. Football players are ranked in different ways and there are a variety of awards that they can be rewarded with. Each year the Ballon D’Or is awarded to the player judged to be the ‘best’. The Golden Ball is given to the best player in the World Cup tournament. In this activity, pupils are presented with data and can use it to decide who they consider to be the best footballer. The purpose of this activity is to explore statistics and to use them to decide on a ranking of football players. Pupils will compare data and use average scores to find ways of comparing data and making decisions. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. You can download our step-by-step instructions as a classroom lesson plan and PowerPoint presentation And please do share your learning highlights and final creations with us on social media @IETeducation
Fractions of the squad
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Fractions of the squad

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Describing a sports team using fractions and percentages In this fun maths activity, students will test their fractions and percentage skills by looking at football teams. Before a big competition a squad is selected and from that the final team will be chosen. In this activity we describe the squad using fractions and percentages and then select a team. Can someone else work out which team has been selected from the fractions and percentages used to describe it? The purpose of this activity is to deepen understanding of fractions and percentages as ways to describe proportion or parts of a whole. There are opportunities to look at equivalent fractions and equivalence between fractions and percentages. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. You can download our step-by-step instructions as either a classroom lesson plan or PowerPoint presentation And please do share your learning highlights and final creations with us on social media @IETeducation
Create a royal portrait
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Create a royal portrait

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Create a portrait of King Charles III using reused and recycled material There is a long tradition of portraits of the reigning monarch being painted and displayed in the royal palaces. They are also seen on a daily basis, with the reigning monarch being portrayed on stamps and currency. King Charles III is known for his commitment to environmental issues and passion for a greener world and this project also links into sustainability as the portrait will be made by using reused and recycled materials and develops knowledge and skills in Design & Technology, Maths and Art. This project allows schools to decide on materials and scale depending on resources and facilities. The teacher will first explain what a portrait is and why kings and queens have them painted, drawn or photographed using examples from the presentation. The learners will then take some time to study their own faces using a mirror, looking closely at facial features and discussing which reused or recycled materials could be suitable for different features, colours and textures, thinking about how they can make a portrait. Learners will then design and make their royal portraits, with the option to scale up as a class to create a large-scale portrait at the end if desired. This activity can be simplified (particularly for less able students) by providing a template with outlines of the head and main features to guide learners where to place materials. As an extension students could add a background to the portrait and/or add additional features such as King Charles III name, the things he likes or an environmental message. Teachers could also fly a drone over the large scale portrait to get an image of it that can be shared with the school in an assembly or parent event. Tools/resources required Mirrors Paper and card, A4 squared paper Drawing instruments, such as pencils, colouring pencils, pens and rulers Scissors Glue sticks Portrait template (optional, for differentiation) A range of reused and recycled materials. For extension activities: chalk or masking tape, a drone Example portraits (if available) The engineering context All designers and engineers need to be able to produce ideas related to certain themes and follow a design brief. This ensures that the products they design will meet the needs of the end users, customers or clients. Suggested learning outcomes By the end of this free resource students will be able to design from a brief; gather suitable materials and explore how they might be used to create a collage portrait; and create a visual outcome using recycled and reused materials. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please share your classroom learning highlights with us @IETeducation.
Test out Galileo’s gravity experiment
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Test out Galileo’s gravity experiment

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Investigating velocity and acceleration down a slope In this fun STEM activity for kids, learners will discover how to write numbers in hieroglyphics. This free resource is aimed at primary school children and could be used as a main lesson activity, to teach learners about the works of the ancient Egyptians contributing to learning in design and technology, history, and mathematics or as an alternative method of reinforcing learning in basic numeracy. Additionally, this could be used to start a discussion on ancient Egypt or to introduce the concept of people using different languages. It could also be used in conjunction with other activities in this theme, ‘Making Papyrus’ and ‘Write like an Egyptian’. This is one of a set of resources designed to allow learners to use practical methods to support the delivery of key topics within design and technology, history, and mathematics. This resource is based on the use of Hieroglyphics for mathematical activities by the Ancient Egyptians. Using hieroglyphic symbols, learners will write down three numbers with values between 1,000 and 10,000,000. They will then swap their numbers with a peer. Can they tell each other the correct values of the numbers? A free presentation for teachers is provided. The presentation includes a slide showing how the ancient Egyptians represented fractions using hieroglyphics, which could be used for extension work. Additionally, learners could write and solve maths problems using hieroglyphics. This practical and engaging activity will test students’ maths abilities as it challenges children to think about the value of numbers, rather than just processing stated values. Tools/resources required A length of channel or guttering A tape measure A protractor A stopwatch The results table A pen or pencil An egg (plastic or boiled or solid) Weighing scales (for extension activity 2 only) The engineering context An understanding of numbers is vital for engineers to solve lots of interesting problems. For example, factories need to know the quantity of materials in order to make their products and farmers need to know how much food to produce. Suggested learning outcomes By the end of this exercise students will know what Hieroglyphics are, they will be able to use Hieroglyphics to represent numbers of values up to 10,000,000 and they will be able to carry out basic numeracy functions. Download the free Galileo’s gravity experiment activity sheets, including teacher notes, presentation and curriculum links along with a bonus wordsearch using words from the activity to enhance learning.
Make papyrus
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Make papyrus

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**In this activity for kids, students will make simulated papyrus from paper. ** Students will learn how papyrus was created in ancient Egypt. They will then create papyrus using a weaving technique and natural glue like the one used by the ancient Egyptians. Resources and activity sheets are supplied to support teachers. Activity info, teachers’ notes and curriculum links In this activity learners will discover the one method of making papyrus and how it was made in Ancient Egyptian times. They will know how to create the paper using a weaving technique, using a natural glue similar to that created by the reeds. All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your learning highlights and final creations with us on social media @IETeducation or send them via email to IETEducation@theiet.org to be featured in our online gallery. Downloadable content Make papyrus activity Make papyrus presentation Tools/resources required Per learner: 1 sheet of A3 paper (or 2 of A4) 4 strips of masking tape 1 Cup of sugar 2 Cups of water Scissors Tape Large bowl Rolling pin Aluminium foil or wax paper The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
Aerodynamics timeline
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Aerodynamics timeline

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In this lesson, students will learn about the development of aerodynamics through history. It’s an engaging starter activity where students will be introduced to the concepts behind aerodynamic design, including how simple shapes can be tested in a wind tunnel and through water. Learners will explore the basic principles of aerodynamics by looking at familiar products (such as cars) that have been designed for speed. As part of the lesson, students will examine how these products have evolved and how aerodynamic principles have influenced these developments. They’ll be asked to identify common features across different products and understand how these features all contribute to speed. This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in science or design and technology (DT). Activity: Learning about the history of aerodynamics This activity will ask students to research images of a selection of cars and aeroplanes from the 20th and 21st centuries (without looking at exactly when they were made). Students will then try to arrange these images in chronological order and explain their decision-making process based on the aerodynamics of each vehicle. Download our activity overview for a detailed lesson plan for teaching students about the history of aerodynamics. The engineering context From making the fastest Formula One car, to designing more fuel-efficient aeroplanes, aerodynamics is a fundamental skill for mechanical engineers. By exploring the evolution of cars and airplanes, students will develop an appreciation for how advancements in aerodynamics technology have shaped the look and design of many cars and aeroplanes over the years. Suggested learning outcomes Students will be able to identify trends in the development of aeroplanes and cars. They will gain an understanding of what influenced these developments and be able to explain the role of aerodynamics as part of this. Download our classroom lesson plan and presentation for free. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation.
Making a vehicle for an egg race
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Making a vehicle for an egg race

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Designing and making a vehicle to transport an egg in a race In this Easter STEM activity students will design and make a car that can safely carry an egg in a racing event and compete against other designs. This challenge is aimed at secondary school students and could be used as a main lesson activity to teach learners about modelling and prototyping, or as part of a wider scheme of learning covering manufacturing processes and techniques. It could also be used as part of an introduction to aerodynamics. This is one of a set of free resources designed to allow learners to use Easter themes to develop their knowledge and skills in Design and Technology, Engineering and Mathematics. This resource focuses on designing and making a vehicle to transport an egg in a racing event. Download our free activity sheet to see an example of how an egg racer could be made. This could be made to assist the development of workable ideas. This could be used to guide lower ability learners or for learners who produce a design idea that would otherwise not be practical to make. The final vehicles need to be placed on a slight slope for the race. For example, this could be a natural slope, or a plank or board rested on the table. As an alternative to a direct race, the evaluation could be based on the time taken to go down the ramp (which could allow the integration of maths, for example to calculate the average velocity) or determining which vehicle continues furthest along the floor after coming down the ramp. Tools/resources required Card Straws Wooden dowels or skewers with sharp points removed Wheels (wood or card) or plastic bottle tops Card tubes Masking tape Glue Glue guns if available Scissors Rules or rulers for measuring The engineering context Engineers make models and prototypes to test ideas and see how they will work. For example, they will put a model of a car in a wind tunnel to see how aerodynamic the design is. This helps to make designs that use the minimum amount of fuel. Suggested learning outcomes By the end of this fun school project students will be able to design and make a vehicle to transport an egg in a race and they will have an understanding of what is mean by ‘aerodynamics’. Download the free Make a Vehicle for an Egg Race activity sheets, including a bonus crossword using the words from the activity to enhance learning. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation