LittleStreams was set up in 2014 by educators and graphic designers Rebekah Humphrey-Bullen and Samuel Lovegrove. We make high quality, affordable resources for teachers and tutors, including worksheets, games, task cards and revision flash cards.
LittleStreams was set up in 2014 by educators and graphic designers Rebekah Humphrey-Bullen and Samuel Lovegrove. We make high quality, affordable resources for teachers and tutors, including worksheets, games, task cards and revision flash cards.
Arithmetic bingo consists of questions such as adding negative numbers and multiplying a negative by a positive. Included are questions such as 2-10, -6x-6 and -6+26.
Contains bingo cards and 72 question cards that cover addition, subtraction, multiplication and division with negative and positive numbers. A bingo card is also included for students to in their numbers from a given list.
This game is an easily printed and prepared thanks to easy-cut guides. It comes with well-explained rules of play, and makes a great time filler for an entire class or a high quality game for one on one tuition.
This is included in the Bingo Bundle with 4 other activities at a discount price.
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Negative Integers Battle Card Game
This is a simple and professionally constructed game of dominoes. It aims to help learners practice their arithmetic skills on the fly. Questions include addition, subtraction, multiplication and division.
The game includes 55 dominoes, for a game with a lot of variety. The dominoes are designed with lots of colour and clear text to make the game look vibrant and easy to read. As the game develops throughout, students begin to get used to the idea of doing arithmetic in their head, sometimes without realising it. Games are a great way to practice.
This is included Dominoes Bundle with 4 other activities at a discount price.
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Negative Integers Battle Card Game
Negative Numbers Bingo
Order of Operations Rummy Card Game
Covering mean, median and mode, these question cards give a string of numbers. All mean values are whole numbers, so students can work them out without a calculator. Either tell students what they are focusing on for this game, or let them choose, meaning it is great for differentiation. For an extra challenge, allow students to decide whether to look for mean, median or mode with each card played, giving them more options of numbers to choose from.
The product consists of 54 cards, and a set of bingo cards ready for students to put in their choice of numbers from a list of possible solutions.
This game is an easily printed and prepared thanks to easy-cut guides. It comes with well-explained rules of play, and makes a great time filler for an entire class or a high quality game for one on one tuition.
This is included in the Bingo Bundle with 4 other activities at a discount price.
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Averages Follow Me Cards
Mean Wars Averages Card Game
Fruit Pie Charts Activity
This pack contains over 100 pages of activities and printables on the subject of telling the time.
• Hour, Half Hour and Quarters Clock Faces Worksheets/Printables
• Five and Minute Intervals Clock Faces Worksheets/Printables
• Telling the Time without a Clock Face
• Word Problems, Times tables and Scenarios
• Graphically Aided Clocks and Roman Numerals
• Plus Additional Extra Blank Worksheets and Confidence Checklist (Not Available For Purchase Separately)
Resources for clock reading can sometimes take a lot of time, so we have made sure that our packs contain as many different variants of activities as possible. We have also made sure that each of out pages are constructed to the highest quality. For example, we have made sure that the hour hands on our analog clock reading activities are in the precise correct position in relation to the minute hand. This is a simple but important element for ensuring our time telling resources are completely accurate and reliable.
The worksheet activities are differentiated up to four levels; hour and half hour; quarter past and quarter to; five minute intervals and minute intervals.
This pack comes with a variety of analog clock faces for use in one-to-one tuition. Each are designed to help students who struggle to read a clock in different ways. Each clock is differentiated to addresses a specific learning misconception.
At the end of the pack, we have included two confidence checklists for students to complete. One with, and one without checkboxes for knowledge that pertains to 24 hour time. This will enable a teacher or tutor to address areas where the student might not feel so confident in their learning.
These KaBoom cards are a fun way to practice finding the Highest Common Factor and the Lowest Common Multiple of two or three numbers, with differentiation built in.
Players choose whether they want to choose an easier question (red), but will receive less points for their correct answer, or risk a more challenging question (green) and gain greater rewards.
The red cards consist of questions involving simpler HCF and LCM questions that can be worked out by listing the factors and multiples of the given numbers.
The Yellow Cards of questions which require finding prime factors first.
The Green Card consists of more challenging questions involving 3 numbers, or factors of 7 and 13.
Begin by laying all the cards out face down (so you see only the number of points they are worth). Players take turns to select a card, either red, yellow or green. The difficulty of the question will increase. They may also pick up either steal, giving them a chance to steal from any other player, shield, which protects them from the next KaBoom, and KaBoom cards which means you lose all your collected points so far.
Play as a whole class in teams, or print multiple copies as play around the table. If students get the answer incorrect, or they need some help, use your judgement as to whether you will allow them another guess or not. Questions answered incorrectly go in the ‘house’ pile, along with any cards lost in a KaBoom. At the end of the game, add up the ‘house’ pile. The winner is the player or team with the highest points (including any shield cards that have been unused). The house can win.
Included are two copies of the game; one designed for a double sided printer and one designed for single sided printing where you need to turn over the pages yourself to print double sided.
Full instructions are included as are answers.
This is our UK Version. Check here for our US version.
This is also available as part of a bundle of 5 games for the price of 3. Click here for more information.
This Bingo game covers metric conversion including mm, cm, m and km; ml and L; mg, g, kg and metric tons. As well as converting, for example, centimetres in millimetres, question also involved multiples conversions such as millimetres into metres.
The set contains 72 question cards and bingo cards for students to fill in their values, from a given list of possible solutions.
This game is an easily printed and prepared thanks to easy-cut guides. It comes with well-explained rules of play, and makes a great time filler for an entire class or a high quality game for one on one tuition.
This is included in the Bingo Bundle with 4 other activities at a discount price.
UPDATED for 2022:
Redesign of cards to make them easier to use
This card game is a fantastic way to test adding and subtracting with negative numbers. The competitive nature of this game allows students to become confident in the addition and subtraction of negative numbers while also being fun and competitive.
Players are dealt a certain number of cards. A base card is then turned over, and players choose a card from their hand which is closest in value to the given card. Play continues for a set number of rounds, and the player with the most points at the end wins.
This pack includes 54 cards with negative integer questions. Included in the pack is an answer key for all cards and gameplay rules. The cards are also printed with easy-cut guides to make preparation fast and simple.
This is included in Card Game Bundle 1
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-Calculation Switch
-Negative Switch
-Negative Numbers Bingo
This matching puzzle bundle contains 3D Shapes, Telling Time, Fractions Decimals Percentages, Equivalent Fractions and Graphs & Charts. They are a great fun way to revise key topics.
Buy now and get 5 matching activities for the price of 3.
Included in this bundle are
• Fractions, Decimals & Percentages Matching Puzzle
• Equivalent Fractions Matching Puzzle
• Telling the Time Matching Puzzle
• Graphs and Charts Matching Puzzle
• 3D Shapes Properties Matching Puzzle
This is a fun way to practice Order of Operations questions, also known as BIDMAS, BODMAS or PEDMAS. It encourages students to remember to do brackets first, then indices/exponentials, then division and multiplication, then finally addition and subtraction. Some questions have been designed to show up misconceptions such as 6-3+4. A common mistake is that students add 3+4 then take that away from 6, rather than doing the sum in order.
A card game based on the traditional game of Rummy, where normal cards are exchanged for cards that feature calculations which challenge a player’s knowledge of the order of operations There are 52 cards, 4 suits, 13 cards per suit as per a normal game of rummy. A working-out sheet is provided and intended for every student, so they can find solutions to each calculation as the game is played.
This is included in Card Game Bundle 5
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Order of Operations Battle Card Game
Negative Numbers Bingo
Arithmetic Dominoes
A selection of 10 activity sheets to help students learn how to count objects within a scene. Colour and shape recognition skills can be exercised with this pack.
Worksheets include both words and images in the questions to allow for differentiation.
Also included is a bonus Christmas themed sheet, for a festive treat.
This activity is available as part of our learning to count bundle
These KaBoom cards are a fun way to practice key arithmetic skills, with differentiation built in. Players choose whether they want to choose an easier question (red), but will receive less points for their correct answer, or risk a more challenging question (green) and gain greater rewards.
Packs included are
Order of Operations
Times Tables
Multiplying and Dividing
Factors and Multiples
Addition and Subtraction
Begin by laying all the cards out face down (so you see only the number of points they are worth). Players take turns to select a card, either red, yellow or green. The difficulty of the questions will increase. They may also pick up either a Steal Card, giving them a chance to steal from any other player, a Shield, which protects them from the next KaBoom, and KaBoom cards which means you lose all your collected points so far.
Play as a whole class in teams, or print multiple copies to play in small groups around the table. If students get the answer incorrect, or they need some help, you as the teacher decides whether you will allow them another guess or not.
Questions answered incorrectly go in the ‘house’ pile, along with any cards lost in a KaBoom. At the end of the game, add up the ‘house’ pile. The winner is the player or team with the highest points (including any shield cards that have been unused). The house can win.
Included are two copies of the game; one designed for a double sided printer and one designed for single sided printing where you need to turn over the pages yourself to print double sided.
Full instructions are included as are answers.
Please note, this bundle includes the UK version of Factors and Multiples. If you require the US version, with the US notation, please email us with a copy of your receipt of this bundle at contact@littlestreams.co.uk and we will be happy to send you the US version.
This Algebra card game on the subject of solving quadratic equations by factorising is a great adaptation of a traditional/straight game of Rummy. The cards come in 4 suits, with answers in the range of 1 to 13. So the rules are very similar to Rummy, except that the players can decide and justify the solutions of their cards in order to play. All questions are quadratics, with four levels of difficulty.
Because the different colours (suits) of the cards contain different difficulty of questions, you can also use these cards as a flash card.
The game is easily prepared, thanks to easy cut guides. Full rules and answer sheet is included.
Available as Card Game Bundle 4
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Algebra Task Cards
Algebra Rummy Card Game
Solving Linear Equations Follow Me Cards
This quickfire card game covers rearranging equations. Break your class into teams and print as many copies as there are teams. Lay the red base cards out and then challenge students to rearrange to make x, y, a and b the subject of the formula. There are 4 green cards for every red card. The first team to correctly match the cards wins.
Simply print, cut-out and go! This game is also designed to look and play great when photocopied in black and white, meaning it’s easy to prepare and play with an entire class. Answer key is also included.
This is included in Card Game Bundle 5
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Algebra Substitution Bingo
Combining Like Terms Follow Me Cards
Flash Cards for telling the time. This collection of flash cards is designed for easy printing both with a double sided printer and a printer than can only print single sided.
This pack includes the o’clocks, half past, quarter past and quarter two, as well as ten minute and minute interval questions. It includes time in word form, 12 hour, 24 hour and three versions of clock faces: numbers, roman numerals and no numbers.
This is available as part of our flashcard bundle, available here.
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Telling the Time Matching Activity
Roman Numerals Flash Cards
Telling the Time Worksheets Bundle
This times tables 4-piece puzzle is a fun way to test students knowledge of the three, six and nine times tables. Students match the times table question to the solution, array and collection of grouped objects.
It is designed to be easily cut with little wastage. So either the teacher or tutor can prepare the cards by cutting them before hand, or students can cut their own cards, giving them a chance to see the solutions before they attempt the puzzle.
Although this product is made in colour, it prints perfectly well in black and white. Each puzzle is the size of an A4 sheet. To use less paper, select the pages per sheet option, and the puzzles will be smaller, but still high quality.
All other times tables are available as further packs, or you can buy the complete bundle.
Factors
Two’s Five’s and Ten’s
Four’s Eights and Eleven’s
Seven’s and Twelves
Bundle
These clip cards are a great way to test students’ knowledge of times tables using a physical multiple choice system. It includes all times tables from the 2’s to the 12’s, and contains questions in the form of n^2, as well as one bonus card 0x9. The given possible answers have been carefully chosen to allow teachers to spot any misconceptions students may have about their times tables.
The idea of this activity is that students work our the answer to a given times table question, then clip a clothespin/peg or a paperclip to what they think is the correct answer.
This activity works equally well when the cards are laminated. Students simply circle the correct answer using a dry erase marker. Alternatively, you can print these on paper, hand out to your class at the end of the lesson, so they can put their names on and circle the correct answer, serving as a great exit ticket/plenary to the lesson.
These cards are in colour, but print equally well in grey scale for cost savings.
Available as part of Clip Cards Bundle One
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Crazy Chain Times Tables Card Games
Times Tables Matching Activity Bundle
Times as Many Clip Cards
Shared Between Clip Cards
Space Conquest Times Tables Board Game
This collection of activities, games and worksheets consists of our very best products designed to make for a fun and productive revision for GCSE revision. Aimed mainly at foundation level, it covers everything from properties of shapes to angles, area to Pythagoras.
If bought separately, this bundle would cost you £35, but we are offering it for a huge discount of £19.99.
Included in this bundle are:
- Area Wars Card Game for areas of rectangles, triangles, parallelograms, trapeziums and compound shapes. (Solutions Included)
- Area Dominoes for areas of rectangles, triangles and compound shapes. (Solutions Included)
- Properties of Quadrilaterals Flash Cards
- Properties of Quadrilaterals Matching Card Game (Solutions Included)
- Properties of 3D Shape Flash Cards
- Propperties of 3D Shapes Matching Activity (Including nets)
- Measuring Angles Worksheet (Solutions Included)
- Missing Angle Card Game (Solutions Included)
- Triangle Construction Card Game (Solutions Included)
- Pythagoras Theorem Follow Me Cards (Solutions Included)
- Geometry Task Cards 24 questions all differentiated 4 ways (96 cards) set up as the new GCSE 9-1 style questions including questions on circles, coordinates, triangles, Pythagoras, missing angles, and transformations. (Solutions Included)
A FREE skills poster on the subject of measuring time in both analogue and digital. References to Hours, Minutes, Seconds, AM and PM.
Also includes bonus teacher's sheet on misconceptions of telling the time.
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Elapsed Time Bingo
Telling the Time Flash Cards
Telling the Time Matching Activity
Telling the Time Clip Cards
Time Wars Card Game With Clock Faces
Time Switch Card Game
2 free posters on factors and Multiples.
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Factors Matching Activity
Prime Factors Follow Me Cards
Space Conquest Times Tables and Factors Board Game
Factors Frenzy Card Game
This is a FREE card game intended to give you a sample of what our card games are like to work with. This game is a quick-fire challenge to players to see who can simplify the given equation the fastest by collecting like terms. Download it now to see how easy our card games are to print and prepare.
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Combining Like Terms Follow Me Cards
Understanding and Manipulating Algebra Worksheets
Algebra Rummy Card Game
Solving Linear Equations Follow Me Cards