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Teacher of Computer Science. Have many years of experience teaching all the ranges including at GCSE.

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Teacher of Computer Science. Have many years of experience teaching all the ranges including at GCSE.
Systems Architecture, CPU and Von-Neumann - Knowledge organiser
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Systems Architecture, CPU and Von-Neumann - Knowledge organiser

(8)
Simplify your GCSE (9-1) Computing revision with this handy 1-page knowledge organiser that condenses all the key information you need on systems architecture. Ideal for quick reference and effective study, this organiser covers: Von-Neumann Architecture Fetch-Execute Cycle CPU Components Factors Affecting CPU Performance Plus, it includes self-test questions with answers to help reinforce key concepts. For a more comprehensive revision experience, this resource is part of the Computer Science GCSE Revision Bundle which covers a wider range of topics including algorithms, networks, and cybersecurity. Perfect for exam preparation!
Python revision and activities - IF and 'Nested' IF statements
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Python revision and activities - IF and 'Nested' IF statements

(4)
Boost your Python skills and ace your exams! This comprehensive resource pack includes a concise IF statement revision guide, PLUS 5 hands-on Python programs to debug. Develop problem-solving skills and reinforce your understanding of ‘if’, ‘elif’, ‘else’, relational operators, and indentation.
Python Worksheet Lesson 1 for KS3 - Getting started
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Python Worksheet Lesson 1 for KS3 - Getting started

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Part of the Complete Python Workbook for Year 7 to 9 This introductory resource is perfect for students in Year 7 to 9, offering the first lesson in a comprehensive Python workbook series. This 5-star rated resource provides engaging activities for absolute beginners, helping students build confidence in coding with practical tasks and assessments. It also comes with video tutorials, ensuring that students of all abilities are supported. Lesson Overview: Python Worksheet #1: Learn how to set up Python, use the shell, and write your first program in the editor. This lesson is part of a larger workbook that includes four additional worksheets covering essential programming concepts like variables, conditional statements, arithmetic operations, and debugging. For the full Python learning experience, check out the Complete Python Workbook, designed to guide students step by step through their coding journey.
Year 9 - Wired vs Wireless networks
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Year 9 - Wired vs Wireless networks

(5)
Year 9 Computer Science - compares wired and wireless networks. Can be taught as part of networking unit Best version (Google slides) - https://docs.google.com/presentation/d/1JLPjZya1W6FgUyKAS0gQHSQTZItI3uVJ4jLQXBiYdH4/edit?usp=sharing
Scratch - Crab Maze project
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Scratch - Crab Maze project

(1)
This comes with complete workbook and differentiated support. Pupils will already known the basics of Scratch. This is used with Year 6 but could be adapted for Year 7 or 8. Aims of the project: - Analyse, design, implement, test, debug, evaluate and document to create a fully functioning crab maze game Accompanying support website provides guidance and tutorials where needed: - http://towercollege.wixsite.com/crab-maze-game?_ga=1.173461163.90285294.1435319282 NEW Jan 2017 - Revision on a page
Assembly (SAMPLE) - British Explorers (A story of courage, self-belief and tenacity)
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Assembly (SAMPLE) - British Explorers (A story of courage, self-belief and tenacity)

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THIS IS A SAMPLE. Full resource can be found here: - https://www.tes.com/teaching-resource/assembly-british-explorers-a-story-of-courage-self-belief-and-tenacity-11490795 A story of courage, self-belief and tenacity. Complete with script. Used as an assembly but could also be used as part of a History lesson or even to link in with British values. Looks at: - Captain Cook Shackleton Scott Livingstone Drake Fiennes Explores the personality traits they all had in common. Ask the question - what is the next frontier? And what are your frontiers? How can you challenge yourself?
Boolean Logic - Knowledge organiser
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Boolean Logic - Knowledge organiser

(1)
Handy 1 page knowledge organiser that summarises boolean logic. The focus is on the AQA 8520 (9 - 1) and gives an overview of the meaning of boolean and how logic gates work inside a computer. The resource summarises AND, OR, NOT logic gates and truth tables. There is a reminder regarding logic diagrams.
Revision on a page- Blogging KS2
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Revision on a page- Blogging KS2

(1)
A revision sheet (semi mindmap style) produced to go with a blogging scheme of work - https://www.tes.com/teaching-resource/blogging-scheme-of-work-11402087 Covers the following aims: - The purpose of blogging What makes a good blog Online communication - what personal information is it okay to reveal online
GCSE Python Knowledge Organiser (Mega pack)
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GCSE Python Knowledge Organiser (Mega pack)

(1)
11 Knowledge Organisers for GCSE. These visually engaging, information-packed sheets cover a wide range of Python topics. Master key concepts, reinforce your understanding, and apply your knowledge to practical coding challenges. Perfect for quick reference to prepare for exams.
Blogging and Digital Literacy - scheme of work
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Blogging and Digital Literacy - scheme of work

(1)
This is a unit of work aimed at KS2 children. This is delivered each year to Year 5 pupils but can be adapted for older or younger children. kidblog.org is recommended but other blogging websites are available. Aims: - Become familiar with blogs as a medium, including an understanding of the particular features of this as a genre of writing Communicate safely - includes developing ideas to interact effectively using the comments feature as well as discussing the dos and don’ts of personal information online. Use blogging as a way to write creatively Develop a critical, reflective view of a range of media, including text Ethical and legal responsibilities of being online Pupils are able to screenshot, paste, crop and resize in order to collate evidence NEW - revision on a page sheet (Jan 2017)
Computing exams - Year 7 to 9
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Computing exams - Year 7 to 9

(1)
Exams with mark schemes designed to help busy teachers prepare for end of year internal exams. All documents can be adapted. Mark scheme shown in comments. Link to Google Docs version also given. The Year 9 paper is designed with the AQA GCSE CS specification and could be adapted for use with Year 10.
The impact of technology: Assembly
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The impact of technology: Assembly

(1)
Looking at our past and exploring the future. Has technology changed our lives for the better or worse? This resource looks at how technology has made an impact on our lives. Areas are explored such as telecommunications, computers, televisions and transport. It then looks at how technology could change our lives in the future. Examples of future technologies are explored in transportation and telecommunications. Includes presentation notes NB - For the best formatted version of this presentation you will need to use the Google Slides version of this. Simply copy and paste the link which is contained within the presentation Please let me know what you think!
Introduction to Programming with Scratch
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Introduction to Programming with Scratch

(0)
Aimed at Year 5s but could be adapted for any beginners in Scratch. This introduction to programming covers: - CS unplugged - what is an algorithm (making a jam sandwich) The basics of the Scratch interface Basic animations using control and movement Using pause and broadcast Stage co-ordinates Debugging, repetition, sequencing, selection Working with variables to make a scoring system in a Shark game Please let me know what you think. NEW Jan 2017 - Revision on a page
Python revision and activities - Random numbers
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Python revision and activities - Random numbers

(0)
Python’s Random Module Made Easy! This all-in-one resource demystifies the random module with clear explanations and practical examples. A concise revision guide covers key functions like randint, choice, random, and uniform. 6 carefully crafted Python exercises help you practice generating random numbers and using them in various scenarios. Boost your coding confidence and excel in your GCSEs!"
Python revision and activities - One dimensional arrays
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Python revision and activities - One dimensional arrays

(0)
Master Python Arrays through Practice! This interactive resource helps you grasp array concepts through hands-on debugging challenges. A clear revision guide with provides the foundation, while 8 Python programs put your knowledge to the test. Strengthen your coding skills and boost your confidence.
House/Merit point tracker
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House/Merit point tracker

(0)
This fully editable House and Merit Points Tracker Spreadsheet offers a simplified and efficient way to track and manage house points across multiple classes. With easy-to-use features, you can quickly add multiple house points using copy and paste, making it time-efficient for busy teachers. Key features include: Individual Class Tabs for tracking points per class. Class Totals automatically calculated for each class. Tabs for House Sports, House Music, and Sports Day to track performance in different school events. A House Totals Tab that provides a running total of points across all events. The spreadsheet comes with clear instructions on the intro tab, making it easy to customise for your school’s specific needs. Perfect for house competitions, merit systems, and whole-school tracking
Data Representation - Sound: knowledge organiser
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Data Representation - Sound: knowledge organiser

(0)
Handy 1 page knowledge organiser that summarise representing sound (data representation). The focus is on the AQA 8520 (9 - 1) and outlines the difference between analogue and digital. It summarises sampling (sample rates and resolution) and ADC. There is a reminder for calculating file sizes.