Specialists in creating engaging, interactive and fun language learning resources for English, French , Spanish, German and Portuguese classes.
Exam preparation, conversation, reading & writing, speaking & listening, grammar & vocabulary.
ESL | ELE | FLE
Specialists in creating engaging, interactive and fun language learning resources for English, French , Spanish, German and Portuguese classes.
Exam preparation, conversation, reading & writing, speaking & listening, grammar & vocabulary.
ESL | ELE | FLE
3 x fun, non-prep, interactive, communicative, pairwork activities.
Target Language: COMPARATIVES & SUPERLATIVES
PART 1:
Students use pictures to make comparisons and superlatives with the adjective given.
Student B has the answers and can correct Student A if necessary.
PART 2: Discussion questions
Conversation questions encouraging use of comparative and superlative structures
Full instructions and gamification options provided.
2 x fun, non-prep, interactive, communicative, pairwork activities.
Target Language: MODAL VERBS of SPECULATION
could
may
might
can’t
must
PART 1: Photo Speculation
Students take it in turns to make speculations about their photos. Their partner awards points for matching answers
PART 2: Discussion questions
Conversation questions encouraging use modal verbs of speculation
Full instructions and gamification options are provided.
2 x fun, non-prep, interactive, communicative, pairwork activities.
Target Language: DEPENDENT PREPOSITIONS
PART 1: Memory Tower
Student A gives Student B the first verb on their list. Student B needs to guess the correct dependent preposition.
If Student B is correct, they move on to the next verb on their next turn.
If Student B is incorrect, they need to start from the beginning on their next turn.
Players continue until one person can recite their whole list without error
PART 2: Discussion questions
Conversation questions encouraging use of dependent prepositions
Full instructions and gamification options are provided.
Teachers vs Students role play!
Target Language: REPORTED SPEECH
PART 1: The Broken Window Game.
A role-play activity encouraging use of reporting speech
PART 2: Discussion questions
Conversation questions encouraging use of reported speech
Full instructions, gamification options and homework provided.
3 x fun, non-prep, interactive, communicative, pairwork activities.
Target Language: SECOND CONDITIONAL
PART 1: Emergency Situation Advice Game
PART 2: Discussion questions
PART 3: The 2nd Conditional Gifts Game
Full instructions and gamification options provided.
2 x fun, non-prep, interactive, communicative, pairwork activities.
Target Language: TOO, ENOUGH, SO, SUCH
PART 1:
Divide Ss into pairs. Place a set of question cards, picture side up, between each pair.
Student A draws the first card and reads the question.
Student B tries to guess the answers using too, enough, so and such.
If Student B struggles, Student A can give the hint, which consists of the adjectives.
It is then Student B’s turn to read the question.
PART 2: Discussion questions
Conversation questions encouraging use of too, enough, so and such.
Full instructions and gamification options are provided.
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS
Increase vocabulary retention with active engagement with new words.
A communicative approach to learning new vocabulary.
Gamification options and full instructions provided.
INSTRUCTIONS