A PowerPoint presentation, a cut-and-stick matching activity for safety signs and their meanings, and a handout for the meanings of the different safety sign colours.
Series of 14 challenges for students to solve in teams, working together. Promotes communication skills, interpersonal skills, problem-solving skills and decision-making skills. Can be used as practical activities in interpersonal skills sessions, with students being invited to reflect on what interpersonal skills they used and demonstrated after each activity. Can also be used as ice-breaker or transition day activities. Pack includes a PowerPoint, with a slide for each activity, and a Word document containing teacher instructions.
Scheme of Work for Level 1 Functional Skills Maths. This Scheme of Work covers three Maths sessions per week, and can be adapted according to your learners’ number of sessions. Includes columns for the learning activities and resources used to meet the learning objectives.
Scheme of Work for Entry 3 Functional Skills Maths. This Scheme of Work covers three Maths sessions per week, and can be adapted according to your learners’ number of sessions. Includes columns for the learning activities and resources used to meet the learning objectives.
Scheme of Work for Entry 2 Functional Skills Maths. This Scheme of Work covers three Maths sessions per week, and can be adapted according to your learners’ number of sessions. Includes columns for the learning activities and resources used to meet the learning objectives.
Scheme of Work for Entry 1 Functional Skills Maths. This Scheme of Work covers three Maths sessions per week, and can be adapted according to your learners’ number of sessions. Includes columns for the learning activities and resources used to meet the learning objectives.
Popular and enjoyable lesson starter which embeds English and Maths.
PowerPoint containing a lesson starter word game. The game contains two lists, each of which can be spun on clicking the relevant button. One list contains different categories such as “Animals” or “Countries”, the other contains rules such as “Starts with A” or “Has a T in it”.
Spin the cards. The learner to think of a correct word gets a point. That learner then chooses which colour card to spin next—green or blue. If learners are stuck, the group chooses which colour to spin again. Learners should keep a tally of points won, in order to add these up at the end. The winner is the learner with the most points when the game ends.
Embeds English through reading, coming up with words and speaking and listening. Embeds Maths through counting, keeping a tally and adding up scores at the end.
Peer scoring activity to engage and be completed by other learners while the class is engaged in mock interviews. Encourages learners to focus on communication, behaviour and body language.
Handout to provide learners undertaking an Employability course or unit, to plan how they might answer some common interview questions. Can follow a ranking activity where learners identify the questions they might be asked, and precede mock interviews.
Two sequenced activities.
Worksheet for learners to identify which personal information they may need to give in different situations.
Scaffolded activity for learners to give personal information when ordering a takeaway. Learners must complete the blank text messages with their own personal information, which they might have to give when ordering a takeaway. Can be used for a speaking and listening activity following this, where learners role play asking for and giving personal information.
Questionnaire for learners to identify their top personal skills and qualities. Can be used to introduce reading job adverts and completing applications or personal profiles.
PowerPoint and worksheet on the importance of sleeping well. Includes the benefits of sleeping well, the symptoms or poor sleep and ways to improve sleep. Learners must identify the key points in order to complete the worksheet.
Resource showing the amount of calories in various drinks. Learners must calculate how much time they would need to spend walking or running to use the equivalent calories. Embeds Maths.
Printable board game. Learners take turns to draw printable cards showing either appropriate or inappropriate behaviour in the workplace, read the card and follow the relevant instructions to advance around the board.