Hi all! We teach Computing across different schools and often get asked for interactive resources - so that's what we make. Most resources you will find on here are interactive activities for the children to complete, either on their own device or as an interactive whiteboard activity! Please feel free to send requests or for variations of things found in our shop.
Hi all! We teach Computing across different schools and often get asked for interactive resources - so that's what we make. Most resources you will find on here are interactive activities for the children to complete, either on their own device or as an interactive whiteboard activity! Please feel free to send requests or for variations of things found in our shop.
A PowerPoint containing a variety of mini tasks to help you establish your children's Computing knowledge. See the image to look at which skills this test targets. These skills are taken directly from Martin Goulden's Computing scheme of work. For more information about the scheme please get touch!
Give these resources to any teacher and they will be able to teach programming to their class! Nearly 30 lesson plans in total with all necessary resources. Step-by-step picture guides to using Scratch and printables to use with Beebots. Tried and tested with teachers who have had no experience what so ever in coding!
A 6 lesson programming unit for year 1 that anybody can pick up and teach! Teach your children all about coding, algorithms and debugging. Included in this pack:
-6 step-by-step.
-Picture guided lesson plans.
-Printable resources.
-Vocab guides.
All of the year 1 unit is based on the use of BeeBots. Please do NOT purchase this if you do not have access to these devices.
Can your children turn these drab looking poems into beautiful, expressive poems? Unleash your children and show them how to change all aspects of font to bring the poems to life. (Includes teacher example)
Increase cursor fine motor skills with this EYFS/KS1 drag and drop activity. Create different types of transport with pre-made shapes. E.g Drag and drop the wheels, windows and other features of a car onto the body of a car. 7 modes available: Walk, bus, tram, train, bicycle, car and taxi.
Using step-by-step picture guides teach your children how to insert data accurately into these 2 pre-made charts. Ideal for introducing digital charts.
Test children on a variety of traditional Computing skills. Plus a couple of additional Computing activities to extend skill consolidation and a FREE E-Safety username presentation!
Quick and easy Computing activity for the whole class. Drag and drop eyes, nose and mouth onto pumpkins in this PowerPoint file. Print out for instant displays/decorations.
This is a super easy way to practice shading in fractions of shapes.
Click sections of the shapes to colour them in. Clicking them multiple times will rotate through 4 diffierent colours. Take on the challenge!
-Perfect for the Interactive Whiteboard or for individual use
-Over a 160 unique, editable questions
-5 levels of difficulty (self-differentiation)
-Special macros to create replay-ability and randomise questions.
*Note: You must enable macros on opening this PowerPoint file*
Use these two step-by-step picture guides to help you create digital graphs/charts. Print off the rainfall figures resources and teach you children how to enter information accurately into a database and then create a graph/chart from that data. Edit the titles, axes and colours. Perfect for honing Computing skills through Topic and Science!
Create brilliant pie, line and bar charts really easily using this resource pack. Including:
- Planning guide
- x2 step-by-step picture guides
- PowerPoint file: 3 sets of data ready to create graphs/charts
Get your children to create their very own creatures/animals with this fantastic resource. Learn about how 11 different animals on planet Earth have evolved, inherited and adapted to survive. Next, pick one of the strange planets included in this pack. Read about what life is like on this planet and then create your own creature/animal that that would survive there! You can do this in any way you like but, included in this resource, is a download link to some 3D animal templates!
Summary:
-11 attractive and annotated animal profiles that highlight how each creature has evolved, inherited and adapted to survive.
-7 strange planet profiles each with it’s own predators, prey and various weather conditions.
- 4 Scupltris 3D template files: 2-legged, 4-legged, bird and insect models. (download link included)
- Thank you note.
*Note, if you haven’t done any 3D sculpting before, click below to download a tutorial on how to use basic tools in Sculptris in order to make a head:
https://www.tes.com/teaching-resource/guide-how-to-make-a-head-in-sculptris-3d-modelling-and-printing-11599345
“Linn awoke, startled by a sudden jolt. As he slipped on his shoes he could sense that something wasn’t quite right…”
Write your own Titanic adventure stories where you, the reader and writer, get to choose your own path - just like Ian Livingstone the famous adventure book writer.
Differentiated 3 ways; on the computer, write 5,7 or 10 paragraphs describing a characters adventures through the sinking Titanic. These include cabins, steerage, upper deck, lower deck, first class lounge, grand staircase, bridge deck, boat deck, promenade deck and finally the lifeboats.
Once your paragraphs are written, play your PowerPoint as a slideshow from the beginning. Hyperlink buttons on each page will now present the reader with different options to take in order to complete their adventure. E.g. From your cabin, head towards steerage, the upper deck or the first class lounge.
Writing 1 or 2 paragraphs for each setting created dozens of teaching opportunities. Why not have each room be written for different effects? E.g. Suspense, setting description, senses, emotions…
Set sail across the seas in in a creaky, wooden ship destined for adventure, new lands or even treasure!
Included in this package:
A superb 12 minute video hook showing a 1st person experience of life as an adventurer. Check the map, raise the sail, steer the ship and dig for treasure where ‘X’ marks the spot!
A printable/editable instruction template to halp structure your writing.
Using the explorer video as a hook, get your children to write their instructions on ‘How to find treasure/land’ on the printable templates. Alternatively, tick off some Computing skills and get the children to type their instructions on the digital template.
If you want to make your own treasure maps, explorer hats or your own pirate pendants. Check out my other items on my TES shop HERE.
Ever made a resource on PowerPoint, but when you come to print it half of it is missing?
Well this step by step guide is just for you!
It explains with clear images, how to change the page set up to portrait/landscape and to change the paper size to A4/A3.
This means you can make and print your resources without missing anything off!
More helpful tutorials coming soon.
Using the free program Sculptris, teach your children how to sculpt organically in 3D. This is ideal for first time Sculptris users who have never done any 3D modelling - The step-by-step picture guide will show you exactly what and where to click and what each of your settings should look like.
Also included is a download link to a Sculptris file that teaches children how to use the camera tools effectively to find 8 hidden numbers.
Build on this basic model by creating self portraits, famous people, old/young topics etc.
Have you been teaching Computing and you have come across lots of terms you are unsure of? Want to know which vocabulary the children should be learning alongside Computing?
We have put together a short list of some go to vocabulary that will be useful for both teachers and children to learn alongside their Computing lessons.
This free resource can be shared on screen or printed off for children to be easily access.