RESOURCES TO THE STARS - YOU!! I want you Superstar teachers to feel that you have not only purchased a quality resource, but got it for a BARGAIN!
Every SINGLE resource has been created to make your life a little easier.
RESOURCES TO THE STARS - YOU!! I want you Superstar teachers to feel that you have not only purchased a quality resource, but got it for a BARGAIN!
Every SINGLE resource has been created to make your life a little easier.
Agamographs provide a fun unique way of viewing art. My students are fascinated and get so excited with this art idea.
This Music themed art resource is also ideal for substitute/relief teachers needing a supporting activity for music.
This resource is a hands-on Music themed activity that combines two separate images into one are piece, which the viewer can then see – from different angles - each picture independently.
This activity involves coloring-in, cutting, gluing and folding. You will require; coloring-in materials (pencils, felts, etc), scissors, glue-sticks.
This resource has 8 Music themed images (xylophone, drum, maracas, piano, trumpet, an eighth music note, piano player, and guitar player), paired into 6 combinations, to put together and create the agamograph.
There are two levels of challenge;
the final image is composed of 8 strips (4 strips for one Music image and 4 strips for the other), suitable for younger students
the final image is composed of 16 strips (8 strips for one Music image and 8 strips for the other)
I have also included blank templates for students to create their own two images to combine.
This resource is a digital escape room. It is a fun and engaging online activity. It is NO PREP and paperless. It can be used with students in small groups, individually or whole class. It can be used in class or in distance learning. All you need to do is share the Google Sites™ website link with your students and away they go!
I have created this resource primarily as a fun warm-up activity to begin a period of learning about Space, or it can be used as a fun celebratory activity at the completion of a period of learning about Space. Or, simply a fun online digital Escape Room activity in itself.
What is a digital escape room?
A digital escape room is an online game where students solve a series of puzzles or problems to find clues to codes. Once they have all the codes they can unlock their way out of the digital escape room. Students work collaboratively in groups of 2 or 3 or independently in order to escape or breakout. This escape room has 3 codes to break. Escape rooms are fun and engaging for students!
This escape room is a medium level for Year 4-6 and should take your students 15-45 minutes to complete, depending on their ability levels.
This resource is a Google Sites webpage with several different types of links hidden within it.
You will receive a single document. This document contains directions and instructions on how to use the resource, a link to the activity website and all the answers to the codes. The link can be copied and shared with students.
This resource includes;
Teacher notes, with instructions, link to activity website and all answers to codes
Escape rooms promote;
Working collaboratively
Using problem solving skills
Communication
Critical thinking skills
Technology skills
Working together to reach a goal
Having fun
Learning how to navigate the page, search for clues, and input answers into the form in a specific format are great skills for students to acquire.
**Please note:**This resource uses Google Sites. Some schools have placed security restrictions on their student accounts, and students cannot open content from users outside their organization. I unfortunately do not have any way to grant access to them in this situation. This has been very rare, but if you know your students’ access is limited, you may want to check to see if they can access it before planning to use this resource. If your students can access my Test Site Escape Room then they will be able to use this resource.
Test Site Escape Room link - Test Site Escape Room link - https://sites.google.com/view/pp-er-test/home
TECHNOLOGY REQUIREMENTS:
Access to Computers, Laptops, Chromebooks or mobile devices
Access to viewing Google Sites™ and Google Forms™
This resource is a digital escape room. It is a fun and engaging online activity. It is NO PREP and paperless. It can be used with students in small groups, individually or whole class. It can be used in class or in online or distance learning. All you need to do is share the Google Sites™ website link with your students and away they go!
I have created this escape room as a fun digital activity for students to practice working with a coordinate plane.
There are additional learning opportunities for students here, especially in terms of problem solving within a digital environment. Learning how to navigate the page, search for clues, and input answers into the form in a specific format are also great skills for students to acquire.
This Escape Room can be used as a math (logical thinking) center, as a bell ringer, morning work or early finisher activity, or simply a fun online digital Escape Room activity in itself. It can be used as an independent activity for online or distance learning.
What is a digital escape room?
A digital escape room is an online game where students solve a series of puzzles or problems to find clues. Once they have all the clues they can unlock their way out of the digital escape room. Students work collaboratively in groups of 2 or 3 or independently in order to escape or breakout. This escape room has 5 clues to find. Escape rooms are fun and engaging for students!
This escape room is a medium level for Year 5-7 and should take your students 15-45 minutes to complete, depending on their ability levels.
This resource is a Google Sites webpage with several different types of links hidden within it.
You will receive a single document. This document contains directions and instructions on how to use the resource, a link to the activity website and all the answers to the codes. The link can be copied and shared with students.
This resource includes;
Teacher notes, with instructions, link to activity website and all answers to clues
Escape rooms promote;
Working collaboratively
Using problem solving skills
Communication
Critical thinking skills
Technology skills
Working together to reach a goal
Having fun
Learning how to navigate the page, search for clues, and input answers into the form in a specific format are great skills for students to acquire.
Please note: This resource uses Google Sites. Some schools have placed security restrictions on their student accounts, and students cannot open content from users outside their organization. I unfortunately do not have any way to grant access to them in this situation. This has been very rare, but if you know your students’ access is limited, you may want to check to see if they can access it before planning to use this resource. If your students can access my Test Site Escape Room then they will be able to use this resource.
TECHNOLOGY REQUIREMENTS:
Access to Computers, Laptops, Chromebooks or mobile devices
Access to viewing Google Sites™ and Google Forms™
This art activity is a great way to finish off a piece of learning around 3D shapes.
Its simplicity makes for a clean tidy and very effective wall display. Students love that they have created art with a 3D effect!
This resource includes;
Isometric shapes (cube, oblong, sphere and pyramid) template
Orthographic shapes (cube, oblong, sphere and pyramid) template
Instructions
Be sure to check out the preview video
These are worksheets with 3 opportunities each for students to practice drawing a Winter themed picture to a different scale. There are two sheets with the second being more challenging than the first sheet. Each of the sheets also have an additional partially completed version, providing an easier option to complete the task.
Each of these worksheets have two Winter images and the opportunity for students to draw their own design to factor up (or down).
Students will learn the need to note carefully looking at what parts of the images are in each box and transfer them correctly into the correct boxes in the blank spaces.
Teacher notes included.
A quick, ready to go, little instruction required math activity.
This resource is a fun hands-on Thanksgiving activity that uses the binary number system to create Christmas mini images.
The images are; Stocking, snowflake, present 1, Santa hat, snowman, Christmas tree 1, mitten, bell, Christmas tree 2, candle, cracker, present 2
Students will devour these and be wanting more! By then they will have a beginning understanding of the binary number system.
Binary numbers are an essential part of understanding how computing works. Understanding binary numbers is not only learning within the digital curriculum and helping students become 21st Century learners, but they are also a core element of maths knowledge and learning about different counting systems.
This resource includes;
Three activity sheet sets of 4 puzzles
Answer sheets
If you like this free resource and would like to immerse your students in more of these binary puzzle pictures then please check out my shop Pooley Productions.
Here you will find, in addition to a wide collection of resources, a range of different grid sized binary puzzles resources, including the bundle pack that contains all puzzles I have made.
A set of 4 activities designed for students to practice reading scales for liquid measurements. Students can also practice recording the readings given. One of the activities is a cut-and-paste example, where students relish the opportunity to have a kinesthetic element to their work.
These activities can be used to provide diagnostic information on students’ prior knowledge of reading volume measures, support their learning or as a follow-up set of activities.
Provided; 4 activities and a sheet of cut-outs.
A single worksheet where students cut and match up 4 measurement maths terms (area, length, perimeter and volume) with their definitions.
A nice hands on activity for generating discussion.
A collection of Worksheets working with Shape.
Included areas of learning are; Rotation, Resizing (Enlargement and Scale Factors), recognising and describing 2D and 3D shapes.
This is a bundle collection of all my maths products to date, and I intend to add more over time.
As this is a collection of all my maths products they range across strands and levels. You may only need some of what you find in this bundle, BUT…you get the bonus of having all that is included, some of which you may discover you can use.
Included are worksheets and activities on; place value, fractions (junior primary), measurement (junior/middle primary), volume(junior/middle primary), shape (junior/middle primary), rotation (junior/middle primary) and scale factors (junior/middle primary).
There are a total of 13 worksheets and activities, not including instruction sheets.
This resource is two games to support place value learning.
Both are fun and are great warm-up activities.
Each game involves throwing dice and recording the place value the student gives to the number shown on the dice.
The winner of Game 1 is the student who makes the highest score.
The winner of Game 2 is the student who has their answers in numerical order.
For similar resources you may like to also check out these other place value resources of mine here:
Two Digit Place Value Bingo
Three Digit Place Value Bingo
My Times Tables Workbook
Add these sight words game activities to your independent reading centres. Excellent for building word recognition and vocabulary building.
This comprehensive pack contains all the Dolch sight words from Pre-Primer through to Third Grade and the first 225 Fry Instant words. In total there are 42 colour-coded game sets, with each set grouped – by tiers of 25 for the Fry Instant words and by grade level for the Dolch sight words. Just print off and use the sets you need.
Included in the resource are word banks of the words used in each set. There are also blank cards should you want to create customised sets.
I hope you find this resource of great use and value. Word recognition games have always been the biggest hit when I have taught in junior classes.
An Advent Calendar that promotes thinking of others.
An activity that can be adapted to suit the ability of the students you have. This resource has instructions, a range of Christmas images to use and a list of suggested acts of kindness.
A hands on activity for 1st and 2nd grade students. Students work with the concept of a third and cut and paste representations of a third.
This resource includes;
Teacher instructions, 1 recording sheet, images to cut into fractions, an answer sheet example
Great for follow-up work, consolidation, revision and discussion about simple fractions.
Activity sheets that combine the maths concepts of position and direction within a New Zealand ANZAC unit study (with a focus on World War 1 and World War 2 battles).
Students work on locating New Zealand battle locations in World War 1 and World War 2 using longitude and latitude.
Students will require access to an atlas or (more preferably) an online map app, such as Google Maps.
Students are provided with the recording sheets and information cards that contain information on three WW1 battles and four WW2 battles New Zealand was involved in, the dates of the battles and the countries. Please note - they are not in order on the cards!
Using the information cards and the coordinates on the recording sheets students then work out which battle took place in which country and when.
Includes; recording sheets, information cards, teacher instructions and answer sheets.
Add these sight words game activities to your independent reading centres. Excellent for building word recognition and vocabulary building.
This comprehensive pack contains all the sight words from Magenta to Green in the New Zealand Ready to Read texts. In total there are 10 colour-coded game sets, with each set grouped by colour level. Just print off and use the sets you need.
Included in the resource is a word bank of the words used in each set. There are also blank cards should you want to create customised sets.
I hope you find this resource of great use and value. Word recognition games have always been the biggest hit when I have taught in junior classes.
An activity sheet that combines the maths concepts of position and direction within a New Zealand ANZAC unit study (with a focus on World War 1 battles).
Students work on locating New Zealand battle locations in World War 1 using longitude and latitude.
Students will require access to an atlas or (more preferably) an online map app, such as Google Maps.
Students are provided with the recording sheet and an information card that contains information on three battles New Zealand was involved in, the dates of the battles and the country. Please note - they are not in order on the card!
Using the information cards and the coordinates on the recording sheet students then work out which battle took place in which country and when.
Includes; recording sheet, information cards, teacher instructions and answer sheet.
An opportunity to practice Te Reo in the classroom with simple phrases about feelings.
A simple resource suited for junior students. An opportunity to use Te Reo in the classroom with simple phrases about feelings.
Comes with list of feelings in Te Reo and English, a worksheet and teacher notes.
This is a FREE resource to introduce young students to the world of coding.
Coding is an essential skill in the digital curriculum for 21st Century learners.
Coding is the ability to create instructions that allow a set of actions to be carried out.
This resource gives an opportunity to expose pre-school (and early elementary) students to the world of coding with the format used in the user friendly coding app Scratch Jr.
The resource doesn’t require a device or access to the internet. Students can cut and past the missing pieces of code into a blank box sequence to achieve the desired outcome on the worksheet.
The resource has 1 activity sheet and an answer sheet, and teacher notes.
If you have students ready to move beyond this then you may like to check out the next level of this type of resource I have made:
Coding for Juniors – Using Scratch Jr
Coding for Juniors - Using Scratch Jr, with 1 block too many
Coding for Juniors - Using Scratch Jr, making turns
Coding for Juniors - Using Scratch Jr, making turns, with 1 block extra
Or get the entire set here:
Coding for Juniors Pack – Using Scratch Jr
A class set of cards that can be used to form random groups for learning in the classroom.
• Allows for the creation of up to 8 groups of 4 people.
• Groups can be organised by colour, creature, number, shape, letter or fruit
• Children enjoy the cards and the anticipation of what matching items they will be looking for.