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Computing
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A Scratch Computing Christmas Bundle
A Christmas bundle for Scratch. Wonderful resources with that festive feel for your classes!
Resources suitable for KS2 and KS3, including extension activities (open-ended). Recommended that you pick an activity, and let their imagination run wild, while of course they are learning!
Santa's Race - A Scratch Game
A tutorial to make a race game with
Santa as the star!
All assets are included, as well as
extension tasks.
A Scratching (Scratch) Christmas scene - make it snow!
Everything here for a great KS2 or KS3 scratch lesson.
Make the snow fall in a fun snow scene.
All assets are included as we learn how to make the snow fall in this fun Xmas themed lesson!
Xmas Coordinates in Scratch
1. Take the worksheet (printed) and write down the coordinates of the coordinates of the each of the decorations (and the tree itself).
2. Decorate the tree using those coordinates!
3. Decorate the tree further, noting the coordinates that you use.
Bundle
2.2 Programming techniques for Python - GCSE Computer Science OCR 9-1 Programming with Python
Covers 2.2 Programming techniques from the specification.
Created for use with Python version 3.x. (although could be adapted for version 2)
Full resources for the following:
**
Learners will study the following: **
• how to identify and use variables, operators, inputs, outputs and assignments
• how to understand and use the three basic programming constructs used to control the flow of a
program: Sequence; Selection; Iteration
• how to understand and use suitable loops including count and condition controlled loops
• how to use different types of data, including Boolean, string, integer and real, appropriately in
solutions to problems
• how to understand and use basic string manipulation
• how to understand and use basic file handling operations:
-open
-read
-write
-close
• how to define and use arrays (or equivalent) as appropriate when solving problems
• how to understand and use functions/sub programs to create structured code.
Bundle
File Handling - GCSE Computer Science OCR 9-1 Programming with Python
A complete bundle for OCR 9-1, File Handling in Python. Covers the basic file handing detailed in the specification ( open, read, write, close).
Has both theory and practical lessons; could be spread over two, three or more lessons as suitable for your context.
Files theory for GCSE Computer Science
Teaches students about basic file handing including the basic operations; open, read and write.
This resource is not based on any particular programming language, so is applicable for any particular language you choose.
File handling practical for GCSE Computer Science using Python
Teaches students about basic file handing including the basic operations; open, read and write.
The full lesson includes booklet and homework.
Practical session based around a 60 minute lesson.
This resource uses Python version 3.4
Bundle
Arrays - GCSE Computer Science OCR 9-1 Programming with Python
A complete bundle for OCR 9-1, arrays in Python. Covers both one dimensional and two dimensional arrays.
Has both theory and practical lessons; could be spread over two, three or more lessons as suitable for your context.
Take the stress away from your lesson preparation; this bundle is really the way to go.
Two Dimensional Arrays (2D Arrays) theory for GCSE Computer Science
Teaches students about two dimensional arrays.
This resource is not based on any particular programming language, so is applicable for any particular language you choose.
Arrays theory for GCSE Computer Science
Teaches students about arrays.
There is also a supporting (free for ever) article about arrays on Medium to support your teaching: https://studeappsblog.medium.com/programming-with-arrays-298d0e594353.
This resource is not based on any particular programming language, so is applicable for any particular language you choose.
It can feel tricky to teach this topic. These resources are there to help you, with the same support that is always avaliable for you when you purchase on of StudeApp’s resources.
Helps with the use of arrays (or equivalent) when solving problems, including both one and two dimensional
arrays.
2d Arrays (lists) practical for GCSE Computer Science using Python
Teaches students about two dimenstional arrays (lists).
The full lesson includes booklet and homework.
Practical session based around a 60 minute lesson.
This resource uses Python version 3.4
Arrays (lists) practical for GCSE Computer Science using Python
Teaches students about arrays (lists).
The full lesson includes booklet and homework.
Practical session based around a 60 minute lesson.
This resource uses Python version 3.4
20 Computing and ICT Christmas lesson ideas (KS3)
20 ideas that encompass the Computing Programmes of study for KS3. Some of these ideas are really great, and a full lesson can be built from them, some are suitable as starters or fun mini-sessions within your lesson.
Headings:
Decorate a Christmas Tree
Christmas Myths
Create a spreadsheet model
A Christmas story in 2016
PowerPoint
12 days of Christmas Cost
Create a poster
Programming – 12 days of Christmas song
12 days of Christmas – presents programming
Celebrations around the world
Sorting
Bitmaps
Photoshop
Programming
Create
Solving problems
Naughty or nice
Abstraction
Reindeer
Puzzle
Just for fun…
SQL - GCSE Computer Science OCR 9-1- Programming techniques
Teaches the requirements for GCSE Computer science, and uses a Microsoft Access (database included) to execute SQL commands.
2.2 Programming techniques
The use of SQL to search for data
SELECT
FROM
WHERE
LIKE
AND
OR
wildcards
Bundle
Functions and procedures - GCSE Computer Science OCR 9-1 Programming with Python
A complete bundle for OCR 9-1, introducing Python. Has both theory and practical lessons; could be spread over two, three or four lessons as suitable for your context.
Procedures and functions theory for GCSE Computer Science
The full lesson includes worksheet, plenary and homework.
This resource is not based on any particular programming language, so is applicable for any particular language you choose.
Procedures and functions practical for GCSE Computer Science using Python
Teaches students about procedures and functions in Python, a practical session based around a 60 minute lesson.
The full lesson includes booklet and homework, ready to go.
This resource uses Python version 3.x (easily translated to Python version 2.x)
Santas website (HTML) Computing Christmas lesson
A complete session (could be a lesson, could be longer if you wanted) to get students to create a website.
Full instructions provided - give them the files and the booklet and go. They love changing the text and images and it's all related the the computing curriculum!
No special software required, uses notepad and Internet Explorer (all Windows computers have these installed)
Christmas Newsletter with Publisher (KS2 / KS3)
Create a newsletter from the North Pole with Microsoft Publisher. Full instructions provided, works on both ICT and English skills for a fun session!