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Game to Learn

Average Rating4.97
(based on 1111 reviews)

I am passionate about educational learning games in all year groups including A level. Learning should be fun and games in lessons stimulate the students' motivation and engagement, their creativity and their team spirit. Games encourage discussions with one another and learning from each other. I hope my resources help students to be "game to learn".

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I am passionate about educational learning games in all year groups including A level. Learning should be fun and games in lessons stimulate the students' motivation and engagement, their creativity and their team spirit. Games encourage discussions with one another and learning from each other. I hope my resources help students to be "game to learn".
Digestive system - Crossword puzzle (KS3/4)
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Digestive system - Crossword puzzle (KS3/4)

(6)
A fun review / revision activity. You can obtain all my Nutrition and Digestion games and activities in a variety of Bundles. Also check out my other Crossword puzzles. You can buy 20 of them in a Bundle https://www.tes.com/teaching-resource/biology-14x-crossword-bundle-11772388
Puberty - Card sort (KS2/3)
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Puberty - Card sort (KS2/3)

(4)
Card sort on changes that occur during puberty. Great as starter to new topic to gage how much students know already. 32 cards per set. Aim: sort cards into Girls only, Boys only or this happens in Boys & Girls. Print, laminate, chop up, play! Check out also my related resources: Menstrual Cycle Crossword, Menstrual Cycle Loop Game and Menstrual Hormones Loop Game
Organs - Loop Game (KS2/3)
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Organs - Loop Game (KS2/3)

(2)
Human organs - Loop Game simple (KS2/KS3) - starter / plenary activity - 14 cards per set - for matching organ names with images Check out the 28 card set version of this with functions of organs
On the Farm - "Who can see it first?" Card Game (KS1/2)
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On the Farm - "Who can see it first?" Card Game (KS1/2)

(2)
Fun card game with 31 images around farm life Cards are distributed between players. One card is placed in the middle. Players hold their cards as a pile with the top card showing symbols. The player who can first find the matching symbol between his top card and the card in the middle calls out that symbol and places his top card in the middle. Now the matching symbol of that card with the players’ top cards has to be found. The player who manages to get rid of all his cards first is the winner.
Structure of the heart - Mini-test (KS5)
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Structure of the heart - Mini-test (KS5)

(1)
A quick (10 min) starter / assessment activity with 15 questions to test vocabulary and understanding of the heart structure including heart chambers, blood vessels, valves, heart strings, coronary arteries, cardiac veins, pericardium, system circulation, … designed for Edexcel SNAB Biology Topic 1 (Lifestyle, health and risk) includes feedback boxes and Mark scheme.
Digestive System - Digital Learning Wall (KS3/4)
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Digestive System - Digital Learning Wall (KS3/4)

(1)
Digital learning wall where students can highlight keywords in different colours (by moving orange, blue or green boxes over the words) depending on whether they know them, have heard of them, don’t know them. They can then review this (change box colour) at the end of the lesson / topic to assess their learning.
IGCSE Biology (9-1) - 4x Sample Revision Cards (KS4)
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IGCSE Biology (9-1) - 4x Sample Revision Cards (KS4)

(0)
4x different revision cards for Biology iGCSE Can be printed and cut out in postcard size. Or used for revision from ipad (ipad file) Each revision card is a summary of key concepts and keywords of Topic 1 based on the official Edexcel IGCSE Biology Student book. More revision cards for other IGCSE Biology topics (Topics 1-10) available from my shop (either individual topics or as bundle of 48 cards)
Animals - "Who can see it first?" Card Game (KS1/2/3)
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Animals - "Who can see it first?" Card Game (KS1/2/3)

(0)
Fast card game in which players need to find animals. Only 1 animal between two cards is the same. Who can see it first? square - for easy cutting up 30 cards with 6 symbols each. Great as starter / plenary activity in lessons or for form time. Cards are distributed between players. One card is placed in the middle. Players hold their cards as a pile with the top card showing symbols. The player who can first find the matching symbol between his top card and the card in the middle calls out that symbol and places his top card in the middle. Now the matching symbol of that card with the players’ top cards has to be found. The player who manages to get rid of all his cards first is the winner. Clipart from dailyarthub.com