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Section drawings
How to Draw a Section Drawing
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within design and technology and maths. This resource focusses on creating a section drawing of a product.
Different types of drawing are used to communicate different types of information. Section drawings are a type of 2D drawing that show the parts or features inside a product. In effect, a section drawing shows the view as if the product has been cut in half – most typically this is along the longer dimension of the product, such as its length. Section drawings are used to show what the inside of a product looks like and how the parts of a product fit together.
Producing a section drawing develops drawing skills, whilst simultaneously allowing concepts such as dimensions, proportion and scale to be introduced in a practical context.
In this activity learners will produce a section drawing of a safety helmet worn by cyclists, working in proportion and ideally to scale.
This could be used as a one-off activity or linked to other D&T activities, such as product analysis or exploded drawing (especially when using the extension activity, creating a section drawing of a pen). It could also be used in conjunction with the IET Faraday Primary Poster – Section Views.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
How to make a simple electrical circuit
In this activity pupils will assemble a simple electric circuit. This is a great way for KS2 students to develop an understanding of how electric circuits function.
This free resource could be used in KS2 as an engaging stand-alone activity to introduce circuits, as an introduction to a design and make project (such as the doorbell activity) or as an extension to add a powered element to another design and make activity (such as adding a motor to the ‘cardboard cars’ activity).
This activity will take approximately 50-60 minutes.
Tools/resources required
Projector/Whiteboard
Components:
2 x AA batteries in holder
Electric motor (e.g. 3V 13100 Rpm DC Motor)
3 lengths of wire, each 100-150 mm long (only a single length is required if a battery holder with attached wires is used)
Either: 2 metal split pin fasteners and 1 paper clip per pupil, or one switch per pupil
Sticky tape or electrical insulation tape.
If needed: wire cutters/strippers (to cut excess wire lengths)
(Potential sources for these components include Rapid online and TTS group)
Optional:
Hole punches (ideally single hole punches)
Pre-made models of the circuit, for demonstration
Electrical circuits
An electrical circuit is a group of components that are connected together, typically using wires. The wires are typically copper metal, which is highly conductive, coated with insulating plastic, to prevent electric shocks. The circuit must be continuous (i.e., have no breaks) to allow electricity to flow through the components and back to its source, such as a battery. Switches make a gap in the circuit to stop electricity flowing when they are open. The components included in an electric circuit could range from motors, light sources and buzzers to programmable integrated circuits.
The engineering context
Circuits form the basis of all electrical equipment, ranging from lighting in homes to televisions and computers.
Suggested learning outcomes
By the end of this activity students will be able to construct an electrical switch, they will understand that a complete circuit is required for electricity to flow and they will be able to construct an electrical circuit.
Download the free How to make a simple electrical circuit activity sheet!
All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Investigating lamp brightness
Investigate how different battery voltages affect their brightness is key to understanding how series electrical circuits work.
In this fun exercise for KS2, students will construct three separate lamp circuits: one powered by a single AA battery, one powered by two AA batteries and one powered by three AA batteries. Students will learn about current, voltage and how simple series circuits work.
Activity: Investigating lamp brightness
This resource is part of a collection of free STEM resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focuses on the investigation of how different supply voltages affect the brightness of a lamp.
This activity could be used as a one-off activity or as part of a wider unit of work focusing on electricity and electrical circuits. It can be completed as individuals or in small groups, dependent on the components available.
How long will this activity take?
This activity will take approximately 45-75 minutes to complete.
Parts and components required:
Red and black crocodile clips
1.5 V AA batteries and holders with wires
4.5 V lamps and holders
The engineering context
Engineers need to be able to understand how basic electrical circuits work. This includes current flow and how supply voltage affects the brightness of lamps in simple series circuits. This knowledge could be used when investigating, designing, or making electrical and electronic circuits in the future.
Suggested learning outcomes
By the end of this activity students will have an understanding of what is meant by the terms current and voltage, they will have an understanding of why the brightness of a lamp changes with the number and voltage of the batteries that it is connected to, and they will be able to construct simple series circuits using batteries, lamps and crocodile clips.
Download the free Investigating lamp brightness activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Magnetic maze STEM challenge
Making a maze game from a bottle and a magnet
Learners will draw a maze layout on a plastic bottle and use a magnet to guide objects, such as a 1p coin, around the maze. This is a fun STEM challenge that will teach students about how magnets attract certain materials and will show them how to apply this knowledge in an engaging and practical way.
This resource could be used as a one-off activity or as part of a wider unit of work focussing on magnets and magnetism. It can also be used in conjunction with other IET Education resources, developed alongside the School of Engineering at Cardiff University.
Activity: Magnetic maze STEM challenge
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focuses on developing understanding of magnetic materials by producing a maze game.
This activity could be completed as individuals or in small groups depending on the equipment that is available.
As an optional extension students could replace the coin with a ball bearing, a paper clip, a plastic coin and a small piece of wood. Which ones work well and which do not?
Students could also draw different maze layouts and use different sized bottles to create a range of puzzle products! Alternatively, students could compete with their friends to see who can complete the maze the fastest by timing themselves with stopwatches.
Tools/resources required
Pre-made exemplar
Magnets
1 pence coins (post 1992)
Plastic drinks bottles
Paper clips (for extension activity)
Ball bearings (for extension activity)
Plastic coins (for extension activity)
Small pieces of wood (for extension activity)
Different coloured marker pens
Stopwatches (for extension activity)
The engineering context
Engineers need to know the properties of magnets, which materials are magnetic and which materials are non-magnetic. This knowledge could be used when identifying and creating potential solutions to future engineering problems.
Suggested learning outcomes
By the end of this exercise students will have an understanding of what makes a material magnetic, they will be able to give examples of magnetic and non-magnetic materials and they will be able to make a maze game using a bottle and a magnet.
Download the activity sheets for free!
All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
How do magnets work?
Investigating everyday products to see if they are magnetic
In this activity learners will predict whether they think different products are magnetic based on the material that each product is made from. They will then test their theory by using magnets, to see whether or not each product is attracted to a magnet.
This resource is a great way for KS2 students to learn all about magnets and could be used as a one-off activity or as part of a wider unit of work focusing on magnets and magnetism. It can also be used in conjunction with the IET Education ‘Magnet Madness’ resource, developed alongside the School of Engineering at Cardiff University.
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focuses on identifying whether everyday products are made from magnetic materials.
This activity could be completed as individuals, in pairs or in small groups. Learners could be given all the products at once to test, or the teacher may wish to lead through one product at a time, recapping the key tasks and questions for them to consider as they go through.
Discussion topics and key questions for learners can be found on the presentation below and detailed instructions on how to complete the activity can be found on the activity sheet.
This activity will take approximately 40-60 minutes to complete.
Tools/resources required
Magnets
Plastic drinks cups
2 pence coins
Steel door keys
Aluminium drinks cans
Steel paper clips
Wooden toy cars
The engineering context
Engineers need to know the properties of magnets, which materials are magnetic and which materials are non-magnetic. This knowledge could be used when identifying and creating potential solutions to future engineering problems.
Suggested learning outcomes
By the end of this exercise students will know which materials are magnetic and which are not, they will be able to give examples of magnetic and non-magnetic materials and they will be able to test products to see whether they are made from magnetic materials.
Download the free How do magnets work? activity sheet!
All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Make a steady hand game
Prepare a suitable housing for the circuity, assemble the circuit and produce a wand and maze layout for the game
In this hands-on STEM project students will learn how to make and test a steady hand game circuit. They will prepare a suitable housing for the circuit, assemble the circuit themselves and produce a wand and maze layout for the game. This is a great way for primary school students to learn all about how simple circuits work and develop their understanding of what is meant by the terms ‘make’ and ‘break’ when referring to the flow of current around a circuit.
This could be used as a one-off activity or as part of a wider unit of work focusing on electricity and electrical circuits. It could also be used in conjunction with the IET Education Primary Poster – Circuits and Symbols.
This activity could be completed as individuals or in small groups, dependent on the tools, equipment and components available.
Tools/resources required
Plastic cups
350 mm lengths of 2 mm diameter copper wire
150 mm lengths of 2 mm diameter copper wire
150 mm lengths of 1 mm diameter copper wire
Multi strand insulated wire or crocodile clips
Solder
9 V batteries and clips
9 V buzzers with wires
Masking and/or insulating tape
Double sided tape and/or sticky pads
Pillar drill or electric hand drill
2 mm drill bits
Soldering equipment (soldering irons, stands, sponges)
Wire cutters and strippers
Safety glasses
The engineering context
Engineers need to be able to understand how basic electrical circuits work. This includes current flow, voltage and how to ‘make’ and ‘break’ circuits. This knowledge could be used when investigating, designing or making electrical and electronic circuits in the future.
Suggested learning outcomes
By the end of this activity students will have an understanding of the terms ‘make and break’ when they refer to simple circuits. They will also be able to assemble, fit and test a simple circuit for a steady hand game and they will be able to safely and accurately drill holes in plastic.
Download the activity sheets for free!
All activity sheets, worksheets and supporting resources are free to download, printable and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Using fruit batteries to produce electricity
Using lemons and limes to power an LED
In this fun STEM activity learners will construct a series circuit consisting of four fruit batteries and an LED. They will learn about the main parts of a battery and how fruit can be used to provide enough voltage to light an LED. They will also investigate how the brightness of the LED changes depending on the number of fruit batteries used in the circuit.
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focuses on the use of fruit to power a light emitting diode (LED).
This could be used as a one-off activity or as part of a wider unit of work focusing on electricity and electrical circuits.
This activity could be completed as individuals or in small groups, dependent on the components and tools available.
Lemons or limes can be used, or a mixture of both. Each lemon or lime should provide between approximately 0.7 and 0.9 V. This can be tested by using a multimeter if required.
The total voltage of the series circuit can be calculated by adding up the voltage of each individual battery. This arrangement would produce approximately 2.8 – 3.6 V depending on the voltage of each individual piece of fruit.
How long will this activity take? Approximately 40-65 minutes to complete.
Tools/resources required
Red and black crocodile clips
Lemons and/or limes
Zinc coated nails
50 mm lengths of 1 mm or 2 mm diameter copper wire
Low voltage hi-bright LEDs
Wire cutters
The engineering context
Engineers need to be able to understand how basic electrical circuits work. This includes the main parts of a battery and how they work to power electrical output devices. This knowledge could be used when investigating, designing or making electrical and electronic circuits in the future.
Suggested learning outcomes
By the end of this activity students will understand how fruit can be used to make batteries that can power electrical output devices, they will know the main parts that make up a battery and they will be able to construct a series fruit battery circuit that lights an LED.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Exploded views
How to draw an exploded view
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within design and technology and maths. This resource focusses on drawing exploded views of products.
Different types of drawing are used to communicate different types of information. Exploded views show how the component parts of a product relate to each other. These are widely used to support the assembly of products, for maintenance activities and when building flat pack furniture at home. Producing an exploded view develops drawing skills, whilst simultaneously allowing concepts such as dimensions, proportion and scale to be introduced in a practical context.
In this activity learners will produce an exploded view drawing of a pen, working in proportion and ideally to scale. This could be used as a one-off activity, an extension to maths learning on scale, or linked to D&T activities such as product analysis or section drawing. It could also be used in conjunction with the IET primary poster – Exploded Views.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
Make a doorbell circuit
Learn how to make a doorbell circuit in this fun STEM activity for KS2
This fun STEM activity for kids will teach you all about electrical switches and will show you how to build your own doorbell circuit!
In this activity pupils will assemble a doorbell circuit. This develops understanding of how switches are used and how electrical circuits function. This could be used as a KS2 engineering activity or as a design and make or general STEM project.
The presentation, which can be downloaded below, includes an image of the circuit and detailed instructions on preparing and joining the wires.
As an alternative switch for an extension activity, a ‘blister switch’ is an improvement on the metal foil switch. It comprises of two pieces of foil, each connected to the circuit, but separated by a piece of card in which a square or circle is cut. The foil needs to be taut over the cut-out hole. When the top piece of foil is pressed, this should make a connection; and when pressure is released, the foil should cease to make contact.
This activity will take approximately 70 – 90 minutes.
Tools/resources required
Projector/Whiteboard
Components:
4 x AA batteries in holder
Buzzers (e.g. Miniature Electronic Buzzer 6v)
3 lengths of wire, each 100-150 mm long (only a single length is required if a battery holder with attached wires is used; no wires will be needed if the buzzer also has attached wires)
2 metal split pin fasteners per pupil
A7 card, 1 piece per pupil
Sticky tape or electrical insulation tape.
(Potential sources for the components include Rapid online and TTS group)
If needed: Wire cutters/strippers
Optional:
Hole punches (ideally single hole punches)
A7 card, 1 per pupil
Metal foil
A4 card and coloured pencils
Scissors
Pre-made model of the circuit, for demonstration
The engineering context
Circuits form the basis of all electrical equipment, ranging from lighting in home to televisions and computers.
An electrical circuit is a group of components that are connected together, typically using wires. The wires are usually copper metal, which is highly conductive, coated with insulating plastic, to prevent electric shocks. The circuit must be continuous (i.e. have no breaks) to allow electricity to flow through the components and back to its source, such as a battery. Switches operate as an input device that make a gap in the circuit to stop electricity flowing when they are open. A circuit will normally also have at least one output device, such as a buzzer to produce sound or a bulb to produce light.
Suggested learning outcomes
By the end of this project students will be able to construct an electrical switch and they will also be able to understand that a complete circuit is required for electricity to flow.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
Repeated graphical patterns
Reading and interpreting wave patterns in a graph
Engineers sometimes have to analyse data which shows a repeating pattern. Plotting a graph of the data is often helpful as it shows a picture of the pattern. This pattern may sometimes go on and on in a sequence.
In this activity, students will learn about the concept of repeated graphical patterns. Inspired by wave patterns, this lesson plan will offer a practical way for students to learn about reading, interpreting graphs as well as sequences. It will explore the periodic nature of these wave patterns, identifying maximum and minimum values, and looking for symmetrical properties.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within mathematics.
Activity: Interpreting wave patterns in a graph
Students will start by reading the slides and answering questions on the first slide in pairs or small groups. They’ll delve into the world of wave patterns, discussing points like maximum and minimum values, the frequency of the pattern repetition, and the location of symmetry. The second slide will challenge them further by asking them to predict the shape of the pattern at various points based on its period.
Download our activity overview and presentation for a detailed lesson plan for teaching students about how to interpreted wave patterns in a graph.
The engineering context
Many fields of engineering, such as signal processing, acoustics, and telecommunications, heavily rely on understanding wave patterns and their properties. By exploring these concepts in a fun and engaging way, students will see how engineers use mathematical concepts like these to create innovative solutions and products.
Suggested learning outcomes
Upon completion of this activity, students are expected to have a deeper understanding of reading and interpreting graphs, particularly wave patterns. They will learn how to identify maximum and minimum values, understand the concept of the period of a function, and recognise lines of symmetry. Furthermore, they’ll develop problem-solving skills as they use these concepts to predict sequences and future points in the pattern.
Download our activity sheet and other teaching resources for free
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan, presentation and handout.
Please do share your highlights with us @IETeducation
Chinese New Year: A red letter day
Making a beautiful red gift envelope for Chinese New Year.
In this activity students will learn about nets within a graphics project and will have an opportunity to use a net to make a Chinese red envelope.
During the New Year in China, it is traditional to give the gift of a bright, beautiful red envelope to your friends and family. In Chinese the red envelope is known as 紅包, hóngbāo) and the red colour symbolizes good luck and prosperity. Often the envelope contains money. The envelopes are often decorated with good luck symbols like happy children, beautiful clothing and a peach.
Download the activities sheets for free!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
Materials you will need:
Red card
Glue sticks or PVA
Scissors
Optional: gold/Silver pens to add decoration
Optional: pre-printed Chinese New Year images.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
And please do share your learning highlights and final creations with us on social media @IETeducation
Engineering all around us poster
Primary classroom poster giving a closer look at some of the applications of engineering in our everyday lives.
Download the single poster or order a full set of posters for free from the IET Education website.
Electrical safety outdoors poster
Primary classroom poster showing useful rules to observe when using electricity both in and outside the home.
Download the single poster or order a full set of posters from the IET Education website.
Marshmallow catapults
**In this fun activity for kids, students will construct a miniature catapult capable of firing a marshmallow! **
This exercise will allow students to develop practical skills using a saw and a glue gun and their communication skills as they work as part of a team.
This activity could be used in Key Stage 2 as a straightforward design and technology project. It could also be integrated with history and drama.
This activity will take approximately 100-180 minutes to complete.
Tools/resources required
For the marshmallow holders:
Copies of the marshmallow catapults holder (handout) printed on card
Scissors
Glue sticks
For the catapult structures:
Square section softwood: 8 x 8 x 590 mm, 6 pieces per team plus spares
Saws
Vices, bench hooks, mitre boxes or similar devices to secure the wood when cutting
Glue guns (one per team)
2 elastic bands per team (one small, one large) plus spares
For testing:
A bag of marshmallows
Optional:
Copies of the marshmallow catapults structures (handout) printed on paper
Sandpaper
Baseboards or A3/A4 pieces of cardboard for use as baseboards when using glue guns
The engineering context
Did you know that the word ‘engineer’ was initially used to describe people responsible for building siege weapons in ancient times? During the sieges of towns and castles, it was customary for skilled experts to construct catapults to breach defences and demoralise the defenders. Among the various catapult types, one was known as the ‘onager’, named after a wild donkey renowned for its fierce kick. The individuals responsible for building this particular catapult were referred to as ‘onager-neers’, a term that eventually evolved into engineers.
Catapults need to have a structure which is both strong and stiff. Otherwise, the forces they experience when used can cause them to break. A catapult made from square shapes can be made significantly more rigid and less likely to collapse by adding reinforcement to form triangles. The principle is still widely used in civil engineering for structures ranging from cranes to aircraft structures and the roofs of buildings.
Suggested learning outcomes
By the end of this activity, students will be able to understand that triangles can be used to reinforce structures, they will be able to safely operate a saw to cut wood, safely use a glue gun, and they will be able to design and make a structure.
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Spaghetti tower - strengthening structures
Making the tallest structure
The shape of a structure has a significant effect on its strength and its stiffness. A structure made from squares can be made significantly more rigid and less likely to collapse by adding reinforcement to form triangles. This principle is widely used in civil engineering when designing new bridges and buildings.
In this activity, pupils develop both their skills in using a glue gun and demonstrate their understanding of how structures can be reinforced, by making a structure from spaghetti.
In this activity, participants begin by predicting how a square structure would affect the properties of a building and for any suggestions as to how it could be made stronger. Then working in teams, pupils have 15 minutes to build a structure from spaghetti. This is a competition – the tallest structure wins.
The structure must be free-standing – that means nothing else can support it. Each team can only use 12 pieces of spaghetti – they can break some of it into smaller lengths if needed to reinforce the structure.
Once the fifteen minutes has passed, each team reviews the structures, comparing which is the tallest and identifying how each structure could have been made stronger or taller.
Activity info, teachers’ notes and curriculum links
This activity teaches transferable skills to the construction industry and beyond. This activity could be used in Key Stage 2 as a stand-alone activity, as a focused task to develop skills in the use of the glue gun, or as an introduction to a design and make project, such as the spaghetti bridges.
If the view of the teacher is that their pupils do not have sufficient maturity to use the glue guns, this activity could be carried out using spaghetti and marshmallows – an example of this is included in the additional websites.
Download the free resources!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Spaghetti bridge
Building a bridge from spaghetti
Working in teams, participants have 45 minutes and 15 pieces of spaghetti to build a bridge. How to make a bridge? Teamwork with spaghetti! After this time, the structures are put to the test to see which is the strongest by hanging an increasing load from each bridge until it fails.
Bridges are structures that are designed to support a load, such as the cars and lorries that need to cross above a river. The structure of a bridge has a significant affect upon its strength and its stiffness. A bridge made from square shapes can be made significantly more rigid and less likely to collapse by adding reinforcement to form triangles. This principle is widely used in civil engineering.
Activity info, teachers’ notes and curriculum links
This activity could be used in Key Stage 2 as a stand-alone design and technology or maths activity, as a focused task to develop skills in the use of the glue gun, or as part of a structures project investigating bridges. This hands-on STEM playing and learning resource is science and maths for KS2.
Tools/resources required
1-2 packets of spaghetti
Glue guns (one per team)
Optional:
Baseboards or A3/A4 pieces of cardboard for use as baseboards when using glue guns
Download the activity sheets for free!
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
And please do share your classroom learning highlights with us @IETeducation
Understanding ergonomics and anthropometrics
Measuring sizes of hands and presenting data
Designers must consider how people will interact with their products and systems. The use of ergonomics and anthropometric data allows them to make sure their products are comfortable and efficient to use.
This resource focuses on ergonomics in GCSE DT and the use of anthropometric data.
Activity info, teachers’ notes and curriculum links
An engaging KS4 activity in which students will collect data relating to the hand sizes of different people for use in designing a shopping bag carrier. It will build knowledge and understanding of how ergonomics and anthropometric data and anthropometric measurements are gathered for use in product design.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Linking to key exam boards such as GCSE DT providers AQA and Edexcel.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Testing pulley systems
Testing the operation of pulley systems and calculating their mechanical advantage
This GCSE maths resource looks at how pulleys work and is fully-curriculum linked. Download the resource for free to teach KS4 pulleys to your class.
What are the advantages of a pulley system? Mechanical systems allow us to perform tasks that would otherwise be very difficult, enabling us to lift objects that would otherwise be far too heavy to move. For example, cranes on building sites that move heavy materials.
This GCSE mathematics resource focuses on testing pulley systems and calculating their mechanical advantage.
Activity info, teachers’ notes and curriculum links
An engaging activity in which students will will test and calculate the mechanical advantage of three different examples of simple pulley systems designed to lift loads. It will build knowledge and understanding of how pulley systems work, along with improving related numeracy skills.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Download the activity sheets for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Modelling pulley systems
Model and construct 3 simple pulley systems, designed to lift loads
Mechanical systems allow us to perform tasks that would otherwise be very difficult, such as pulley systems that lift objects that would otherwise be far too heavy to move. For example, cranes on building sites that move heavy materials.
This KS4 maths resource focuses on the use and application of pulley systems.
Activity info, teachers’ notes and curriculum links
An engaging activity in which students will model and construct three different examples of pulley systems designed to lift loads. It will build knowledge and understanding of how pulley systems work and their practical uses.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Design a hoverboard
An activity for GCSE students to design a levitating hoverboard that works using magnetism
1980s films predicted that by 2015 people using hoverboards would be a very common sight, but only now is the technology finally reaching the point where it can become a reality.
Students will combine their creative prowess with scientific principles as they tackle the challenge of designing a functional hoverboard that defies gravity through the power of magnetism. This hands-on experience will not only push the boundaries of students’ creativity but also empower them to apply scientific theory in a tangible and captivating way.
Activity introduction
This activity is one of a series of free resources designed to support the delivery of the new 9-1 GCSEs in Design & Technology, and Engineering. Each resource covers a key topic from one or more of the specifications for these subjects. This resource focuses on designing a hoverboard that uses magnetism and magnetic fields.
Students will need to design a hoverboard for teenagers that can move forward without touching the ground. The product should use a suitable method of keeping the board in the air, such as magnetism.
Learners should draw on their scientific knowledge of magnetism and magnetic fields and focus on applying this in an engineering/design context.
Magnetism is a fundamental scientific phenomenon. Utilising this has allowed designers to create new and innovative products, such as fully working MAGLEV trains and hoverboards.
The engineering context
Utilising scientific principles for product design constitutes a significant component within the new GCSE curriculum for Design & Technology and Engineering. The insights acquired from this approach can also be harnessed while leveraging magnetic forces and other associated scientific phenomena to bolster the conceptualisation of upcoming products.
Suggested learning outcomes
Upon completion of this task, students will have the capacity to create a functional levitating hoverboard by applying scientific principles to product design. Additionally, they will be able to effectively convey design concepts using sketches, written notes, and annotations.
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The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
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