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Using Pythagoras Theorem
Use Pythagoras Theorem to measure objects
In this activity for kids, students will be introduced to the concept of the Pythagoras Theorem and what it is used for.
They will use this knowledge to create a string triangle in the proportion of 3:4:5 and use it to measure objects from their base. This activity will test students’ maths abilities and teach them historical facts about ancient Greece. Resources for teachers are available.
And please do share your classroom learning highlights with us @IETeducation
Static electricity experiment (KS2)
Using static electricity to make tissue paper cats ‘pounce’ onto a balloon
This is one of a set of free STEM resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource focuses on making tissue paper cats ‘pounce’ and stick to a balloon through the build-up of static electricity.
This activity could be used as a main activity to introduce the concept of static electricity, or as one of several activities within a wider scheme of learning focusing on electricity and its uses.
Learners will first cut their tissue paper into small cat shapes. They could use different coloured tissue paper to make different coloured cats for more visual interest.
Learners will then blow up and tie their balloons. The balloon should be blown up fully and tied so that no air can escape. If learners struggle to do this, the teacher could complete this step in advance. Alternatively, clips could be provided to seal the balloons.
Learners will rub their balloon against their jumper several times to ‘charge’ it with static electricity. Following this, they can hold their balloon just above their tissue paper cat shapes. The cats should ‘pounce’ onto the balloon and stick to it.
Why do you think the cats ‘pounce’ and stick to the balloon? How close does the balloon need to be for the cats to pounce? What is causing this to happen?
This activity will take approximately 30-50 minutes to complete.
Tools/resources required
Balloons
Tissue paper
Scissors
The engineering context
Engineers use knowledge of science concepts in their everyday work to ensure they produce solutions that are safe, functional and meet the needs of their clients. A good grasp of basic concepts, such as how electricity and static electricity works, is therefore very important.
Electrical engineers use their knowledge of how electricity works to develop new electrical products and systems.
Suggested learning outcomes
By the end of this activity students will have an understanding of the causes and effects of static electricity, they will understand how to use a balloon and a jumper to create static electricity and they will know that static electricity can be used to make paper stick to a balloon.
Download the Static electricity experiment activity sheets for free!
All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Edges, vertices and faces
Making cut-out 3D shapes and counting the number of edges, vertices and faces
In this fun maths activity for Key Stage 2, learners will enhance their knowledge and comprehension of 3D shapes. They will cut out 2D nets for a cube, pyramid, cylinder, and octahedron, then fold them to form their corresponding 3D shapes. Through this process, they will also determine and count the number of edges, vertices, and faces on each shape.
This activity can serve as a main lesson to develop an understanding of the characteristics of common 3D shapes. Alternatively, it can be integrated into a broader curriculum that focuses on the properties of 2D shapes, 3D shapes, and everyday objects.
The engineering context
Engineers must regularly use mathematics knowledge and skills as part of their everyday job. Therefore, they must have a good grasp of basic concepts, such as the properties of 3D shapes.
Suggested learning outcomes
By the end of this activity, students will be able to make 3D shapes such as cubes, pyramids, cylinders and octahedrons from 2D nets, and they will understand the difference between the edges, vertices and faces of a 3D shape. They will know the number of edges, vertices and faces on a cube, pyramid, cylinder and octahedron.
Download for activity sheets and templates for free!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
The Bionic Body poster
Secondary classroom poster highlighting some of the areas in which the human body can be improved with technology.
Download the single poster or order a full set of posters for free from the IET Education website.
Power poster
Secondary classroom poster calculating mechanical and electrical power.
Order a free set of secondary posters from the IET Website.
Current and resistance poster
Secondary classroom poster illustrating the concepts of current and resistance, their measurements and affecting factors.
Download the single poster or order a full set from the IET Education website.
Future travel poster
Secondary classroom poster exploring the green solutions for future travel.
Download or order a full set of posters for free from the IET Education website.
Calculate journey times
An activity to compare journey times for different modes of transport
In this fun activity for KS1, learners will calculate the times taken to complete the same journey using different modes of transport, allowing them to put their math skills into practical use.
This activity is part of a collection of STEM resources developed to aid the teaching of the primary national curriculum. Its purpose is to assist in delivering essential topics within mathematics and science. This could be used as a one-off main lesson activity to develop basic maths skills in context.
Learners will be given the “Who’s Fastest” activity sheet to complete. They will calculate the journey times for each mode of transport and rank them from fastest to slowest.
After completing the calculations, the class will engage in a discussion. They will explore which mode of transport emerged as the fastest and why it held that position. Furthermore, they will consider which transport mode they would prefer to use for the given journey and explain their reasoning.
By the end of this activity, the learners will have gained a deeper understanding of the relationship between distance, speed, and time while also having fun comparing different modes of transportation.
The engineering context
Comparing results is crucial in engineering as it aids in enhancing efficiency. Different modes of transportation have varying impacts on the environment. Consequently, a transport engineer’s task involves determining the most suitable transportation method for specific situations, such as employing trams in a city.
Suggested learning outcomes
By the end of this activity, students will be able to solve a contextual problem using division and multiplication, and they will be able to understand how to calculate different journey times for alternative modes of transport.
Download the free activity sheet!
All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs.
The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation
Comparing the carbon footprint of transportation
A maths-based challenge for KS3 to calculate the journey times and carbon footprint of different methods of travel
As well as testing students’ mathematical abilities, this activity highlights the issue of sustainable travel and the effects of some modes of transport on the environment.
This could be used as a one-off main lesson activity to use maths skills in context, or as part of a scheme of work on sustainability, to build knowledge and understanding of climate change and ways of reducing it.
Activity introduction
This activity is one of a series of resources designed in conjunction with Network Rail to develop understanding and skills in key maths, science, and engineering concepts.
The carbon footprint data in the presentation is derived from passenger-specific figures published by BEIS/Defra Greenhouse Gas Conversion Factors 2019.
Transportation speeds are approximations based on typical values obtained from commonly used search engines. Any statistical or speed-related data used in this activity serves its sole purpose within the activity and may not accurately mirror current real-world conditions. Variability might arise due to seasonal changes, environmental conditions, or legal constraints.
When utilising the activity sheet, students can construct tables for each journey, showcasing their findings (as depicted on the sheet). For air travel, a buffer of 3 hours should be allotted to account for check-in, security procedures, and boarding at airports.
To add an additional layer of complexity, transit times to airports and railway stations could be incorporated.
The presentation includes supplementary slides for those who prefer kilometres instead of miles.
The engineering context
Engineers must understand how products impact the environment; This pertains not only to modes of transportation but also encompasses the production of new items. They can use this knowledge to balance the environmental impact with the function carried out by the product. Engineers can also develop new or improved
Suggested learning outcomes
By the end of this activity, students will be able to solve a contextual problem using division and multiplication, and they will understand how to calculate journey times and the carbon footprint for alternative modes of transport.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
You can download our step-by-step instructions below as either a classroom lesson plan or PowerPoint presentation.
Please do share your highlights with us @IETeducation.
Build an Easter bunny basket
Making structures from card and assembling these into baskets
In this hands-on STEM activity for kids, students will learn about 3D structures within a graphics projects. The project will involve using templates to help them cut out the parts for an Easter bunny basket.
This fun exercise is aimed at primary school children and could be used as a main lesson activity, to teach learners about simple structures made from separate parts.
This is one of a set of free resources designed to allow learners to use Easter themes to develop their knowledge and skills in Design and Technology and Mathematics. This resource focuses on building an Easter bunny-shaped basket.
The teacher will first print the activity sheet, which can be downloaded below, onto thin card and distribute to the learners.
Learners can then follow these steps to build their own DIY Easter bunny basket. Once learners have completed each step for themselves, the teacher can explain how nets are used to make objects and how separate parts are used to make a larger structure.
Learners will share their completed bunny baskets with the class. What do you think went well? What could be improved?
This activity will take approximately 50 – 80 minutes to complete.
Tools/resources required
Glue sticks
Card
Scissors
Cotton wool (for the bunny tails)
The engineering context
Engineers use nets and card to allow them to make scale 3D models of buildings and other structures, as well as packaging for products.
Suggested learning outcomes
By the end of this STEM challenge learners will be able to understand how structures are made using separate parts and they will be able to make and assemble a bunny basket structure from card parts.
Download the free Build an Easter Bunny Basket activity sheet below! Also includes a bonus wordsearch to enhance sticky learning.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
Make a DIY Easter Bunny
Making an Easter bunny puppet with moving arms and legs
In this activity students will learn about simple mechanisms using linkages made from paper products. Learners will have an opportunity to use a template to help them cut out the parts for a cardboard Easter bouncing bunny.
This fun STEM challenge aimed at primary school children could be used as a main lesson activity, to teach learners about linkages.
This is one of a set of resources designed to allow learners to use Easter themes to develop their knowledge and skills in Design and Technology and Mathematics. This resource focuses on building a card structure, which uses linkages to make the limbs of a bunny move.
Follow this step-by-step guide to make your own Easter bouncing bunny.
Learners will complete each step for themselves. Once everyone has made their bouncing bunny, the teacher will discuss the results of the activity with learners. The teacher will also explain how linkages are used to make objects move.
Download the free activity sheet for more detailed instructions, teachers notes and for optional extension work. Also includes a fun bonus activity to enhance sticky learning.
This exercise will take approximately 50 – 80 minutes.
Tools/resources required
Glue sticks
Card or cardboard
Scissors
String
Brass fasteners
Pencils
Erasers/sticky tack
Elastic bands
The engineering context
Engineers must have a good understanding of mechanisms. Mechanisms are used in every machine that has moving parts, from trains, cars, and washing machines to a space rocket.
Suggested learning outcomes
By the end of this activity students should be able to understand how to use a linkage to create movement and they will be able to make and assemble a bouncing bunny with moving arms and legs.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
KS1 Easter Maths: Count using eggs
Link words and numbers and learn how to count forwards and backwards using eggs in this fun Easter maths activity for kids
In this fun Easter STEM activity for kids, students will cut out eggs with numbers in words and shells with numbers in figures, then link the two ways of representing numbers. Learners will also have the opportunity to count and carry out some simple sums using the cut outs.
This practical maths challenge could be used as a main lesson activity, to teach learners about numbers and counting.
This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within Mathematics and Design and Technology. This resource is aimed at learners in reception or early Key Stage 1 and focuses on developing knowledge of the words used to represent numbers.
The teacher will first print the activity sheet onto thin card. Learners should then match the eggs and shells and put them in the correct sequence, either forwards or backwards. They could also use these to count forwards or backwards in multiples. As an optional extension, students could also use the eggs as number cards to carry out some sums. Cards with mathematical symbols are included at the end of the handout. These should be cut around the dotted line.
If time permits, learners could decorate the eggs and shells.
This activity should take approximately 40-60 minutes.
Tools/resources required
Handouts printed on this card
Scissors
Colouring pens/pencils
Suggested learning outcomes
By the end of this Easter maths activity learners will know how numbers are represented by words and they will be able to count forwards and backwards in numbers and multiples up to 100.
The engineering context
An understanding of numbers is vital for engineers who need to solve lots of interesting problems. For example, they need to know the sizes to make products and communicate these to other people. Electronic engineers use countdown timers to let motorists know when a traffic light will change from red to green, so that that motorists can drive off safely.
Download the free Count using eggs activity sheet. Also includes a bonus maze activity.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
Make an amazing bunny pop up card
Learn about 3D structures and make a bunny pop up card in this fun Easter STEM activity for kids
In this fun STEM activity for kids, students will learn about graphic products and use templates to help them cut out the parts for a homemade Easter card.
This activity is aimed at primary school children and could be used as a main lesson activity, to teach learners about the use of templates.
This is one of a set of resources designed to allow students to use Easter themes to develop their knowledge and skills in Design and Technology and Mathematics. This resource focuses on making a graphics project, in this case an Easter pop-up bunny card.
The teacher will first print the activity sheet, which can be downloaded below, onto thin card and distribute to the learners.
Learners can then follow these steps to make their own homemade Easter bunny pop-up card. Once learners have completed each step for themselves, the teacher can explain why templates are used to make objects and how separate parts are used to make a larger structure.
Learners will share their completed Easter pop-up cards with the class. What do you think went well? What could be improved?
This activity will take approximately 50 – 80 minutes to complete.
Tools/resources required
Glue sticks
Card (various colours)
Scissors
Coloured paper
The engineering context
Engineers use nets and card to allow them to make scale 3D models of buildings and other structures, as well as packaging for products.
Suggested learning outcomes
By the end of this Easter STEM challenge learners will be able to make and assemble an Easter pop-up card from separate parts.
Download the free Make an amazing Easter pop up card activity sheet. Also included is a bonus wordsearch to enhance sticky learning.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Please share your classroom learning highlights with us @IETeducation.
Micro:bit food temperature probe project
Creating a working prototype of a food temperature probe
This activity tasks students with using the micro:bit to develop a prototype for a food temperature probe that will warn people when their food is too cold.
It’s an ideal lesson for introducing students to programming, allowing them to develop their skills, make use of programmable components and even embed intelligence into a product’s design.
This is one of a series of resources to support the use of the BBC micro:bit in design and technology (DT) or computing lessons. It can be taught as a main lesson activity with Programmable systems as a starter activity, and Product integration as an extension activity.
Activity: Creating a working prototype of a food temperature probe
The activity starts with students being briefed on the importance of food being prepared or cooked to the correct temperature. Too cold and it could cause food poisoning, too hot and it could burn. Learners will then be asked to use this knowledge to develop a temperature monitoring system using the BBC micro:bit.
The engineering context
Being able to accurately monitor temperature is important within several industries including food, healthcare, electronics, energy, defence and chemical manufacturing. Engineers must therefore design systems that can not only easily monitor temperature but also automatically trigger warnings (such as alarms) or safety mechanisms (such as cooling systems) to regulate temperature.
Suggested learning outcomes
Learners will be able to understand a block systems diagram of the food temperature probe system. They’ll be able to successfully program the BBC micro:bit so that the system meets the design criteria, being able to choose appropriate inputs and output device for the system they’ve designed.
Download our activity sheet and related teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Download our classroom lesson plan and presentation below.
Please do share your highlights with us @IETeducation.
Entrepreneurial challenge
In this entrepreneurial role-play activity, students will research and create a pitch to sell a remote surgery system.
This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in design and technology (DT).
Activity: Researching and pitching the technology for a remote surgery system
This activity tasks students with an exciting entrepreneurial challenge.
Students must role play being a senior engineer who has been tasked with creating a compelling video pitch to sell your custom remote surgery systems to the Faratron Medical Institute.
The system includes a surgeon interface, a communications link, and a patient interface. The Faratron Medical Institute wants answers to critical technical concerns:
Students will review a list of several technical questions from the institute and prepare a video response that addresses at least three of these questions, demonstrating technical solutions and building confidence in remote surgery system. Students can use visuals, props, or a direct presentation style.
Download our activity overview for a detailed lesson plan on our entrepreneurial challenge.
The engineering context
Engineers often need to be able to explain how their innovations work in order to gain backing for their projects, or even to secure funding to build their designs. Entrepreneurial skills can also inspire engineers to invent new things and set up their own start-up companies – which can often lead to exciting breakthroughs in the world of technology.
Suggested learning outcomes
Students will learn how to use research to approach problem solving. They’ll develop their communication skills while learning about how different engineering fields converge to solve complex medical problems.
Download our activity sheet and related teaching resources for free!
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download (including video clips), and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
Please do share your highlights with us @IETeducation.
Wearable antennas
Learning about how wireless technology can used for personal health care
In this activity students will discover how wireless electronic systems can be used to improve health care.
This topic investigates the driving technology behind body centric communications. Students will explore current health applications of wireless health care devices and learn about the possibilities for the future as well as the ethical issues surrounding these advancements.
This is one of a set of resources developed to aid the class teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within design and technology (DT) and science.
Activity: Learning about how wireless technology can used for personal health care
Students will firstly work through our Pacemaker case study, where they must explain why someone with a pacemaker needs to be cautious around certain sources of radiofrequency energy. They will then draw a labelled diagram of a heart, pacemaker, and connecting wire (BCA), with annotations explaining how the pacemaker helps with heart problems.
Students will then review our Body Centric Antenna (BCA) case study where a BCA increases the speed at which data can be made available to health professionals. After reading the case study, students must produce then a short leaflet that explains the potential health benefits of BCAs.
Download our activity overview for an introductory lesson plan on wearable healthcare technology for free!
The engineering context
Body centric communications have abundant applications in personal healthcare, smart homes, personal entertainment, identification systems, space exploration and the military.
Suggested learning outcomes
By the end of this activity students will understand that an electronic decision-making system consists of an input, a processor, and an output. They will also know that changes in physical factors will result in an energy transfer in a transducer (i.e., a transducer can be used as a sensor). Finally, they will be introduced to some of the social uses of electronic systems in health care.
Download our activity sheet and other teaching resources
The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales.
All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your class’s and your schools’ needs.
You can download our classroom lesson plan for free!
Please do share your highlights with us @IETeducation
Programmable systems of the future
Design a future programmable system to meet user needs
As technology progresses, programmable systems are being increasingly utilised at home and in industry. What will the programmable systems of the future be like and how will we use them? In this activity, students apply what they have learnt about the uses and designs of programmable systems to invent their own to meet a specific user need.
Activity info, teachers’ notes and curriculum links
An engaging activity in which students look to the future and consider what they have learnt so far about programmable systems to design their own that meets a user need.
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales.
Download the activity sheets for free!
All activity sheets and supporting resources (including film clips!) are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your classroom learning highlights with us @IETeducation
Make a storytelling kit using word cards
Learners can make their own storytelling kit using the word cards provided and then extend their story by adding their own words and creating illustrations for their stories.
Word cards can be a great way to help build learners’ vocabulary – giving them cards with words to read, understand and put into a sentence, or providing them with blank cards to add their own words and imagery to use as visual aids upon recall.
Activity info, teachers’ notes and curriculum links
In this activity learners will learn about sentence structure and storytelling. Learners will make their own storytelling kit using a range of word cards that use nouns, verbs, adverbs, adjectives and conjunctions and use these to create stories.
This activity could be used as a main lesson activity, to teach learners about the use of words and their spelling. It could also support verbal construction of sentences.
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your learning highlights and final creations with us on social media @IETeducation or send them via email to IETEducation@theiet.org to be featured in our online gallery.
Tools/resources required
Glue sticks
Thin card
Scissors
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
Make an Egyptian snake bracelet
**Learn about ancient Egypt and discover how to make a snake bracelet inspired by ancient Egyptian jewellery **
This activity for kids will teach students how to make a snake bracelet inspired by ancient Egyptian jewellery. This activity will encourage students to design and create, as well as teach them historical facts about ancient Egypt. Resources and activity sheets are provided to help teachers support their students.
Activity info, teachers’ notes and curriculum links
In this activity learners will make an example of a bracelet inspired by ancient Egyptian jewellery using air drying clay. There are related activities that involve making an alternative form of bracelet and necklaces.
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your learning highlights and final creations with us on social media @IETeducation or send them via email to IETEducation@theiet.org to be featured in our online gallery.
Downloadable content
Make an Egyptian snake bracelet activity
Make an Egyptian snake bracelet presentation
Tools/resources required
Air drying clay
Sequins
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.
Make an Egyptian bracelet
Learn about ancient Egypt and discover how to make a bracelet inspired by ancient Egyptian jewellery
This activity for kids will teach students how to make a bracelet inspired by ancient Egyptian jewellery. This activity will encourage students’ creativity and teach them historical facts about ancient Egypt. Resources and activity sheets are provided to help teachers support their students.
Activity info, teachers’ notes and curriculum links
In this activity learners will make an example of a bracelet inspired by ancient Egyptian jewellery from easily sourced materials. There are related activities that involve making an alternative form of bracelet and necklaces.
All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs.
And please do share your learning highlights and final creations with us on social media @IETeducation or send them via email to IETEducation@theiet.org to be featured in our online gallery.
Downloadable content
Make an Egyptian bracelet activity
Make an Egyptian bracelet presentation
Tools/resources required
Carboard tube
Paint & brush
Gold paint
Braid
String
Scissors
Items for decoration
The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales.