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Wearable cockpit
IETEducationIETEducation

Wearable cockpit

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Use modern technologies to enhance flight. In this activity learners will make use of the theme of the future of flight to design a wearable cockpit that makes use of new and modern technologies, such as artificial intelligence (AI), augmented reality (AR) and virtual reality (VR), which have the potential to completely change how pilots interact with and control their aircraft. Produce a specification for their design requirements and a mind map of ideas. They will then produce sketches of their initial ideas before producing a completed final design. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. And please do share your learning highlights and final creations with us on social media @IETeducation
Measuring noise
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Measuring noise

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Measuring the amount of noise produced by different activities. In this activity learners will measure noise produced by a range of activities using a sound meter to help them understand how noise is measured and that high noise levels can damage our hearing. This activity could be used as a main lesson activity to teach learners about sound, as part of a scheme of learning covering sound waves and how sound is generated or as part of a wider topic area covering health and safety considerations in the workshop. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. And please do share your learning highlights and final creations with us on social media @IETeducation
Paper chain fun
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Paper chain fun

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Consider colour sequences and measurements while making paper chains for Christmas Paper chains are super easy to make and a great way to decorate a room or Christmas Tree. In this Christmas STEM activity, students are going to try to make the longest chain possible with three pieces of paper. Students will consider the different sequences that are all around them, whilst thinking about colour patterns and number sequences. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please do share your learning highlights and final creations with us on social media @IETeducation #SantaLovesSTEM
Measure the velocity of balloon rockets
IETEducationIETEducation

Measure the velocity of balloon rockets

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A project to measure the velocity of balloon rockets. In this fun activity, learners will make a balloon rocket and carry out timed tests to calculate the velocity of the balloon. This activity introduces the concept of flight, speed and energy through the making of a balloon rocket. You will need: Balloons of various shapes Balloon pump String Scissors Sticky tape Thin card/paper Pencil Stopwatch/timing device Measuring tape (5 m) Calculators All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. And please do share your learning highlights with us on social media @IETeducation
James Webb Space Telescope - DIY Faraday Challenge Day
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James Webb Space Telescope - DIY Faraday Challenge Day

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A set of printable resources and guidance notes giving teachers and technicians the basic ingredients to run their very own Faraday Challenge Day. This cross-curricular activity day brings science, design and technology, engineering and maths together in an engaging way. The James Webb Space Telescope challenge is based on the Faraday Challenge of the same name from our 2018/19 season of Faraday Challenge Days. Students are given an engineering brief from Tim Peake (found in the student booklet) where he invites the students to assist the engineering mission of the James Webb Space Telescope team. They will need to demonstrate that they have the engineering skills required to engineer and construct a working prototype of their design and pitch their products to the judges. Designed for six teams of six students (36 students in total) aged 12-13 years (year 8 England, and equivalent), the challenge encourages the development of students’ problem solving, team working and communication skills. This activity day can be tailored to the needs of your school and your students by adapting the PowerPoint presentation and the editable student booklet. Can your students help make a difference as a Faraday James Webb Space Telescope engineer?
Programmable systems - How much do you know about programmable systems?
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Programmable systems - How much do you know about programmable systems?

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This is one of a series of resources to support the use of the BBC micro:bit in Design and Technology lessons. It is very important that food is prepared or cooked to the correct temperature. Too cold and it could cause food poisoning, too hot and it could burn. A temperature probe can be used to check that the temperature of food is at the right level. In this unit of learning, learners will use the BBC micro:bit to develop a prototype for a food temperature probe that will warn people when their food is too cold. Activity info, teachers’ notes and curriculum links In this activity, learners will recall and extend their understanding of programmable systems. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Learning more about programmable systems
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Learning more about programmable systems

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Students discuss what they do and don’t know about programmable systems This is one of a series of resources to support the use of the BBC micro:bit in Design and Technology lessons. Some people enjoy taking part in quizzes in their spare time. Keeping an accurate score of points gained by each team, or player, is important when deciding who the overall winner is. Programmable counter systems can be used to do this quickly and easily, and reduce the likelihood of human error. In this unit of learning, learners will use the BBC micro:bit to develop a programmable counter that can be used to keep score during a quiz. Activity info, teachers’ notes and curriculum links In this activity, learners will self-assess and plan how to extend their current knowledge of programmable systems. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Design a prototype score counter
IETEducationIETEducation

Design a prototype score counter

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Use the BBC micro:bit programmable system to create a working prototype of a score counter This is one of a series of resources to support the use of the BBC micro:bit in Design and Technology lessons. Some people enjoy taking part in quizzes in their spare time. Keeping an accurate score of points gained by each team, or player, is important when deciding who the overall winner is. Programmable counter systems can be used to do this quickly and easily, and reduce the likelihood of human error. In this unit of learning, learners will use the BBC micro:bit to develop a programmable counter that can be used to keep score during a quiz. Activity info, teachers’ notes and curriculum links In this activity, learners will integrate a BBC micro:bit based programmable system into a working product prototype. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Test and modify the pedestrian crossing system
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Test and modify the pedestrian crossing system

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Create and implement a set of tests for your prototype This is one of a series of resources to support the use of the BBC micro:bit in Design and Technology lessons. Hundreds of people are killed in accidents on roads in the United Kingdom every year. When schools are situated close to roads there is particular danger to children crossing them. A good, well programmed pedestrian control system can minimise risk and enable people to cross the road safely. In this unit of learning, learners will integrate a BBC micro:bit based programmable system into a working product prototype. Activity info, teachers’ notes and curriculum links In this activity, learners will create and implement a set of tests for their prototype and suggest possible improvements. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Create a portable beep tester
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Create a portable beep tester

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Manufacture the beep tester using the BBC micro:bit This is one of a series of resources to support the use of the BBC micro:bit in Design and Technology lessons. Technology can be used in sports to enhance performance and help participants to improve their fitness and stamina. For example, automated beep tests can be used to monitor fitness levels during training sessions, and set targets for future improvement. In this unit of learning, learners will use the BBC micro:bit to develop a prototype for an electronic beep test that can be used to help people monitor and improve their fitness levels. Activity info, teachers’ notes and curriculum links In this activity, learners will use a vacuum former to manufacture a suitable casing and integrate the programmable system into a completed product. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Testing the beep tester
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Testing the beep tester

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Modify and improve the beep tester design This is one of a series of resources to support the use of the BBC micro:bit in Design and Technology lessons. Technology can be used in sports to enhance performance and help participants to improve their fitness and stamina. For example, automated beep tests can be used to monitor fitness levels during training sessions, and set targets for future improvement. In this unit of learning, learners will use the BBC micro:bit to develop a prototype for an electronic beep test that can be used to help people monitor and improve their fitness levels. Activity info, teachers’ notes and curriculum links In this activity, learners will test their product against the design criteria and suggest possible improvements. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Make a leaf print
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Make a leaf print

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Develop and reinforce your knowledge of the different parts of a leaf by painting and labelling a leaf print In this fun activity for kids, learners will be guided through the process of creating a visually attractive leaf print using various types of leaves and paint. This activity aims to reinforce learners’ understanding of the different parts of a leaf by labelling them. Download our free activity sheet for a step-by-step guide on how to make leaf prints! This is one of a set of free STEM resources that has been developed to support the teaching of the primary national curriculum, with a focus on key topics within maths and science. This particular resource is centred around creating leaf prints and developing knowledge about the main parts of a leaf. Leaves can be collected from trees in and around the school premises as available. In case it is not feasible for the learners to venture outside and collect leaves, the teacher could have a selection of leaves already picked and ready to use. It is important to avoid leaves that have completely dried out as these will not work. This activity can serve as the primary lesson or as one of several activities in a larger scheme of learning centred around using science to better understand the natural environment. There is also potential for the incorporation of art and design elements. This activity will take approximately 60 – 90 minutes to complete. Tools/resources required Access to an outside area with trees and leaves Paints and paint brushes Old newspapers or other methods of protecting desks from paint A4 or A3 paper for the prints The engineering context Environmental engineers are professionals who work to develop solutions to environmental problems. They use engineering principles to identify and design solutions for a range of environmental challenges, including pollution control, waste management, and water treatment. Environmental engineers play a crucial role in protecting the environment and ensuring that human activities are conducted in a sustainable and responsible manner. They work in a range of industries, including government agencies, consulting firms and non-profit organisations. Suggested learning outcomes By the end of this activity students will be able to make a leaf print using different leaves and coloured paints, and they will be able to identify and label the main parts of a leaf. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Tally chart activity
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Tally chart activity

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In this interactive and engaging activity, students will create a tally chart to collect data and discover the most popular colours in the class. Get ready to observe, count, and tally as you learn more about your classmates’ colour preferences. By the end of this activity, you will not only have a beautiful visual representation of your classes’ favourite colours, but you will also develop your data collection and analysis skills. Activity This activity is one of a set of free STEM resources developed to support teaching the primary national curriculum and key topics within maths and science. In this activity, learners will produce a tally chart of favourite colours in a class. They will split into groups and go around to the other learners in the class, recording their favourite colours in their chart. They will then add up the totals and discuss their results. This activity could be used as a main lesson to develop knowledge and understanding of recording and displaying data methods or as part of a wider scheme of learning focusing on statistics. It could also be used as a starting point for learning based on the use of colour in Design & Technology. How long will this activity take? This activity will take approximately 40-60 minutes to complete. Why do we use tally charts? Tally charts are used to collect and organise data visually. They provide a quick and efficient way to record and count occurrences or responses. Tally charts help simplify data collection, making it easier to analyse and interpret information and identify patterns or trends. The engineering context Transport engineers use tally charts to record how many vehicles, and of what types, pass through road junctions or along busy roads; this helps them to plan the timings of traffic lights and identify routes where changes are needed. Engineers need an understanding of colour when producing aesthetically pleasing solutions for clients. Suggested learning outcomes By the end of this activity, students will be able to construct a tally chart to record and analyse data about their favourite colours. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs. The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Magic Square puzzles
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Magic Square puzzles

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This engaging magic square puzzle activity for KS1 delves into the realm of number arrangements and challenges students to uncover the magic hidden within these intriguing square grids. This activity is one of a set of free STEM resources developed to support teaching the primary national curriculum and key topics within maths and science. This resource focuses on developing the ability to add numbers using Magic Square grids. This activity could be used as a starter or main activity to introduce maths problem solving using addition. Learners could complete it in pairs or small groups. Although this activity is designed to be carried out in a playground (which has the advantages of scale and allows chalk to be removed), it could equally be done on paper in a classroom. How long will this activity take? This activity will take approximately 35-60 minutes to complete. Download the worksheets below for a handy step-by-step guide and lesson plan. What are magic squares? Magic squares are intriguing mathematical arrangements of numbers within a square grid, where the sum of the numbers in each row, column, and diagonal is the same. Each number is unique within the square, and the challenge lies in finding the right arrangement to achieve the magical property. Magic squares have a long history dating back to ancient times and have captivated mathematicians and enthusiasts alike. They possess symmetrical and symmetrically complementary patterns, adding to their aesthetic appeal. Magic squares can vary in size, from 3x3 grids to larger ones, presenting a wide range of complexity and opportunities for exploration within recreational mathematics. The engineering context Engineers need to solve several puzzling problems when designing products. For example, chemical engineers must determine the amount and combination of ingredients required to create tasty and effective toothpaste. Suggested learning outcomes By the end of this activity, students will be able to solve Magic Square problems using addition, they will be able to add small numbers by mental arithmetic, and they will be able to create Magic Square grids of varying sizes and difficulty. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs. The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Times table bingo
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Times table bingo

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**In this thrilling times table bingo game, we combine the excitement of bingo with the challenge of mastering multiplication. ** Students race against the clock to quickly identify the correct number on the bingo cards as the teacher calls out different multiplication problems to solve. They need to be prepared to think fast and strategise to complete lines and patterns or even achieve a full-house victory! Whether a beginner or a times table whiz, this game is an entertaining way to reinforce time tables knowledge. Activity This activity is one of a series of accessible STEM resources to support teaching the primary national curriculum and key topics within maths and science. In this activity, learners will solve a series of multiplication problems read out by the teacher. They will use these answers to play bingo, aiming to complete their given card with their responses; this will improve and reinforce learners’ multiplication skills in a fun and engaging context. Learners could play in small teams, pairs or as individuals. Students who win each round of the game could win a prize as a reward and an incentive to other learners. This multiplication bingo game could be used as a starter activity covering learning from a previous lesson, a plenary exercise reinforcing learning that has just occurred, or as one of several activities within a wider scheme of learning focusing on multiplication and division. How long will this activity take? This activity will take approximately 25-40 minutes to complete. Download the free handouts below for step-by-step guides and printable bingo cards. Suggested learning outcomes By the end of this activity, students will be able to multiply numbers together using the 2-, 5- and 10-times tables, they will be able to solve multiplication problems using mental arithmetic, and they will be able to use correct mathematical statements and terminology relating to multiplication problems. The engineering context Engineers must use mathematics knowledge and skills regularly as part of their job. For example, calculating the strength of a material, the speed of a vehicle, the sizes of products or quantities of parts needed. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs. The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Easy cookie recipe - KS1 maths: Scaling and ratios
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Easy cookie recipe - KS1 maths: Scaling and ratios

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This resource focuses on developing the understanding of ratio, fractions and scaling, by scaling up ingredients in a recipe. It could also be linked to learning in food technology, to demonstrate a practical application of maths. In this activity, students will embark on a delicious culinary adventure as they learn to expand an easy cookie recipe to create larger batches. Scaling up a recipe requires careful calculation and understanding of ingredient proportions and ratios, making it a perfect opportunity to enhance mathematical skills while indulging in the sweet rewards of baking. Suggested learning outcomes By the end of this activity, students will be able to solve a scaling-up problem involving a recipe using maths skills. The engineering context Food engineers are employed in food processing, machinery, packaging, and ingredient manufacturing. When a new food product, e.g., a breakfast cereal, has been developed, they may have to plan to scale up the production to make thousands of boxes of it each day. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs. The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your baking highlights with us @IETeducation
Measuring time - KS1 maths
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Measuring time - KS1 maths

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In this engaging experiment, students will learn how to measure time by recording the time it takes to complete a walking race where the winner is the last person to cross the line, not the first! This resource is part of a series created to support the primary national curriculum. Its purpose is to aid in teaching essential topics in mathematics and science. Activity In this particular activity, students will participate in a slow walking race and measure the time it takes to complete it. Working in small teams, they will use stopwatches to time each other and record the data. The collected results will be organised and discussed as a class, using terms such as faster, slower, and quicker. This activity serves as a central lesson to teach students how to gather data through measurement and apply their numerical skills in a practical setting. It can also be utilised as one of several activities within a broader learning framework emphasising using mathematics and science to comprehend time measurement. This activity is suitable for groups of 4 or more participants and can be conducted in various settings such as the classroom, hall, or outdoors. The distance for the slow walk race can be adjusted to accommodate the available space, with a recommended length of 5 meters. It is ideal to mark the start and finish lines using tape or any suitable material within the available space. Before starting the activity, ensure that the learners understand how to properly operate the stopwatches, including starting, stopping, and resetting functions. The teacher should provide a demonstration in advance to ensure clarity. How long will this activity take? This activity will take approximately 40-60 minutes to complete. Download the activity sheet below for a step-by-step lesson plan. The engineering context Accurate timing plays a crucial role for robotics engineers. They must determine the speed range at which two-legged robots can walk without losing balance. These engineers design robots to assist astronauts in space missions and perform demanding tasks like heavy lifting in factory settings. Suggested learning outcomes By the end of this activity, students will be able to measure the time it takes to finish a race, they will be able to sort and compare time data, and they will be able to use the terms faster/slower to describe the time result of the race. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs. The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
How to calculate density
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How to calculate density

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Finding the density of materials by weighing items and immersing them in water This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource focuses on understanding density and, through a series of practical tests, working out which materials are low and high density. Activity info, teachers’ notes and curriculum links In this activity learners will learn about the density of materials through testing. Learners will have an opportunity to weigh and work out the volume of an object. They will use this information and their number skills to calculate the density. They will then repeat this for other objects and discuss their results as a class. This activity could be used as a main lesson activity, to teach learners how to collect data through measurement and to use number skills in a practical context. It could also be used as one of several activities within a wider scheme of learning focusing on the use of maths and science to understand the properties of materials. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. Download the activity sheet for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your learning highlights with us @IETeducation
Blindfold maze KS1 maths game
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Blindfold maze KS1 maths game

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Using directions to guide pupils through a table maze. Clear instructions and correct vocabulary are important to ensure that the learners know how to complete the maze. This activity could be used as a starter or main activity to introduce geometry, position and direction. The engineering context When engineers program robots, they must be very clear in their instructions to avoid confusion. For example, the Mars Rover must follow very detailed instructions to help it move safely on the planet and send back pictures. Suggested learning outcomes By the end of this activity, students will be able to follow a set of verbal instructions to navigate a maze successfully, they will be able to understand the importance of clear instructions when instructing others, and they will be able to use mathematical vocabulary to describe position, direction and movement. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs. The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Magnetic forces STEM activity
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Magnetic forces STEM activity

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Creating designs for novel products using magnets In this fun STEM activity students will learn about how magnets can be used to attract or repel each other. They will use their knowledge of how they work to identify and sketch design ideas for two novel products that make use of magnets and magnetism. This resource is a great way for KS2 students to learn all about magnets and could be used as a one-off activity or as part of a wider unit of work focusing on magnets and magnetism. It can also be used in conjunction with other IET Education resources, developed alongside the School of Engineering at Cardiff University. This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within science and design and technology. This resource focuses on identifying and sketching design ideas for innovative products that make use of magnets. This activity could be completed as individuals or in small groups. This activity will take approximately 40-60 minutes to complete. Tools/resources required Bar magnets with N and S poles marked Modelling materials (for extension activity) Pencils, pens and sketching equipment CAD software (for extension activity) Modelling tools and equipment (for extension activity) Magnetic forces Magnets are made from materials such as iron and nickel and they have a north pole and a south pole. When the north pole of a magnet is placed near the south pole of another magnet, they will attract each other. When two poles that are the same are placed near each other, they will repel each other. For example, north to north and south to south. The engineering context Engineers need to know the properties of magnets, which materials are magnetic and which materials are non-magnetic. This knowledge could be used when identifying and creating potential solutions to future engineering problems. For example, when developing green transport solutions. Suggested learning outcomes By the end of this activity students will be able to describe magnets as having two poles, they will understand how magnets attract or repel each other and they will be able to identify and design ideas for products that make use of magnets. Download the free Magnetic forces STEM activity sheet! All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation