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Design a charity box for Ramadan
IETEducationIETEducation

Design a charity box for Ramadan

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Using our KS2 lesson plan and template, learners will design and make a charity box using card, glue sticks, split pins and decorations to count down the days of Ramadan while nurturing an understanding of this religious festival. In 2024 Ramadan starts on Sunday 10 March and ends on Monday 8 April. It is estimated that globally 1.6 billion Muslims will take part in Ramadan and will fast from sunrise to sunset for one lunar month. We’ve created this teaching resource to support the delivery of key topics within design & technology, religious studies and art. This could be used as a one-off lesson activity to develop making and designing skills or an understanding of Ramadan. Alternatively, it could be used as a part of a wider scheme of work to develop making skills for graphic products in design & technology. Learners will look at what Ramadan is, what happens during Ramadan and the importance of charity to Muslims. They will make a charity box that includes a feature to count down the days of the lunar cycle and can incorporate their own designs onto its external appearance. Tools/supplies needed: Paper and card (optional: paper plates) Drawing implement: colouring pencils or pens, pencils and rulers Scissors Glue sticks Split pins Optional: decorations such as sequins, glitter, etc. Suggested learning outcomes It is important for learners to understand all types of religious festivals as part of their religious education. This resource combines religious education with art and design and technology with the aim that the learners will be able to generate, develop, model and communicate their ideas through discussion and annotated sketches, and to use a range of materials creatively to design and make this product. Specifically, children will understand the main considerations and features for designing a charity box for Ramadan and be able to make this box considering the key features required, inclusion of the lunar countdown and how aesthetically pleasing it will be to the customer. Download our activity sheet and other teaching resources for free All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. Please do share your highlights with us @IETeducation.
Exploded views poster
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Exploded views poster

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Primary classroom poster giving a closer look at exploded views and how you can draw them for yourself. Download the single poster or order a full set of posters for free form the IET Education website.
Sound velocity
IETEducationIETEducation

Sound velocity

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How fast does sound travel? What is sound velocity? Find out about transverse and longitudinal waves in our free, downloadable KS4 maths worksheet. From founding communications, such as the fire beacon, to being able to communicate with space, there is no denying that developments in communication have advanced at a rapid speed. This topic presents students with communications of the past, present and future, helping them to understand the principles that form the basis for these developments. Activity info, teachers’ notes and curriculum links This engaging activity allows students to investigate the velocity of sound. Two methods, a direct method and an ICT based method, are proposed. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Download the free activity sheet! All activity sheets and supporting resources (including film clips!) are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Materials for a prosthetic foot
IETEducationIETEducation

Materials for a prosthetic foot

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Analyse data to find the best material for a prosthetic foot The development of new materials is having a huge impact on all of our lives. This engineering activity for kids encourages students to look at a variety of materials and find out which would be the best for ankle and foot prosthetics. Different materials will perform in a variety of different ways, and it is through the analysis of the materials that students will be able to work out which would be the best for a prosthetic foot. This fun STEM activity is designed as a main lesson exercise for secondary school students. Learners will carry out some data manipulation to find the best material from which to make a prosthetic foot. The activity offers strong opportunities for cross-curricular work with Mathematics. The class will be split into teams. Students will work as teams of engineering materials consultants and have to find the best material from which to make a prosthetic foot. Using the related handouts, which can be found below, students will plot graphs of stress against strain for seven different materials and calculate the gradient in order to find the stiffness for each material. Based on this information, students should select which of the seven materials is the most suitable for the construction of the foot. Students will present their recommendations to the rest of the class and the other teams will comment on their recommendations. What you will need: Graph paper Pen/pencil The engineering context The development of new materials with incredible properties is changing the way we live. From LCD TVs to super light airliners, these materials have quickly found their way into pretty much all of the modern technology around us. One area where modern materials have made a huge impact is in the development of prosthetic devices. Some of these devices are beginning to outperform ‘natural’ body parts. The resources within this, and the related activities, encourage students to investigate the properties of smart materials and carry out some data manipulation. Students will also explore the possible moral and ethical issues associated with people potentially choosing to replace healthy body parts with artificial prostheses because they offer higher performance. By the end of this activity students will be able to make the link between material properties and material usage. They will be able to understand how smart materials are used in a real life context and they will be able to use and manipulate material-related data.
Chinese New Year: A red letter day
IETEducationIETEducation

Chinese New Year: A red letter day

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Making a beautiful red gift envelope for Chinese New Year. In this activity students will learn about nets within a graphics project and will have an opportunity to use a net to make a Chinese red envelope. During the New Year in China, it is traditional to give the gift of a bright, beautiful red envelope to your friends and family. In Chinese the red envelope is known as 紅包, hóngbāo) and the red colour symbolizes good luck and prosperity. Often the envelope contains money. The envelopes are often decorated with good luck symbols like happy children, beautiful clothing and a peach. Download the activities sheets for free! All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs. Materials you will need: Red card Glue sticks or PVA Scissors Optional: gold/Silver pens to add decoration Optional: pre-printed Chinese New Year images. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales. And please do share your learning highlights and final creations with us on social media @IETeducation
Create a tessellation pattern
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Create a tessellation pattern

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In this engaging maths activity, students will embark on a journey of discovery and creativity as they explore the mesmerising art of tessellation. This activity is designed for KS3 students and involves formulating a rule that can be used to create tessellation patterns. It will help students develop an understanding of the tessellation that will be required to design interlocking units. This lesson plan could be taught in maths or as part of graphics within design and technology. This activity promises an exciting blend of hands-on exploration, critical thinking, and geometry, fostering a deeper appreciation for the captivating world of tessellations. What is tessellation? Tessellation is a geometric concept in mathematics and art that involves covering a surface with repeated, non-overlapping shapes. These shapes, called tiles or polygons, fit together seamlessly, creating a pattern extending infinitely across a surface. Tessellations can be found in various forms in nature, art, and architecture. The most famous example of a tessellating shape is the regular hexagon, which can fit together perfectly to cover a plane without leaving any gaps or overlaps. Other common tessellating shapes include squares, triangles, and other regular polygons. The engineering context The ‘Engineering Process’ scheme of work gives students an in-depth understanding of some engineering materials and how they are being developed in industry. This scheme was inspired by the casting process used to make the D3O smart material into a ‘usable’ form; this links to industrial practices such as quality control, standardisation, and casting manufacture. It is designed to challenge the students by requiring them to apply their knowledge and understanding of engineering materials through a ‘batch’ production experience. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs. The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Transportation problems
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Transportation problems

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Solving transportation issues around the world In this activity students will use what they know about community transport systems to suggest possible solutions to existing transportation problems. This is one of a set of resources developed to aid the class teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within design and technology (D&T) and engineering. Activity: Solving transportation issues around the world Students will watch our short film on transportation planning, which will be the basis for a class discussion on the potential issues that come with holding major events in cities such as the Olympic Games. Students will then work in teams to review a scenario from our Solving the transport problem worksheet, which includes various transport planning scenarios. Each team will choose a problem to solve and then present their solution to the class. Finally, students will examine the negative consequences that inevitably come with improving community transport, considering environmental and social factors. Download our activity overview for an introductory lesson plan on transportation issues for free! The engineering context Engineers must often solve transportation problems that can arise in big cities. Whether it’s designing traffic flow for megacities, building accessible infrastructure for rural areas, or integrating sustainable fuels, transportation planning equips engineers to tackle hazards, congestion, isolation, and inefficiency. Suggested learning outcomes This activity teaches students how to use community transport to solve social and environmental problems. It will also teach them how to explain the rationale behind these decisions. Download our activity sheet and other teaching resources The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download (including the video), and all the documents are fully editable, so you can tailor them to your class’s and your schools’ needs. You can download our classroom lesson plan for free! Please do share your highlights with us @IETeducation
Moving pictures with levers and sliders
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Moving pictures with levers and sliders

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Simple sliders and levers can be used to create movement in a picture. This activity teaches participants how levers and sliders work and how they can be used to create an engaging moving picture in a card or a book. How can I teach levers and sliders? This could be used in Key Stage 1 as a stand-alone activity or as a KS1 introduction to a design and technology project, such as: a greetings card - for example, a Christmas card where Santa’s sleigh moves across the sky a story detailing a journey – for example, inspired by a book they are reading (such as ‘We’re going on a bear hunt’); alternatively, this could be a fictional journey of their own devising the development of the book could be carried out as a class activity where each table or group of pupils works together to produce one or two pages, contributing to the book produced by the full class. This could also be linked to a story-writing activity in literacy a moving display - for example, charting the different activities carried out during a day, where the slider or lever indicates the changing time. On completing either model, pupils could also apply colour to their mechanism or add details to the background. Tools/resources required Copies of the moving pictures handout, printed on card, 1 per pupil (plus spares) Plain card (for the simple slider and lever backgrounds) Split pin-type metal fasteners (1 per pupil plus spares – see image in presentation) Scissors Sticky tape Glue sticks Optional Coloured pencils Hole punches (ideally single hole punches) Pre-made models of each mechanism, for demonstration Download the activity sheets for free! The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales. All activity sheets and supporting resources for this KS1 DT activity are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your learning highlights with us @IETeducation.
Chinese zodiac animals
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Chinese zodiac animals

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A graphics project making Chinese zodiac animals that move! In this activity learners will learn about simple mechanisms (cams and linkages) within a graphics project. Learners will have an opportunity to use templates to help them cut out the parts for a cardboard Chinese zodiac animal. Download the activities sheets for free! All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs. Resources required: Card tubes Wooden skewers Glue sticks/ glue Erasers Sticky tack Cardboard Brass split pin fasteners The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales. And please do share your learning highlights and final creations with us on social media @IETeducation
Wearable technology
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Wearable technology

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Integrate a heart monitor into an item of clothing This is one of a series of resources to support the use of the BBC micro:bit in Design and Technology lessons. There are many reasons to monitor heart rate. For example: There are 2.7 million people in the UK currently suffering from heart problems. The quicker these problems can be found and treated the better the chance of a full recovery. Athletes measure their heart rate during training to ensure that they are training in their optimum physical range. In this unit, learners will use the BBC micro:bit to develop a prototype for a personal heart monitoring system. Activity info, teachers’ notes and curriculum links In this activity, learners will design a fully integrated product. They will investigate and apply methods of attaching their device to a piece of clothing. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Input, process and output
IETEducationIETEducation

Input, process and output

(2)
In this activity students will make a simple infrared circuit to develop their understanding of this technology. Our “Time for a Game” worksheet introduces students to infrared technologies, using the technology behind the Nintendo Wii as a real-life example. Through building and testing an infrared circuit, students will learn to identify which components are inputs and outputs, a critical skill that deepens their understanding of how electronic systems function and enables them to design more complex circuits in the future. This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3. It has been designed to support the delivery of key topics within science and design and technology (DT). This can be effectively taught within systems and control, or electronic products approaches within design and technology, or through science with an emphasis on energy, electricity and forces. Activity: Build and test an infrared circuit Students will work in pairs to construct the circuit outlined in the “Time for a Game” worksheet. After building their circuits, they will test their functionality under different conditions and answer key questions about their design. This hands-on approach will allow students to identify the input and output components of the circuit, understand its performance in various lighting conditions, and consider how these factors would influence the design of a Wii controller. The engineering context By building and testing an infrared circuit, students will gain a practical understanding of the engineering process, from conceptualization to testing. Furthermore, this activity will inspire students to consider a career in engineering, as they experience firsthand the creativity, critical thinking, and problem-solving that this field entails. Suggested learning outcomes Students will develop a working prototype of an electronic circuit, gaining practical experience in the process. They will learn to identify inputs and outputs in a circuit and test its performance under different conditions. Furthermore, they will have the opportunity to apply their findings to hypothetical design situations, promoting critical thinking and problem-solving skills. This activity will teach students the ability to explain how their research findings could affect their design ideas, enhancing their communication skills and technological literacy. Download our activity sheet for free! The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation.
Which medical imaging technique?
IETEducationIETEducation

Which medical imaging technique?

(2)
Select a method of medical imaging most appropriate for a particular medical condition The use of different types of signals is hugely important in all areas of healthcare. Signal processing engineers are involved in everything from extracting information from the body’s own electrical and chemical signals to using wireless signals to allow search-and-rescue robot swarms to communicate with each other. Together with related activities, this resource allows students to investigate the wide range of sophisticated imaging technology available in modern hospitals, and to explore the latest ideas in search-and-rescue robotics. Activity info, teachers’ notes and curriculum links This activity gets students to work in small teams to select a method of medical imaging which is appropriate to a particular medical condition. Students are provided with the medical records of eight patients. The different imaging techniques covered in this activity include: CAT, Gamma cameras, MRI, PET, Thermology, Ultrasound and X-rays. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources (including film clips!) are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
3D shapes nets - practical activity
IETEducationIETEducation

3D shapes nets - practical activity

(1)
Using 2D nets to make 3D shapes Make 3D shapes using cube nets then use this understanding to build a 3D pyramid. This activity introduces the concept of making 3D shapes using 2D nets. Participants use shape nets, to make three-dimensional shapes from two-dimensional images including a cube and pyramid. Activity info, teachers’ notes and curriculum links In this series of activities, pupils will learn about nets and wheels and axles. They will combine these technologies to make the base and body for a vehicle made from card. It could be used at Key Stage 1 to introduce nets and develop practical skills. All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation Tools/resources required Copies of the nets pyramid and nets cube handouts, printed on card, 1 per pupil (plus spares) Scissors Glue sticks Optional Sticky tape or double-sided sticky tape Pre-made models of each shape, for demonstration (these could be made large size, for example by printing out on A3 card) Download the activity sheets for free! All activity sheets and supporting resources are free to download and are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland, and Wales. And please do share your classroom learning highlights with us @IETeducation
Materials for design
IETEducationIETEducation

Materials for design

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Choosing materials for a new design It is essential that products used in our everyday lives are fit for purpose. To design a product which will be useful to the customer it is important to understand how different products function and why different materials and components are suitable for different applications. With this in mind, students will dismantle an engineering product to help them better understand its construction and function. They will then use this experience to create a test that will help in choosing which materials are fit for purpose when designing a new product. This is one of a set of resources developed to aid the teaching of the secondary national curriculum, particularly KS3, supporting the teaching in design and technology (DT). The lesson accompanies our Reverse engineering activity, which should ideally be completed before this lesson. Activity: Choosing materials for a new design In this activity students will be given a pair of headphones to dismantle (this must be done carefully, as the headphones will need reassembling afterwards!). Using our Product investigation booklet, students will conduct a product analysis to investigate its construction. They will be asked to create a test that will help manufactures determine if different materials are fit for purpose to aid choosing materials for new designs. The engineering context Engineers may choose to review older products, or competitor products, in order to help them choose materials for certain design or engineering projects. These materials may be the same as what has already been used in what they’ve examined, or the examination may lead them towards producing superior materials. Suggested learning outcomes At the end of this lesson students will be able to effectively dismantle and investigate an engineered product to determine how it was made along with its function/purpose. Download our activity sheet and related teaching resources The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Download our classroom lesson plan and presentation below. Please do share your highlights with us @IETeducation.
Four experiments with magnets
IETEducationIETEducation

Four experiments with magnets

(1)
Super simple fun science experiments These four fun science experiments using magnets are quick and easy to set up, suitable for learning at home or school. Your students will measure the effects of magnetism as magnets pass through tubes made of different materials; create a visual demonstration of Chaos theory with magnets affecting the swing of a pendulum; feel “attract” and “repel” forces of magnetism by placing magnets on either side of their hand, and use the magnetic field to make an object move as if it is alive. These four practical experiments demonstrate various different scientific principles related to magnets and magnetism, including: electromagnetic induction magnetic fields chaos theory. Tools/resources required Projector/Whiteboard Magnet kit 2 neodymium magnets plastic radiator pipe sleeves copper plumbing pipe Sticky tape Blu-tack Steel nut Cotton thread Chairs This activity could be used as a starter or main activity to introduce the effects of magnetism and magnetic fields, or as one of several activities within a wider scheme of learning focusing on different types of forces. These experiments could also be used as an introduction to power generation or the potential uses of magnets in Design and Technology and Engineering projects. This activity sheet was developed with the support and participation of the School of Engineering at Cardiff University. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs. The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Develop a travel information system
IETEducationIETEducation

Develop a travel information system

(1)
Develop a programmable information system for users of the London Underground The London Underground is one of the busiest public transport systems in the world. It is used for over 1.2 billion journeys a year. Passengers need up to date information when using it so that they can plan their journeys well. This could be used as a main lesson activity with ‘Transport displays designed for users’ as the starter. It is an ideal exercise for learners to develop programming skills, make use of programmable components and embed intelligence into a product design. In this engaging activity students will use the BBC micro:bit to create a prototype for a travel information system that could be used by passengers on the underground. The system must provide both service (how well the network is running) and timetable information when different buttons are pressed. When writing the program those who have not done programming before may benefit from writing, experimenting with and downloading the example program shown on the Teacher PowerPoint (also provided as a PDF handout). They can use this as a base for their own program. This is provided as JavaScript Blocks Editor Powered by Microsoft MakeCode (microbit-transport-jsb.hex) and Python Editor (transport.py) code. Teachers will need to decide which programming editor is the most suitable for their learners. Code Kingdom can also be used. This activity will take approximately 60-120 minutes depending on the ability and prior experience of learners. Tools/resources required Projector/Whiteboard BBC micro:bit system and online programming software Internet (to access programming software) Suitable sensor inputs and sound outputs The engineering context Transport is an ideal topic for teaching about programmable components and embedded intelligence in products. These are key parts of the 2014 programme of study for Design and Technology at KS3. It is also an ideal vehicle for using the BBC micro:bit in the classroom and developing the programming skills of learners. Suggested learning outcomes By the end of this activity students will understand a block systems diagram of an information system, they will be able to successfully program the BBC micro:bit so that the system meets the design criteria and they will be able to understand and apply the use of a moving text on an LED display. All activity sheets, worksheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Transport displays designed for users
IETEducationIETEducation

Transport displays designed for users

(1)
Investigate what information travellers on the London Underground need This is one of a series of resources to support the use of the BBC micro:bit in Design and Technology lessons. The London Underground is one of the busiest public transport systems in the world. It is used for over 1.2 billion journeys a year. Passengers need up to date information when using it so that they can plan their journeys well. In this unit, learners will use the BBC micro:bit to develop a prototype for a programmable information system for users of the London Underground. Activity info, teachers’ notes and curriculum links In this activity, learners will investigate the needs of users of the London Underground, the information that they require and how programmable systems may help to provide solutions. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Design an information system
IETEducationIETEducation

Design an information system

(1)
Design an information display system for disabled people The importance of smart sensors in our daily routines is growing significantly. The Smart Sensor Communications topic focuses on what smart sensors are, how they are being used today and how they can be innovative in the future. This engaging and thought-provoking activity introduces secondary school students to methods of looking at specific problems. To use the research and knowledge gained to find solutions to a problem, and to allow students to explore these solutions, however improbable they may seem. Students should design an information display system for use in their school which can be used by those with disabilities. For an example of a system diagram use the ‘Systems diagram’ handout. Students will communicate their solutions using annotated sketches. They should try and identify the Inputs and Outputs that are necessary. Furnish the students with both information sheets, and explain that any solution should be considered, no matter how crazy or improbable it seems. They will need to produce annotated sketches of a number of solutions – emphasise that these need to be clear so that others can understand. For each solution, a block diagram should be produced showing the Input-Process-Output for the design. How long will this activity take? This activity will take approximately 45 minutes to complete. Tools/resources required Woollen gloves Blindfolds Ear defenders Graphical equipment The engineering context Engineers play a crucial role in the development and implementation of smart sensors in various industries. Smart sensors are sensors that can process and analyse data, allowing them to make decisions without human intervention. Engineers are responsible for designing and integrating these sensors into systems, ensuring that they function correctly and provide accurate and reliable data. They also play a vital role in the development of innovative ways to use smart sensors to improve various processes, including healthcare, manufacturing, transportation, and many others. With the increasing demand for smarter and more efficient systems, engineers will continue to play a critical role in the advancement of smart sensor technology. Suggested learning outcomes By the end of this activity students will be able to identify problems for a specific task, use various methods to research a problem and explore solutions. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation