Hero image

Teenage Cancer Trust - all resources to go towards charity!

Average Rating4.40
(based on 11 reviews)

I am a Head of Computer Science and I have been teaching for 16 years in five different schools. I enjoy creating resources for young people and I hope you enjoy them!

34Uploads

16k+Views

10k+Downloads

I am a Head of Computer Science and I have been teaching for 16 years in five different schools. I enjoy creating resources for young people and I hope you enjoy them!
Lesson: efficiency of algorithms
Teacher_aesgTeacher_aesg

Lesson: efficiency of algorithms

(1)
The lesson is suitable for GCSE / KS3 Computer Science (see other similar lessons in this series) To understand that more than one algorithm can be used to solve the same problem. To compare the efficiency of algorithms explaining how some algorithms are more efficient in solving algorithms than others, specifically space and time efficiency of algorithms Please leave a comment if you like the resource. Lesson plan Presentation on space efficiency that looks at a simple algorithm of adding up consecutive numbers (eg 1 + 2 + 3 + 4 … ) in a sequence, then compares this approach with using a loop and then looks at using an equation to solve the problem as an example of space efficiency in an algorithm. Pupils program these algorithms for themselves to see how lines of code can be reduced in a program. The above presentation is supported by three python programs (eg sequence, loop, equation python programs) Presentation on time efficiency that looks at two algorithms (one using a loop and another using an equation) to see which ones are more time efficient. Pupils program these algorithms to see how execution time of a program can be reduced. The above presentation is supported by two python programs (eg loop and equation python programs) The pupils are then given a program task to try to create a program that will calculate the nth term of the sequence 2, 4, 8, 16 in the most efficient way. A stretch and challenge exercise considers how to program a more difficult sequence of numbers Plenary presentation quiz to test pupils knowledge Homework looking at definitions of space and time efficiency and an example algorithm (answers provided)
Presentation:   logic gates AND, OR, NOT, NAND, NOR, XOR  (24 slides)
Teacher_aesgTeacher_aesg

Presentation: logic gates AND, OR, NOT, NAND, NOR, XOR (24 slides)

(1)
The logic gates AND, OR, NOT, NAND, NOR, XOR A Level Computer Science (24 slides) The AND, OR, NOT, NAND, NOR, XOR logic gate presentation covers the following: - Understanding that logic gates can be represented by switches as ON / OFF states - Understanding the different states that can be represented by logic gates - Understanding that logic gates can be represented by truth tables and Boolean expressions
Worksheet:   Reverse Polish Notation (RPN) questions and answers
Teacher_aesgTeacher_aesg

Worksheet: Reverse Polish Notation (RPN) questions and answers

(1)
The word document presents five questions asking for a translation from ‘infix’ to ‘postfix’ and five questions from ‘postfix’ to ‘infix’ notation. There is a question asking to convert a postfix expression into a binary tree and then requiring a traversal of the binary tree using preorder, post order and inorder traversal. There is a question asking about the purpose of RPN and another question asking why humans use infix notation and computers sometimes use postfix notation (x6 questions sub divided into sections)
Presentation:   object orientated programming (OOP) (x22 slides)
Teacher_aesgTeacher_aesg

Presentation: object orientated programming (OOP) (x22 slides)

(1)
The presentation introduces the idea of properties and methods belonging to a class, being able to instantiate a class and produce an object and how many objects can be created from the class. The presentation describes the OOP characteristics behind inheritance, encapsulation and polymorphism. It gives six supporting examples using python code to demonstrate the above concepts. At the end of the presentation there is a challenge to create a program to illustrate the new ideas. This is supported by a class diagram that displays the relationship between the classes.
Lesson:   Linear search, (lesson plan  & x 10 resources)
Teacher_aesgTeacher_aesg

Lesson: Linear search, (lesson plan & x 10 resources)

(1)
Lesson: Linear search, (lesson plan & x 10 resources) (GCSE Computer Science) • To understand and explain how a linear search works An easy to follow and timed lesson plan (x1 hour) that includes x10 resources. Starter activity where pupils line up and hold numbers up to simulate a linear search. A linear search presentation that introduces and explains the search algorithm with supporting examples given in python Three linear search programs written in python, demonstrating a linear search (basic), a linear search (when data item not found) and a linear search (when more than one item you are looking for is found) Pupils view a simulation of a linear search (Internet link provided) A worksheet of six questions and answers on the linear search. A stretch and challenge exercise to program a linear search that counts the number of search terms if there is more than one search term. A plenary exercise to read through an account of visiting a games store and searching for a particular game. The parts of the account that are in error have to be highlighted in red. A research homework exercise and answers about the linear search (x3 questions)
Lesson:   Merge sort, (lesson plan  & x 6 resources)
Teacher_aesgTeacher_aesg

Lesson: Merge sort, (lesson plan & x 6 resources)

(1)
Lesson: Merge sort, (lesson plan & x 6 resources) (GCSE Computer Science) • To understand and explain how a merge sort works An easy to follow and timed lesson plan (x1 hour) that includes x6 resources. Starter activity where pupils compare the performance of the bubble and merge sort. A merge sort presentation that introduces and explains the sorting algorithm (divide & conquer) A link to a merge sort simulation demonstrates a working model An worksheet exercise to dry run the merge sort algorithm (answers provided) There is a sample merge sort written in python that the pupils edit and make changes. A stretch and challenge exercise to program the first half of the merge sort. A plenary exercise containing an x8 question assessment on the merge sort A homework to represent the performance of the bubble and the merge sort on a chart
Presentation:   Entity Relationship Diagrams (ERD) (x11 slides)
Teacher_aesgTeacher_aesg

Presentation: Entity Relationship Diagrams (ERD) (x11 slides)

(1)
The presentation introduces the idea of data redundancy (repeating data) inside tables. It shows using clear diagrams how to avoid this by splitting a table into two separate tables and introducing a one to many relationship between these two tables. It goes onto show how to represent ‘many to many’ relationships using two ‘one to many’ relationships, before defining the two important keys; primary and foreign key. There is a word document worksheet where the pupils have to describe the relationships between entities.
Lesson:   computer networks
Teacher_aesgTeacher_aesg

Lesson: computer networks

(1)
The lesson on computer networks is appropriate for KS3 and GCSE standard. Lesson plan outlining the structure of the lesson. Starter asking pupils to build a computer network using network components (answers included). Presentation on the advantages / disadvantages of computer networks. Reference to an external video on computer networks. Reference to an external computer network simulation Worksheet requiring pupils to give a definition, example and a diagram of PAN, LAN, WAN computer networks. Presentation on PAN, LAN, Wan describing each kind of network. Stretch & challenge activity, research into WIFI networks sheet Plenary true or false presentation Homework to make a video explaining the different types of computer network
Presentation:   How the Internet works? (x21 slides)
Teacher_aesgTeacher_aesg

Presentation: How the Internet works? (x21 slides)

(0)
How the Internet works presentation: x21 slides The following resource is mainly for advanced and A Level Computer Science pupils and explains some of the main characteristics about the Internet and how it works. It includes: - how Internet protocols (IP) are linked to domains - the way URLs are structured (eg top level, second level etc) in a hierarchy - role of ICANN - how domains are located using DNS - use of IPV4 / IPV6 - requesting a web page and the role of routers - use of packet switching and the makeup of individual packets - role of gateways in networks
AND, OR, NOT logic gate presentation (15 slides)
Teacher_aesgTeacher_aesg

AND, OR, NOT logic gate presentation (15 slides)

(0)
The AND, OR, NOT logic gates (15 slides) GCSE & A Level Computer Science The AND, OR, NOT logic gate presentation covers the following: - Understanding that logic gates can be represented by switches as ON / OFF states - Understanding the different states that can be represented by logic gates - Understanding that logic gates can be represented by truth tables and Boolean expressions
Presentation:   binary addition  (8 slides)
Teacher_aesgTeacher_aesg

Presentation: binary addition (8 slides)

(0)
Binary Addition Presentation (8 slides) GCSE & A Level Computer Science The Binary Addition presentation covers the following: - Comparing binary addition with denary addition - Understanding The rules of binary addition - Two practice questions
Starter:   Binary Crossword (word doc)
Teacher_aesgTeacher_aesg

Starter: Binary Crossword (word doc)

(0)
Binary Crossword Starter (word doc) - There are four questions down and four questions across. - The students have to guess the word, then convert the first letter of the word to binary using ASCII code. - There is a copy of the ASCII code the students can refer to convert letters to binary. - There is an answer document included with the resource. The students end with a crossword completed in binary using the ASCII code.
Presentation:   TCP / IP Protocol Stack (x13 slides)
Teacher_aesgTeacher_aesg

Presentation: TCP / IP Protocol Stack (x13 slides)

(0)
TCP/IP Protocol Stack presentation: x13 slides The resource is for pupils studying GCSE and A level Computer Science and explains the four layers of the TCP / IP protocol stack; the application, the transpor, the network and the data link layers. The presentation includes: - an overview and explanation of the different layers - the protocols and some of the tasks involved in each layer - using an example of sending some data through the different layers - a summary at the end of the transmission of this data and how it has changed on it's journey
Presentation:   data flow diagram (x13 slides)
Teacher_aesgTeacher_aesg

Presentation: data flow diagram (x13 slides)

(0)
A presentation that introduces the different data flow diagram symbols, one by one and explains how a data flow diagram can be constructed from a table. An example of a data flow diagram is given followed a challenge exercise.
Presentation:   validation rules (x16 slides)
Teacher_aesgTeacher_aesg

Presentation: validation rules (x16 slides)

(0)
The presentation introduces x7 validation rules; range check, type check, presence check, length check, lookup check, picture check and check digit check. Each one of the descriptions is supported with an example written in python and these have been uploaded as separate text files as part of the resource.
Presentation:   recursion programming technique (x10 slides)
Teacher_aesgTeacher_aesg

Presentation: recursion programming technique (x10 slides)

(0)
A presentation that describes what recursion is, uses two pseudo code examples (eg sum numbers and factorial) to illustrate the programming technique, including the importance of using a base condition and the result if no condition is used. There are a series of programming challenges at the end of the presentation.
Presentation:   stack data structure (x10 slides)
Teacher_aesgTeacher_aesg

Presentation: stack data structure (x10 slides)

(0)
The presentation describes what a stack data structure is, introduces the principle operations of PUSH / POP along with the stack pointer using simple, easy to understand diagrams. The presentation includes pseudo code for the PUSH / POP operations and describes three uses of the stack data structure.
Lessons:   linear & binary search
Teacher_aesgTeacher_aesg

Lessons: linear & binary search

3 Resources
Lessons (x1 hour) on linear and binary searches and logic gate presentation GCSE Computer Science. Starter activities Presentation on linear and binary searches View simulations of both searches Worksheet questions Stretch & challenge activities Plenary Homeworks (Logic gate presentation included)
Lesson:   Binary search, (lesson plan  & x 12 resources)
Teacher_aesgTeacher_aesg

Lesson: Binary search, (lesson plan & x 12 resources)

(0)
Lesson: Binary search, (lesson plan & x 12 resources) (GCSE Computer Science) • To understand and explain how a binary search works An easy to follow and timed lesson plan (x1 hour) that includes x12 resources. Starter activity where pupils run a python program and share ideas how they would search through it to find an item A binary search presentation that introduces and explains the search algorithm A link to a binary search simulation demonstrates a working binary search model A further presentation demonstrates how to code a binary search in python There is a sample binary search written in python A worksheet (x8 marks) of questions and answers on the binary search. A stretch and challenge exercise to identify errors and omissions in binary search code A plenary exercise (x8 questions) using a presentation to test what the pupils understand by a binary search (answers provided) A homework to rearrange lines of code to form a binary search