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I design interactive PowerPpoint maths games and maths lessons using animations

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I design interactive PowerPpoint maths games and maths lessons using animations
Year 8 Foundation Steps Assessment - New Curriculum
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Year 8 Foundation Steps Assessment - New Curriculum

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Develop the confidence of your less able students from year 8 with these varieties of questions, touching on all the strands in the new curriculum. Useful for end of term or end of year assessment. AO1: Recall and use knowledge of the prescribed content. Questions that test students’ memory of the content they learned in class. AO2: Select and apply mathematical methods in a range of contexts. Questions that present a scenario and ask students to apply the correct Maths. AO3: Interpret and analyse problems and generate strategies to solve them. Questions that present a problem and leave the student to solve it.
Quadratic Graphs
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Quadratic Graphs

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Step by Step Approach to Drawing Quadratic Graphs - Quadratic graph worksheets - Interactive games on factorising quadratics
Maths Catch Phrase - Revision activity on different topics
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Maths Catch Phrase - Revision activity on different topics

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Please read the Answer sheet attached before the game. This interactive resource will be useful for KS4 students or students in high school as a revision activity. This is excellent for mini white board activity. It draws questions from different topics in maths ( complete the squre, circle theorem, similar shapes, histogram, negative fractional indices, angles, direct proportion, quadratics, standard form, surds etc) Easily adaptable Have Fun
Thinking Skills Activity - Ding Bats
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Thinking Skills Activity - Ding Bats

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This presentation demands pure thinking and logical skills. Very useful for lesson starters Allow students to deliberate the answer and only use the HINT button when they are helpless.
Ding bats - Thinking Skills
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Ding bats - Thinking Skills

(0)
Useful for Lesson starters and can be used during form time too. This presentation demands pure thinking and logical skills. Allow students to deliberate the answer and only use the HINT button when they are helpless.