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Computing Christmas Quiz (20 Multiple Choice Questions)
Computing Christmas Quiz (20 Multiple Choice Questions)
Christmas themed computing related quiz!
1. Key Stage 3 Computational Thinking (years 7-8) Lesson 1
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 1. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
Turing Lab PPT and Worksheet
These resources enable you to deliver a PowerPoint with relevent information whilst tracking what students do on Turing Lab with the accompanying worksheet.
The PowerPoint has built in activies that students can do as you go through it.
1. Key Stage 3 Python Challenges with Answers (Sheet 1)
10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers.
I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources.
Alternatively, I bundle these resources together to give you a better price.
2. Key Stage 3 Python Challenges with Answers (Sheet 2)
10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers.
I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources.
Alternatively, I bundle these resources together to give you a better price.
4. Key Stage 3 Python Challenges with Answers (Sheet 4)
10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers.
I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources.
Alternatively, I bundle these resources together to give you a better price.
3. Key Stage 3 Computational Thinking (years 7-8) Lesson 3
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 3. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
2. Key Stage 3 Computational Thinking (years 7-8) Lesson 2
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 2. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
5. Key Stage 3 Computational Thinking (years 7-8) Lesson 5
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 5. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
3. Key Stage 3 Python Challenges with Answers (Sheet 3)
10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers.
I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources.
Alternatively, I bundle these resources together to give you a better price.
4. Key Stage 3 Computational Thinking (years 7-8) Lesson 4
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 4. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
Scratch Programming: Creating a Drawing Program
Here I have created a program in Scratch for you to deliver to your classes or coding clubs where students can program different colours to letters and then draw in Scratch (the outcome should be similar to MS Paint). There are guides on how to create the program and an example completed version.
Scratch Programming: Creating the Game PONG Guide
1 lesson with a guide creating the game PONG in Scratch, there is a full teacher guide, all assets required for the game and even tasks for students to further extend their learning. A completed Scratch program is also included.
I have even included adding a menu UI so you could navigate between ‘one player’ and ‘two player’ modes if you made both.
Suitable for teaching early programming or for code clubs!
I.T. BTEC LEVEL 3 - Unit 1: Information Technology Systems (Workbook: Learning Aim E)
I.T. BTEC LEVEL 3 - Unit 1: Information Technology Systems (Workbook: Learning Aim E)
35 Page student work book covering learning aim D for unit 1 BTEC IT
See my other items to save money…
Buy all 4x workbooks for learning aims A, B, C, D, E & F for a discounted price here. https://www.tes.com/resource-detail/resource-12905638
Level 3 BTEC IT - Unit 1: Information Technology Systems (Workbook: Learning Aim F)
I.T. BTEC LEVEL 3 - Unit 1: Information Technology Systems (Workbook: Learning Aim F)
35 Page student work book covering learning aim F for unit 1 BTEC IT
See my other items to save money…
Buy all 6x workbooks for learning aims A, B, C, D, E & F for a discounted price here. https://www.tes.com/resource-detail/resource
Bundle
Scratch Super Bundle
8-10 lessons of Scratch + 3 bonus resources. Building a pong game, building a Paint App and creating menus UI.
Secondary Mentor Time / Tutor Time Numeracy Activities
37 PowerPoints covering numeracy activites for Key Stage 3 which are suitable for mentor time or tutor time. Completing all activities per PowePoint will take between 5-15 minutes depending on student ability
Scratch Programming: Complete Unit of Work
Attached is the following 8-10 lesson resource pack for Scratch! There are 8 teacher led PowerPoints, Worksheets for students, feedback forms, logbooks for students, starter activities, plenaries, example programs. Absouletly everything you need to sucessfully deliver a introduction to programming course.
On all of the teacher led PowerPoints I have included what I call ‘the learning line’ this a really easy way to verbally track progress during the course of a lesson and observation feedback usually gobbles it up. I’ve been on the recieving and giving end when this has been implemented well.
Really great resource!
Bundle
BUNDLE - Key Stage 3 Python Challenges (ALL)
40 Python challenges with answer sheet for teachers.
IT/Computing BTEC - Mobile Apps Development - Thunkable - Using List Questions
A teacher/student guide to using list questions in Thunkable. Really helpful for teaching the basics for mobile applications development unit in IT and Computer Science BTEC IT.