15 and Out is a chess variant game.
The first player to capture pieces and pawns worth 15 points wins the game.
Value of pieces and pawns.
Queen = 9 points.
Rook = 5 points.
Bishop = 3 points.
Knight = 3 points.
Pawn = 1 point.
The king does not apply, as its value is infinity.
The Chess Coin works in a similar way to a chess die.
Each side of the coin has three figurines, so that’s six figurines for both sides. Each figurine is enclosed in a sector with an angle measuring 120 degrees.
When the Chess Coin is flipped, the figurine most upright towards north is the one that’s played, bearing in mind that all moves must be legal.
The probability of getting a king is 1/2, but it also needs to be the one that’s most upright towards north, which is 1/3.
The ‘And Rule’ is applied, which means both probability outcomes are multiplied.
(1/2) x (1/3) = 1/6
This is the same probability as getting a king when rolling a six-sided die.
The Chess Coin is easy to assemble, as it only involves cutting around two circles and gluing them together back to back.
You can also decorate your Chess coin as required.
Card is recommended for printing, but normal paper can also be used and then glued onto card for extra solidity.
The S32 Chess Spinner works in a similar way to a 32-sided chess die.
There are also two blanks that allow a free choice of move.
The S32 Chess Spinner is easy to assemble, as it only requires cutting around the spinner, hand and split pin, and making holes for the spinner and hand.
The arms of the split pin are first folded inwards. Only glue the sections of the arms that connect to the underside of the body of the split pin.
Once the holes are made, place the hand in position and insert the split pin.
The two arms of the split pin are then folded outwards under the spinner.
Make sure the hand moves freely around the split pin.
Secure the arms of the split pin under the spinner.
Card is recommended for printing, but normal paper can also be used and then glued onto card for extra solidity.
Decorate as required.
The W16 Chess Wheel works in a similar way to a sixteen-sided die.
There are also two blanks that allow a free choice of move.
The W16 Chess Wheel is easy to assemble, as it requires cutting around a hexadecagon, and then making a 7mm hole for a pencil stub (rounded base)
for spinning.
Card is recommended for printing, but normal paper can also be used and then glued onto card for extra solidity.
Decorate as required.
The W8 Chess Wheel works in a similar way to an eight-sided die.
There are also two blanks that allow a free choice of move.
The W8 Chess Wheel is easy to assemble, as it only requires cutting around an octagon and making a 7mm hole for a pencil stub (rounded base) for spinning.
Card is recommended for printing, but normal paper can also be used and then glued onto card for extra solidity.
Decorate as required.
The W4 Chess Wheel may allow a choice between two options.
However, these options can vary depending on the stage in the game.
Opening/start: one option.
Middlegame: two options.
Endgame: one or two options.
The above is for general guidance only.
The W4 Chess Wheel is easy to assemble, as it only requires cutting around a square and making a 7mm hole for a pencil stub (rounded base) for spinning.
The use of card is recommended for printing, but normal paper can also be used, and then glued onto card for extra solidity.
Decorate as required.
This A4 resource contains 9 blank chessboards, which can be used for setting puzzles, exercises, studies and homework.
A Chess Coach can use this resource to set exercises like the one shown in the cover image (Lucena’s Position). The white king has to move out of check, so can white win this game? White is shown as red for visual reasons.
The resource can also be used as homework. For example, a learner is asked to produce nine different checkmates.
The resource is ideal for endgame studies, such as king and pawn vs king.
The following notation can be used to draw pieces and pawns.
King = K
Queen = Q
Rook= R
Bishop = B
Knight = N
Pawn = a dot
This resource is aimed at children and adults with difficulties in reading an analogue clock.
The use of strong card is recommended for printing.
Please note, the minute hand has a slot that requires cutting out.
The use of a paper fastener/split pin is recommended for rotating the hands.