Hero image

545Uploads

241k+Views

82k+Downloads

80 Quick Computing Starters for KS3
studeappsstudeapps

80 Quick Computing Starters for KS3

(2)
An incredible amount of generic starter ideas for KS3 computing lessons. They are aligned to the Computing programme of study for Key stage 3: offering you some ready-planned (no teacher time required) starters for your lessons. Generic starters are offered, as well as specialist starters covering the following topics: Computational abstractions Key algorithms Programming Boolean logic Hardware and software Instructions within a computer system Data storage Creative projects Digital artefacts E-Safety All designed to help you improve your practice, and are formatted for you and ready to go! This is also offered as part of the great value bundle KS3 Computing without the planning
Computer science and computing web quest (webquest) pack
studeappsstudeapps

Computer science and computing web quest (webquest) pack

(0)
Students can discover more about famous computer scientists in a fun and interactive way. Zero preparation for the teacher! From Steve Jobs to Tim Berners-Lee there are many famous computer scientists. But how many do your students know? Students respond to open-ended questions in this nicely presented resource. Two suggestions for delivery: 1. Give all of the students the same computer scientist. Maximum 10 minutes for each. Who can go through the set fastest? 2. Give different groups different computer scientists. Then present.
Searching Algorithms - The Fundamentals COMPLETE UNIT - GCSE Computer Science Resources
studeappsstudeapps

Searching Algorithms - The Fundamentals COMPLETE UNIT - GCSE Computer Science Resources

(0)
Highly recommended searching algorithms pack for GCSE - workbook, lesson plan, worksheets, posters and more! Suitable for teachers of GCSE, and will be of particular interest to PGCE students, NQTs or departments that need that little bit of support in the delivery of this challenging qualification. You get high quality original resources that are both class-tested and lesson ready. You may of course alter and modify the resources for your class, and you get my support for the lessons (worksheets have been developed for customers and added to packs in the past). Use the completely free (forever) workbook available at: https://medium.com/@studeappsblog/searching-algorithms-2d2269e1a316?sk=68df2cddbf0bf1f1263b695e0120f44b Worksheets(with answers): ComparingSearchAlgorithms SearchingAlgorithms SearchingAlgorithms2 SearchingAlgorithms3 SearchingAlgorithms4 Further Worksheets: Brainstorm Datasets: Searching Data Workbook Table of Contents: Searching Arrays An array to store elements The search The random search The linear search The binary search The algorithm The algorithm in words Comparing the methods Rounding up
Python Challenges Workbook
studeappsstudeapps

Python Challenges Workbook

(1)
A series of 12 challenges for your classes, can be used for GCSE students or KS3 classes. All are chosen as being applicable to beginner Python classes.
20 Computing and ICT Christmas lesson ideas (KS3)
studeappsstudeapps

20 Computing and ICT Christmas lesson ideas (KS3)

(0)
20 ideas that encompass the Computing Programmes of study for KS3. Some of these ideas are really great, and a full lesson can be built from them, some are suitable as starters or fun mini-sessions within your lesson. Headings: Decorate a Christmas Tree Christmas Myths Create a spreadsheet model A Christmas story in 2016 PowerPoint 12 days of Christmas Cost Create a poster Programming – 12 days of Christmas song 12 days of Christmas – presents programming Celebrations around the world Sorting Bitmaps Photoshop Programming Create Solving problems Naughty or nice Abstraction Reindeer Puzzle Just for fun…
Dijkstra's Algorithm for Computer Science
studeappsstudeapps

Dijkstra's Algorithm for Computer Science

(0)
Dijkstra’s Algorithm The way I would run this is to talk through the motivation for the algorithm from the presentation, and give the terminology worksheet to be filled in (answer in the presentation). We’d then work through the brute force worksheet. I might then run through the example, then give them the simple graph to fill in. Than we would work through TaskGraph1 for the graphs. Then I might get them to either code, or come up with graphs for them to solve in small groups or in pairs. Included: TPT presentation Labels to fill in worksheets to give structure for the students to fill in answers TaskGraph1 3 graphs to run Dijkstras on. AnswerGraph1 and 2 -answers for the graphs Brute force worksheet and brute force worksheet answers
HTML Poster and Tips / Cheat sheet collection
studeappsstudeapps

HTML Poster and Tips / Cheat sheet collection

(0)
A collection of HTML and CSS posters. Suitable for both KS3 and GCSE levels of ICT / Computing / Computer Science. Useful not only to have on classroom walls but also can be reproduced and handed to your students. Recommended to laminate and to reuse (to help save the environment). Includes poster covering the following topics: Basic html tags HTML colours (infographic) HTML and CSS Anatomy of an HTML page
35 Computing and ICT lesson ideas for KS3
studeappsstudeapps

35 Computing and ICT lesson ideas for KS3

(1)
35 ideas (starter and plenary included) fully aligned to the KS3 curriculum. Sometimes we all need a little help with a lesson, or want something “out of the box” that can get going in seconds. These are outstanding ideas, and a full lesson can be built from them in minutes. Some are suitable for a few minutes, or can be used as mini-sessions within your lesson. The idea is to save you time with the least preparation time possible. Topics covered include: Computational abstractions Key algorithms Programming Boolean logic Hardware and software Instructions within a computer system Data storage Creative projects Digital artefacts E-Safety
KS3 Computing - without the planning
studeappsstudeapps

KS3 Computing - without the planning

6 Resources
Some of our best-selling resources on tes, brought together in a fantastic value bundle: 15 complete KS3 computing lessons 35 lesson ideas for computing and ICT KS3 80 computing starters for KS3 20 computing plenaries for KS3 These resources will save you hours of planning. Better still - they are aligned to the KS3 Computing curriculum. Fantastic value bundle price.
Computer and computing hardware  - KS3
studeappsstudeapps

Computer and computing hardware - KS3

(2)
Worksheets and active games for a fantastic full session. A full and interesting lesson. Worksheets, active learning games, extension tasks, this resource has it all! Designed for use with KS3 groups.
Systems Software Lesson for OCR Computer Science
studeappsstudeapps

Systems Software Lesson for OCR Computer Science

(1)
Complete lesson for Systems Software. Designed for OCR Computer Science (9-1) J276 but is more than useful for Computer Science students studying AQA and other exam boards. Contains a PowerPoint presentation, and three worksheets to help you deliver the content. Contains everything the students need to know: the purpose and functionality of systems software - operating systems: - user interface - memory management / multitasking - peripheral management and drivers - user management - file management - utility system software: - encryption software - defragmentation - data compression - the role and methods of backup (full and incremental)
Python 5-lesson KS3 Sow
studeappsstudeapps

Python 5-lesson KS3 Sow

(0)
A series of worksheets and activities designed for Python 3.4.5.1 Suitable for upper KS3 for an introduction to GCSE programming.
Diamond Ranking Grid
studeappsstudeapps

Diamond Ranking Grid

(0)
This is a classic diamond ranking grid. The students can rank some concepts into order. Better still, the students can be given a case study, develop their own list of concepts and then order them . You can use this in different ways: • Print out the sheets • Print out concepts for students to arrange on the printed sheets • Print out the concepts and get students to arrange without the template • Project a completed sheet onto an interactive whiteboard and get the students to drag the boxes around • Enlarge the sheet onto A3 and get them laminated. Students can then use the sheets with a pack of Whiteboard pens to enable a wipe clean board.