Hero image

516Uploads

198k+Views

106k+Downloads

Write a poem to Santa
IETEducationIETEducation

Write a poem to Santa

(0)
Creative writing activity to use poetry skills and complete the fun activity sheet. The poem for primary school children focuses on Santa Claus and the magic of following your ambition to think about how you can use your skills and work in a job you love. When I am big, I want to be… First, read the poem, then add your own final verse/s. When you are completing the poems try and write in a similar style and use descriptive language. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Oh ho ho, and please do share your finished poems with us @IETeducation! #SantaLovesSTEM. If you enjoy activities like this, why not try to write a poem about space or the ocean too.
Super sleigh alternative
IETEducationIETEducation

Super sleigh alternative

(0)
In this festive activity designed for secondary school students, learners will design a high-tech, environmentally friendly replacement for Santa’s sleigh. The sleigh will use a sustainable method of allowing it to fly through the air to deliver the presents. This free resource will build knowledge and skills in Design and Technology and Engineering. A activity sheet, presentation and design sheets are available to download for free. And please do share your classroom learning highlights with us @IETeducation
Rocket Rudolph with acids and alkalis
IETEducationIETEducation

Rocket Rudolph with acids and alkalis

(0)
Learn how to make Rudolph fly like a rocket with our festive science experiment. This quick and simple science experiment will teach students about the result of the chemical reaction between an alkali (bicarbonate of soda) and an acid (white wine vinegar) when you try and trap the gas that is produced. Top tip: do this one outside, as it can be messy. What equipment will you need? A plastic camera film canister, bicarbonate of soda (or an effervescent tablet), white wine vinegar, paper, scissors colouring pencils, a red nose, sticky tape How to do it? Step 1 Cut out a piece of paper so that it is tall and wide enough to wrap around your plastic canister. Step 2 On the paper, draw your very own Rudolph and colour it in. Step 3 Stick the red nose on Rudolph. Step 4 Take the lid off your plastic canister and turn it upside down so the open end is face down on the table. Step 5 Wrap the picture around the plastic canister and stick it in place. Step 6 Turn the canister the other way up so the opening faces upwards (Rudolph should now be upside down). Step 7 Fill the canister halfway with white wine vinegar. Now this is where you need to be super speedy: Step 8 Drop an effervescent tablet into the canister, put the lid on tightly, then turn it upside down (Rudolph will now be the right way up). Wait for him to blast off! Watch the video from Marvellous Marthy and download the free activity sheet to join in the fun this Christmas! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Oh ho ho, and please do share your experiment highlights with us @IETeducation! #SantaLovesSTEM.
Snowball catapult
IETEducationIETEducation

Snowball catapult

(0)
Build a simple snowball catapult capable of firing cotton wool balls in this festive activity for kids. By the end of this activity, you will be able to: Engineer a catapult that harnesses potential energy and then releases it quickly, transferring that potential energy into movement as the snowball is fired into the distance. How long will this activity take? This activity will take approximately 10 minutes to complete. To extend your catapult design skills and understanding of levers, try the Build a popsicle stick catapult activity. What equipment will you need? 9 x lollipop sticks, 2 x elastic bands, cotton wool balls How to do it Step 1 Stack 5 of the lollipop sticks on top of one another. Step 2 Place the 6th lollipop stick across the stack of 5 sticks in the shape of a cross. Step 3 Place the remaining 3 sticks on top of the ‘cross’ stick, like the first 5 lollipop sticks. Step 4 Wrap the elastic bands tightly around the thick stack of lollipop sticks at either end. Step 5 Pull a piece of cotton wool from your cotton wool ball and roll it around to make a snowball. Step 6 Place the snowball on the longest end of the ‘cross’ stick, and press down on the shorter end using one hand. Step 7 Using the other hand, press back on the snowball and then fire! Watch Marvellous Marthy and download the free activity sheet today! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Oh ho ho, and please do share your experiment highlights with us @IETeducation! #SantaLovesSTEM.
Core maths for designers poster
IETEducationIETEducation

Core maths for designers poster

(1)
Secondary classroom poster where your students can learn about the core maths principles and equations essential in design. Download the single poster or order a full poster set for free from the IET Education website.
Making invisible ink
IETEducationIETEducation

Making invisible ink

(0)
**In this engaging activity learners will have fun with science by making invisible ink from lemon juice mixed with water. ** Learners will then have the opportunity to write secret messages to their friends. Finally, they will use heat to reveal the messages. This is one of a set of free STEM resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within Mathematics and Design and Technology. This resource can be carried out either in school or at home. This activity could be used as a main lesson activity, to teach learners about how substances can change colour when heated. How long will this activity take? This activity will take approximately 40-60 minutes to complete. Tools/resources required Lemons of bottle of lemon juice Water Small bowls Cotton buds/paint brushes White paper Hairdryer or lamp The engineering context Engineers are able to use colour changing chemicals to show that something is present. For example, bioengineers working with soil use litmus paper to see if the soil is acidic. Blue litmus paper turns red when it is placed in acidic soil. Materials engineers have created smart materials that can change their properties – for example, thermochromic pigment is used in food packaging to change colour when the food is heated to the correct temperature. Suggested learning outcomes By the end of this activity students will know that some substances change colour when heated, they will be able to make invisible ink from lemon juice and they will be able to write secret messages. Download the free Making invisible ink activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Design a kit for a national sports team
IETEducationIETEducation

Design a kit for a national sports team

(0)
Consider smart or modern textile technologies when making a sports kit This resource focusses on designing a modern, stylish kit for a national team that will be playing at the football World Cup. This STEM activity is one of a series of resources designed to allow learners to use the theme of the football World Cup to develop their knowledge and skills in Design and Technology. Students will consider the colours used in different national flags and existing kits. They will then produce their own design for a national team of their choice, which makes use of smart or modern textiles technologies. Please do remember to share your learning highlights and final creations with us on social media @IETeducation or send them via email to IETEducation@theiet.org to be featured in our online gallery.
Design a football pitch
IETEducationIETEducation

Design a football pitch

(0)
Designing a football arena for the moon In this activity learners will make use of the theme of football on the moon to design a future football stadium for playing the game on the moon. They will think about the main design considerations and requirements for the stadium. They will then learn how to draw a football pitch step by step and produce annotated sketches of their idea. This is one of a series of resources that are designed to allow learners to use the theme of football on the moon to develop their knowledge and skills in Design & Technology, Graphic Design and Engineering. This resource focusses on learners designing a stadium for playing football on the moon. The teacher will introduce the theme of playing football on the moon, before introducing and discussing the design brief with learners. Learners will then have time to research and design their stadia for playing football on the moon. This activity can be simplified (particularly for less able students) by providing partially completed arena designs for weaker learners to add to and improve and/or providing card or paper cut outs of different arena elements that they could assemble to produce a finished design. As an extension learners can introduce vector illustration to their design or make a card scale model of the stadium and/or design a stadium for playing other sports on the moon, such as athletics, rugby, cricket or netball. How would the requirements of these differ from football? This activity is designed to take between 50-70 minutes. Tools/resources required Pens or pencils Coloured pencils Rulers Paper Computer and internet for research The engineering context Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we play sports and keep fit, how will we develop the facilities to live happy, healthy and fulfilling lives? Suggested learning outcomes By the end of this free resource students will be able to understand the main considerations when designing sports stadia; design a stadium for playing football on the moon; and present design ideas as annotated sketches. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Graphic project to create Christmas gift tokens
IETEducationIETEducation

Graphic project to create Christmas gift tokens

(0)
A design project to use creativity in gift making vouchers for family and friends In this activity, learners will make a book of Christmas gift tokens, add some Christmas promises, and then give it to someone as a Christmas gift. This is one of a series of free STEM resources designed to allow learners to use the theme of the Christmas period to develop their knowledge and skills in Mathematics, Design and Technology and Engineering. This activity could be used as a main lesson activity to teach how to make useable objects from printed graphic designs. It could also be used as part of a wider scheme of learning focusing on graphics skills, techniques and processes. Follow our step-by-step guide to create your very own Christmas gift tokens: Step 1 – Using the Christmas gift token worksheet, print off the front cover and as many gift tokens as required. Step 2 – Safely cut out the front cover and as many gift tokens as needed. Staple the front cover and gift tokens together to make a book. Step 3 – Add your promises. You can come up with these yourself or use the list in the activity sheet. Step 4 – Give your Christmas gift tokens to someone on Christmas day! Download our free activity sheet for teachers’ notes and fun extension activities! The engineering context Cheques are used as a payment method in numerous engineering scenarios, such as paying for the installation of a new alarm system or payment for the materials needed to build a bridge. Graphic design is key to new product creation and solving global issues. Suggested learning outcomes By the end of this activity, students will know the purpose of and main elements that make up a gift token, and they will be able to make a book of Christmas gift tokens and add promises to it. Download the Christmas gift tokens activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Oh ho ho, and please do share your gift token photos with us @IETeducation! #SantaLovesSTEM.
Halloween treasure hunt
IETEducationIETEducation

Halloween treasure hunt

(0)
Using coordinates, angles and directions to locate pirate treasure on a map In this exercise learners will look at different methods to find position and direction on a map. They will learn how to use coordinates and bearings using angle and distance. They will work with a pirate treasure map and a series of worksheets to work out where the treasure is. Differentiated worksheets are available, allowing the learners to progress from using simple coordinates and vector coordinates to polar coordinates using bearings with angles and distances. This is one of a set of free STEM resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource focuses on position and direction using vector and polar coordinates, with the theme of a pirate treasure map. This activity could be used as a main lesson activity for KS2, to teach learners how to use coordinates and angles. Further number skills may be used to work out map scale and distances. This exercise could be carried out as individuals or in pairs. The learners will find buried treasure on a pirate map, using various methods to find position and give direction. Students will follow the instructions on the ‘Treasure Hunt’ worksheet and add the positions and lines of direction on the Treasure Map using a ruler and pencil. The worksheets are progressive; The first worksheet uses coordinates, the second uses vector coordinates and the third worksheet uses polar coordinates. This activity will take approximately 40-60 minutes to complete. Tools/resources required Activity and worksheets Protractors (360 degree) Rulers Pencils/Coloured pencils/Pens Erasers The engineering context When planning to build new stadiums and large industrial sites, civil engineers need a good understanding of map reading skills to make sure that the buildings are built in exactly the right place. Engineers use special equipment to get the bearings and distance correct. Suggested learning outcomes By the end of this activity students will be able to describe a position on a map or grid, they will be able to give directions to a specific point on a map or grid using vector coordinates and they will be able to give directions to a specific point on a map or grid using polar coordinates. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Santa's suit replacement
IETEducationIETEducation

Santa's suit replacement

(0)
Designing a sustainable high-tech replacement for Santa’s famous red suit In this activity, learners will design a replacement for Santa’s suit that meets a series of design criteria and incorporates at least one technology to make Santa’s work easier. This free resource will develop creativity and graphics skills in design and technology, as well as increasing understanding of how developments in technology affect our lives. A activity sheet, presentation and template are available to download for free. And please do share your classroom learning highlights with us @IETeducation
Design a football robot referee
IETEducationIETEducation

Design a football robot referee

(0)
Designing a robot that can perform the duties of an assistant referee during a football game In this activity learners will make use of the theme of football on the moon to design a robot that can perform the duties of an assistant referee during a game in the ‘Lunar League’. They will consider the challenges associated with playing football on the moon and the duties of an assistant referee. They will then produce a labelled sketch of their idea to meet a set of design criteria. This is one of a series of resources that are designed to allow learners to use the theme of football on the moon to develop their knowledge and skills in Design & Technology and Engineering. This resource focusses on learners designing a robot to act as an assistant referee during a game of football on the moon. The teacher will introduce the theme of playing football on the moon and the challenges that would be faced when doing this, before explaining the task to learners and introducing the design brief. Learners will then have time to sketch their design ideas and report back to the class on their successes and failures and what they would do differently if they were to repeat the task. As an extension learners can design a logo for the Lunar League that could be shown on the side of the robot assistant referee; produce a model and prototype of the design idea, using electronics to make it functional; and/or design a robot referee for the games of football to be played on the moon. This activity is designed to take between 50-80 minutes. The engineering context Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we play sports and keep fit? Engineers have a moral and ethical responsibility to ensure that their work is sustainable and that they do not negatively impact the environment. This includes the use of sustainable energy sources to power products. Suggested learning outcomes By the end of this free resource students will be able to understand the challenges associated with playing football on the moon; understand the roles and responsibilities of an assistant referee in a game of football; and be able to design a robot that can perform the duties of an assistant referee for a game of football on the moon. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Design a robot to draw lines on a pitch
IETEducationIETEducation

Design a robot to draw lines on a pitch

(0)
Sketching an idea and writing a microcontroller program for the line painting robot to follow This resource focusses on robotics engineering where learners design and write a program for a robot that could mark out the pitch lines for a game of football. Students will produce a labelled sketch of their idea and write a microcontroller program for the electronic aspects of the robot. This is one of a series of resources that are designed to allow learners to use the theme of sports to develop their knowledge and skills in Design & Technology and Engineering. The teacher will introduce the theme of playing football on the moon and the challenges that would be faced when doing this, before explaining the robot design worksheet and task ahead to design and assemble their robot and then program it to complete the task assigned. This activity is designed to take between 90-140 minutes. Tools/resources required Pens, pencils and coloured pencils Crumble controller board and USB download cable Three red crocodile clips and three black crocodile clips Three AA batteries and battery pack Two Crumble motors Crumble software and computer hardware for programming The engineering context Electrical, electronic and control engineers need to have knowledge, understanding and skills associated with circuit design and assembly, and the programming of electronic control systems. Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we play sports and keep fit? Suggested learning outcomes By the end of this free resource students will be able to understand the challenges of living and playing football on the moon; be able to produce a labelled sketch of a design for a moon based pitch marker robot and be able to write a program for the electronics of the orbit, so it can mark out the pitch. All activity sheets and supporting resources to design a robot are free online to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Halloween maze game
IETEducationIETEducation

Halloween maze game

(0)
Using directions to guide pupils through a maze from the haunted house back to their home In this fun Halloween maze game for kids, students will give each other instructions so that they can successfully navigate a Halloween table maze. This activity provides an engaging and practical way to test KS1 students’ maths knowledge as they will need to use mathematical vocabulary to describe position, direction, and movement. This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource focuses on developing understanding of geometric directions and involves giving verbal instructions to allow learners to successfully complete a table maze. Clear instructions and correct vocabulary are important to ensure that the learners know how to complete the maze. This activity could be used as a starter or main activity to introduce geometry, position, and direction. This activity needs to be carried out in pairs. One member of the pair will give instructions, the other will use those instructions to navigate the maze. The learner being given the instructions must wear a blindfold. Tools/resources required Projector/Whiteboard Make a maze with tables or use masking tape or other suitable method of marking out the maze layout. Blindfolds The engineering context When engineers program robots they need to be very clear in their instructions to avoid any confusion. For example, the Mars Rover must follow very detailed instructions to help it move safely on the planet and send back pictures. Suggested learning outcomes By the end of this activity students will be able to follow a set of verbal instructions to successfully navigate a maze, they will understand the importance of clear instructions when instructing others and they will be able to use mathematical vocabulary to describe position, direction and movement. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Create a foldable football goal
IETEducationIETEducation

Create a foldable football goal

(0)
Designing and making a foldable goal that could be transported to and used in Lunar football matches In this activity learners will make use of the theme of football on the moon to design and make a model of a foldable goal for use in a Lunar league football game. They will consider the issues with playing football on the moon and transporting equipment to it. They will then design and make a model of a goal that could be folded into a tube for transport, then opened up and used. This is one of a series of resources that are designed to allow learners to use the theme of football on the moon to develop their knowledge and skills in Design & Technology and Engineering. This resource focusses on learners designing and making a model of a foldable goal that could be transported to, and then used for a game of football on the moon. The teacher will introduce the theme of playing football on the moon and the challenges that would be faced when doing this, before explaining the design brief and task ahead to design, make and test a model goal. This activity can be simplified (particularly for less able students) by providing templates for the shape of the goals and/or pre-cutting the straws and string into required sizes. As an extension students could organise a Lunar Football League with other groups in the school; design and make a model of a space rocket to get your goals to the moon and/or design foldable equipment for other sports, such as Rugby goals or a cricket sightscreen. This activity is designed to take between 60-100 minutes. Tools/resources required Paper straws Scissors String (or wool) Ruler Pencils A bamboo skewer or similar thin rod Sticky tape A cardboard tube (E.g. the inside of a cling-film/tin foil roll) A small ball, such as a table tennis ball The engineering context Travelling and potentially living on the moon presents all sorts of challenges for engineers to overcome. For example, how will we breathe, how will we cope with much lower gravity, how will we play sports and keep fit? Suggested learning outcomes By the end of this free resource students will be able to understand the challenges of living and playing football on the moon; design and make a model of a foldable goal; and understand the function of different shapes of structure. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Sustainable lighting design
IETEducationIETEducation

Sustainable lighting design

(0)
Design and make a sustainably powered light This fun engineering project for KS3 will allow students to embrace sustainable engineering as they learn to combine scientific principles with artistic flair to craft their unique and planet-friendly light. This activity could be used as a main lesson to teach about the benefits of using renewable energy and how it can help solve social problems. It could also be used as part of a wider scheme of learning focussing on sustainability and the 6Rs (rethink, refuse, reduce, reuse, recycle, repair). Approximately 1 billion people worldwide, or 15% of the total population, have no access to mains electricity. How could a lamp be powered for children living in these conditions to enable them to read and study at night? What you will need Hi-bright light emitting diodes (LEDs). Block connectors with two pin connections at either end, or solder and soldering equipment. Insulation tape. Red and black wires or crocodile clips. A low power DC generator/motor (a motor working in reverse acts as a generator). Pre-made or purchased turbine blades to attach to the generator. The engineering context Engineers bear a social and ethical obligation to consider the environmental impact when addressing design challenges. Understanding how to generate greener energy is imperative for aspiring electrical or electronic engineers, given that the renewable energy sector is one of the rapidly expanding industries in the field of engineering. Suggested learning outcomes By the end of this activity, students will be able to understand what is meant by, and the need for, renewable energy. They will be able to design and make a sustainably powered light, and they will understand how wind turbines work. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs. The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Halloween multiplication and division activity
IETEducationIETEducation

Halloween multiplication and division activity

(0)
Scaling activity to change the size of items By applying mathematical knowledge and solving problems involving scale factors, we can manipulate scaled-up or scaled-down drawings. In this fun STEM activity for KS2, students will learn how to change the scale of items, by doubling or halving the size and drawing them to a new scale. This is an engaging and practical exercise through which students will gain a deeper understanding of multiplication and division and how they are useful methods to change the scale of items. This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource focuses on the use of multiplication and division in the context of scaling an item to either double or half its size. This versatile activity could be used as a main lesson activity to teach learners how to work out scale or to reinforce understanding of multiplication and division. It could also be used as one of several activities within a wider scheme of learning focusing on the use of maths to understand ratio and proportion. Additionally, it could support the development of drawing skills in art. This is a Halloween-themed exercise that could be done as individuals or in pairs. Students will first use a grid to scale up a drawing of a pumpkin into a larger grid. Once this is completed, students will scale down a drawing of a ghost into a smaller grid. By utilising multiplication and division, students will gain valuable skills in the scaling of items. This activity will take approximately 40-60 minutes to complete. Tools/resources required Halloween Multiplication and Division Activity… Worksheets Pencils Erasers The engineering context Structural engineers work with architects to help design most houses, hospitals, office blocks, bridges, oil rigs, ships and aircraft. They make scaled down drawings for each structure. Suggested learning outcomes By the end of this activity students will know how multiplication can be used to work out scale, they will be able to scale drawings back to their original size by either scaling up or scaling down and they will be able to solve simple problems in scaling contexts i.e., 2 times larger or 2 times smaller. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
Analogue and digital
IETEducationIETEducation

Analogue and digital

(0)
From founding communications, such as the fire beacon, to being able to communicate with space, there is no denying that developments in communication have advanced at a rapid speed. This topic presents students with communications of the past, present and future, helping them to understand the principles that form the basis for these developments. Activity info, teachers’ notes and curriculum links An engaging activity introducing students to the differences between analogue and digital communication. An analogue signal can be rendered useless by small amounts of interference, whereas a digital signal remains coherent. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. And please do share your classroom learning highlights with us @IETeducation
Make a shadow puppet for Halloween
IETEducationIETEducation

Make a shadow puppet for Halloween

(0)
Learn how to make a shadow puppet for Halloween using card, craft sticks and sticky tape This resource focuses on making shadow puppets and developing supporting knowledge about the relationship between light and shadow. This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within design and technology and science. This could be used as a one-off activity in D&T or science and is designed to be carried out individually. The ‘character’ for the puppet made by each learner could be based on personal preference or could be linked to learning in literacy – for example, a character from ‘Wind in the Willows’ if that book is being studied. If linked in this way, the activity could be carried out in small teams, with each team member making a different character from the story. Additional time could be allowed to research the character for the puppet. The shape of the puppet could be taken from the associated handout, from outlines of images found on the internet, or drawn by hand by the learners. This is an engaging and practical exercise for KS2 that will develop students’ science knowledge and encourage their creativity. How long will this activity take? This activity will take approximately 20-40 minutes to complete. It should be noted that there are options presented in the activity sheet which could extend the time needed to carry out this activity. Tools/resources required Card (photocopies of handouts, if used) Masking tape Craft sticks Tracing paper (for screen) Large boxes (for extension activity) Scissors Torches The engineering context Engineers need to understand how light behaves when designing products for many practical applications. For example, when designing buildings, they may consider the provision of windows and artificial lighting; and when designing cars, they may consider the power and position of both internal and external lights and the placement of mirrors. Suggested learning outcomes By the end of this activity students will know that blocking the path of light causes a shadow and to be able to use scissors to make a graphic product. This resource focuses on making shadow puppets and developing supporting knowledge about the relationship between light and shadow. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation.
History of flight
IETEducationIETEducation

History of flight

(0)
Make a hanging-mobile timeline of the history of flight. In this engaging activity, learners will produce a timeline for the history of crewed flight. Rather than the conventional linear timeline, this version is presented as a hanging mobile. They will carry out research to identify the important technological advances and dates, then use this to create the images hung on the mobile. This could be used as a one-off main lesson activity to develop understanding that products and technologies change over time, or to build knowledge and understanding of flight. You will need: Access to internet or other appropriate research facilities Card Pencil & pens Scissors Sticky tape Cotton or string Coat hanger All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. And please do share your learning highlights and final creations with us on social media @IETeducation