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KS2 Design a theme park project - ideal for after SATs
MissTemMissTem

KS2 Design a theme park project - ideal for after SATs

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This booklet includes everything you need to immerse your pupils in a project that will encourage teamwork, creativity and perseverance. This is a perfect project for Year 6 after the SATS, to prepare for the transition to highschool and have some fun. Pupils work together to design a theme park, adhering to the costing limits, as well as creating designs and advertising campaigns that have links to maths, english, science, computing and DT. There are also opportunities to extend this project into different areas, depending on your pupils needs. This project can take as long or as little time as you want. Each team has a booklet and will come up with a name for their theme park. Groups will then assign each other a job role in their company so that some children can take a lead in designing, accounting, managing, and research. In this booklet, groups calculate the cost of their theme park for one day, the income made from admissions, and the total profit of the theme park. They will then do an advertising campaign, this could include a newspaper article, a poster, a radio advert or anything the children can come up with. There is also an opportunity to design a rollercoaster, and then build a prototype of this rollercoaster, using their knowledge from DT. At the end of the project, a company is chosen to build the theme park. This is based on a presentation of their ideas and the points gained throughout the project for teamwork, communication and perseverance. Included is an editable version of the booklet so you can adapt it to meet your class’ needs, as well as teaching slides that accompany the team booklet.
North America Biome Map KS2 Geography
MissTemMissTem

North America Biome Map KS2 Geography

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A biome map of North America - UKS2. This resource includes: a biome map of North America (with a key), a biome map with a blank key and a blank biome map of North America for pupils to complete themselves.
Tiger who came to tea EYFS resource pack
MissTemMissTem

Tiger who came to tea EYFS resource pack

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**This pack involves a range of resources to support Early Years learning around the story ‘The Tiger who came for tea’ by Judith Kerr. ** Included are: Tiger 10 frames Tiger circle time provocations Tiger game ideas Tiger activity ideas (tuff tray) Home learning pack Letter tracing (t for tiger & s for sophie) Tiger paper
KS2 Space topic - Label the planets
MissTemMissTem

KS2 Space topic - Label the planets

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Designed for both KS1 and KS2, this resource includes a research activity, flashcards, a solar system diagram to label and planet fact files for children to complete. Each resource comes in varying formats, in black and white or colour, and an editable version so you can adapt it to suit your needs.
The Heart Diagram
MissTemMissTem

The Heart Diagram

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This resource includes an image of the heart, both labelled and blank, for children to label when learning about the heart.
EY Phonics and number assessment
MissTemMissTem

EY Phonics and number assessment

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Included are two assessment sheets for Early Years Practitioners and teachers. The number assessment, included recognition, formation, one more, one less and subitising. The phonics assessment includes a checklist for letter recognition and formation.
KS2 Christmas game bingo
MissTemMissTem

KS2 Christmas game bingo

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This resource is an excellent christmas game to practice teamwork, adding and subtracting large numbers and logical thinking. Children work in teams or individually and use the key to fill in their grid. The teacher then calls out each square, which children will have to keep track of and raise their hand if they need to complete an action. This game can take as little or as long as you would like. It is super fun when the teacher plays along too!