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Computing, Business and IT Buddy

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With a few decades of experience teaching Computer Science, Business and IT, this shop has a variety of resources for KS3 Computing as well as the KS4 GCSE Computer Science, GCSE Business, BTEC Business and BTEC TA DIT. More resources coming in the near future.

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With a few decades of experience teaching Computer Science, Business and IT, this shop has a variety of resources for KS3 Computing as well as the KS4 GCSE Computer Science, GCSE Business, BTEC Business and BTEC TA DIT. More resources coming in the near future.
KS3 Graphics Project - Juicin'
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KS3 Graphics Project - Juicin'

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A final short unit for the end of Key Stage 3: Creating graphics for a smoothie company called Juicin'. This resource includes a working document for students and an introduction to the scenario.
9-1 Computer Science Mock Exam
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9-1 Computer Science Mock Exam

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Mock exam for new Year 11 students. Topics covered include: Unit 1: Systems Architecture, software, memory and storage. Unit 2: Algorithms, Translators & Language Facilitators, Computational Thinking and Programming Concepts Question sheet (for written mock) and Teacher Solution Provided.
BTEC TA  in Digital  Information Technology - Personalised Learning Checklists
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BTEC TA in Digital Information Technology - Personalised Learning Checklists

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Supporting the NEW EdExcel BTEC Tech Award BTEC Tech Award in Digital Information Technology Personalised Learning Checklists for Component 1 (+ Component 1 Assessment), Component 2 (+ Component 2 Assessment) and Component 3. Keep a record of student progress against the new syllabus content (1 - Grasped concept, 2 - need to revise, 3 - Did not understand (complete revisit). Ideal for completing after interim assessment, and will allow easy identification of areas for further teaching and intervention.
BTEC ICT - Online World (Exam)2
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BTEC ICT - Online World (Exam)2

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Knowledge Build Cards for LA.A Online Services & Communication. This resource includes the second instalment of Knowledge Build Cards 5-9 (15 minutes - Read & Answer differentiated questions). Small chunking of theory as start to lesson.
BTEC ICT Online World (Exam)
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BTEC ICT Online World (Exam)

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Knowledge Build Cards for LA.A Online Services & Communication. Developing over the Summer term 2017. This resource includes the first 10 Knowledge Build Cards (15 minutes - Read & Answer differentiated questions). Small chunking of theory as start to lesson. Also included student working documents to answer the questions to the Knowledge Build Cards. LA.B and LA.C development by September 2017.
GCSE Business Communication Systems - Final Revision Session
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GCSE Business Communication Systems - Final Revision Session

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Tricky Words Revision Resource A265 BCS Exam Get your students ready for the A265 exam with this keyword sheet. a) Circle the ones you don't understand b) Starter: Allocate a word to each member of the class, they need to explain it to the rest of the class c) Plenary: Choose a word, explain it to leave the lesson d) Home revision: You need to know what these words mean for the exam, Fill students with confidence by word recognition. Good luck to all your students in the exam.
OCR GCSE Computing A451 Final Revision Session
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OCR GCSE Computing A451 Final Revision Session

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Final revision session for the GCSE Computing A451 exam. In the Bag - If you know these terms, you are ready for the exam. Class discussion of key terms, and once discussed, animation moves the keyword 'in the bag'. Used to inspire confidence in students, and split up with questions to get the students thinking.
BTEC Business - Unit 2 Finance End of Year Test
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BTEC Business - Unit 2 Finance End of Year Test

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BTEC Business - Unit 2 Finance Topics included: Costs & Revenues, Break-Even, Cash Flow and Budgets Assessing: Definition, selection and calculations. Once completed and reviewed in DIRT (Direct Improvement & Reflection Time) lesson, will act as a revision resource. Easily adaptable for future testing in preparation for online test.
Data Representation - Converting Numbers Bundle
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Data Representation - Converting Numbers Bundle

5 Resources
I have developed a simpler method for converting numbers: Binary to denary (and vice versa) Binary to hexadecimal (and vice versa) Denary to Hexadecimal via Binary (and vice versa) By teaching via spreadsheet, it will hopefully enable students to master the conversion process quicker. The workbook follows on the from the spreadsheets - now students know the process, they can work through calculations manually.
GCSE Computer Science 9-1 Data Representation - Number 4
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GCSE Computer Science 9-1 Data Representation - Number 4

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Binary Addition This resource uses a spreadsheet to teach binary addition, and then encourages students to do a double-check to ensure that their answer is correct. By teaching via spreadsheet first, they will get into the habit of adding the 1s and 0s correctly, so that when doing it written, their mind knows the process to follow. Student worksheet and teacher solution included.
GCSE Computer Science 9-1 Data Representation - Number
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GCSE Computer Science 9-1 Data Representation - Number

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Learn to convert denary to binary to hexadecimal (and vice versa) using a simple method that reduces the amount of calculations a student has to do. This spreadsheet is designed with students in mind, showing them a fast and effective way to convert numbers without having to remember too many different stages in the calculation. Learning Objectives: To convert from binary to denary and vice versa To convert from binary to hexadecimal and vice versa Teacher PowerPoint and solution. Student worksheet for Excel. Coming shortly: To convert from hexadecimal to denary and vice versa
GCSE Computer Science 9-1 End of Year Assessment Year 9 & 10 Mock Exam
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GCSE Computer Science 9-1 End of Year Assessment Year 9 & 10 Mock Exam

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GCSE Computer Science 9-1 This is the assessment I will be using with my Year 9 end of year assessment. Assessment on modules covered so far: Unit 1: Systems Architecture - Von Neumann Architecture, Components of the CPU. Software – operating system, system software, application software Memory – ROM, RAM, Virtual Memory, Flash Memory Storage – storage types, data capacity Unit 2: Algorithms - Binary search and merge sorting. Translators & Facilitators - Low Level Language, Assembly Language and High Level Language. Programming Concepts Unit 3: Sequence Selection Iteration Count control Teacher assessment criteria (Low Ability - LAP, Medium Ability - MAP, High Ability-HAP) Full solution to test, marking grid (for teacher analysis), as well as teacher PowerPoint to display during test (differentiated).
GCSE Computer Science 9-1  Storage Calculating File Size
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GCSE Computer Science 9-1 Storage Calculating File Size

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GCSE Computer Science Unit 1 - Storage Calculating the capacity of files: In the exam, students will be expected to be able to calculate the capacity of different file types: Text File, Database File, Sound File and Image File. This lesson provides students with practice calculating capacity for the four different file types - 5 minute lesson plan and teacher solution provided.
A265 GCSE Business Revision Quizzes
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A265 GCSE Business Revision Quizzes

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Revision resources designed using Cornell's 2 column format (notes - summary). Topics drawn from the mark scheme answers. Questions multiple-choice, short-answer questions and extended questions. Quizzes designed using the Business Communication Systems A265 past papers but relevant to other Business exams. Help from students to create these resources, and any money made from these resources will be invested in the Enterprise activities of the Business Department.
Year 7 From Scratch to Python using Reeborg
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Year 7 From Scratch to Python using Reeborg

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In the previous Programming & Algorithms unit, students were introduced to programming concepts of sequence, selection and iteration using visual-based programming in Scratch. This unit is the bridge between visual-based programming and text-based programming, and uses a robot to perform tasks using a limited range of instructions (whilst introducing Python syntax). It is a good unit for re-iterating programming concepts, and also for the concept of 'efficiency' in writing code, using libraries, functions and other programming techniques. This unit uses the Reeborg website: http://reeborg.ca/reeborg.html to complete the Python challenges.