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Computing
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Year 1 Computing - Creating Media - Digital Writing - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 1 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on creating digital writing, using word processors such as Microsoft Word and Google Docs. It contains comprehensive sections on:
-Overview;
-Using A Keyboard;
-The Toolbar - Bold, Italics, Underline, Text Size, Text Colour, Font;
-Making Careful Choices - Undo and Redo;
-Hand Writing or Digital Writing?
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 1 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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Year 2 Computing - Creating Media - Digital Photography - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Creating Media’ as a part of their computing learning.
The organiser has a particular focus on taking and editing digital photographs. It contains comprehensive sections on:
-Overview;
-Taking Photographs;
-Editing Photographs;
-Real or Edited?
-Key Vocabulary
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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Year 3 Computing - Data and Information - Branching Databases - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 3 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to branching databases, used in order to classify objects within groups of data. It contains comprehensive sections on:
-Overview;
-Grouping and Separating;
-Defining/ Creating Branching Diagrams;
-Structuring Branching Diagrams and Presenting Information;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 3 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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Year 2 Computing - Data and Information - Pictograms - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 2 children, teachers and parents covering knowledge relating to ‘Data and Information’ as a part of their computing learning.
The organiser has a particular focus on introducing children to pictograms, tally charts and block charts in order to record and present data. It contains comprehensive sections on:
-Overview;
-Grouping, Counting and Tallying;
-Pictograms and Block Charts;
-Presenting and Using Information and Answering Questions;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 2 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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Year 4 Computing - Programming - Repetition in Scratch - Knowledge Organiser!
This clear, detailed and visually-appealing resource offers a complete reference point for Year 4 children, teachers and parents covering knowledge relating to ‘Programming’ as a part of their computing learning.
The organiser has a particular focus on introducing children to using repetition and loop operator blocks in Scratch. It contains comprehensive sections on:
-Overview;
-Basics of Scratch;
-Repetition and Loops Blocks;
-Event Managing and Efficiency;
-Algorithms, Trialling and Debugging;
-Key Vocabulary.
The content is fully aligned with the age-related expectations for Year 4 children in computing. The resource is designed to be printed onto A3, and is provided as both a PDF and a Word version (so that you can edit if you want to). All images used are licensed for commercial use and are cited on a separate document (included).
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Computing Systems and Networks - Primary Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering knowledge relating to ‘Computing Systems and Networks’ throughout the primary computing curriculum.
Included are organisers for years 1-6, each with a particular focus that builds on prior knowledge:
-Year 1: Technology and Parts of a Computer
-Year 2: Information Technology All Around Us
-Year 3: Digital Devices and Networks
-Year 4: The Internet and the World Wide Web
-Year 5: Systems and Transferring Information
-Year 6: Search Engines and Communicating Online
The content is fully aligned with the age-related expectations for primary children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
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Computing - Programming - Primary Knowledge Organisers Bundle!
These clear, detailed and visually-appealing resources offer a complete reference point for subject leaders, teachers, parents and children covering knowledge relating to programming throughout the primary computing curriculum.
Included are two knowledge organisers for each year group in years 1-6 (so 12 in total), each with a particular focus that builds on prior knowledge:
-Year 1: Moving A Robot
-Year 1: Animations in Scratch Jr
-Year 2: Robot Algorithms
-Year 2: Quizzes in Scratch Jr
-Year 3: Sequencing in Scratch
-Year 3: Events and Actions in Scratch
-Year 4: Repetition in Shapes
-Year 4: Repetition in Scratch
-Year 5: Selection in Physical Computing
-Year 5: Quizzes in Scratch
-Year 6: Variables in Games
-Year 6: Using Micro:bits
The content is fully aligned with the age-related expectations for primary children in computing. The resources are designed to be printed onto A3, and are provided as both PDF and Word versions (so that you can edit if you want to).
Bundle Sale
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Lower KS2 Computing Systems and Networks - Big Bundle!
This resource pack contains the six engaging and informative lessons AND both of the knowledge organisers - all of which have been designed to develop lower KS2 children’s understanding of computers and information technology.
The lessons aim to provide children with a foundation understanding of ideas relating to computers, information technology, networks and the internet.
The lessons included are:
1.Computers and their Benefits
2.Information Technology
3.Computers and IT in the World Around Us
4.Connecting Computers 1
5.Connecting Computers 2
6.The Internet
Each lesson is guided by a clear and comprehensive PowerPoint presentation and all of the templates/ worksheets needed for the lessons are provided (in both Word and PDF).
The key learning is aligned with curriculum expectations for computing for these year groups. All images are licensed for commercial use.