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Teacher of Computer Science. Have many years of experience teaching all the ranges including at GCSE.

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Teacher of Computer Science. Have many years of experience teaching all the ranges including at GCSE.
Python Worksheet Lesson 1 for KS3 - Getting started
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Python Worksheet Lesson 1 for KS3 - Getting started

(10)
Part of the Complete Python Workbook for Year 7 to 9 This introductory resource is perfect for students in Year 7 to 9, offering the first lesson in a comprehensive Python workbook series. This 5-star rated resource provides engaging activities for absolute beginners, helping students build confidence in coding with practical tasks and assessments. It also comes with video tutorials, ensuring that students of all abilities are supported. Lesson Overview: Python Worksheet #1: Learn how to set up Python, use the shell, and write your first program in the editor. This lesson is part of a larger workbook that includes four additional worksheets covering essential programming concepts like variables, conditional statements, arithmetic operations, and debugging. For the full Python learning experience, check out the Complete Python Workbook, designed to guide students step by step through their coding journey.
Year 9 - Wired vs Wireless networks
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Year 9 - Wired vs Wireless networks

(5)
Year 9 Computer Science - compares wired and wireless networks. Can be taught as part of networking unit Best version (Google slides) - https://docs.google.com/presentation/d/1JLPjZya1W6FgUyKAS0gQHSQTZItI3uVJ4jLQXBiYdH4/edit?usp=sharing
Systems Architecture, CPU and Von-Neumann - Knowledge organiser
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Systems Architecture, CPU and Von-Neumann - Knowledge organiser

(8)
Simplify your GCSE (9-1) Computing revision with this handy 1-page knowledge organiser that condenses all the key information you need on systems architecture. Ideal for quick reference and effective study, this organiser covers: Von-Neumann Architecture Fetch-Execute Cycle CPU Components Factors Affecting CPU Performance Plus, it includes self-test questions with answers to help reinforce key concepts. For a more comprehensive revision experience, this resource is part of the Computer Science GCSE Revision Bundle which covers a wider range of topics including algorithms, networks, and cybersecurity. Perfect for exam preparation!
Python revision and activities - IF and 'Nested' IF statements
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Python revision and activities - IF and 'Nested' IF statements

(4)
Boost your Python skills and ace your exams! This comprehensive resource pack includes a concise IF statement revision guide, PLUS 5 hands-on Python programs to debug. Develop problem-solving skills and reinforce your understanding of ‘if’, ‘elif’, ‘else’, relational operators, and indentation.
Boolean Logic - Knowledge organiser
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Boolean Logic - Knowledge organiser

(1)
Handy 1 page knowledge organiser that summarises boolean logic. The focus is on the AQA 8520 (9 - 1) and gives an overview of the meaning of boolean and how logic gates work inside a computer. The resource summarises AND, OR, NOT logic gates and truth tables. There is a reminder regarding logic diagrams.
Scratch - Crab Maze project
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Scratch - Crab Maze project

(1)
This comes with complete workbook and differentiated support. Pupils will already known the basics of Scratch. This is used with Year 6 but could be adapted for Year 7 or 8. Aims of the project: - Analyse, design, implement, test, debug, evaluate and document to create a fully functioning crab maze game Accompanying support website provides guidance and tutorials where needed: - http://towercollege.wixsite.com/crab-maze-game?_ga=1.173461163.90285294.1435319282 NEW Jan 2017 - Revision on a page
Introduction to Programming with Scratch
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Introduction to Programming with Scratch

(0)
Aimed at Year 5s but could be adapted for any beginners in Scratch. This introduction to programming covers: - CS unplugged - what is an algorithm (making a jam sandwich) The basics of the Scratch interface Basic animations using control and movement Using pause and broadcast Stage co-ordinates Debugging, repetition, sequencing, selection Working with variables to make a scoring system in a Shark game Please let me know what you think. NEW Jan 2017 - Revision on a page
Revision on a page- Blogging KS2
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Revision on a page- Blogging KS2

(1)
A revision sheet (semi mindmap style) produced to go with a blogging scheme of work - https://www.tes.com/teaching-resource/blogging-scheme-of-work-11402087 Covers the following aims: - The purpose of blogging What makes a good blog Online communication - what personal information is it okay to reveal online
Misinformation and Disinformation - Assembly
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Misinformation and Disinformation - Assembly

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Empower your students to navigate the digital world with confidence through our expertly crafted 10-15 minute assembly on misinformation and disinformation. Fully scripted and easy to deliver, this engaging assembly/form activity unpacks the complexities of false information in both historical and modern contexts, with a special focus on the US Presidential Election. Through interactive examples and thought-provoking questions, students will learn how to identify misinformation, understand its potential impact, and become responsible digital citizens. Complete with a compelling case study, this assembly is the perfect tool to spark critical thinking and media literacy in your school. Equip your students with the skills they need to discern truth from falsehood in today’s information landscape.
KS3 Computing: Revision booklet
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KS3 Computing: Revision booklet

(0)
Selection of handy revision sheets that summarise key areas of learning for the key stage 3 curriculum. Topics included: - Programming with Python for beginners Programming with Scratch Computer Systems Networks Spreadsheets Links are given to original Google drawings version of the summary sheets. This will allow you to make your own copy and edit if you wish:)
Data Representation - Sound: knowledge organiser
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Data Representation - Sound: knowledge organiser

(0)
Handy 1 page knowledge organiser that summarise representing sound (data representation). The focus is on the AQA 8520 (9 - 1) and outlines the difference between analogue and digital. It summarises sampling (sample rates and resolution) and ADC. There is a reminder for calculating file sizes.
Computer Networking - Knowledge organiser
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Computer Networking - Knowledge organiser

(0)
Handy 1 page knowledge organiser that summarises computer networking. The focus is on the AQA 8520 (9 - 1) and defines the term networking. It summarises the pros and cons of networks and key terminology such as LAN, WAN and PAN. There is an outline of some of the key hardware on a network and security methods are mentioned. The major topologies are summarised and there is a focus on wireless networks.
Data Representation - Images: knowledge organiser
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Data Representation - Images: knowledge organiser

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Handy 1 page knowledge organiser that summarise representing images (data representation). The focus is on the AQA 8520 (9 - 1) and outlines image types, colour depth, resolution. There is a reminder for calculating files sizes and how to encode/decode images.
Algorithms - Knowledge organiser
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Algorithms - Knowledge organiser

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Handy 1 page knowledge organiser that summarises the topic of Algorithms. The focus is on the AQA 8520 (9 - 1) and gives an overview of the term algorithm, decomposition and abstraction. There is a summary of flowcharts and the symbols. There is a summary of searching algorithms with comparisons of linear and binary. Sorting algorithms are covered and bubble sort and merge sort are compared
Python revision and activities - While Loops
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Python revision and activities - While Loops

(0)
Unlock the Power of Python While Loops! This interactive resource helps you understand and apply ‘while’ loops through engaging debugging challenges. A well-structured revision guide provides the foundation, while 5 Python programs let you practice controlling repetition and decision-making within loops