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Level 3 IT BTEC - Unit 12: IT Technical Support (Learning Aim A)
patricktomlin1989patricktomlin1989

Level 3 IT BTEC - Unit 12: IT Technical Support (Learning Aim A)

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This unit of work for IT BTEC LEVEL 3 - Unit 12: IT Technical Support - Learning Aim A includes information about two organisations and they run their technical support to their employees/clients/students. Organisation A: the college I work at (easily editable to adjust to your school/college but not required as you can students can create their work for any organisation.) Organisation B: A local Independant bank Included in this resource is full case studies on each organisation as well as question and answer sheets. Each PowerPoint has speaker notes for ease of delivery and relevant examples to the assignment. This resource has everything needed to meet the requirements of assignment A. Please check out my other BTEC IT/Computing resources for the following units on my TES seller page. Unit 1, 3, 5, 7, 8, 12, & 19 I am preparing materials on the following units for the future. Unit 2, 4, 6, 9 and 14
IT BTEC LEVEL 3 - Unit 20: Enterprise in IT - Learning Aim A
patricktomlin1989patricktomlin1989

IT BTEC LEVEL 3 - Unit 20: Enterprise in IT - Learning Aim A

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IT BTEC LEVEL 3 - Unit 20: Enterprise in IT - Learning Aim A In this unit of work includes teacher PowerPoints covering all of the criteria mentioned in the specification, student question sheets to help them improve their knowledge on learning aim A. Also included are answer sheets for teachers and there are learner templates for students who require further scaffolded tasks for all of the required criteria in the assignment.
1. Key Stage 3 Python Challenges with Answers (Sheet 1)
patricktomlin1989patricktomlin1989

1. Key Stage 3 Python Challenges with Answers (Sheet 1)

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10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers. I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources. Alternatively, I bundle these resources together to give you a better price.
2. Key Stage 3 Python Challenges with Answers (Sheet 2)
patricktomlin1989patricktomlin1989

2. Key Stage 3 Python Challenges with Answers (Sheet 2)

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10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers. I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources. Alternatively, I bundle these resources together to give you a better price.
4. Key Stage 3 Python Challenges with Answers (Sheet 4)
patricktomlin1989patricktomlin1989

4. Key Stage 3 Python Challenges with Answers (Sheet 4)

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10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers. I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources. Alternatively, I bundle these resources together to give you a better price.
3.	Key Stage 3 Computational Thinking (years 7-8) Lesson 3
patricktomlin1989patricktomlin1989

3. Key Stage 3 Computational Thinking (years 7-8) Lesson 3

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Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 3. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities. Bundle of resources can be purchased for an overall cheaper price.
1. Key Stage 3 Computational Thinking (years 7-8) Lesson 1
patricktomlin1989patricktomlin1989

1. Key Stage 3 Computational Thinking (years 7-8) Lesson 1

(1)
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 1. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities. Bundle of resources can be purchased for an overall cheaper price.
2.	Key Stage 3 Computational Thinking (years 7-8) Lesson 2
patricktomlin1989patricktomlin1989

2. Key Stage 3 Computational Thinking (years 7-8) Lesson 2

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Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 2. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities. Bundle of resources can be purchased for an overall cheaper price.
5.	Key Stage 3 Computational Thinking (years 7-8) Lesson 5
patricktomlin1989patricktomlin1989

5. Key Stage 3 Computational Thinking (years 7-8) Lesson 5

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Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 5. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities. Bundle of resources can be purchased for an overall cheaper price.
Scratch Programming: Creating a Drawing Program
patricktomlin1989patricktomlin1989

Scratch Programming: Creating a Drawing Program

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Here I have created a program in Scratch for you to deliver to your classes or coding clubs where students can program different colours to letters and then draw in Scratch (the outcome should be similar to MS Paint). There are guides on how to create the program and an example completed version.
Scratch Programming: Complete Unit of Work
patricktomlin1989patricktomlin1989

Scratch Programming: Complete Unit of Work

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Attached is the following 8-10 lesson resource pack for Scratch! There are 8 teacher led PowerPoints, Worksheets for students, feedback forms, logbooks for students, starter activities, plenaries, example programs. Absouletly everything you need to sucessfully deliver a introduction to programming course. On all of the teacher led PowerPoints I have included what I call ‘the learning line’ this a really easy way to verbally track progress during the course of a lesson and observation feedback usually gobbles it up. I’ve been on the recieving and giving end when this has been implemented well. Really great resource!
Scratch Programming: Creating the Game PONG Guide
patricktomlin1989patricktomlin1989

Scratch Programming: Creating the Game PONG Guide

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1 lesson with a guide creating the game PONG in Scratch, there is a full teacher guide, all assets required for the game and even tasks for students to further extend their learning. A completed Scratch program is also included. I have even included adding a menu UI so you could navigate between ‘one player’ and ‘two player’ modes if you made both. Suitable for teaching early programming or for code clubs!
DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim  A
patricktomlin1989patricktomlin1989

DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim A

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Learning Aim A: Modern technologies - A1 - Modern Technologies and A2 Impact of modern technologies. 8 teacher PowerPoints that cover all of learning aim A for Component 3: Effective Digital Working Practices with student worksheets to accompany each lesson. Updated 18/01/24 to include answer sheets for all questions in PPTs. 02/05/2024 - added a tracker for the entire DIT course that covers COMP1, COMP2 and COMP3 and can be used for your entire class.
DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim B
patricktomlin1989patricktomlin1989

DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim B

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B Cyber security Learners must understand how the increased reliance of organisations on digital systems to hold data and perform vital functions presents a range of challenges and dangers. They should understand the nature of threats to digital systems and ways that they can be mitigated through organisation policy, procedures and the actions of individuals. They should be able to apply knowledge of cyber security to a range of vocational contexts. Lessons and Worksheets: Learning Aim B Subject: Computing & DIT Learning Aim B: Modern technologies - B1 - Threats to Data B2 Prevenetion Management and Threats to Data B3 - Policy 8 teacher PowerPoints that cover all of learning aim B for Component 3: Effective Digital Working Practices with student worksheets to accompany each lesson. 02/05/2024 - added a tracker for the entire DIT course that covers COMP1, COMP2 and COMP3 and can be used for your entire class.
DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim C & D
patricktomlin1989patricktomlin1989

DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim C & D

(1)
Lessons and Worksheets: Learning Aim C & D Subject: Computing & DIT Learning Aim C: The Wider Implications of digital Systems - C1 - Responsible Use C2 Legal & Ethical. Learning Aim D: Planning and Communication - D1 Forms of Notation Teacher PowerPoints that cover all of learning aim C for Component 3: Effective Digital Working Practices with student worksheets to accompany each lesson. Included Files 8 Teacher PowerPoints 8 Student worksheets/PowerPoints Lesson Plans Peer Review form Debate Task 02/05/2024 - added a tracker for the entire DIT course that covers COMP1, COMP2 and COMP3 and can be used for your entire class.