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IT BTEC LEVEL 3 - Unit 20: Enterprise in IT - Learning Aim A
IT BTEC LEVEL 3 - Unit 20: Enterprise in IT - Learning Aim A
In this unit of work includes teacher PowerPoints covering all of the criteria mentioned in the specification, student question sheets to help them improve their knowledge on learning aim A. Also included are answer sheets for teachers and there are learner templates for students who require further scaffolded tasks for all of the required criteria in the assignment.
I.T. BTEC LEVEL 3 - Unit 1: Information Technology Systems (Workbook: Learning Aim E)
I.T. BTEC LEVEL 3 - Unit 1: Information Technology Systems (Workbook: Learning Aim E)
35 Page student work book covering learning aim D for unit 1 BTEC IT
See my other items to save money…
Buy all 4x workbooks for learning aims A, B, C, D, E & F for a discounted price here. https://www.tes.com/resource-detail/resource-12905638
1. Key Stage 3 Python Challenges with Answers (Sheet 1)
10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers.
I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources.
Alternatively, I bundle these resources together to give you a better price.
2. Key Stage 3 Python Challenges with Answers (Sheet 2)
10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers.
I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources.
Alternatively, I bundle these resources together to give you a better price.
4. Key Stage 3 Python Challenges with Answers (Sheet 4)
10 more exciting Python Challenges to work through with your classes. These resources also include the answers to help teachers.
I am creating a series of Python Challenges in sets of 10, please check out my seller page to find the other resources.
Alternatively, I bundle these resources together to give you a better price.
3. Key Stage 3 Computational Thinking (years 7-8) Lesson 3
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 3. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
1. Key Stage 3 Computational Thinking (years 7-8) Lesson 1
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 1. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
2. Key Stage 3 Computational Thinking (years 7-8) Lesson 2
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 2. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
5. Key Stage 3 Computational Thinking (years 7-8) Lesson 5
Introduction to computational thinking for Key Stage 3 Computational Thinking (years 7-8) Lesson 5. This resource also includes a student worksheet that students can fill in as you go through and deliver the PowerPoint. There are a range of tasks for all abilities.
Bundle of resources can be purchased for an overall cheaper price.
Scratch Programming: Creating a Drawing Program
Here I have created a program in Scratch for you to deliver to your classes or coding clubs where students can program different colours to letters and then draw in Scratch (the outcome should be similar to MS Paint). There are guides on how to create the program and an example completed version.
Scratch Programming: Complete Unit of Work
Attached is the following 8-10 lesson resource pack for Scratch! There are 8 teacher led PowerPoints, Worksheets for students, feedback forms, logbooks for students, starter activities, plenaries, example programs. Absouletly everything you need to sucessfully deliver a introduction to programming course.
On all of the teacher led PowerPoints I have included what I call ‘the learning line’ this a really easy way to verbally track progress during the course of a lesson and observation feedback usually gobbles it up. I’ve been on the recieving and giving end when this has been implemented well.
Really great resource!
Scratch Programming: Creating the Game PONG Guide
1 lesson with a guide creating the game PONG in Scratch, there is a full teacher guide, all assets required for the game and even tasks for students to further extend their learning. A completed Scratch program is also included.
I have even included adding a menu UI so you could navigate between ‘one player’ and ‘two player’ modes if you made both.
Suitable for teaching early programming or for code clubs!
Bundle
Scratch Super Bundle
8-10 lessons of Scratch + 3 bonus resources. Building a pong game, building a Paint App and creating menus UI.
Bundle
BUNDLE - Key Stage 3 Python Challenges (ALL)
40 Python challenges with answer sheet for teachers.
Secondary Mentor Time / Tutor Time Numeracy Activities
37 PowerPoints covering numeracy activites for Key Stage 3 which are suitable for mentor time or tutor time. Completing all activities per PowePoint will take between 5-15 minutes depending on student ability
DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim A
Learning Aim A: Modern technologies - A1 - Modern Technologies and A2 Impact of modern technologies.
8 teacher PowerPoints that cover all of learning aim A for Component 3: Effective Digital Working Practices with student worksheets to accompany each lesson.
Updated 18/01/24 to include answer sheets for all questions in PPTs.
02/05/2024 - added a tracker for the entire DIT course that covers COMP1, COMP2 and COMP3 and can be used for your entire class.
DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim B
B Cyber security
Learners must understand how the increased reliance of organisations on digital systems to hold data and perform vital functions presents a range of challenges and dangers. They should understand the nature of threats to digital systems and ways that they can be mitigated through organisation policy, procedures and the actions of individuals. They should be able to apply knowledge of cyber security to a range of vocational contexts.
Lessons and Worksheets: Learning Aim B
Subject: Computing & DIT
Learning Aim B: Modern technologies - B1 - Threats to Data B2 Prevenetion Management and Threats to Data B3 - Policy
8 teacher PowerPoints that cover all of learning aim B for Component 3: Effective Digital Working Practices with student worksheets to accompany each lesson.
02/05/2024 - added a tracker for the entire DIT course that covers COMP1, COMP2 and COMP3 and can be used for your entire class.
DIT Component 3: Effective Digital Working Practices - Lessons and Worksheets: Learning Aim C & D
Lessons and Worksheets: Learning Aim C & D
Subject: Computing & DIT
Learning Aim C: The Wider Implications of digital Systems - C1 - Responsible Use C2 Legal & Ethical. Learning Aim D: Planning and Communication - D1 Forms of Notation
Teacher PowerPoints that cover all of learning aim C for Component 3: Effective Digital Working Practices with student worksheets to accompany each lesson.
Included Files
8 Teacher PowerPoints
8 Student worksheets/PowerPoints
Lesson Plans
Peer Review form
Debate Task
02/05/2024 - added a tracker for the entire DIT course that covers COMP1, COMP2 and COMP3 and can be used for your entire class.
Level 3 BTEC IT - Unit 1: Information Technology Systems - Diagrams Activities
This resource includes PowerPoints for network diagrams, flowcharts and data flow diagrams. It also includes tasks for creating data flow diagrams, flow charts and network diagrams with worked examples for each. There are also peer review forms for students as well as extra bonus activites for starters/plenaries etc.
Bundle
Level 3 BTEC IT - Unit 7: Mobile Applications Development (All Learning Aims) +Bonus
BTEC IT Level 3 -Unit 7:Mobile Applications Development (All Learning Aims)
This bundle includes
Level 3 BTEC IT - Unit 7: Mobile Applications Development - Learning Aim A
Here is a complete resource for the Unit 7: Mobile Applications Development - Learning Aim A assignment. Included files show completed examples, a full scheme or work (planner), teacher PowerPoints for ‘types of mobile applications’, example introductions and scaffolding + more.
BTEC Level 3 IT/Computing - Unit 7 Mobile Applications Development
Complete with newly written unique assignment brief that has been authorised by Pearson and with PPT with tasks and solution for application. All Thunkable code screenshots with annotations with explanation to how it works. Screenshots from Thunkable are from an older version of Thunkable so your experience may differ slightly when using the Thunkable software.
This resource also includes a guide in Thunkable to making a Quiz.
Please be aware that I don’t regularly use Thunkable therefore I am not responsible for any update the website may go through or if they remove free access. These Thunkable related guides are fully working at the time of posting!