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Phil's Interactive Resources

Average Rating5.00
(based on 3 reviews)

All my resources are aimed to be engaging, interactive and help develop independent learning for all ages. They are all created on Microsoft PowerPoint and are either life-long tools or individual schemes of work with practical, theoretical and written tasks included.

All my resources are aimed to be engaging, interactive and help develop independent learning for all ages. They are all created on Microsoft PowerPoint and are either life-long tools or individual schemes of work with practical, theoretical and written tasks included.
BTEC Music Industry Tour Planning Game
philiplondonphiliplondon

BTEC Music Industry Tour Planning Game

(0)
A Board Game for BTEC Music students to learn how to plan their own country-wide tour. This resource is a fun and interactive way for students to understand how to plan a tour around the U.K whilst getting to grips with what it would be like for a booking agent to do this in real life! Students will have to navigate Transportation, Venue Hire, Merchandise Sales and Ticketing as well as planning a Marketing Strategy and utilising Promotional ideas. There are some things to consider thrown in along the way to make sure students are planning their tour in the most profitable way possible as well as some rewards for arranging their tour with good strategy. Students will need 2 plastic counters (or coins) to chart their progress across the Map and the Calendar respectively as well as a calculator and pencil to fill in their progress along their journey and keep an accurate log of their profits. Students will also get a chance to practice Maths as they figure out percentages or their profits along the way, The aim of the game is for students to make the biggest profit they can by manipulating their moves to give them the best possible outcomes. Some gigs at Venues will make a profit and some will make a loss but there are many different strategies to take when planning the tour. There are three A3 sized pages: a Map to be used as the playing board, a Calendar to plan your progress on and an Instructions page which explains how the game works which includes a detailed example. Once the Instructions and Maps have been printed, they can be re-used over and over again but to re-set the game, re-print the Calendars as this is what the students write their progress and Tour on. The game takes roughly 2 lessons to complete but can be done quicker when students are more familiar with it. The key concept is that they are implementing already learned information about Touring and Venue hire into a practical environment. Enjoy!