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Computing
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MiniMax algorithm for KS3 / GCSE / A-level
A lesson that can really stretch able students and discuss the MiniMax algorithm based around a naughts and crosses game.
This worksheet needs to be completed on a computer as the students will drag and drop the playing pieces on the worksheet.
Bundle
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Introduction - GCSE Computer Science OCR 9-1 Programming with Python
A complete bundle for OCR 9-1, introducing Python. Has both theory and practical lessons; could be spread over one, two or three lessons as suitable for your context.
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Christmas Newsletter with Publisher (KS2 / KS3)
Create a newsletter from the North Pole with Microsoft Publisher. Full instructions provided, works on both ICT and English skills for a fun session!
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Procedures and functions theory for GCSE Computer Science
The full lesson includes worksheet, plenary and homework.
This resource is not based on any particular programming language, so is applicable for any particular language you choose.
Bundle
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Functions and procedures - GCSE Computer Science OCR 9-1 Programming with Python
A complete bundle for OCR 9-1, introducing Python. Has both theory and practical lessons; could be spread over two, three or four lessons as suitable for your context.
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20 Computing and ICT Christmas lesson ideas (KS3)
20 ideas that encompass the Computing Programmes of study for KS3. Some of these ideas are really great, and a full lesson can be built from them, some are suitable as starters or fun mini-sessions within your lesson.
Headings:
Decorate a Christmas Tree
Christmas Myths
Create a spreadsheet model
A Christmas story in 2016
PowerPoint
12 days of Christmas Cost
Create a poster
Programming – 12 days of Christmas song
12 days of Christmas – presents programming
Celebrations around the world
Sorting
Bitmaps
Photoshop
Programming
Create
Solving problems
Naughty or nice
Abstraction
Reindeer
Puzzle
Just for fun…
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Procedures and functions practical for GCSE Computer Science using Python
Teaches students about procedures and functions in Python, a practical session based around a 60 minute lesson.
The full lesson includes booklet and homework, ready to go.
This resource uses Python version 3.x (easily translated to Python version 2.x)
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SQL - GCSE Computer Science OCR 9-1- Programming techniques
Teaches the requirements for GCSE Computer science, and uses a Microsoft Access (database included) to execute SQL commands.
2.2 Programming techniques
The use of SQL to search for data
SELECT
FROM
WHERE
LIKE
AND
OR
wildcards
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Two Dimensional Arrays (2D Arrays) theory for GCSE Computer Science
Teaches students about two dimensional arrays.
This resource is not based on any particular programming language, so is applicable for any particular language you choose.
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A Scratching (Scratch) Christmas scene - make it snow!
Everything here for a great KS2 or KS3 scratch lesson.
Make the snow fall in a fun snow scene.
All assets are included as we learn how to make the snow fall in this fun Xmas themed lesson!
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Santa's Race - A Scratch Game
A tutorial to make a race game with
Santa as the star!
All assets are included, as well as
extension tasks.
Bundle
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A Scratch Computing Christmas Bundle
A Christmas bundle for Scratch. Wonderful resources with that festive feel for your classes!
Resources suitable for KS2 and KS3, including extension activities (open-ended). Recommended that you pick an activity, and let their imagination run wild, while of course they are learning!
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Scratch Christmas Animation KS2
Scratch Christmas animation designed for KS2.
Contains lesson plan and targets for the children to reach during the sesson.
Contains all assets and music for this great xmas lesson!
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PowerPoint snow blizzard animation for Christmas
A PowerPoint animation guide for creating a festive snow animation using PowerPoint.
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Files theory for GCSE Computer Science
Teaches students about basic file handing including the basic operations; open, read and write.
This resource is not based on any particular programming language, so is applicable for any particular language you choose.
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15 Complete KS3 Computing lessons
15 complete computing lessons ; the idea behind these are that you can just take them and deliver them.
Ready to go! Complete with worksheets for the students. Fully aligned to the KS3 Computing curriculum.
Lessons included:
- Artificial intelligence
- Cinema challenge
- Database challenge
- Die Hard puzzle
- Einstein’s riddle
- E-safety
- Google Search
- Hardware
- The Law
- Robotics
- Tablet Design
- Theme Park
- Website comparison
- Boolean Logic
- Programming
- Software Piracy
Topics covered:
Computational abstractions
Key algorithms
Programming
Boolean logic
Hardware and software
Instructions within a computer system
Data storage
Creative projects
Digital artefacts
E-Safety
Bundle
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GCSE Computer Science for OCR (9-1) J276 lessons without the planning
45 Key words
Revision and challenge cards
Starter slides
These resources will save you hours of planning. Better still - they are aligned to GCSE Computer Science OCR (9-1) J276.
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GCSE Computer Science Starters for OCR GCSE (9-1) J276
Designed for GCSE Computer Science OCR (9-1) J276.
These starters are designed to take the effort out of planning. There are 23 different pictures. You can display the large image and ask the students their opinion about both the image and the topic in hand. The other slide is a cline around creating degrees of intensity - this is great for showing literacy in your lessons.
Topics covered:
1.1 Systems architecture
1.2 Memory
1.3 Storage
1.4 Wired and wireless networks
1.5 Network topologies, protocols and layers
1.6 System security
1.7 Systems software
1.8 Ethical, legal, cultural and environmental concerns
Featured as part of a great time saving bundle: GCSE Computer Science for OCR (9-1) J276 lessons without the planning.