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This lesson and supporting resources provide an extremely detailed account of how music was written, composed and developed for the massively popular game ‘Minecraft’. How did the game’s main composer ‘C418’ use a wide range of techniques and musical genres like ‘Ambient’ to create such a rich soundtrack for this game? How has the game’s music been influenced by French composer and pianist Satie? What is Ambient music and its main characteristics? What other games have used similar techniques and styles? This lesson links very closely to ‘History of Video Game and Music’, ‘Sound Design in Video Games’, ‘Video Game Genres and their Music’ and ‘Zelda Games Music and Sound Design’.
You can also purchase this resource, along with the others in the massive Video Game Bundle!
The presentation is more than 30 slides, each with an eye-catching design for better student engagement and also linked to classroom tasks that feed in and work along with the presentation. Moreover, throughout the presentation, there are really useful embedded YouTube examples, with links to the videos to support and aid learning.
The presentation come in both .pdf and PowerPoint version, along with a video version that can be used for revision and student home study. Moreover, all elements of the resources have been developed in Google Slides. This can be used for remote learning and easily allow for digital submission of the learning tasks included.
The resource also comes with 3 classroom tasks/worksheets with extremely useful listening exercises that link with the presentation/lecture itself. Finally, there is also a really useful infographic, covering what other games use Ambient music soundtracks. This has embedded YouTube Links and come as a .PDF and PowerPoint files.
WARNING – Before you buy this resource PLEASE READ!
Within this presentation are YouTube video links – We have tried to ensure that audio and visual examples are suitable for the classroom, but this really depends on the learning environment and age range of your learners. It is the teacher/lecturer’s responsibility to monitor and check before engaging with learners. Thank you for understanding!
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