This resource explores Reverb, from its beginnings as a by-product of recording in a room to the essential effect used by every engineer and producer. This resource also explores the various parameters and characteristics of reverb, the graphical representation of reverb, and how to read a reverb graph (Early reflections, Body RT60, Decay etc.)
This is essential knowledge for all A level Music Technology pupils, and forms an integral part of the deeper understanding required to access the **highest possible marks. **
This resource is part of the ‘Effects’ series, examining the historical development, characteristics, and technical features of some of the most common effects that your pupils use on a day-to-day basis.
I hope you and your pupils enjoy this resource!
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