Six separate activities where pupils must subtract either 10, 50 or 100 from a given number. Running on a two minute timer, these tasks are can be used as a starter or work as both mental math drill and explanation activities.
10 different activities where pupils must compare ffractions and fill in the missing symbol; either <, > or =. Running on a three minute timer, these tasks are ideal for use as a starter or mental math test.
Three different number line activities, covering 0-100, with a two minute timer. Use as is, or replace with your own questions. find the pattern and determine missing numbers
Six separate activities where students must work out what is either 7 or 8 more or less than a given number. Running on a five minute timer, these tasks are ideal for use as a starter, wrap up or test.
20 odd, even or prime numbers questions and answers on a 5 minute timer, increases with difficulty with each test. Ideal starter, mental math or concluding activity.
20 odd or even numbers questions and answers on a 5 minute timer, increases with difficulty with each test. Ideal starter or mental math for introduction.