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Free Educational Resources from Mr. Noureddine Tadjerout

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.

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I am a versatile professional with a diverse skill set and a strong background in education and technology. As an accomplished Author, Teacher Trainer, Examiner, and certified Apple Teacher and VEX Robotics. I have honed my expertise in Computer Science and Mathematics education. Additionally, I hold the role of Curriculum Development Specialist, focusing on Computer Science, Engineering, and Microsoft Office. I am passionate about creating educational resources and assisting fellow educators.
GUI User Interface Elements
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GUI User Interface Elements

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When designing your interface, try to be consistent and predictable in your choice of interface elements. Whether they are aware of it or not, users have become familiar with elements acting in a certain way, so choosing to adopt those elements when appropriate will help with task completion, efficiency, and satisfaction. Interface elements include but are not limited to: • Input Controls: checkboxes, radio buttons, dropdown lists, list boxes, buttons, toggles, text fields, date field. • Navigational Components: breadcrumb, slider, search field, pagination, slider, tags, icons • Informational Components: tooltips, icons, progress bar, notifications, message boxes, modal windows • Containers: accordion
AS & A Level  ICT - Information Technology 9626 - Chapter 14—Communications technology
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AS & A Level ICT - Information Technology 9626 - Chapter 14—Communications technology

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Cambridge International AS & A Level Information Technology 9626 Lesson Plan inlcuded Chapter 14—Communications technology 14.1 Networks 14.1.1 Identify different types of networks. Learning Objective 1: By the end of this session, students will have acquired a comprehensive understanding of Network Fundamentals, particularly focusing on section 14.1.1, which involves the identification of various types of networks. This Including: Local Area Network (LAN), Wide Area Network (WAN), Client-Server, Peer-to-Peer, Virtual Private Network (VPN), Mobile Networks. **14.1.2:Identify protocols associated with different types of networks and their purposes ** **Learning Objective 2: ** By the end of this session, students will be able to identify protocols associated with different types of networks and their purposes, particularly focusing on section 14.1.2, which involves the identification of various characteristics including: protocols associated with each type of network such as those used to increase privacy and security (e.g. tunneling, transport layer security (SSL/TLS), Internet Protocol Security), BitTorrent for transferring large files Uses including: sharing and storage of resources sharing of peripherals exchange of data access to internet services access to telephony services access to content delivery services such as those used for, e.g. video-streaming and software downloads.
Introduction to programming using Python (Turtle Graphics) for year 5/6/7/8/9
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Introduction to programming using Python (Turtle Graphics) for year 5/6/7/8/9

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Lesson Objectives All of you will… Draw simple shapes using the turtle Understand the use of different commands such as move forward, backward, left, right Most of you will… Use computational thinking skills to look for repeating patterns and include them in your programming Table of Contents: Lesson 1: Motion Commands with Python turtle module Lesson 2: Main Colour Commands Lesson 3: Main Circle Commands Lesson 4: More Color Examples Lesson 5: Turtle Shapes Lesson 6: Loopy loops in Python Lesson 7: Numbers, Variables, functions print and input Lesson 8: Logical Operators, Conditional Statements Lesson 9: Strings, Lists Lesson 10: Random Numbers Lesson 11: Functions
IB DP Computer Science -Y12/13- Internal Assessment (IA)
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IB DP Computer Science -Y12/13- Internal Assessment (IA)

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IB DP Computer Science -Y12/13- Internal Assessment (IA) The Internal Assessment for Computer Science is an opportunity for you to showcase your algorithmic and technical prowess at developing software intended to solve a legitimate, real world problem for someone.
IB DP Year 12/13- CS -SL/HL - Paper 1- From Topic 1 to Topic 4
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IB DP Year 12/13- CS -SL/HL - Paper 1- From Topic 1 to Topic 4

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Core syllabus content SL core The topics that must be studied, including some practical work are: • Topic 1: System fundamentals (20 hours) • Topic 2: Computer organization (6 hours) • Topic 3: Networks (9 hours) • Topic 4: Computational thinking, problem-solving and programming (45 hours)