A paper tracker of Class Dojos as an easier/quicker way to keep track of Dojos throughout the year without always needing access to the app. Also allowing children to always have access to see how many Dojo points they are on.
The font used is KG redhands which is available for download at dafont website.
A simple sheet linked to the zones of regulation that can be used as a wellbeing check in with children. Gives a jumping off point for discussions about emotions and how to productively regulate these as well.
The font used is KG redhands which can be downloaded from the dafont website.
Use the spreadsheet to track the progress of three students within the wider curriculum. Within our school, we closely track three students of varying attainment across the year in the wider curriculum. You could add more columns if you would like to track more students.
A week long project focusing on designing their own subway sandwich according to a brief.
We did this each afternoon and is a great open ended task that introduces children to the enterprise concept.
Side note: we also contacted our local subway store who agreed to donate subway rolls and ingredients so the children could make their subway sandwich design on the final day, which was a great way to end the project.
A Christmas quiz with 6 rounds and an optional Christmas Chaos element! I have used the chaos board for many quizzes and the children always love it! It also gets rid of the knowledge element of it a little bit as literally any team could win without getting a single question right
Round 1 - General Knowledge.
Festive general knowledge questions x10
Round 2 - Missing lyrics.
A sentence from a song/Christmas carol with one word missing for them to fill in the blank x10
Round 3 - Festive Films.
Screenshots from Christmas films with the faces covered for children to name the title of the Christmas film x 10
Round 4 - Picture round.
10 pictures that have been blurred/distorted. The children have 30 seconds to write down what the festive object is. When the bauble disappears, the 30 seconds are up
Round 5 - Name that song.
5 song clips for children to name the song title and the artist for 2 points per song.
Round 6 - Word Scramble.
3 minutes for the children to try and unscramble as many of the Christmas themed words as they can.* The candy cane timer starts as soon as the slide is presented.*
At the end of each round, one team will be randomly selected to choose a number from the Christmas chaos board for a bonus.
These include:
Adding points
Subtracting points
Stealing away or giving points to another team
Christmas themed challenges! e.g. first to draw a snowman and bring it to the teacher, first team to all sing jingle bells…
Slide design and vectors from slidesgo
9 Christmas Party Games with Random ‘Reindeer Games’ to select games from. Click the number to reveal the game you are going to play and then click the game name for it to take you to the relevant slides through a hyperlink.
Lapland Limbo
One long piece of tinsel needed
2. Pin the carrot on the snowman
Print and cut out some carrots from the slide beforehand
3. Blindfolded Xmas drawing challenge
Blindfolds/scarfs needed
8 pictures to draw but I’ve included a shuffle button so you could play again.
4. Christmas charades
18 charades but I’ve included a shuffle button so you could play again.
5. Christmas Guess Who
25 possibilities included. Click the wheel to spin and click again to stop it.
6. Wink Santa
Like wink murder with a festive twist
7. Christmas pictionary
30 possibilities included. Click the wheel to spin and click again to stop it.
8. Snowman drive
Like beetle drive but creating snowmen instead
Dice needed
9. Pass the parcel with festive forfeits x30
You could do this by wrapping presents beforehand or you could use a festive object to pass around and when the music stops use the random generator to select a numbered forfeit from the board.
I have included a macro file (.pptm) which will run the shuffle slide options by following the instructions below as well as the regular powerpoint file (.ppt) in case you run into any issues with this.
Please note you must have macros enabled on your powerpoint under the developer tab in order for the shuffle buttons to work. Here is a tutorial on how to see your developer tab if it is not showing: https://www.youtube.com/watch?v=ZvpdrB3xnQE
A 2 week writing unit to build a non-chronological report about Vikings. This is planned in th style of Jane Considine’s approach to writing, ‘The Write Stuff’. More information about her approach to teaching writing can be found on her Youtube channel.
Includes:
Planning
Lesson by lesson planning
Powerpoint slides
Information sheets about Vikings
Non-chronological report model text on Anglo-Saxons
Non-chronological report shape document
Non-chronological report shapes mixed up
Research scaffolding sheet
Year 6 SATs revision for the GPS Paper 1: Questions.
An 83 slides long powerpoint that includes 3 focused sections on word classes, punctuation and clauses.
Each section includes an explanation of key terms and vocabulary with examples and practice questions for the children to complete on whiteboards and to model the approach to answering them.
Downloadable font used is KG Red Hands which can be downloaded here: https://fontmeme.com/fonts/kg-red-hands-font/
Slide design rights belong to Slidesgo.com
Year 5 computing knowledge organisers for each of the units of work within the free teach computing curriculum which can be found on the teach computing website.
The units of work include:
Flat-file databases
Sharing information
Vector Drawing
Video editing
Programming A - selection in physical computing
Programming B - selection in quizzes
*Images used are from BBC Bitesize and Teach Computing NCCE *
Year 2 computing knowledge organisers for each of the units of work within the free teach computing curriculum which can be found on the teach computing website.
The units of work include:
Digital photography
Information technology around us
Making music
Pictograms
Programming A - robot algorithms
Programming B - programming quizzes
Images used are from BBC Bitesize and Teach Computing NCCE
Computing knowledge organisers linked to the units of work within the free Teach Computing curriculum available at the teach computing website.
Units of work include:
Digital painting
Digital writing
Grouping data
Programming A - moving a robot
Programming B - animation
Technology around us
*Images taken from BBC Bitesize and teach computing resources *
Year 3 computing knowledge organisers for each of the units of work within the free teach computing curriculum which can be found on the teach computing website.
The units of work include:
Branching databases
Connecting computers
Desktop publishing
Programming A - sequencing sounds
Programming B - Events and actions in programs
Stop-frame animation
Images used are from BBC Bitesize and Teach Computing NCCE
Year 4 computing knowledge organisers for each of the units of work within the free teach computing curriculum which can be found on the teach computing website.
The units of work include:
Audio editing
Data logging
Photo editing
Programming A - repetition in shapes
Programming B - repetition in games
The Internet
*Images used are from BBC Bitesize and Teach Computing NCCE *
A 6 lesson unit of work for UKS2 that could be modified to fit 5 or 7 lessons depending on your time limitations, focused on developing painting skills.
The outcomes of this unit of work are:
Know the positions or primary, secondary and tertiary colours in relation to each other on the colour wheel.
Be able to discuss art work confidentally
Demonstrate an understanding of how paintings are created (composition)
Know and understand the elements of design.
Choose appropriate paint, paper and implements to create, adapt and extend work.
Carry out preliminary studies to test media and materials.
Create imaginative work from a variety of sources including their own research.
Download includes:
Lesson plan document
Accompanying powerpoint
Knowledge Organiser
Pictures for sketchbook
Slide design rights belong to slidesgo.
A 7 week art unit for Year 6 pupils on how detail is created in drawings to make them realistic. Includes a planning document, smartboard slides (free software for this can be downloaded online) and all worksheets required.
This unit aims for children to:
Understand the qualities of different drawing media and evaluate their effectiveness for different tasks.
Know how to use techniques to show light and shade.
Understand proportions of faces and how to use the grid method to draw accurately.
Know different grades of pencils 2H, HB, B, 2B, 4B and 6B and select these for purpose.
Know about the work of Leonardo Da Vinci and compare these to modern artists such as Hector Gonzalez.
Drawing can lead to a range of jobs such as architecture, fashion designing, interior designer and illustration.
The end goal which can be used as an assessment piece is for the children to create a sketched self-portrait with accurate proportion, shape and space and well as using graphite pencil shading techniques to add light, shadow, tone and texture to their sketch.
Six geography sessions with resources on the theme Journey to Japan.
Where is Japan?
Longitude and latitude
Mountains and earthquakes
Comparing Japanese and English settlements
Comparing Japananese and English economy/trade
Create a brochure/information text of all knowledge learnt.
Access to Google Earth is needed for almost all sessions.
Fact file for lesson 4 was one taken from twinkl.
Font used is KG Red Hands - available for download from the dafont website and kinetic letters, or you can change it to your own fonts.
Year 1-5 computing knowledge organisers for each of the units of work within the free teach computing curriculum which can be found here: https://teachcomputing.org/curriculum