Hero image

167Uploads

27k+Views

17k+Downloads

T Level Technical Qualification:Media, Broadcast and Production - Content 1: The Creative Economy
patricktomlin1989patricktomlin1989

T Level Technical Qualification:Media, Broadcast and Production - Content 1: The Creative Economy

(0)
This resource includes 6 teacher PowerPoints on all the learning criteria from the specification and is built around the Pearson Technical Qualification in Media, Broadcast and Production (Level 3) – Version 1.0 – April 2024 learning criteria. Content Area 1: The Creative Economy CK1.1 The different creative and non-creative industries that form part of the CK1.2 The characteristics of different types of organisations that operate within the creative economy CK1.4 The features of models used to monetise products and services in the creative industries CK1.5 The common sources of finance and funding opportunities available within the creative industries CK1.6 The purpose of relevant bodies, trade associations and organisations that operate within them There are also 6 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.
Level 3 BTEC IT - Unit 12 - IT Technical Support (Learning Aim B&C)
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 12 - IT Technical Support (Learning Aim B&C)

(0)
Level 3 BTEC IT - Unit 12 - IT Technical Support (Learning Aim B&C) These resources cover all the material for all activities including; I have created two differing examples of work, one for your more standard PC friendly monitoring performance of an IT System and then a revamped version that is focused on Raspberry Pi hardware/software. B.P3/M2/D2 Complete at least six routine IT support activities safely, using some appropriate processes and behaviours. B.P4/M2/D2 Monitor the performance of the IT system safely against the client’s requirements, using some appropriate processes and behaviours. The following template documents are included for students to us - I have written a new assignment brief that I’d recommend editing very slightly just to localise and to meet your students needs. Business Continuity Plan, Capacity Plan, Acceptable Use Plan, Disaster Recovery Plan, Floor Plan there is also a IT Support and Management Plan - Review for students to peer assess each others work for quality assurance. C.P5 Produce an IT support and management plan that adequately meets most of the client’s requirements. C.P6 Review the IT support and management plan with others to identify and inform improvements. C.M3 Justify, using feedback from others, the decisions made for an IT support and management plan, explaining how it will meet the client’s requirements and be fit for purpose. C.D3 Evaluate, using feedback from others, the refined IT support and management plan, justifying how it fully meets the client’s requirements and is fit for purpose.
T Level Technical Qualification in Accounting: Element 1: The Business Environment
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Accounting: Element 1: The Business Environment

(0)
his resource includes 8 teacher PowerPoints on all the learning criteria from the specification and is built around the T Level Technical Qualification in Accounting – Version 1 – December 2021 learning criteria. 1.1 The fundamentals and principles of business and how they are applied 1.2 Common business models and organisational structures 1.3 The responsibilities of corporate governance within an organisation 1.4 The principles of taxation and how they are applied 1.5 The role of the government in controlling and directing the economy 1.6 Solutions-based approaches to decision-making in accounting 1.7 The factors influencing the quality and effectiveness of business decisions 1.8 Analysis of the internal and external business environments There are also 8 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.
T Level Technical Qualification in Digital Production, Design and Development (Content Area 1)
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Production, Design and Development (Content Area 1)

(0)
Paper 1: Digital Analysis, Legislation and Emerging Issues Content area 1: Problem solving Included in this resource are a total of 11 teacher led PowerPoints on the following criteria 1.1 Computational thinking 1.2 Algorithms 1.2 Flowcharts 1.2 Trace Tables 1.2 Pseudocode 1.2 Sequence & Selection Included in this resource are exam style question sheets for students, answer sheets for teachers, 5 other additional activity worksheets for students, practical activities such as scenerio cards for pattern recognition and algorithms activities, as well as many flowchart activities of varying difficulties for different learners. 18/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assessment for learning. 15/05/2024 - Updated: added some further exam preparation materials. Updated 23/09/24 - added PowerPoints and tasks for the following 1.2 Trace Tables (has PPT and tasks only) 1.2 Pseudocode (has PPT and tasks only) 1.2 Sequence & Selection (has PPT tasks and answers) Added another end of unit assessment with answers 23/09/24
Unit 5 Bundle Assignment: ABC
patricktomlin1989patricktomlin1989

Unit 5 Bundle Assignment: ABC

2 Resources
All resources from Assignment A and Assignment B&C A: Included are PowerPoints that cover each learning aim, worksheets for students to answer questions on about all of the core criteria from assignment A for the following criteria; P1, P2, M1 & D1. Also included in these resources are teacher answer sheets for all of the questions attached and example scenarios with solutions included within the PPT presentations. B&C: BTEC IT LEVEL 3 - Unit 5 - Data Modelling: Learning Aim B&C Included in the resource which is designed to go alongside the ‘Cheese’ scenario that was provided on externally verified assignment brief. This file includes guides on how to achieve all criteria, teacher PowerPoints for delivery, a completed solution for the problem created in Microsoft Excel (Google Sheets compatible), templates for students that require more scaffolding and completed versions to see expectations,. As well as all of the above - I have completed and included a case study example that covers all of the pass criteria for a different scenario so students can have a go at completing designs and reviews and get first hand much needed practice before starting the assignment.
BTEC Level 3 IT/Computing - Unit 7 Mobile Applications Development Learning Aim B/C
patricktomlin1989patricktomlin1989

BTEC Level 3 IT/Computing - Unit 7 Mobile Applications Development Learning Aim B/C

(1)
BTEC Level 3 IT/Computing - Unit 7 Mobile Applications Development Complete with newly written unique assignment brief that has been authorised by Pearson and with PPT with tasks and solution for application. All Thunkable code screenshots with annotations with explanation to how it works. Screenshots from Thunkable are from an older version of Thunkable so your experience may differ slightly when using the Thunkable software.
IT/Computing BTEC Level 3 - Unit 8 - Computer Games Development (Learning Aim A)
patricktomlin1989patricktomlin1989

IT/Computing BTEC Level 3 - Unit 8 - Computer Games Development (Learning Aim A)

(0)
Included in this resource student question sheets and teacher copies with all the answers on as well as teacher PowerPoints, covering all criteria up to M1, D1 as well as P1 and P2 for the assignment A covering the following criteria. 8/A.D1 Evaluate the impact of current and emerging technologies on the design and development of computer games to meet the requirements of the users and the computer games industry. 8/A.M1 Discuss how current and emerging technologies impact on how games are designed and developed to meet the requirements of the users and the larger computer games industry. 8/A.P1 Explain social and technological trends of computer games. 8/A.P2 Explain how current and emerging technologies impact computer games’ design and development.
Level 3 BTEC IT - Unit 2: Creating Systems to Manage Information (Learning Aim A)
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 2: Creating Systems to Manage Information (Learning Aim A)

(0)
7 PowerPoints with activities for teachers to go through focusing on the Theory for the following; Purpose Normalisation SQL Relational Data Structures Relationships Keys Which covers the material from A1 Relational database management systems A2 Manipulating data structures and data in relational databases A3 Normalisation Also included are worksheets for students as well as a scaffolded report writing frame for students to demonstrate their knowledge before progressing to the next learning aim. Updated 02/10/2024 I have uploaded a practice database that has tasks for students for table creation, relationships, query design, using validation and more. I have also uploaded a complete step by step guide on performing those tasks with screenshots for every step of the way.
T Level Technical Qualification in Digital Production, Design and Development (Content Area 2)
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Digital Production, Design and Development (Content Area 2)

(0)
Content Area 2: Introduction to Programming Included in this resource are a total of 9 teacher led PowerPoints on the following criteria and programming guides. 2.1 Introduction to Programming 2.2 Operators and 2.3 File Handling 2.4 Program Structure & 2.5 Built-In Functions 2.6 Validation and Error Handling & 2.7 Maintainable Code 2.6 Validation and Error Handling & 2.7 Maintainable Code - Solutions 2.8 Testing 2.1.2 Creating a Calculator App in Python 2.1.2 Creating a Hangman Game in Python 2.1.2 Creating a Number Guesser App in Python 2.1.2 Creating a Temp Converter App in Python As well as all of the above content, there are built in activities to each of the class PowerPoints, there are student worksheets as well as teacher copies with suggested answers, lots of example programs and solutions with annotations included. I am beginning to build all of the content for this particular course and provide bundles and discounts in the near future. 18/04/2024 - Updated: added Kahoot style multiple choice quizzes which are great for quick punchy assesssent for learning. Updated 08/10/2024 Added lessons and activities for the following 2.5 Functions PPT and Task sheet
T Level Technical Qualification in Accounting: Element 6 Professional Services
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Accounting: Element 6 Professional Services

(0)
This resource includes 5 teacher PowerPoints on all the learning criteria from the specification and is built around the T Level Technical Qualification in Accounting – Version 1 – December 2021 learning criteria. 6.1 The role of third-party professionals and professional services 6.1.1 Professional services providers: 6.1.2 Role of third-party professionals: 6.1.3 Risks associated: 6.1.4 Professional indemnity: 6.1.5 Importance of Service Level Agreements (SLAs): There are also 5 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.
T Level Technical Qualification in Accounting: Element 11 Research Skills
patricktomlin1989patricktomlin1989

T Level Technical Qualification in Accounting: Element 11 Research Skills

(0)
This resource includes 7 teacher PowerPoints on all the learning criteria from the specification and is built around the T Level Technical Qualification in Accounting – Version 1 – December 2021 learning criteria. ● 11.1.1 The stages involved: ● 11.1.2 Skills required: ● 11.2.1 Purpose and context of research: ● 11.2.2 Planning research: aims, planned outcomes, ● 11.3.1 Advantages and disadvantages of research using different sources: ● 11.3.2 Ethics: ● 11.3.3 Reliability and validity of information sources: ● 11.3.4 Analysis of research: ● 11.4.1 Method: ● 11.4.2 Medium: ● 11.4.3 Appropriate use of information: ● 11.4.4 Appropriate presentation of data using diagrammatic and tabular formats. ● 11.4.5 Avoiding plagiarism. ● 11.4.6 Compilation of bibliographies, citing and referencing in an appropriate format. ● 11.4.7 Feedback: suggestions and recommendations. ● 11.4.8 Awareness of audience type: ● 11.4.9 Presenting to an audience, p There are also 7 multi-page student worksheets. Each one is focused on the above criteria, which all have teacher copies with suggested answers included. As well as Kahoot style interactive multiple choice quizzes to deliver to your classes.
BTEC TECH AWARD Level 1/2 Jan 2024 Component 1 & 2
patricktomlin1989patricktomlin1989

BTEC TECH AWARD Level 1/2 Jan 2024 Component 1 & 2

2 Resources
Bundle of resources offering a 16% discount for those of you that purchase both. Pearson BTEC Level 1/Level 2 Tech Award - Component 1 - Exploring User Interface Design Principles and Project Planning Techniques I have gone over this years paper and created a resource to help you plan for delivery of this unit - what is included are example User Interfaces and guides on how to make them (different sceanrios), templates that help you structure written tasks and even example answers. I have gone over all the criteria for theBTEC TECH AWARD LEVEL 1/2 January 2024 - Component 2: Collecting, Presenting and Interpreting Data Pearson Set Assignment. I have covered how to complete EVERY task 1-3 BUT I have used a completely different data set as to not break the rules of the exam board. You can use these resources to PRACTICE the controlled assessment.
Level 3 BTEC IT - Unit 19: Internet of Things - (All Learning Aims)
patricktomlin1989patricktomlin1989

Level 3 BTEC IT - Unit 19: Internet of Things - (All Learning Aims)

2 Resources
Level 3 BTEC IT - Unit 19: Internet of Things - (All Learning Aims) Level 3 BTEC IT - Unit 19: Internet of Things - Learning Aim A Teacher created PowerPoints for the following Purpose of IoT devices Application of IoT devices Principles of IoT devices Characteristics of IoT devices A scheme of work (dates will need to be readjusted to meet your needs) Teacher examples of comparisons and evaluations, and a Distinction standard copy of assignment A. Here is a 45 page powerpoint presentation I have made which works as a complete teacher guide to unit 19 Internet of Things for the BTEC IT EXTENDED DIPLOMA LEVEL 3 The soloution is a Python application that runs on a Raspberry Pi, the program is linked to a motion sensor and a camera. When motion is detected the camera will take a photograph and email it to an attached Gmail account. The photo is also saved locally on the micro SD card. This works as an internet of things connected device. All code is included with explanations, all learning aims are included with guides for teachers.
BTEC IT LEVEL 3 - Unit 8: Computer Games Development Learning Aim B&C
patricktomlin1989patricktomlin1989

BTEC IT LEVEL 3 - Unit 8: Computer Games Development Learning Aim B&C

(0)
I have a set of completed resources that cover the authorised assignment brief that Pearson released for the BTEC IT Level 3 - Unit 8: Computer Games Development. The resources include the following; Complete guide to design processes Several completed designs for UI Annotated versions Flowchart lessons and examples Design Review Feedback forms Example games + Guides on how to create Menu Design Testing tables Checklists for students Review/Evaluation guidance