546Uploads
231k+Views
81k+Downloads
Computing
2d Arrays (lists) practical for GCSE Computer Science using Python
Teaches students about two dimenstional arrays (lists).
The full lesson includes booklet and homework.
Practical session based around a 60 minute lesson.
This resource uses Python version 3.4
Bundle
HTML and CSS Computing KS3 Scheme of work + (Bundle)
HTML and CSS Computing KS3 Scheme of work + more!
Full scheme of work plus end of term quiz
Bundle
Fake news bundle
Designed for KS3 or high ability KS2 in Citizenship, English or Tutor groups.
Contains worksheet, presentation, quiz, activities, poster and quiz all within this wonderful bundler.
Schools have become extremely interested in Fake news since the the OECD announcement instructing schools to teach students how to identify fake news.
These lesson resources do just that, and more!
Bundle
GCSE Computer Science 9-1 – Revision carousel
For the AQA GCSE 9-1 Specification, and also suitable for OCR J276.
Designed as a revision carousel. Print out the worksheets before the session starts. The students can then move around the sections in groups. I run these as open book sessions and allow the students to revise / look up material on their phones / talk to try to solve the work as necessary.
Moving around the stops
You can tell the students that they have 10 minutes for each stop. If you pursue this strategy you can be flexible with the amount of time that the students have at each stop
Work and then present
Each section has quite an amount of sheets, and you could choose to put them all out and the students present what they have learnt after a 15-20 minute session.
Alternatively, the students move around the stops, and at each one write on post-it notes any queries that they have. You could then address these at the end of the session.
Bundle
Google web quest bundle
A bundle to help students use the Internet (and particularly Google) to full potential. Great opportunity to help students get a real grip on the most important search engine.
GCSE Computer Science 9-1 – Character sets and ASCII Revision
For the AQA GCSE 9-1 Specification, and also suitable for OCR J276.
Contains a series of tasks for revision around ASCII and character sets for students to use in preparation for their exams.
Hardware Parts of a Computer poster
Poster displaying the parts of a computer in PDF format
User Interfaces for Computing (KS3 or KS4)
A session to teach students about user interfaces. Suitable for KS3 or KS4, and has an activity where they think about the features of a UI that will be suitable for a children's tablet.
Pokémon GO eSafety lesson for KS3
Lesson around Pokémon GO that talks about the eSafety issues that need to be addressed. This includes paying money in seemingly free to play games, the consequences of thinking other players are safe and how lures work within the game.
Artificial Intelligence Computer Science Scheme of work for KS3
Covers Ai for Key Stage Three.
Lesson 1 - What are the limits of computing?
Lesson 2 - Why do we need humans to do work (how Captcha works)
Lesson 3 - Plagiarism and your own work
Complete with worksheets, presentations and answer sheets.
Bundle
Functions and procedures - GCSE Computer Science OCR 9-1 Programming with Python
A complete bundle for OCR 9-1, introducing Python. Has both theory and practical lessons; could be spread over two, three or four lessons as suitable for your context.
Procedures and functions practical for GCSE Computer Science using Python
Teaches students about procedures and functions in Python, a practical session based around a 60 minute lesson.
The full lesson includes booklet and homework, ready to go.
This resource uses Python version 3.x (easily translated to Python version 2.x)
Two Dimensional Arrays (2D Arrays) theory for GCSE Computer Science
Teaches students about two dimensional arrays.
This resource is not based on any particular programming language, so is applicable for any particular language you choose.
Bundle
Arrays - GCSE Computer Science OCR 9-1 Programming with Python
A complete bundle for OCR 9-1, arrays in Python. Covers both one dimensional and two dimensional arrays.
Has both theory and practical lessons; could be spread over two, three or more lessons as suitable for your context.
Take the stress away from your lesson preparation; this bundle is really the way to go.
Bundle
A Scratch Computing Christmas Bundle
A Christmas bundle for Scratch. Wonderful resources with that festive feel for your classes!
Resources suitable for KS2 and KS3, including extension activities (open-ended). Recommended that you pick an activity, and let their imagination run wild, while of course they are learning!
Scratch Christmas Animation KS2
Scratch Christmas animation designed for KS2.
Contains lesson plan and targets for the children to reach during the sesson.
Contains all assets and music for this great xmas lesson!
GCSE Computer Science Starters for OCR GCSE (9-1) J276
Designed for GCSE Computer Science OCR (9-1) J276.
These starters are designed to take the effort out of planning. There are 23 different pictures. You can display the large image and ask the students their opinion about both the image and the topic in hand. The other slide is a cline around creating degrees of intensity - this is great for showing literacy in your lessons.
Topics covered:
1.1 Systems architecture
1.2 Memory
1.3 Storage
1.4 Wired and wireless networks
1.5 Network topologies, protocols and layers
1.6 System security
1.7 Systems software
1.8 Ethical, legal, cultural and environmental concerns
Featured as part of a great time saving bundle: GCSE Computer Science for OCR (9-1) J276 lessons without the planning.
Top Tips for Revision Poster
Poster with top tips for revision.
Programming selection starter
A programming task to teach about selection. I use this with Python, but it is not a language dependent task. Helpful for talking about indentation.
End of Year Computing Quiz - 2016
A quiz for the class for the end of summer term 2016. Can be used from year 7 to 11, but aligns with the KS3 national curriculum.
Either run with one answer sheet per pupil or put the students into teams.