Hero image

546Uploads

231k+Views

81k+Downloads

2.2 Programming techniques for Python - GCSE Computer Science OCR 9-1 Programming with Python
studeappsstudeapps

2.2 Programming techniques for Python - GCSE Computer Science OCR 9-1 Programming with Python

19 Resources
Covers 2.2 Programming techniques from the specification. Created for use with Python version 3.x. (although could be adapted for version 2) Full resources for the following: ** Learners will study the following: ** • how to identify and use variables, operators, inputs, outputs and assignments • how to understand and use the three basic programming constructs used to control the flow of a program: Sequence; Selection; Iteration • how to understand and use suitable loops including count and condition controlled loops • how to use different types of data, including Boolean, string, integer and real, appropriately in solutions to problems • how to understand and use basic string manipulation • how to understand and use basic file handling operations: -open -read -write -close • how to define and use arrays (or equivalent) as appropriate when solving problems • how to understand and use functions/sub programs to create structured code.
Xmas Coordinates in Scratch
studeappsstudeapps

Xmas Coordinates in Scratch

(0)
1. Take the worksheet (printed) and write down the coordinates of the coordinates of the each of the decorations (and the tree itself). 2. Decorate the tree using those coordinates! 3. Decorate the tree further, noting the coordinates that you use.
GCSE Computer Science Revision and Challenge cards for  OCR GCSE (9-1) J276
studeappsstudeapps

GCSE Computer Science Revision and Challenge cards for OCR GCSE (9-1) J276

(1)
94 Computer science challenge cards that can be used to extend students. Designed for GCSE Computer Science OCR (9-1) J276 and is suitable for any programming language These cards are based on the topics that are examined in GCSE Computer science as end of class plenaries, extension tasks or flipped homework tasks. Designed for OCR GCSE (9-1) J276. Topics covered: 1.1 Systems architecture 1.2 Memory 1.3 Storage 1.4 Wired and wireless networks 1.5 Network topologies, protocols and layers 1.6 System security 1.7 Systems software 1.8 Ethical, legal, cultural and environmental concerns 2.1 Algorithms 2.2 Programming techniques 2.3 Producing robust programs 2.4 Computational logic 2.5 Translators and facilities of languages 2.6 Data representation This is also offered in the great value bundle KS3 Computing without the planning
The Easter Bunny website (HTML) Computer Lesson
studeappsstudeapps

The Easter Bunny website (HTML) Computer Lesson

(0)
A complete Easter session (could be a lesson, could be longer if you wanted) to get students to create a website. Full instructions provided - give them the files and the booklet and go. They love changing the text and images and it’s all related the the computing curriculum! Great for GCSE classes but can equally be used for KS3 as all the materials are there to be used; no teacher prep! No special software required, uses Notepad and Internet Explorer (all Windows computers have these installed).
GCSE Computer Science 9-1 – Keywords revision
studeappsstudeapps

GCSE Computer Science 9-1 – Keywords revision

(1)
For the AQA GCSE 9-1 Specification, and also suitable for OCR J276. Contains a series of tasks for revision through keywords revision for students to use in preparation for their exams. Prepared by subject experts, this has been chosen by TES themselves for inclusion in a learning blog! Choose this fantastic recommended resource for a great classroom experience.