Place these around the lab. Put some coins with each card.
Students must fill in their travel card, making note of where they have been and how.
This game involves a lot of coin tossing and is based on this: http://www.enviroliteracy.org/pdf/labbccar1.pdf.
It's only in three parts because I couldn&'t work out how to get the columns back to single.
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Thank you so much for an awesome idea.
Awesome!
Detailed, accurate, easily adapted to use student choice rather than coin tossing (easier for lower ability)
This looks great, I can't wait to use it. Thanks for sharing!
Great fun. I'd take some time to explain how the process works, and give a couple of examples, as it's not immediately obvious to all pupils. Also, it's not clear how to set it up. I set my own IWB as the atmosphere, placed 5 plant cards around the room on the walls, and then allocated six tables for the other cards/groups of cards (note: you'll also need to print another 'insect' card:<br /> <br /> Fire table<br /> Detritus table<br /> Detritus feeders table<br /> Secondary consumer table<br /> Third order consumer table<br /> Herbivore table<br /> <br /> Let them play for a while, and then discuss as a group where they ended up, and their different journeys. Finish with annotating the carbon cycle itself using the information they've gained.
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