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TES AWARD NOMINATED. Experts in Educational Resources for Secondary and Primary Schools. Not For Profit Team of Teachers and HOD's Love a resource? Review it and get another resource of equal value FREE. Just review and email me on thecre8tiveresources@gmail.com to claim. Our Motto is 'Resources made for Teachers by Teachers' - We are a small dedicated team of teachers, HOD's and Middle leaders with a focus on supporting teachers and students across the world.

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TES AWARD NOMINATED. Experts in Educational Resources for Secondary and Primary Schools. Not For Profit Team of Teachers and HOD's Love a resource? Review it and get another resource of equal value FREE. Just review and email me on thecre8tiveresources@gmail.com to claim. Our Motto is 'Resources made for Teachers by Teachers' - We are a small dedicated team of teachers, HOD's and Middle leaders with a focus on supporting teachers and students across the world.
Romeo and Juliet
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Romeo and Juliet

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These 24 Romeo and Juliet task cards are perfect for your English (or drama) lesson plans and topic. They are suitable for secondary students. They feature different activities including knowledge retrieval practice, multiple choice and spot the English mistakes amongst other English related activities. Contents of Romeo and Juliet Knowledge Retrieval Topic Task Card bundle 1 x Set of 24 Different topic Task Cards with a range of activities and styles in editable and PDF versions 1 x Teacher answer sheet - All answers covered 2 x Student fill in activity sheets that can be used with the cards (optional) Each topic task card is matched to the theme of the set and includes numbering and answers designed by our English specialist . Can be printed in colour or black and white. How to use English Knowledge Retrieval Topic Task Cards? These cards are perfect as an extension task, starter or plenary and as a means of testing knowledge upon completion of a unit. For a short task (extension/starter/plenary), you can simply give them one or two cards and differentiate which cards are given according to the students level or their areas needing improvement. For an end of unit, you could hand the cards out to different groups and have them switch the cards after a certain period of time (e.g. one group gets multiple choice, one group gets spot the mistakes, one group gets photocards, etc.). Benefits of using this new style of T&L activity Set of retrieval activities Motivating for students Bitesize English tasks Fun way to revise a topic Allow for differentiation Copy, cut and laminate – use over and over again Versatile and can be used in many different ways If you leave a nice review to email us at thecre8tiveresources@gmail.com for a English treat for your students Product code C8/TS/33 You may want to check out some of our other great ENGLISH resources: ENGLISH CHRISTMAS QUIZ 2020 ENGLISH ESCAPE ROOM Shakespeare 24 Task Cards A Christmas Carol 24 Task Cards English End of Term Bundle Careers in English Quiz Lesson GCSE English Language Escape Room Why is reading Important Assembly
Twelfth Night
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Twelfth Night

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Explore the Shakespeare play Twelfth Night with this fantastic, engaging fun digital escape room - Looking at a range of topics linked to Animal Farm including contextual information, terms and definitions - Digital Escape Room for English Students KS4 or KS3 . Escape Room is fully editable so you can chose to adapt the vocabulary used. This lasts an hour or under depending on how quick students can solve each puzzle! Students love this style of lesson, great as an educational treat for your class to start the year and engage them in some fun problem solving. C8/ES/232 Each of the 7Escape Puzzles are uniquely designed by our English Specialist. How can this English education resource be adapted for social distancing? Upload / send the sheets digitally so students who can work independently through them (don’t use the keys or PPT tracker if so) Could use as part of a Recovery Curriculum Set the 7 Puzzles for Homework Pairs instead of groups English Product Contents: ☞ Escape Room Interactive Tracker PowerPoint - Keeps the competitive nature on display ☞ Escape Room Puzzle Keys (Six Sets for Six Teams) ☞ Escape Room Team sheet - Record codes, answers clues as they progress through the 7 rooms ☞ Escape Room Puzzles (7 Rooms = 7 Different styles of Puzzles) ☞ Teacher Answer Sheet - Quickly confirm to teams they have solved the puzzle correctly ☞ Teacher instructions of how to set up the escape room and what to print and top tips and shortcuts. ☞ Successful Escape Certificates for those that complete the entire challenge (There is a difficult bonus escape too :) for any quick teams ☞ The 7 Rooms each have a specific Puzzle that has been adapted to suit the topic of this Escape Room and is suitable for English or Drama Students ✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰✰ You may want to check out some of our other great ENGLISH resources: ENGLISH CHRISTMAS QUIZ 2020 ENGLISH ESCAPE ROOM Shakespeare 24 Task Cards A Christmas Carol 24 Task Cards English End of Term Bundle Careers in English Quiz Lesson GCSE English Language Escape Room Why is reading Important Assembly
Myths and Legends Escape Quiz - End of Term
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Myths and Legends Escape Quiz - End of Term

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Myths and Legends Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, Video clips and answer reveals after every slide. This is an educational fun immersive ‘Escape room’ experience. Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term. There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction. The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more… Myths and Legends Escape Room is fully editable and takes less than 1 Minute to set up. Myths and Legends Underwater Expedition Escape Room Contents ☞ Interactive 26 slide Powerpoint Escape Room Challenge ☞ Optional Escape Certificates ☞ Optional Team Sheet (Print it or use scrap paper instead) Common FAQ’s ★Group sizes: 1-30 students per team - (Participants up to 180) ★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!) ★Materials: Aside from Powerpoint - all students need is a pen / pencil. How to run this Myths and Legends escape challenge This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice. The escape room is story driven by a YouTube video which is split into 9 sections. Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation. Each video section (excluding Introduction and Success) will be followed by a puzzle. Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish. Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes. Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully (Optional) Give out winning certificates to the highest scorers.
Blood Brothers Escape Quiz - End of Term
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Blood Brothers Escape Quiz - End of Term

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Blood Brothers Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, Video clips and answer reveals after every slide. This is an educational fun immersive ‘Escape room’ experience. Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term. There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction. The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more… Blood Brothers Escape Room is fully editable and takes less than 1 Minute to set up. Blood Brothers Underwater Expedition Escape Room Contents ☞ Interactive 26 slide Powerpoint Escape Room Challenge ☞ Optional Escape Certificates ☞ Optional Team Sheet (Print it or use scrap paper instead) Common FAQ’s ★Group sizes: 1-30 students per team - (Participants up to 180) ★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!) ★Materials: Aside from Powerpoint - all students need is a pen / pencil. How to run this Blood Brothers escape challenge This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice. The escape room is story driven by a YouTube video which is split into 9 sections. Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation. Each video section (excluding Introduction and Success) will be followed by a puzzle. Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish. Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes. Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully (Optional) Give out winning certificates to the highest scorers.
Animals Escape room
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Animals Escape room

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Animals Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, Video clips and answer reveals after every slide. This is an educational fun immersive ‘Bank Heist themed Escape room’ experience. Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term. There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction. The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more… Animals Escape Room is fully editable and takes less than 1 Minute to set up. Animals Bank Heist Escape Room Contents ☞ Interactive 26 slide Powerpoint Escape Room Challenge ☞ Optional Escape Certificates ☞ Optional Team Sheet (Print it or use scrap paper instead) Common FAQ’s ★Group sizes: 1-30 students per team - (Participants up to 180) ★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!) ★Materials: Aside from Powerpoint - all students need is a pen / pencil. How to run this Animals Bank Heist escape challenge This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice. The escape room is story driven by a YouTube video which is split into 9 sections. Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation. Each video section (excluding Introduction and Success) will be followed by a puzzle. Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish. Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes. Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully (Optional) Give out winning certificates to the highest scorers.
English - Figurative Language
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English - Figurative Language

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Figurative Language Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, Video clips and answer reveals after every slide. This is an educational fun immersive ‘Bank Heist themed Escape room’ experience. Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term. There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction. The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more… Figurative Language Escape Room is fully editable and takes less than 1 Minute to set up. Figurative Language Bank Heist Escape Room Contents ☞ Interactive 26 slide Powerpoint Escape Room Challenge ☞ Optional Escape Certificates ☞ Optional Team Sheet (Print it or use scrap paper instead) Common FAQ’s ★Group sizes: 1-30 students per team - (Participants up to 180) ★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!) ★Materials: Aside from Powerpoint - all students need is a pen / pencil. How to run this Figurative Language Bank Heist escape challenge This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice. The escape room is story driven by a YouTube video which is split into 9 sections. Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation. Each video section (excluding Introduction and Success) will be followed by a puzzle. Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish. Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes. Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully (Optional) Give out winning certificates to the highest scorers.
English literature Escape Room
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English literature Escape Room

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** English literature Escape Room ** Knowledge Escape Room Quiz - End of term fun for the whole class. No printing required! Just project the Powerpoint and off you go. Built in timers, video clips and answer reveals after every slide. This is an educational fun immersive 'themed Escape Room’ experience. Have the students compete individually, in teams or as a whole class the choice is yours! This resource is a great team-building activity to keep your students engaged during the last few days (or week) leading up to the end of term. There are seven different challenging puzzles and you have the choice of setting the timer at easy, medium or high difficult level for each escape. Students will complete a variety of tasks using different skills including: problem-solving, critical thinking, reading comprehension, literacy challenges and some clever deduction. The puzzles, bonus questions and challenges are a fun way to assess a topic or subject area. This resource covers a variety of different elements including: vocabulary, key terms. key themes, general subject knowledge, literacy and much more… ** Escape Room Quiz Experience** Super Hero Escape Room Contents ☞ Interactive 26 slide Powerpoint Escape Room Challenge ☞ Optional Escape Certificates ☞ Optional Team Sheet (Print it or use scrap paper instead) Common FAQ’s ★Group sizes: 1-30 students per team - (Participants up to 180) ★Time: Approximately 50-60 minutes (Provide hints along the way if time is a factor!) ★Materials: Aside from Powerpoint - all students need is a pen / pencil. How to run this escape challenge This escape room can be done without any printing we have however still included a team sheet (Slide 2) should you wish to use it, if not plain paper will more than suffice. The escape room is story driven by a YouTube video which is split into 9 sections. Introduction - Puzzle 1 – Puzzle 2 - Puzzle 3 – Puzzle 4 – Puzzle 5 – Puzzle 6 – Puzzle 7 - Success At various points you will be instructed to pause the video at these points you can go to the next slide in the presentation. Each video section (excluding Introduction and Success) will be followed by a puzzle. Every puzzle has three built in timers in the lower right hand corner to put the teams on a time limit of your choice if you so wish. Once the timer has expired or everyone has completed the puzzle teams can check their answers on the next slide using the CLICK TO REVEAL boxes. Once all answers for the current puzzle have been revealed move on to the next video section and subsequent puzzle until all 7 puzzles have been completed and everyone has escaped successfully (Optional) Give out winning certificates to the highest scorers.
English Learning Journey
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English Learning Journey

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FREE English Road Map to demonstrate the learning journey students will undertake throughout Years 7 - 11 in the school subject of English This product contains: 1 x PDF Version of the 5 Year English Learning Journey 1 x Set of Jpeg images of the English LEarning Journey ** If you require the editable version just leave a nice review and drop us an email at thecre8tiveresources@gmail.com and we will send you a free editable version you can adapt to your school. You may want to check out some of our other great DRAMA and ENGLISH resources: Dramatic Works and Theories Christmas Drama Escape Room Stage Production Drama Christmas Bundle Greek Theatre Top Selling Drama Escape Twelfth Night Why is reading Important Assembly We offer a full teaching curriculum for the following subjects; PSHE Careers Sixth Form Personal Development GCSE Citizenship You can also get more FREE tips, resources and curriculum ideas by joining one of our teacher CPD Support groups Search ‘Cre8tive Resources’ for support with our library of resources or send us an email to TheCre8tiveResources@gmail.com Explore all our resources on TES