Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
Pancake Day Numbers to 20 Ten-frame is a simple interactive Maths game, designed in Powerpoint to support the development of children’s early number skills within 20.
Children say how many pancakes they can see in the ten-frames and click on the matching number card to show how many pancakes altogether. This game is a super learning tool to extend number knowledge up to 20. And is easily adapted to suit your needs.
This resource also includes ten-frames templates showing amounts from 1 to 10 pancakes and matching number cards from 1 to 20, ideal for any independent learning activities.
If you enjoy using our game please leave us a positive review. You may also wish to join our growing online community on Twitter @Eyfsgames. Post a positive review in the next six months and we will send you any game of your choice to say thanks for your support.
A simple maths game, designed in Powerpoint that is ideal for sharing via the interactive whiteboard as a whole class maths starter. Children are presented with a ten-frame showing different amounts of farm animals from 1 to 10 and have to click the matching numeral on the number line.
Later on, this progresses to asking the children how many more animals would be needed to make 10. This activity reinforces children’s knowledge of number bonds using the ten-frames.
This Powerpoint includes ten-frames showing various farm animals from 1 to 10 and is easily editable. The ten-frames can be printed out and laminated as an independent follow up activity that can be used in a variety of different ways.
A simple interactive maths game, designed in Powerpoint to support number recognition and cardinality to 20. Ideal for modelling counting skills on the interactive whiteboard as part of whole class teaching, using a ten frame for number up to 20. Links well with WhiteRose Maths planning for Building 9 and 10 and 20 and Beyond. Children count the number of racing cars at the Grand Prix presented in the ten-frames. Amounts from 1 to 20 are displayed. Children identify and click on the matching number card to show how many cars are displayed in the ten-frame. Easily editable to suit your needs.
This Powerpoint also includes car racing ten-frames templates (cards from 1 to 10) that can be printed off and laminated to support independent learning activities.
A simple interactive maths game, designed in Powerpoint to support children’s understanding of number bonds to 10, with the theme of Pancake Day. Children count the number of pancakes presented in each ten-frame and click the matching numeral on the number track. This IWB game activity works well as part of whole class teaching and learning. Next, children are asked to say how many more pancakes would make 10 altogether. Children/teacher/TA click on the matching numeral on the number track to show how many more pancakes would make 10. The missing pancakes float in to the ten-frame and the number bond card is shown (for example, 3 and 7 make 10). All number bonds to 10 are presented in the slides.
This resources also includes ten-frame templates and number cards from 1 to 10 showing different arrangements of pancakes from 1 to 10. These cards are ideal for printing off, laminating and using as part of whole class provision to build children’s fluency with number bonds to 10.
A simple interactive IWB maths game, designed in Powerpoint showing how to make 10 pancakes in different ways. Children say how many pancakes they can see in the ten-frame and click the matching numeral on the number track from 1 to 10. Next, children click the matching numeral needed to make 10 pancakes altogether. An ideal way to practice counting on and number pairs to 10.
This resource also includes ten-frames showing pancakes from 1 to 10 that can be printed off and laminated to practise counting numbers to 10. These are great for follow up and small group activities during whole class maths provision.
If you enjoy using this game then please leave us a positive review. Join our growing online community on Twitter @Eyfsgames to hear about our latest games. Post a positive review in the next six weeks about any of our games / resources and we will send you any game of your choice to say thanks for your support.
A simple interactive maths game designed in PowerPoint to support the development of children’s early number skills.
Help Rudolf match the amount of cookies shown in each ten-frame with the correct number digit card. Ideal to introduce and reinforce using a ten-frame.
An easy to edit resource that includes 1-10 rudolf ten-frames and number digit cards for follow up activities during your continous provision. (43 slides in length)
If you enjoy using this ten-frame game to support teaching and learning in Maths please leave us a positive review. Many thanks.
This resource is ideal for use on the interactive whiteboard to develop perceptual and conceptual subisiting skills and for varied maths continuous learning provision within the classroom with an Easter theme. This resource presents varied assortments of Easter Eggs on each slide. Children view each slide and see if they can identify 5 eggs. How many different ways can they see five? For example, 1 red and 4 blue eggs makes 5; 2 yellow and 3 red eggs makes 5 etc…
The subitising Easter Egg cards can be printed off and laminated for various games in continuous provision and small group activities.
Game 1 - Find all the cards showing 5 eggs
Game 2 - Find two cards that make 5 altogether
Game 3 - Pick a card. Identify the amount and add one more egg to each card shown
Game 4 - Roll a die. Find the matching number of Easter eggs. The winner is the one who collects the most cards within a time limit. Roll a six have another try.
Game 5 - Pick a card. Double the amount of Easter eggs.
So many options with these cards to develop early number skills. If you enjoy using this resource then do leave us a positive review. Many thanks.
One Less Pirate Treasure is a simple interactive whiteboard Maths game designed in PowerPoint that develops children’s early number skills. Children are presented with various arrangements of pirate coins in the ten-frame and calculate one less. Children click on the correct number digit on the number track to reveal the correct answer. This game is 21 slides in length and easily editable.
This game also includes pirate treasure ten-frames that can be printed off and used in continuous provision.
If you enjoy using this game then please leave us a positive review. You might also like to join our growing on-line community on X
@EyfsGames
A simple interactive whiteboard game designed in PowerPoint to develop early knowledge of number bonds to 10 with a tennis / Wimbledon championship theme.
This simple number game can be played and shared on an interactive whiteboard. Children are invited to click on the matching number bond. This game is 30 slides in length and fully editable.
If you enjoy using this Maths game then do let us know. Please leave us a positive review. Many thanks.
This is a simple IWB Easter Chick subitising game recognising varying arrangements of between 1 and 5 Easter chicks. This fully interactive whiteboard game is designed in PowerPoint and fully editable to support children’s early subitising skills. Each slide presents varying amounts of easter chicks. Ask: How many chicks can you see? How do you see them? Children click on the matching number of chicks shown. This game is 31 slides in length and includes subitising cards that can be printed off and used for use in continous provision.
If you enjoy using this game then please leave us a positive review. You can follow us on X @EyfsGames to hear more about our latest IWB games , many thanks.
Easter Egg Subitising Game - Nine or not nine? This is a simple IWB maths game that develops early perceptual and conceptual subitising skills with amounts to nine. Each slide presents different arrangements of nine Easter eggs. Children decide whether the arrangement shows nine or NOT nine eggs by clicking on the appropriate answer card. This fully interactive game is 28 slides in length and easily editable to show other arrangements of eggs (show numbers patterns as you wish using two colours 5 + 4 = 9 OR using 3 colours for example, 4 + 4 + 1 = 9).
If you enjoy using this game then please leave a positive review. You can follow us on X @EyfsGames to hear about our latest games, many thanks.
Easter egg subitising is a simple interactive whiteboard activity to develop early subitising skills.
Children are presented with various arrangements of easter eggs in each slide.
Children identify whether there are six easter eggs or not in each arrangement.
This game is 27 slides in length and easily editable.
If you enjoy this game please leave us a positive review. Many thanks,
A simple interactive whiteboard game designed in PowerPoint to develop children’s early subtitising skills with an Easter theme. How many Easter chicks can you see? How do you see them? Each slide presents a different arrangement of Easter chicks from 1 to 5. Children click on the matching amount and show the amount with their fingers. This game is 31 slides in length and also includes a set of FREE Easter Chick subitising cards ideal for continuous provision.
If your children enjoy playing this game then please leave a positive review. To find out about our latest games follow us @EyfsGames
A simple interactive maths game designed in PowerPoint to support children’s early mathematical skills.
Children are invited to say how many ladybirds they can see in the ten-frame and click on the matching numeral on the number track.
This game supports early symbolic number recognition. 1 to 36 slides in length.
If you enjoy using this game to develop children’s early mathematical skills please leave us a positive review. You may wish to follow us on Twitter @EyfsGames Many thanks.
A simple interactive whiteboard game designed in Powerpoint to develop early number comparison skills.
Children are presented with two 10-frames.
Children are invited to click on which 10-frame shows the most / fewest counters. (This game is 20 slides in length and easily editable).
An additional challenge can be added to this game - ask the children how many counters altogether? How many counters would we need to add / subtract to make the amounts in the 10-frame the same?
I f you enjoy using this game to develop early number skills then please leave us a positive review. Many thanks.
A simple IWB maths game designed in PowerPoint to develop early number skills. Children compare the amounts of pumpkins shown in each ten-frame.
This is a simple maths game to develop early mathematical vocabulary and understanding using the language of ‘fewer’ and ‘more’ pumpkins using a ten-frame.
Children are presented with two ten-frame on each slide. Children are invited to identify and click on the ten-frame showing the most or fewest pumpkins. (23 slides in length). Additional challenge can be added by inviting children to consider how many pumpkins would be needed to be added or taken away to make both ten-frames show the same number of pumpkins.
If you enjoy using this game to develop children’s early number skills then please leave us a positive review. Many thanks.
A simple FREE IWB maths game designed in PowerPoint to develop early number comparison skills.
Children are presented with varying amounts of fruit in each ten-frame. Children are invited to click on the ten-frame showing the most or fewest fruit. 23 slides in length.
This interactive game is ideal for developing mathematical language using ‘more’ and ‘fewer’. An additional challenge can be to ask the children how to make both frames show the same amount.
If you enjoy using this game then please leave us a positive review. Many thanks.
Help T-Rex find the domino that doesn’t belong.
Which domino is the odd one out?
This is a simple interactive maths game designed in PowerPoint to develop children’s early number skills. Children are presented with four dominoes (amounts within 10) and invited to click on the odd one out. This IWB maths game is ideal to develop children’s early subitising and fluency skills using amounts within ten.
The game is easy to edit and 22 slides in length.
If you enjoyed playing this game then please leave us positive review. Many thanks. Do follow us on Twitter @EyfsGames
Penguin Christmas Addition is a simple interactive whiteboard game designed in PowerPoint to support the development of early addition skills.
Children are invited to count the number of spots shown on the domino (developing both their perceptual and conceptual subitising skills). Children click on the correct number card to show how many spots altogether. The total number of spots is revealed with the addition calculation. This activity works well with the whole class by inviting the children to write the matching addition calculation on their mini whiteboards and calculate the answer.
Ideal for developing early number skills within 10. This game is easy editable and includes 22 interactive slides.
If you enjoy using this Maths game then please leave us a positive review. Many thanks.
This is a simple doubling game that is ideal to play on the interactive whiteboard IWB to develop children’s early doubling skills within 10.
A selection of double dominoes are presented. Children are invited to click on the matching amount on the number track.