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EYFS Maths Games

Average Rating4.15
(based on 24 reviews)

Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.

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Experienced EYFS & primary teacher, SENCO delivering simple IWB maths games and resources to support teaching and learning in the Early Years and Key Stage 1. Reviews and suggestions for new games are most welcome.
Domino Doubles
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Domino Doubles

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Domino Doubles is a simple FREE interactive whiteboard game (IWB) to support the development of children’s early number knowledge of doubles within ten. Children are invited to subitise (see the number of spots on one side of the domino - amounts within five) and then calculate what would be double the amount shown. Children are invited to show the answer with their fingers or may wish to draw and calculate the double using their small white boards. The teacher or child can then click on the matching symbolic number card to reveal the correct answer. This game aligns well with WhiteRose Maths EYFS and Year 1 Units (though is not approved or endorsed by WRM) and supports doubling skills within 10. It may also work well with spot on number resources, but again is not approved or endorsed by Spot on with Number. This interactive maths game can be used to introduce doubling and uses regular domino patterns. It can be an ideal introduction to doubling and further independent maths investigation, exploring regular and irregular domino patterns and doubling amounts within ten. For example, during independent learning children can begin to create and design their own doubling domino arrangements. This game is easily editable and 22 slides in length. This maths game can be played as part of whole class teaching and learning and or during small-group and or 1-1 adult-led teaching and learning sessions. It could also be used to assess whether children are able to confidently recognise and calculate their doubles within ten. If you enjoy using “Domino Doubles” with your class please give us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest FREE Maths games.
How many spots? Conceptual Subitising
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How many spots? Conceptual Subitising

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How many spots? is a simple FREE interactive whiteboard Maths game to support the development of children’s early conceptual subitising skills (being able to see a number without counting). Children are presented with dominoes showing different arrangements of six, seven and eight spots. Children are invited to see how many spots are presented by applying their conceptual subitising skills. Children show the answer with their fingers, write the matching calculation on small individual whiteboards and/or click on the matching symbolic number card. This game fits well with WhiteRose Maths Spring Term Unit Growing 6, 7, 8 and is easy editable (32 slides in length). This game provides a good mental Maths starter and explores different arrangements of making six, seven and eight. This game can lead well into an independent investigation, exploring different ways of showing six, seven and eight spots using Spot on Number resources or making, sorting and matching dominoes into sets with 6, 7 and 8. If you enjoy using this maths game please leave us a positive review. Please join our growing online community on Twitter @eyfsgames to hear about our latest Maths games targeting early number skills.
Measuring Mass - At the Airport
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Measuring Mass - At the Airport

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Measuring Mass at the airport is a simple interactive Maths game designed in PowerPoint to support early measuring skills in tens and ones within 20. This interactive whiteboard game is designed to be used with the whole class and may provide an ideal teaching tool to introduce measuring mass in kilograms. Children are invited to measure the mass of each suitcase at the airport. Children click on the matching mass on the number track to show how many kilograms each bag weighs. This powerpoint is easily editable (32 slides in length). This IWB mathematics game is ideal to reinforce the concept of measuring mass and develops knowledge of teens numbers by using amounts in tens and ones within 20. If you enjoy playing this game with your class then please leave us a positive review. You may also wish to join our growing online community on Twitter @Eyfsgames . Thanks for your support.
Counting in 2s - How many socks altogether?
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Counting in 2s - How many socks altogether?

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Counting in 2s is a simple interactive whiteboard game designed in Powerpoint to support children’s early number development. Children are invited to count the socks in 2s and click on the matching number card. Ideal for whole class teaching and learning. Links well with whiterose maths suggested activities for Summer Term planning for Yr 1 multiplication and counting in 2s. Try now - freely available. If you enjoy using this resource to support teaching and learning then please leave a positive review. You may also like to join our growing online community on Twitter @Eyfsgames to hear about our latest games.
Poppy Day Number Bonds to 10
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Poppy Day Number Bonds to 10

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A simple IWB game designed in powerpoint to develop children’s early knowledge of number bonds to 10. An ideal game to model number bonds to 10 using a ten-frame (various arrangements shown). Children are invited to count the poppies shown in the ten-frame and say how many more would be needed to make 10. The poppies are then added to the frame to make 10. Children could follow up this activity my making playdough / craft poppies and place them in ten-frames to show different ways of making 10. Editable content.
Counting to 20 Bonfire Night
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Counting to 20 Bonfire Night

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A simple IWB game to support the development of number recognition from 11 to 20. Children are invited to match the amounts presented (using coloured numicon pieces) and click on the correct number digit card to set off the rocket. Ideal to support counting on from 10 and develop number knowledge of amounts from 11 to 20. For example, “Ten in my head” and count on six …11, 12, 13, 14, 15, 16. Children can count down from the number shown on the screen before the firework (rocket) goes off. A fun way to practice and revise numbers from 11 to 20. Easily editable content.
Counting 5 Frogs
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Counting 5 Frogs

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A simple IWB game ideal for introducing how to count five frogs using a 5-frame. Links well with WhiteRose Spring EYFS planning unit Alive in 5! Children are invited to count the frogs in the 5-frame and click on the matching symbolic number. Different arrangements from one to five are shown in the 5-frame and this resource is easily editable to show one more or one less.
Counting Spots to 10
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Counting Spots to 10

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A simple IWB game designed in Powerpoint to support the development of early counting skills. Different arrangements of spots are presented in the ten-frames. Children are invited to count how many spots are shown in each ten-frame and click on the matching number digit. Ideal to support early counting skills. Easily adaptable content.
Children in Need Day Counting Mats and Number Cards
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Children in Need Day Counting Mats and Number Cards

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A set of Children in Need Counting Mats and number digit cards from 1 to 10. Ideal for small group Maths learning and continuous provision. Children can use different arrangements of counters or make play dough spots to match the amounts shown in the ten-frame. Lots of different games can be played with the number digit cards. The number digit cards can have a wide range of purposes. These may include: Ordering numbers from smallest to largest amount Selecting two number digit cards and add them together - how many spots? Finding two number digit cards that make 10 spots altogether Pick a card and add one more/one less - How many spots do you now have? Number Comparison - pick two cards - Who has the larger/smaller amount? Print off two sets of number cards and find the matching cards - Ideal for symbolic number recognition.
Counting to 10 Delivering Presents with Rudolf
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Counting to 10 Delivering Presents with Rudolf

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A simple IWB maths game to develop children’s early counting, number recognition and cardinality skills. Help Rudolf deliver the correct number of presents to each house. Santa has written numbers on the door of each house so he can match the right amount of presents to each family. Children are invited to count the number of presents shown in each ten-frame and click on the matching amount shown on the doors of the house. A super simple IWB maths game to support teaching and learning of numbers within ten. (30 slides in length) To follow up, children could make houses from cardboard boxes and write on the numbers of presents to be delivered during continuous provision. This activity fits well with WhiteRose Maths planning for the Autumn term. This activity is easily adapted to calculate one more or one less present. If you like this resource please leave us a positive review.
Subitizing 5 Footballs
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Subitizing 5 Footballs

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A simple IWB game designed in Powerpoint to develop the early skills of subitizing to five with a Football World Cup theme. An ideal starter for whole class teaching and learning and small guided group sessions. Children are presented with varying arrangements of footballs from 1 to 5 and are invited to match the correct amount of footballs with the symbolic number digit card. Varying random arrangements of footballs shown - ideal to practice perceptual and conceptual subitizing skills within five. (31 slides in length) This resource also includes 20 FREE football subitizing cards ready to print off and ideal for mathematical Football themed activities in continuous provision. If you are pleased with this resource then please give us a positive review.
Chinese New Year Maths Subitising
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Chinese New Year Maths Subitising

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A simple Maths IWB game designed in Powerpoint to develop children’s early subitising skills with a Chinese New Year theme. Children are invited to subitise the amount of Chinese dragons they see on each slide (Are there 4 or 5 Chinese dragon heads?) and click on the matching symbolic number. This activity may work well as part of whole class teaching and learning or small guided group session. Children can all participate by subitising the dragon heads and by showing either 4 or 5 fingers to represent the spots on each slide. Children can use the IWB to click on the matching symbolic number digit to reveal the correct answer. Different arrangements of 4 and 5 Chinese dragon heads are shown on each slide. A super simple game to develop early subtising skills. Sixteen FREE Chinese New Year Dragon Head subistising cards are also included with this ITW game which can be printed and laminated and used for various subitising, counting and sorting activities. The cards can be used in multiple ways and can make an excellent investigation to explore the different ways of making four and five Chinese dragon heads. This IWB game links well with White Rose Maths Spring Term Unit Alive in 5! Learning to subitise numbers to five is a key early learning goal so this game can also provide a good assessment tool. (36 slides in length)
Snowman Subitising: How many buttons?
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Snowman Subitising: How many buttons?

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A simple FREE IWB Maths game to develop children’s early subitising skills. Children are presented with snowmen with different arrangements of 1 to 5 buttons. Children subitise the amount of buttons and click on the matching number card to put a smile on the snowmans face. This IWB game is designed in PowerPoint and is fully editable to meet children’s needs. This IWB Maths game works well as a whole class starter or small guided group using the IWB to consolidate children’s subitising skills within five. A free Snowman Subitising mat is also included at the end of this resource. This mat can be printed and laminated and is ideal for continuous learning provision. Children can add different arrangements of buttons to the snowman using numbers within five. If you enjoy using this game to support teaching and learning please leave us a positive review. You may also like to join our growing online community on Twitter @EyfsGames to hear about our latest games.
Ten-frame At the Seaside Add One More
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Ten-frame At the Seaside Add One More

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A simple IWB maths game, designed in Powerpoint to support the development of children’s early number skills. Children say how many beach balls are presented in the ten-frame and calculate one more. Children click on the correct numeral on the number track to identify what would be one more. All numbers from 1 to 10 are explored. This resource also includes at the seaside themed ten-frames and number cards showing 1-10 in Sassoon Primary Infant Font. These can be easily printed off, laminated and used during whole class provision to support teaching and learning. If you enjoy using our games, please leave us a positive review. You may also wish to join our growing online community on Twitter @Eyfsgames to hear about our latest games.
Five-frame Reindeers Maths Game
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Five-frame Reindeers Maths Game

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A simple IWB Maths game designed in Powerpoint to develop early number skills. An ideal game to model counting amounts from 1 to 5 using a five-frame with a Christmas theme. Super as a mental starter. Children are invited to subitise the number of reindeers presented in the five-frame and click on the matching number shown. A super fun way to practice number recognition from 1 to 5 and develop subitising skills. If you enjoy using this resource with your class, please leave us a positive review. Many thanks.
Ten-Frame Seagulls
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Ten-Frame Seagulls

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An interactive maths game designed in Powerpoint to support the development of children’s early number skills. Children are invited to say how many seagulls they can see in the ten-frame. Children click on the matching number. This game works well as a simple maths starter to number bonds to 10. If you enjoy using this game with your class to support teaching and learning please leave us a positive review. You may wish to also follow us on Twitter @EyfsGames to hear about our latest games. Many thanks.
Seeing Double - Domino Doubles
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Seeing Double - Domino Doubles

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A FREE interactive Maths game designed in PowerPoint to support teaching and learning of doubling numbers within 20. Children are invited to double each domino and “see the amount” and click on the matching number card. Varying doubles are presented. (This game is 18 slides in length). If you enjoy using this game to support teaching & learning then please leave us a positive review. You may also wish to follow us on Twitter @EyfsGames to hear about our latest FREE games. Many thanks.
Ten-Frame Ladybirds
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Ten-Frame Ladybirds

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A simple interactive maths game designed in PowerPoint to support children’s early mathematical skills. Children are invited to say how many ladybirds they can see in the ten-frame and click on the matching numeral on the number track. This game supports early symbolic number recognition. 1 to 36 slides in length. If you enjoy using this game to develop children’s early mathematical skills please leave us a positive review. You may wish to follow us on Twitter @EyfsGames Many thanks.
Number Comparison
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Number Comparison

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A simple interactive whiteboard game designed in Powerpoint to develop early number comparison skills. Children are presented with two 10-frames. Children are invited to click on which 10-frame shows the most / fewest counters. (This game is 20 slides in length and easily editable). An additional challenge can be added to this game - ask the children how many counters altogether? How many counters would we need to add / subtract to make the amounts in the 10-frame the same? I f you enjoy using this game to develop early number skills then please leave us a positive review. Many thanks.
How many pumpkins?
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How many pumpkins?

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A simple IWB maths game designed in PowerPoint to develop early number skills. Children compare the amounts of pumpkins shown in each ten-frame. This is a simple maths game to develop early mathematical vocabulary and understanding using the language of ‘fewer’ and ‘more’ pumpkins using a ten-frame. Children are presented with two ten-frame on each slide. Children are invited to identify and click on the ten-frame showing the most or fewest pumpkins. (23 slides in length). Additional challenge can be added by inviting children to consider how many pumpkins would be needed to be added or taken away to make both ten-frames show the same number of pumpkins. If you enjoy using this game to develop children’s early number skills then please leave us a positive review. Many thanks.