In this course students learn about the hierarchy system, they rename and join parts of a character. Students also learn what a prefab is and how to create one.
In this course students create and texture primitive objects, they also explore using the lighting system creating colored lights with shadows and cookies.
A quick and direct method of getting students started with the worlds number one real-time engine Unity. A beginner level course with specific assets and resource to get started with 3D space and world building.
This is a great starting point for students to get the skills and start the spark that drives industry, these transferable skills are used for employment in the areas of:
Film, Animation & Cinematics
3D & 2D Games
Automotive, Transport & Manufacturing
Architecture, Engineering & Construction