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Make Rudolph shaped cookies in class
IETEducationIETEducation

Make Rudolph shaped cookies in class

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In this fun Christmas STEM baking activity, students will make Rudolph cookies, with his famous red nose. Combing maths and science, this activity will teach students precision measuring, different imperial measurements, chemical changes and more. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. And please do share your learning highlights and final creations with us on social media @IETeducation #SantaLovesSTEM
Snowmen Rice Krispie treats
IETEducationIETEducation

Snowmen Rice Krispie treats

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Make edible snowmen from puffed rice and marshmallow This easy STEM themed baking activity lets students use puffed rice cereal, marshmallows and decorative items to create snowmen Rice Krispie treats! Baking is engineering. It is uses science, maths and technology skills to engineer and create solutions and new tasty products. So, engineers need all these skills – precision in weighing out ingredients, the safety required in the kitchen and product design and quality engineering to test, taste and improve with each bake! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. And please do share your learning highlights and final creations with us on social media @IETeducation #SantaLovesSTEM
Blindfold maze KS1 maths game
IETEducationIETEducation

Blindfold maze KS1 maths game

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Using directions to guide pupils through a table maze. Clear instructions and correct vocabulary are important to ensure that the learners know how to complete the maze. This activity could be used as a starter or main activity to introduce geometry, position and direction. The engineering context When engineers program robots, they must be very clear in their instructions to avoid confusion. For example, the Mars Rover must follow very detailed instructions to help it move safely on the planet and send back pictures. Suggested learning outcomes By the end of this activity, students will be able to follow a set of verbal instructions to navigate a maze successfully, they will be able to understand the importance of clear instructions when instructing others, and they will be able to use mathematical vocabulary to describe position, direction and movement. Download the free activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable so that you can tailor them to your students and your schools’ needs. The activity sheet includes teacher notes, guidance, helpful web links, and links (where appropriate) to the national curriculum in the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
Gingerbread man STEM challenge
IETEducationIETEducation

Gingerbread man STEM challenge

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Explore maths with gingerbread men, and find out how many combinations of buttons are possibilities. This is a simple maths game for KS1 and KS2 mathematics, as a curriculum mapped activity to do at school or home. This activity in partnership with MEI is a ‘finding all possibilities’ type of problem. It encourages children to work systematically to ensure they know when all the solutions have been found, as well as ensuring they haven’t made any two gingerbread men look exactly the same. A strategy that will be promoted is the idea of fixing one of the variables, in this case one of the buttons, whilst changing the others in turn. To ensure they become confident talking about their maths, ask the children to work in pairs if possible in a classroom or at home. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. You can download our step-by-step instructions below as either a classroom lesson plan or PowerPoint presentation. Please do share your highlights with us @IETeducation.
Maths tea party - fun maths game for kids
IETEducationIETEducation

Maths tea party - fun maths game for kids

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Position the tea party items into a square grid so that each row and column contains one of each Children’s maths games make learning fun! Download our five activities for free, and go through each one in turn to make up this fun maths lesson for 5 to 11 year olds. The aim is to position different coloured items into a square grid so that each row and column contains one of each. The purpose of this activity is to explore problem solving strategies including trial and improvement, pattern spotting and using known strategies to tackle a new problem. This lesson links to a 200-year-old maths puzzle and also to Latin Squares or Euler Squares which form the basis of popular Sudoku puzzles. There is also the opportunity to explore rotation and symmetry and to use these as problem solving strategies. All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. You can download our step-by-step instructions below as either a classroom lesson plan or PowerPoint presentation. Please do share your highlights with us @IETeducation.
Dress up game - KS1 maths
IETEducationIETEducation

Dress up game - KS1 maths

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A dress-the-model activity to work out how many combinations of clothes are possible This is one of a set of resources developed to support the teaching of the primary national curriculum. They are designed to support the delivery of key topics within maths and science. This resource focusses on a dress-the-model activity to determine the number of wearing combinations possible with a set number of clothing items. It allows pupils to take a practical approach to applying multiplication. This activity could be carried out as individuals or in pairs. Learners can create a table showcasing the various combinations to organise their findings effectively. They may be guided through this process using the Dress-the-Model table slide as an example. This approach encourages students to analyse and present their results in a structured manner, enhancing their understanding of the activity’s outcomes. The engineering context Understanding combinations is essential in engineering, enabling engineers to optimise the production process and achieve the best cost outcomes. Regarding bicycles, which consist of numerous parts, engineers carefully determine the optimal combination of these parts to minimise production expenses while maintaining high-quality standards. Suggested learning outcomes By the end of this activity, students will be able to write and calculate statements for multiplication, they will be able to solve a contextual problem using multiplication, and they will be able to understand how to determine the number of wearing combinations possible using a dress-the-model activity. Download the activity sheets for free! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. Please do share your highlights with us @IETeducation
Handmade recipe book activity
IETEducationIETEducation

Handmade recipe book activity

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Design and make a recipe book of kids party food for a celebration Make a recipe book with your class or child! DIY book binding is easy for kids and you can get creative to create a cookbook in 50-80 minutes. This is one of a series of resources designed to allow learners to use the theme of celebration to develop their knowledge and skills in Design & Technology. This resource focuses on the designing and making of a recipe book for food items that could be served at a street party celebrating a special occasion. In this activity, learners will design and make a recipe book of food items that could be served at a party. They will research ideas for recipes or create their own and present them in a book format. They will then bind their book together, ready to cook for the party! **Download our free activity sheet to guide you through. ** All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teachers’ notes, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved nations; England, Northern Ireland, Scotland and Wales. You can download our step-by-step instructions below as either a classroom lesson plan or PowerPoint presentation. Please do share your highlights with us @IETeducation.
Measure distance
IETEducationIETEducation

Measure distance

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Make a measuring wheel that measures distances This activity for primary school kids involves making a measuring wheel for accurately measuring in metres and centimetres. This activity combines maths and history and is inspired by the achievements of ancient Greece. It is thought that the inventor of the odometer may have been Archimedes, between 2200 and 2300 years ago. Resources are provided to support teachers in furthering their students’ maths abilities. And please do share your classroom learning highlights with us @IETeducation
Design a place setting for a party
IETEducationIETEducation

Design a place setting for a party

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Get ready for a street party celebration and introduce basic maths with this fun activity In this engaging STEM activity, learners will design and make a place setting for a party or celebration. They will identify the items required, measure the space needed for themselves and the items, and use this information to design and make the place setting. This challenge is perfect for 5–7-year-olds and could be used as a main lesson activity to teach about designing within a theme or practical applications of measurement. It could also be used as a part of a wider scheme of learning focusing on practical skills within graphics or graphic design. Activity: Design a place setting for a party This is one of a series of free resources designed to allow learners to use the theme of a celebration to develop their knowledge and skills in Design and Technology and Mathematics. This resource focuses on the designing and making of a place setting for a party to celebrate the event, so you can adapt to any celebration. Students will use basic maths skills for KS1 to practice with a ruler as they work out how much space is needed to sit and dine together for a party banquet. This exercise will take approximately 80 – 120 minutes and can be carried out in school or at home. Tools/resources required Paper and card Colouring pencils or pens Scissors Pencils and rulers Glue sticks Access to plates, cups and cutlery for measurement Disposable cutlery, if available Paper tablecloth (for extension activity) Suggested learning outcomes By the end of this STEM project students will be able to design from a brief, they will be able to measure dimensions and use these when designing and they will be able to create an attractive and fun place setting for a special party. The engineering context All designers and engineers need to be able to produce ideas related to certain themes and follow a design brief. This ensures that the products they design will meet the needs of the end users, customers or clients. Download the free Design a place setting for a party activity sheet! All activity sheets and supporting resources are free to download, and all the documents are fully editable, so you can tailor them to your students’ and your schools’ needs. The activity sheet includes teacher notes, guidance, useful web links, and links (where appropriate) to the national curriculum in each of the four devolved UK nations; England, Northern Ireland, Scotland and Wales. Please share your classroom learning highlights with us @IETeducation
DIY IET Faraday® Challenge - Lighthouse keeper transfer
IETEducationIETEducation

DIY IET Faraday® Challenge - Lighthouse keeper transfer

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This Primary IET Faraday® DIY Challenge Challenge Day encourages students to consider how engineers work together to solve real-life problems. It enables students to experience the knowledge, understandings and skills engineers use within their work and the ways in which their strengths can be used to achieve an effective outcome. The students will need to work as a team to design a way of getting lighthouse keepers back to the mainland from a lighthouse based on a small island 200 metres from the nearest land. The design will need to use a zip line to carry the keeper safely across the waves which can be high during storms. The students will have access to the Faraday shop and a budget of Faraday money. They will need to plan what resources to buy and manage and record their budget. At times they may need to make decisions about affordability and effective use and should be encouraged to identify alternative, possibly cheaper, approaches to their final designs. At the end of the challenge day students will be asked to present their prototypes by demonstrating how their design could carry the lighthouse keeper safely to the mainland. Designed for six teams of six students (36 students in total) aged 8-11 years, the challenge encourages the development of students’ problem solving, team working and communication skills. This activity day can be tailored to the needs of your school and your students by adapting the PowerPoint presentation and the editable student booklet. The complete set of free downloadable materials includes: Teachers’ pack A list of the practical materials needed, presenters’ notes highlighting key areas and reinforcing key themes throughout the day, some handy hints on how to deliver the day . . . plus printable Faradays currency and student certificates. Student booklet Available as an editable MSWord document to allow the booklet to be adapted to meets the needs of your students and your school. PowerPoint presentation A step-by-step guide for your students throughout the day, with supporting notes for the delivery of the presentation. And please do share your classroom learning highlights with us @IETeducation