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JerryFrog's Shop

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(based on 6 reviews)

I have 12 yrs experience teaching Maths and Physics for CAIE & EdexceI GCSE and AS/A2. The resources are mostly animated powerpoints that cover one complete chapter, plus a few crossword puzzles and even fewer articles on ad-hoc topics.

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I have 12 yrs experience teaching Maths and Physics for CAIE & EdexceI GCSE and AS/A2. The resources are mostly animated powerpoints that cover one complete chapter, plus a few crossword puzzles and even fewer articles on ad-hoc topics.
IGCSE Optical Fibres
JerryFrogJerryFrog

IGCSE Optical Fibres

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IGCSE Optical Fibres. Animated powerpoint covering the benefits of fibre optics over copper wire, basic construction and network infrastructure. 11 slides.
The Hubble Expansion
JerryFrogJerryFrog

The Hubble Expansion

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Summary of the Hubble Expansion and the Hubble-Lamaitre Law of linear proportionality between recessional velocity and distance. The predicted collision between the Andromeda and Milky Way galaxies. The predicted timetable for the Sun’s transition to red and white dwarf status and impact for Earth. 2 sides.
The quickest way to the circle equation from 3 points on its circumference
JerryFrogJerryFrog

The quickest way to the circle equation from 3 points on its circumference

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Turning the general circle equation into the standard equation by completing the square. From 3 circumference points to the circle equation in < 2 mins. The 3 points can be translated by the negative of the position vector of any one of the points to make the circumference pass through the origin, thereby enabling the general equation, x^2 + y^2 = 2xh + 2yk, to be used on the other two points to reveal the centre coordinates, (h, k), of the shifted circle. Pythagoras’ rule on the centre coordinates will reveal the radius and these centre coordinates should be translated back by the original position vector to reveal the centre of the original circle.
The quickest way to parallelogram area
JerryFrogJerryFrog

The quickest way to parallelogram area

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Parallelogram area in under a minute. Using the position vectors of 2 corners from another corner, (ai, bj) & (ci, dj), area = |ad - bc|. Geometric and algebraic proofs are included.